﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-子弹 の VISIONS</title><link>http://www.cppblog.com/ztwaker/</link><description>NEVER back down ~~&lt;br&gt;&lt;font color=blue&gt;</description><language>zh-cn</language><lastBuildDate>Thu, 23 Apr 2026 04:11:13 GMT</lastBuildDate><pubDate>Thu, 23 Apr 2026 04:11:13 GMT</pubDate><ttl>60</ttl><item><title>[存照] 飞信 发短信 流程</title><link>http://www.cppblog.com/ztwaker/archive/2010/01/06/104903.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Wed, 06 Jan 2010 05:50:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2010/01/06/104903.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/104903.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2010/01/06/104903.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/104903.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/104903.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: Scratch from youwang’s MFCFetionSDK , <br><br>一点说明：我没有分析过飞信的协议，甚至没有研究过飞信的协议。故不能保证这些东西的准确性。这些程序员角度的流程是从MFCFetionSDK的代码中提取出来的。条件允许的话，可以自己写个飞信发短信的程序；显然，也可以使用现成的MFCFetionSDK。&nbsp;&nbsp;<a href='http://www.cppblog.com/ztwaker/archive/2010/01/06/104903.html'>阅读全文</a><img src ="http://www.cppblog.com/ztwaker/aggbug/104903.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2010-01-06 13:50 <a href="http://www.cppblog.com/ztwaker/archive/2010/01/06/104903.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Code::Blocks 的中文问题</title><link>http://www.cppblog.com/ztwaker/archive/2009/12/31/104539.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Thu, 31 Dec 2009 02:36:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2009/12/31/104539.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/104539.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2009/12/31/104539.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/104539.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/104539.html</trackback:ping><description><![CDATA[<br>Quote of the Day:<br>When something can be read without effort, great effort has gone into its writing.<br>--Enrique Jardiel Poncela<br>
<p>&nbsp;</p>
<p>为了简化，例程只跟主题相关：</p>
<p>&nbsp;<span style="COLOR: blue">#include</span><span style="BACKGROUND: #bad3b8; COLOR: #007979">&lt;iostream&gt;<br><br></span><span style="COLOR: blue">using namespace </span><span style="COLOR: #020002">std</span>;<br><br><span style="COLOR: blue">int </span><span style="COLOR: #020002">main</span>(<span style="COLOR: blue">int </span><span style="COLOR: #020002">argc</span>, <span style="COLOR: blue">char</span>** <span style="COLOR: #020002">argv</span>)<br>{<br>&nbsp;&nbsp;&nbsp; <span style="COLOR: #020002">cout </span>&lt;&lt; <span style="BACKGROUND: #bad3b8; COLOR: #007979">"English"</span> &lt;&lt; <span style="COLOR: #020002">endl</span>;<br>&nbsp;&nbsp;&nbsp; <span style="COLOR: #020002">wcout </span>&lt;&lt; <span style="COLOR: #020002">L</span><span style="BACKGROUND: #bad3b8; COLOR: #007979">"中文"</span> &lt;&lt; <span style="COLOR: #020002">endl</span>;<br><br>&nbsp;&nbsp;&nbsp; <span style="COLOR: blue">return</span><span style="COLOR: magenta">0</span>;<br>}<br></p>
<p>1) build log:</p>
<p>&#8220;converting to execution character set: Illegal byte sequence&#8221;</p>
<blockquote>
<p>
<dt><font color=#400000><code>-finput-charset=</code><var>charset</var></font>
