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Shadow Techniques for Relief Texture Mapped Objects

posted @ 2008-12-22 16:26 zmj 阅读(1019) | 评论 (1)编辑 收藏

Shadow mapping

posted @ 2008-12-22 14:49 zmj 阅读(1332) | 评论 (0)编辑 收藏

The Mechanics of Robust Stencil Shadows

posted @ 2008-12-04 14:23 zmj 阅读(765) | 评论 (0)编辑 收藏

Inside Direct3D: Stencil Buffers

posted @ 2008-12-03 09:46 zmj 阅读(1304) | 评论 (0)编辑 收藏

Collision detection

posted @ 2008-11-22 23:25 zmj 阅读(1673) | 评论 (0)编辑 收藏

Bounding volume

posted @ 2008-11-22 19:35 zmj 阅读(1179) | 评论 (0)编辑 收藏

Reviews : Radeon X1950 PRO Press Reviews:

posted @ 2008-11-02 11:05 zmj 阅读(570) | 评论 (0)编辑 收藏

The Theory of Stencil Shadow Volumes

posted @ 2008-10-11 23:08 zmj 阅读(1029) | 评论 (0)编辑 收藏

Silhouette edge

posted @ 2008-09-26 17:27 zmj 阅读(680) | 评论 (0)编辑 收藏

Shadow volume

posted @ 2008-09-26 17:24 zmj 阅读(1431) | 评论 (0)编辑 收藏

AutoCAD History Timeline

posted @ 2008-09-19 14:04 zmj 阅读(607) | 评论 (0)编辑 收藏

DXF:drawing interchange and file formats

posted @ 2008-09-18 18:23 zmj 阅读(1002) | 评论 (0)编辑 收藏

Quaternion 四元数

posted @ 2008-09-18 15:56 zmj 阅读(2925) | 评论 (1)编辑 收藏

OpenGL Vertex Buffer Object (VBO)

posted @ 2008-09-09 21:59 zmj 阅读(3280) | 评论 (0)编辑 收藏

OpenGL Vertex Array

posted @ 2008-09-09 21:56 zmj 阅读(1753) | 评论 (0)编辑 收藏

OpenGL Rendering Pipeline

posted @ 2008-09-09 21:55 zmj 阅读(963) | 评论 (0)编辑 收藏

COLLADA

posted @ 2008-08-29 17:13 zmj 阅读(1670) | 评论 (0)编辑 收藏

COLLADA DOM Tutorial

posted @ 2008-08-28 13:39 zmj 阅读(838) | 评论 (0)编辑 收藏

The Graphics File Formats Page

posted @ 2008-08-28 11:08 zmj 阅读(313) | 评论 (0)编辑 收藏

设计模式之Observer

posted @ 2008-08-27 11:17 zmj 阅读(147) | 评论 (0)编辑 收藏

设计模式之State

posted @ 2008-08-27 11:05 zmj 阅读(142) | 评论 (0)编辑 收藏

设计模式之Visitor

posted @ 2008-08-27 10:48 zmj 阅读(157) | 评论 (0)编辑 收藏

Intersections of Rays, Segments,

posted @ 2008-08-26 15:18 zmj 阅读(595) | 评论 (0)编辑 收藏

Point in triangle test

posted @ 2008-08-25 15:57 zmj 阅读(1106) | 评论 (9)编辑 收藏

深入探讨透视投影坐标变换

posted @ 2008-08-15 15:14 zmj 阅读(3023) | 评论 (5)编辑 收藏

数学软件

posted @ 2008-08-04 15:41 zmj 阅读(520) | 评论 (0)编辑 收藏

Top-Down Design

posted @ 2008-03-25 13:46 zmj 阅读(275) | 评论 (0)编辑 收藏

Pergamum: Replacing Tape with Energy Efficient, Reliable,Disk-Based Archival Storage

posted @ 2008-03-18 14:03 zmj 阅读(661) | 评论 (0)编辑 收藏

Simulating Cloth for 3D Games

posted @ 2007-10-16 15:07 zmj 阅读(872) | 评论 (0)编辑 收藏

选择与反馈

posted @ 2007-08-15 11:49 zmj 阅读(1092) | 评论 (3)编辑 收藏

Mathematical Book

posted @ 2007-07-23 11:12 zmj 阅读(1680) | 评论 (0)编辑 收藏

Unit 6: B-spline Curves

posted @ 2007-06-25 18:34 zmj 阅读(2241) | 评论 (0)编辑 收藏

Framebuffer objects

posted @ 2007-05-25 17:57 zmj 阅读(3303) | 评论 (10)编辑 收藏

OpenGL Frame Buffer Object 101

posted @ 2007-05-24 16:27 zmj 阅读(1401) | 评论 (0)编辑 收藏

X Window 程式设计

posted @ 2007-05-18 15:37 zmj 阅读(2105) | 评论 (0)编辑 收藏

Direct Rendering Infrastructure, Low-Level Design Document

posted @ 2007-05-18 10:50 zmj 阅读(1290) | 评论 (0)编辑 收藏

Open Dynamics Engine

posted @ 2007-05-15 22:12 zmj 阅读(3321) | 评论 (0)编辑 收藏

stereo geometry in OpenGL

posted @ 2007-05-03 20:11 zmj 阅读(3886) | 评论 (1)编辑 收藏

stereo buffer

posted @ 2007-05-03 18:38 zmj 阅读(1567) | 评论 (0)编辑 收藏

Minizip: Zip and UnZip additionnal library

posted @ 2007-04-09 17:20 zmj 阅读(4323) | 评论 (5)编辑 收藏

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