posts - 321, comments - 517, trackbacks - 0, articles - 0

12 2014 档案

     摘要: Abstract. OpenCASCADE have provided the Qt samples in the samples directory, but they are a little complicated. So I decide write a simple OpenCASCADE Qt demo for the OpenCASCADE beginners.

Key Words. OpenCASCADE6.8.0, Qt5.4  阅读全文

posted @ 2014-12-29 23:52 eryar 阅读(2626) | 评论 (0)  编辑 |

     摘要: Abstract. Siemens’ JT data format accepted as the world’s first ISO international standard for viewing and sharing lightweight 3D product information. OpenCASCADE JT Assistant is a viewer for files in JT format.

Key Words. Simens JT, JtOpen, OpenCASCADE, Jt Assistant  阅读全文

posted @ 2014-12-28 12:49 eryar 阅读(1332) | 评论 (0)  编辑 |

     摘要: Abstract. AVEVA PMLNet allows you to instantitate and invoke methods on .NET objects from PML proxy objects. The PML proxy objects behave just like any other PML object. The paper gives a hello world example to demenstrate the PMLNet usage.

Key Words. AVEVA, PMLNet, PML, AVEVA .Net, C#, Managed C++  阅读全文

posted @ 2014-12-25 22:33 eryar 阅读(1910) | 评论 (2)  编辑 |

     摘要: Abstract. When you finish modeling objects in the scene, you must want to use some operations to view the scene objects, such as Pan, Zoom and Rotate the scene. Pan and Zoom is easy to understand, rotate the 3D scene according to 2D point in the viewport is a little complicated. There are many methods to rotate the 3D scene, but the Arcball Controller is intuitive for the user and any viewport can be described. You can rotate your model at will just by using the mouse.

Key Words. OpenCA  阅读全文

posted @ 2014-12-20 19:52 eryar 阅读(1850) | 评论 (2)  编辑 |

     摘要: OpenCASCADE使用Doxygen及一些第三方程序来自动生成文档,简化程序开发过程中的文档工作。尤其是Tcl/Tk脚本的使用,让重复机械的劳动由电脑来自动完成,提高工作效率及编程的乐趣。

如果想使用搜索功能,可以自己运行gendoc.bat并指定搜索模式为local即可解决问题。   阅读全文

posted @ 2014-12-16 19:37 eryar 阅读(1038) | 评论 (0)  编辑 |

     摘要: Abstract. The purpose of the OpenGL graphics processing pipeline is to convert 3D descriptions of objects into a 2D image that can be displayed. In many ways, this process is similar to using a camera to convert a real-world scene into a 2D print. To accomplish the transformation from 3D to 2D, OpenGL defines several coordinate spaces and transformations between those spaces. Each coordinate space has some properties that make it useful for some part of the rendering process. The transformations  阅读全文

posted @ 2014-12-07 17:01 eryar 阅读(1749) | 评论 (1)  编辑 |

     摘要: Abstract. OpenCASCADE introduce a new class Graphic3d_Camera for the Visualization module. The camera class provides object-oriented approach to setting up projection and orientation properties of 3D view. The paper use GLUT to test the function of the new Camera class.

Key Words. OpenCASCADE, Camera, OpenGL, GLUT, Transformations  阅读全文

posted @ 2014-12-03 21:30 eryar 阅读(1592) | 评论 (0)  编辑 |