<dd><a name=index-finput_002dcharset-177></a><a name=index-character-set_002c-input-178></a><font color=#400000>Set the input character set, used for translation from the character set of the input file to the source character set used by GCC. If the locale does not specify, or GCC cannot get this information from the locale, the default is UTF-8. This can be overridden by either the locale or this command line option. Currently the command line option takes precedence if there's a conflict. <var>charset</var> can be any encoding supported by the system's <code>iconv</code> library routine.</font> </dd></blockquote>
<p>根据上面的说法，在没有指定locale或GCC不能获取现场信息时，会默认编码为UTF-8。同时，设置也可能会被
<dt><font color=#400000><code>-finput-charset=</code><var>charset<font color=#000000> 选项指定的设置覆盖 －－ 优先采用这个选项。</font></var></font>
<p>&#160;</p>
<p>&nbsp;<a href="http://www.cppblog.com/images/cppblog_com/ztwaker/WindowsLiveWriter/2b00c2e8a8a5_813E/CodeBlocks%208_2.jpg"><img title="CodeBlocks 8" style="BORDER-RIGHT: 0px; BORDER-TOP: 0px; DISPLAY: inline; BORDER-LEFT: 0px; BORDER-BOTTOM: 0px" height=444 alt="CodeBlocks 8" src="http://www.cppblog.com/images/cppblog_com/ztwaker/WindowsLiveWriter/2b00c2e8a8a5_813E/CodeBlocks%208_thumb.jpg" width=530 border=0></a> </p>
<p>加<font color=#400000><code><font color=#ff0000>-finput-charset=GBK</font>编译选项，使GCC能够正确解码源文件。</code></font></p>
<dt>
<p>&nbsp;</p>
<a href="http://11011.net/software/vspaste"></a>
<p>2) build log:</p>
<p>&#8220;error: `std::wcout' has not been declared&#8221;&nbsp;
<p>&nbsp;
<p>查了半天，结果还是不尽人意，<font color=#0000a0>据说</font>是MingW gcc 暂<font color=#ff0000>不支持</font> wostream。
<p>&#160;</p>
<p>&#160;</p>
</dt>
<img src ="http://www.cppblog.com/ztwaker/aggbug/104539.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2009-12-31 10:36 <a href="http://www.cppblog.com/ztwaker/archive/2009/12/31/104539.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>char-sets supported by iconv</title><link>http://www.cppblog.com/ztwaker/archive/2009/12/31/104537.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Thu, 31 Dec 2009 02:14:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2009/12/31/104537.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/104537.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2009/12/31/104537.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/104537.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/104537.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;<a href='http://www.cppblog.com/ztwaker/archive/2009/12/31/104537.html'>阅读全文</a><img src ="http://www.cppblog.com/ztwaker/aggbug/104537.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2009-12-31 10:14 <a href="http://www.cppblog.com/ztwaker/archive/2009/12/31/104537.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[GDI] Resolution VS DPI</title><link>http://www.cppblog.com/ztwaker/archive/2009/01/17/72225.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Sat, 17 Jan 2009 15:14:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2009/01/17/72225.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/72225.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2009/01/17/72225.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/72225.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/72225.html</trackback:ping><description><![CDATA[<p><br><strong>1. Difference between&nbsp;resolution and DPI:</strong><br><br>Resolution: 显示器width*height有多大<br>DPI: 每 Inch 显示多少个点(dot)<br><br><strong>2. How to get resolution:</strong></p>
