posts - 324, comments - 517, trackbacks - 0, articles - 0

07 2015 档案

     摘要: Abstract. As implementation of one of the strategic steps in OpenCASCADE visualization component development road-map, support for GLSL shader programs has been added in OpenCASCADE Technology 6.7.0.

Key Words. OpenCASCADE, GLSL, Shader, Gooch Shader  阅读全文

posted @ 2015-07-22 23:12 eryar 阅读(1716) | 评论 (3)  编辑 |

     摘要: Abstract. The OpenGL Shading Language syntax comes from the C family of programming languages. Tokes, identifiers, semicolons, nesting with curly braces, control-flow, and many key words look like C. GLSL provides three qualifiers which form the interfaces of the shaders to their outside world.

Key Words. OpenGL, GLSL, Qualifiers,   阅读全文

posted @ 2015-07-21 22:56 eryar 阅读(1059) | 评论 (1)  编辑 |

     摘要: Abstract. OpenCASCADE does not provide helix curve directly, but you can build a helix curve by the pcurve of a surface(curve on surface). When you understand the pcurve of a surface, you can make a helix curve easily. The paper first make a helix by Tcl in Draw Test Harness, then translate the Tcl script to OpenCASCADE C++ code.

Key Words. OpenCASCADE, Helix Curve, PCurve, Sweep, Spring  阅读全文

posted @ 2015-07-09 21:52 eryar 阅读(1948) | 评论 (15)  编辑 |