a)<br>
<div style="BORDER-RIGHT: #cccccc 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #cccccc 1px solid; PADDING-LEFT: 4px; FONT-SIZE: 13px; PADDING-BOTTOM: 4px; BORDER-LEFT: #cccccc 1px solid; WIDTH: 98%; WORD-BREAK: break-all; PADDING-TOP: 4px; BORDER-BOTTOM: #cccccc 1px solid; BACKGROUND-COLOR: #eeeeee"><img src="http://www.cppblog.com/Images/OutliningIndicators/None.gif" align=top><span style="COLOR: #000000">unsigned&nbsp;</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">&nbsp;w&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;::GetSystemMetrics(SM_CXSCREEN);<br><img src="http://www.cppblog.com/Images/OutliningIndicators/None.gif" align=top>unsigned&nbsp;</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">&nbsp;h&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;::GetSystemMetrics(SM_CYSCREEN);</span></div>
<br>b)<br>
<div style="BORDER-RIGHT: #cccccc 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #cccccc 1px solid; PADDING-LEFT: 4px; FONT-SIZE: 13px; PADDING-BOTTOM: 4px; BORDER-LEFT: #cccccc 1px solid; WIDTH: 98%; WORD-BREAK: break-all; PADDING-TOP: 4px; BORDER-BOTTOM: #cccccc 1px solid; BACKGROUND-COLOR: #eeeeee"><img src="http://www.cppblog.com/Images/OutliningIndicators/None.gif" align=top><span style="COLOR: #000000">RECT&nbsp;&nbsp;&nbsp;rect;<br><img src="http://www.cppblog.com/Images/OutliningIndicators/None.gif" align=top>::GetWindowRect(::GetDesktopWindow(),&nbsp;</span><span style="COLOR: #000000">&amp;</span><span style="COLOR: #000000">rect);&nbsp;<br><img src="http://www.cppblog.com/Images/OutliningIndicators/None.gif" align=top>unsigned&nbsp;</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">&nbsp;w&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;::abs(rect.right&nbsp;</span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">&nbsp;rect.left);<br><img src="http://www.cppblog.com/Images/OutliningIndicators/None.gif" align=top>unsigned&nbsp;</span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">&nbsp;h&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;::abs(rect.bottom&nbsp;</span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">&nbsp;rect.top);</span></div>
<br><strong>3. How to get DPI:</strong><br><br>
<div style="BORDER-RIGHT: #cccccc 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #cccccc 1px solid; PADDING-LEFT: 4px; FONT-SIZE: 13px; PADDING-BOTTOM: 4px; BORDER-LEFT: #cccccc 1px solid; WIDTH: 98%; WORD-BREAK: break-all; PADDING-TOP: 4px; BORDER-BOTTOM: #cccccc 1px solid; BACKGROUND-COLOR: #eeeeee"><img src="http://www.cppblog.com/Images/OutliningIndicators/None.gif" align=top><span style="COLOR: #000000">HDC&nbsp;hDC&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;::GetDC(</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">);<br><img src="http://www.cppblog.com/Images/OutliningIndicators/None.gif" align=top></span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">&nbsp;dpiX&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;::GetDeviceCaps(hDC,&nbsp;LOGPIXELSX);<br><img src="http://www.cppblog.com/Images/OutliningIndicators/None.gif" align=top></span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">&nbsp;dpiY&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;::GetDeviceCaps(hDC,&nbsp;LOGPIXELSY);<br><img src="http://www.cppblog.com/Images/OutliningIndicators/None.gif" align=top></span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">&nbsp;dpiX&nbsp;==&nbsp;dpiY</span></div>
<br>
<img src ="http://www.cppblog.com/ztwaker/aggbug/72225.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2009-01-17 23:14 <a href="http://www.cppblog.com/ztwaker/archive/2009/01/17/72225.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[Vocabulary] Words002</title><link>http://www.cppblog.com/ztwaker/archive/2008/09/03/60823.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Wed, 03 Sep 2008 07:57:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2008/09/03/60823.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/60823.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2008/09/03/60823.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/60823.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/60823.html</trackback:ping><description><![CDATA[<p><br>aft<br>adv.&nbsp; 在船尾, 近船尾, 向船尾, 在﹑ 近或向（船或飞行器）尾部</p>
<p>fall out<br>vt. 发生; 吵架,争吵(发生,解散,掉队,结果)</p>
<p>candidate<br>n.&nbsp; 候选人; 应试者, 攻读学位者; 候补者; 求职应征者</p>
<p>vee<br>n. V字形, V字形物<br>a. V形的</p>
<p>deprecate<br>v. 声明不赞成,抨击,反对</p>
<p>platoon<br>n. 排,一组,团, 【军】排</p>
<p>team<br>n.&nbsp; 队, 组<br>v.&nbsp; 把...联成一组; 结成一队; 合作</p>
<p>squad<br>n.&nbsp; 班; 小队, 小组</p>
<p>cohesion<br>n.&nbsp; 结合, 内聚, 凝聚</p>
<p>side effect<br>副作用</p>
<p>impact<br>n.&nbsp; 冲击, 碰撞, 撞击; 影响; 冲击力, 撞击力; 作用<br>v.&nbsp; 挤入; 压紧; 撞击; 冲击, 碰撞, 撞击; 产生影响</p>
<p>category<br>n.&nbsp; 种类; 范畴; 别</p>
<p>finite<br>adj.&nbsp; 有限的; 限定的; 有穷的; 有限制的; 有限度的:</p>
<p>unintended<br>adj.&nbsp; 没有预期到的; 非计划中的; 非故意的; 无意识的</p>
<p>campaign<br>n.[军]战役, (政治或商业性)活动, 竞选运动<br>vi.参加活动, 从事活动, 作战<br>enter upon a campaign 发动运动, 走上征途<br>on campaign 出征, 从军<br>smear(ing) campaign (借散布谣言等)损毁他人名誉的运动<br>whispering campaign 私下散布谣言诽谤个人[组织]的活动(尤指对竞选中的候选人)</p>
<p>heading<br>n.&nbsp; 标题, 方向, 起始字</p>
<p>head<br>n.&nbsp; 头, 身体的最上端包括大脑的部分; 心智, 理解; 领袖, 有权力的人; 顶; 最前部; 紧要关头, 顶点; 用心的人, 有热情的人 (俚语); 驱动器里读写信息的装置 (计算机用语)<br>v.&nbsp; 为首, 前进, 朝向; 成头状物; 出发<br>adj.&nbsp; 头的; 主要的</p>
<p>endeavor<br>n. 努力,尽力<br>v. 努力,尽力</p>
<p>snap<br>v. 猛地吸住, 突然折断, 使劈啪地晌, 猛咬<br>n. 猛咬, 突然折断, 劈啪声<br>adj. 突然的</p>
<p>subordinate<br>n. 属下,附属物<br>a. 下级的,次要的,附属的<br>v. 使...居下位,使...服从</p>
<p>eligible<br>a. 可以选的,有资格的,合格的<br>n. 有资格者,合格者,适任者</p>
<p>participate<br>v.&nbsp; 参加, 参与; 含有, 带有; 分享, 分担; 分享, 分担</p>
<p>natural<br>a. 自然的,正常的</p>
<p>conjunction<br>n.&nbsp; 连接词, 关联, 联合</p>
<p>scarcely<br>ad. 几乎不,简直没有,勉强</p>
<p>tricky<br>a. 狡猾的,机警的</p>
<p>effect<br>n.&nbsp; 结果, 效果, 影响<br>v.&nbsp; 造成; 招致; 产生; 实现, 达到</p>
<p>invasive<br>adj.&nbsp; 侵入的, 攻击性的, 侵略性的, 有扩散危害的; 扩散性的; 蔓延性的</p>
<p>incursive<br>adj.&nbsp; 侵略的; 流入的; 入侵的</p>
<p>abreast<br>ad. 并肩地,相并地,赶得上</p>
<p>priority<br>n. 优先权,优先顺序,优先</p>
<p>contrast<br>n.&nbsp; 对比; 差异; 对照, 相反, 变化; 清晰度, 暗亮像素之间的差异 (计算机用语)<br>v.&nbsp; 使对比, 使对照; 形成对照</p>
<p>signing<br>n.&nbsp; 合同签署者; 手势语; 签署,签字</p>
<p>sign<br>n.&nbsp; 记号, 符号; 招牌; 标志; 标牌; 前兆<br>v.&nbsp; 签; 签名于, 签署; 写下; 签字, 署名; 做手势示意</p>
<p>surface<br>n.&nbsp; 面, 表面; 外观, 外表; 水面<br>v.&nbsp; 对...进行表面处理; 使...浮出水面, 使出现; 在...上加表面; 浮出水面; 起床, 露面; 显露, 呈现<br>adj.&nbsp; 表面的, 外观的; 表面上的, 外表上的; 地面上的, 水面上的; 陆路的, 水路的</p>
<p>carpet<br>n.&nbsp; 地毯, 毛毯<br>v.&nbsp; 铺以地毯, 铺盖</p>
<p>cad<br>n.&nbsp; 卑鄙的男人, 无赖, 下流人; 计算机辅助设计; 计算机存取装置</p>
<p>blower<br>n. 吹制工, 送风机, 吹风机, 爱吹牛的人</p>
<p>candle stick<br>蜡台</p>
<p>indicator<br>n.&nbsp; 指示器; 指示剂</p>
<p>sue<br>v.&nbsp; 控告, 请愿, 向...请求; 提出诉讼, 提出请求</p>
<p>back<br>n.&nbsp; 后面, 背面; 后部#背脊, 背部; 椅背<br>v.&nbsp; 使倒退; 支持; 使后退; 援助; 倒退; 逆时针转向; 后退<br>adj.&nbsp; 后面的, 后部的; 过去的; 拖欠的, 到期未付的; 过期的<br>adv.&nbsp; 在原处; 向后; 回原处; 后退地</p>
<p>divide<br>n.&nbsp; 分歧, 不和; 分水岭<br>v.&nbsp; 分, 划分; 分享; 分发; 分配; 分开; 意见分歧; 分裂</p>
<p>according to<br>根据; 取决于; 按照; 据...所载</p>
<p>with regard to<br>关于,至于</p>
<p>market<br>n.&nbsp; 市场; 市集; 股票市场<br>v.&nbsp; 在市场上交易, 销售, 使上市; 在市场上买卖</p>
<p>universal<br>n.&nbsp; 一般概念,普通性;普遍现象<br>adj.&nbsp; 普遍的, 通用的, 全体的, 众所周知的,多才多艺的;博闻广见的, 万能的,通用的</p>
<p>snippet<br>n. 小片, 片断, 摘录, 不足道的人, 不知天高地厚的年轻人</p>
<p>cruise<br>n.&nbsp; 巡航, 漫游, 巡弋<br>v.&nbsp; 巡游; 巡航; 巡航于; 缓慢巡行于; 航游于; 慢速行驶于</p>
<p>base<br>n.&nbsp; 基, 基部, 底; 基料; 基础; 基地, 总部#垒<br>v.&nbsp; 以...作基础<br>adj.&nbsp; 卑鄙的, 恶劣的; 拙劣的; 卑下的, 微贱的; 没有价值的</p>
<p>reload<br>v.&nbsp; 再装; 重新装填; 再装填弹药</p>
<p>option<br>n.&nbsp; 选择权, 选项</p>
<p>offer<br>n. 出价, 提议, 意图<br>vt. 提供, 出价, 贡献, 使出现, 企图, 演出<br>vi. (机会、时机等)出现, 献祭, 提议</p>
<p>strike<br>n.&nbsp; 打击; 空袭; 攻击; 罢工, 罢市, 罢课<br>v.&nbsp; 打, 攻击, 击; 咬伤; 抓伤; 侵袭; 打, 抓, 打击</p>
<p>mission<br>n.&nbsp; 任务, 使命, 代表团</p>
<p>significant<br>a. 有意义的,相当数量的,意味深长的,重要的,重大的</p>
<p>span<br>n.&nbsp; 墩距; 一段时间; 跨度; 指距, 一叉宽#跨绳<br>v.&nbsp; 横跨, 跨越; 在...上建拱门; 在...架桥; 以指距量; 套上</p>
<p>decompose<br>v.&nbsp; 分解; 使腐烂; 被分解; 腐烂</p>
<p>statistically<br>ad. 统计地(统计上地,统计学地), 统计上</p>
<p>therefore<br>adv. for that reason 为此; 因此; 所以.</p>
<p>minority<br>n.&nbsp; 少数, 少数民族, 未成年</p>
<p>revenue<br>n.&nbsp; 岁入; 收入, 收益; 税收; 各项收入, 总收入</p>
<p>incompetent<br>n.&nbsp; 无能力者<br>adj.&nbsp; 无能力的, 不适当的, 无力的</p>
<p>straight from the horse's mouth<br>ph.来自权威和可靠的消息，第一手资料</p>
<p>economy<br>n. 经济, 节约, 节约措施, 经济实惠, 系统, 机体, 经济制度的状况</p>
<p>radio<br>n. 收音机<br>v. 用无线电通讯</p>
<p>compatibility<br>n.适合性;一致;协调,【电脑】兼容性</p>
<p>ad hoc<br>adj.&nbsp; 特别地; 专门地; 格外地, 临时, 仅为某一目的(而做或安排)(的); 特别(的), 非事先计划(的); 非正式(的)</p>
<p>opaque<br>n. 不透明物adj. 不透明的, 不传热的, 迟钝的</p>
<p>capsule<br>n.&nbsp; 胶囊, 瓶帽, 蒴<br>v.&nbsp; 概括, 简述; 使浓缩</p>
<p>predicate<br>n.&nbsp; 谓语, 述部<br>v.&nbsp; 断定为, 意味着, 使基于; 作出论断, 断言</p>
<p>fare<br>n. 费用, 旅客, 食物<br>vi. 遭遇, 进展, 进步, 经营, 过活</p>
<p>ultimate<br>n.&nbsp; 终极, 顶点, 根本<br>adj.&nbsp; 终极的, 极限的, 根本的</p>
<p>ultra<br>adj. 过激的, 极端的<br>n. 过激论者, 急进论者</p>
<p>negotiate<br>v. (与某人)商议, 谈判, 磋商, ,买卖, 让渡(支票、债券等), 通过, 越过</p>
<p>transport<br>n. 传送器, 运输, 运输机, 激动, 流放犯, 狂喜<br>vt. 传送, 运输, 流放, 放逐</p>
<p>relay<br>n.&nbsp; 接替; 替换的马; 接替人员; 接力赛跑<br>v.&nbsp; 分程传递, 转播, 使接替</p>
<p>faculty<br>n. 才能, 本领, 能力, 全体教员, (大学的)系, 科, (授予的)权力</p>
<p>nag<br>v.&nbsp; 使烦恼; 不断地找...的岔子; 跟...纠缠不休; 困扰; 不断唠叨; 不断引起苦恼; 责骂不休<br>n.&nbsp; 好唠叨的人#小马, 竞赛马, 驽马</p>
<p>troublesome<br>a. 令人烦恼的,讨厌的</p>
<p>go ahead<br>开始,前进,领先</p>
<p>insure<br>v.&nbsp; 保险, 确保; 投保险</p>
<p>ensure<br>vt. 保证, 担保, 使安全, 保证得到<br>v. 确保, 确保, 保证</p>
<p>invoice<br>n. 发票, 发货单, 货物<br>v. 开发票, 记清单</p>
<p>wait on<br>服侍, 招待, 拜访, 焦急地等待</p>
<p>consequence<br>n.&nbsp; 结果; 推论; 推理</p>
<p>phase<br>n.&nbsp; 时期, 阶段, 局面<br>v.&nbsp; 使调整相位, 实行, 逐步执行</p>
<p>out of sorts<br>身体不适,心情不佳</p>
<p>facade<br>n.&nbsp; 正面; 表面; 前面; 外观, 建筑物的正面</p>
<p>memento<br>n.&nbsp; 纪念物, 令人回忆的东西, 遗物</p>
<p>delegation<br>n. 代表团, 授权, 委托, 派遣代表, 派遣委员团</p>
<p>approach<br>n. 接近, 逼近, 走进, 方法, 步骤, 途径, 通路<br>vt. 接近, 动手处理<br>vi. 靠近</p>
<p>calendar<br>n.&nbsp; 日历; 历法; 历书; 行事历, 记事录<br>v.&nbsp; 列入表中</p>
<p>stationery<br>n. 文具, 信纸</p>
<p>preferably<br>adv.&nbsp; 更可取地; 更好地</p>
<p>subscription<br>n.&nbsp; 捐献, 订阅, 订金</p>
<p>subscribe<br>v.&nbsp; 捐献, 签署; 赞成, 捐款, 同意<br>v.&nbsp; 捐献; 签署; 赞成; (计算机用语) 注册, 通知一个新闻群组某使用者想定期阅读某新闻群组; 通知一个邮件单伺服机某使用者想阅读某群组</p>
<p>be due for<br>vt. 应当得到</p>
<p>mandarin<br>n. 官话, 普通话, 满清官吏, 中国柑桔<br>adj. 官僚的, 保守知识界的, (语言或文体)繁复而华美的, (中国式)紧身马褂的</p>
<p>toggle<br>n.&nbsp; 绳针, 套索钉, 乒乓开关,触发器<br>v.&nbsp; 拴牢; 系紧</p>
<p>trigger<br>n.&nbsp; 扳机, 打枪要拉起的扳机; 起动装置; 触发器; 扳柄; 计算机启动某程序的信号 (计算机用语)<br>v.&nbsp; 引发, 触发, 引起</p>
<p>slice<br>n.&nbsp; 薄片, 一份, 切片<br>v.&nbsp; 切成薄片, 切下; 切; 划破; 切开; 斜击球</p>
<p>remainder<br>n. 残余, 剩余物, 其他的人, [数]余数, 剩余物; 差数;余项<br>v. 廉价出售, 削价出售<br>adj. 剩余的, 出售剩书的</p>
<p>outline<br>n. 大纲, 轮廓, 略图, 外形, 要点, 概要<br>vt. 描画轮廓, 略述</p>
<p>mechanic<br>n.&nbsp; 机械工, 技工, 修理工<br>a. 手工的</p>
<p>mechanics<br>n.&nbsp; 力学; 技术性的部分; 机械学; 技术</p>
<p>blatant<br>a. 喧嚣的,吵闹的,俗丽的,明目张胆的</p>
<p>focus<br>n.&nbsp; 焦点, 焦距; 中心, 中央; 对话方块接受输入的区域 (计算机用语)<br>v.&nbsp; 使聚焦, 集中, 调焦; 聚焦; 注视</p>
<p>override<br>n.&nbsp; 销售酬金; 撤销, 推翻; 手动控制装置<br>v.&nbsp; 撤销, 推翻; 不顾, 无视; 使无效; 权力高于</p>
<p>relationship<br>n.&nbsp; 关系, 关联; 亲属关系; 人际关系; 姻亲关系</p>
<p>maximally<br>adv.&nbsp; 最大地; 最高地</p>
<p>conversion<br>n.&nbsp; 转变, 换位, 改宗</p>
<p>forward<br>n.&nbsp; 期货, 序言, 发送; 前锋<br>v.&nbsp; 转寄, 发送, 运送; 促进, 推进; 把一封收到的电子邮件再寄给别人 (计算机用语)<br>adj.&nbsp; 向前的, 迅速的, 早的<br>adv.&nbsp; 向前地</p>
<p>preprocessor<br>n.&nbsp; 预运算器</p>
<p>appreciate<br>v. 欣赏,感激,赏识<br>v.　增值<br>v. 领会，充分意识</p>
<p>notion<br>n. 概念, 观念, 想法, 意见, 打算, 主张, (复数)小饰物</p>
<p>ultimate<br>n. 终极,根本<br>a. 终极的,根本的,极限的,最后的</p>
<p>flavor<br>n.&nbsp; 味, 味道; 香料, 调味料; 韵味, 风味<br>v. 加味于</p>
<p>plate<br>n. 碟,盘,金属板,板块<br>v. 镀金,电镀</p>
<p>sour<br>a. 酸的,抑沉的,刻薄的<br>v. 变酸,变乖戾,变坏</p>
<p>salty<br>adj. 有盐分的, 咸味浓的, 咸的</p>
<p>esteem<br>vt. 把...看作, 尊敬, 尊重, 认为<br>n. 尊敬, 尊重</p>
<p>innocent<br>n.&nbsp; 天真的人, 笨蛋<br>adj.&nbsp; 无罪的, 无知的, 不懂事的, 无辜的 (～ of) 清白的, 无罪的, 天真的</p>
<p>blink<br>n.&nbsp; 眨眼睛, 一瞥; 闪光; 一瞬间<br>v.&nbsp; 眨眼睛; 闪亮, 闪烁; 眯着眼看; 视若无睹; 眨眼, 使闪亮</p>
<p>boom<br>n.&nbsp; 隆隆声; 嗡嗡声; 澎湃声; 景气, 繁荣#吊杆; 栅栏, 横江铁索, 栏木或横江铁索; 帆的下桁, 帆杠; 臂<br>v.&nbsp; 发出隆隆声; 激增, 暴涨; 声音隆隆而过; 迅速发展, 兴旺; 用隆隆声表达; 使兴旺; 使迅速发展; 使出名</p>
<p>assault<br>n.&nbsp; 袭击, 攻击; 侵犯人身; 抨击, 谴责; 强奸, 施暴<br>v.&nbsp; 攻击; 抨击, 谴责; 袭击; 对...施暴; 动武</p>
<p>battery<br>n.&nbsp; 电池; 殴打</p>
<p>subconscious<br>n.&nbsp; 潜在意识, 模糊的意识<br>adj.&nbsp; 下意识的, 潜意识的; 意识不清的, 意识模糊的</p>
<p>vertical<br>adj. 垂直的, 直立的, 顶点的, [解]头顶的<br>n. 垂直线, 垂直面, 竖向</p>
<p>face up to<br>勇敢地对付; 面对事实, 大胆面向</p>
<p>annoy<br>v.&nbsp; 使生气, 惹恼; 困扰, 打搅; 使烦恼; 令人讨厌</p>
<p>excessive<br>adj.&nbsp; 过度的, 极端的, 格外的</p>
<p>challenge<br>n.&nbsp; 挑战, 盘问<br>v.&nbsp; 向...挑战, 怀疑, 要求; 挑战, 反对</p>
<p>TA<br>teaching assistant 助教<br>Thanks Again再次感谢</p>
<p>technique<br>n.&nbsp; 技巧; 技法; 技术; 手段, 方法</p>
<p>sequence<br>n.&nbsp; 序列, 顺序, 继起的事</p>
<p>permutation<br>n. 改变, 交换, [数]排列, 置换</p>
<p>guarantee<br>n.&nbsp; 担保, 保证书, 抵押品<br>v.&nbsp; 保证; 担保</p>
<p>bogus<br>adj. 假的, 伪造的</p>
<p>assumption<br>n.&nbsp; 设想, 假定; 承担; 担任; 夺取</p>
<p>parenthesis<br>n. 插入语, 附带, 插曲, 圆括号</p>
<p>scalar<br>adj. 梯状的,分等级的,数量的,标量的<br>n. 数量,标量</p>
<p>pun<br>n.&nbsp; 双关语, 押韵, 俏皮话<br>v.&nbsp; 说双关语; 说俏皮话</p>
<p>rest<br>a. 其余的<br>n.&nbsp; 休息; 休息时间; 休养; 停止, 静止#剩余部分; 其余; 其余的人#矛柄支撑处<br>v.&nbsp; 休息; 安息, 长眠; 睡; 被支撑在, 搁在; 使休息; 使轻松; 使安息; 使支撑在, 使搁在; 依然是, 保持</p>
<p>intruder<br>n.&nbsp; 侵入者, 妨碍者, 干扰者</p>
<p>asterisk<br>n.&nbsp; 星号; 星状物</p>
<p>&nbsp;</p>
<img src ="http://www.cppblog.com/ztwaker/aggbug/60823.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2008-09-03 15:57 <a href="http://www.cppblog.com/ztwaker/archive/2008/09/03/60823.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>工作中终于要用到数学了！补补</title><link>http://www.cppblog.com/ztwaker/archive/2008/09/03/60820.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Wed, 03 Sep 2008 07:50:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2008/09/03/60820.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/60820.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2008/09/03/60820.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/60820.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/60820.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: Trigonometric functionsFrom Wikipedia, the free encyclopedia&nbsp;&nbsp;(Redirected from Cosine)Jump to: navigation, search"Sine" redirects here. For other uses, see Sine (disambiguation)....&nbsp;&nbsp;<a href='http://www.cppblog.com/ztwaker/archive/2008/09/03/60820.html'>阅读全文</a><img src ="http://www.cppblog.com/ztwaker/aggbug/60820.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2008-09-03 15:50 <a href="http://www.cppblog.com/ztwaker/archive/2008/09/03/60820.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>音乐家生活守则[ＺＴ]</title><link>http://www.cppblog.com/ztwaker/archive/2008/08/08/58337.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Fri, 08 Aug 2008 06:16:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2008/08/08/58337.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/58337.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2008/08/08/58337.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/58337.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/58337.html</trackback:ping><description><![CDATA[<strong><u>音乐家生活守则</u></strong> <br><br>发展<span style="COLOR: #0000ff">听觉</span>是最重要的事情。要早点学会<span style="COLOR: #0000ff">辨别调性</span>和个别的<span style="COLOR: #0000ff">音</span>。钟、玻璃窗、布谷鸟--这些你都要留神细听，辨别它们发出什么样的声音。<br>的确，勤做<span style="COLOR: #0000ff">音阶练习</span>以及其他各种锻炼手指的练习是必需的。但是有许多人以为只要做了这些练习，就万事大吉了。他们到了老年，还是每天拨出好几个钟点专门做这种机械的练习。这简直有点像每天练习读字母表，力求读得愈来愈快。请把时间用到更有益的事情上吧。<br>有人发明了所谓&#8220;哑键盘&#8221;；请试试看吧，你只要稍微弹一下这种哑键盘，就会相信它毫无用处了。哑子是不可能学会说话的。 <br>演奏的<span style="COLOR: #0000ff">节奏</span>要非常准确！某些演奏能手的演奏方式就好像一个酩酊大醉的人，走起路来东倒西歪。千万不要学他们的榜样。 <br>要及早学会<span style="COLOR: #0000ff">和声</span>的基本法则。<br>不要害怕<span style="COLOR: #0000ff">乐理</span>、<span style="COLOR: #0000ff">数字低音</span>、<span style="COLOR: #0000ff">对位法</span>等名词。如果你殷勤地欢迎它们，它们也会殷勤地欢迎你。 <span style="COLOR: #808080">千万别胡乱地演奏乐器</span>！演奏任何作品，要永远<span style="COLOR: #808080">带着新鲜的感觉</span>把它奏完，切不可演奏了一半就丢开。 <br>迟延与急于求成--同样是很大的缺点。<br>应当努力把简易的乐曲弹得<span style="COLOR: #0000ff">正确</span>，弹得<span style="COLOR: #0000ff">完美无疵</span>；这要比把困难的乐曲<span style="COLOR: #0000ff">草草了事</span>地弹一遍好得多。 <br>永远要在<span style="COLOR: #0000ff">音调纯正</span>的乐器上演奏。 <br>不仅是你的手指要<span style="COLOR: #0000ff">掌握乐曲</span>，而且要能不借助于乐器把它哼出来。要发展自己的<span style="COLOR: #0000ff">想象力</span>，不仅能记住乐曲的<span style="COLOR: #0000ff">旋律</span>，而且要记住它的<span style="COLOR: #0000ff">和声</span>。 <br>要努力（即使你的嗓音很差）不靠乐器的帮助随看随唱；这样就可把你的听觉锻炼得愈来愈灵敏。如果你有一副很好的嗓门，切勿迟延，赶快加以锻炼，应当把它看作天赐与你的最好的礼物。 <br>你必须把自己的<span style="COLOR: #0000ff">音乐修养</span>发展到这样的程度：<span style="COLOR: #0000ff">看了乐谱，就能了解音乐</span>。 <br>当你演奏的时候，<span style="COLOR: #808080">别管你的听众是谁</span>。 <br>当你演奏的时候，要永远<span style="COLOR: #808080">觉得有一位大师在谛听</span>。 <br>如果有人要求你随看随奏一首陌生的乐曲，你要首先把<span style="COLOR: #0000ff">全曲</span>很快地浏览一遍。 <br>如果你搞完了日常音乐工作，感到精疲力竭，千万<span style="COLOR: #0000ff">别硬挺</span>下去。最好<span style="COLOR: #0000ff">休息</span>一会儿，这要比没精打采、不乐意地勉强搞下去好得多。 <br>当你年龄较大时，<span style="COLOR: #808080">别弹奏任何时髦的肤浅的乐曲</span>。因为<span style="COLOR: #0000ff">时间很宝贵</span>，光是把世界上所有的<span style="COLOR: #0000ff">优秀作品</span>熟悉一下，就够你忙的--即使把你的生命延长一百倍，也还是不够。 <br>随便哪个孩童，单吃甜食、点心和糖果决不会长成一个健康的人。<span style="COLOR: #0000ff">精神食粮</span>也和<span style="COLOR: #0000ff">物质食粮</span>一样，必须单纯而富有营养。伟大的音乐大师对这一点是非常关心的，为我们准备了充分的富有营养的精神食粮。请你们好好地享用吧。 <br>一切毫无价值的经过都只有暂时的意义；<span style="COLOR: #808080">技术只有为高尚的目的服务，才有价值</span>。 <br><span style="COLOR: #808080">千万不可帮助推广坏乐曲</span>；恰恰相反，必须竭力阻止它们流行。 非但不可演奏坏乐曲，而且除非万不得已，<span style="COLOR: #808080">连听也别去听</span>。<br><span style="COLOR: #0000ff">永远别醉心于卖弄技巧</span>，醉心于所谓壮丽的效果，应当<span style="COLOR: #0000ff">专心致志</span>产生作曲者希望产生的印象；此外均非所需。凡是超过这一点的，都是歪曲。<br>任意改动优秀作曲家的作品，遗漏掉某些地方，或者更坏的，添上一些时新的装饰音，都应当算是不成体统的做法，算是对艺术最大的侮辱。 <br>你在挑选学习用的乐曲时，最好<span style="COLOR: #0000ff">和年纪大的人商量商量</span>；这样可节省许多时间。<br>要<span style="COLOR: #0000ff">逐步地</span>熟悉杰出的作曲家的<span style="COLOR: #0000ff">全部有重要意义的作品</span>。<br>对所谓演奏能手轻易获得的成功<span style="COLOR: #808080">不要眼热</span>。但愿你认为，<span style="COLOR: #808080">一位艺术家的赞许要此一大批群众的赏识更可贵</span>。 <br>常常在大庭广众间演奏，害处多，益处少。最好<span style="COLOR: #0000ff">多听别人演奏</span>，<span style="COLOR: #808080">千万别演奏你自己也感到内心愧疚的东西</span>。 <br>永远别错过参加<span style="COLOR: #0000ff">重奏(二重奏、三重奏等)的机会</span>。这可以使你的演奏轻松活泼。此外还要多替歌唱家弹<span style="COLOR: #0000ff">伴奏</span>。 <br>如果大家都想拉第一小提琴，管弦乐队就组织不成了。所以，请<span style="COLOR: #0000ff">尊重</span>每一位在自己的岗位上努力尽职的音乐家吧。<br>要<span style="COLOR: #0000ff">热爱自己的乐器</span>，但切勿受<span style="COLOR: #0000ff">虚荣心</span>的支配，认为它是最好的、独一无二的乐器。要记住世界上还有其他乐器，而且和你的乐器同样出色。要记住，除了器乐演奏家以外，还有歌唱家；此外还别忘记，只有<span style="COLOR: #0000ff">管弦乐队</span>和<span style="COLOR: #0000ff">合唱队</span>才是音乐的最高的表现。<br>当你正在成长的时候要多看<span style="COLOR: #0000ff">总谱</span>，<span style="COLOR: #808080">少和那些演奏能手交往</span>。<br>要勤奋地演奏伟大的音乐大师、特别是约&#183;谢&#183;巴赫的赋格曲。必须把《平均律钢琴曲集》作为你一日不可缺少的粮食。这样你才靠得住成为一个<span style="COLOR: #0000ff">有根柢的音乐家</span>。 <br>在<span style="COLOR: #0000ff">钻研</span>音乐之余，要读一些<span style="COLOR: #0000ff">诗人</span><span style="COLOR: #0000ff">的作品</span>。还要<span style="COLOR: #0000ff">常常欣赏大自然的景色</span>！ <br>从歌唱家那里可以学到一些东西，但是<span style="COLOR: #0000ff">别完全信任</span>他们。 <br>世界之大，何地无才。所以要<span style="COLOR: #0000ff">谦虚</span>！你还没有发现、还没有想出在你以前大家不知道的东西。即使你发现了吧，也应当把它<span style="COLOR: #0000ff">看作</span><span style="COLOR: #0000ff">赐予</span>，<span style="COLOR: #0000ff">必须和别人分享</span>。 <br>要学习<span style="COLOR: #0000ff">音乐史</span>，并且聆听<span style="COLOR: #0000ff">各个时代的典范作品</span>，充实你在这方面的知识，这样就可把你的<span style="COLOR: #0000ff">虚荣</span>和<span style="COLOR: #0000ff">过于自信</span>的毛病很快地医好。<br>但是，怎样才算有<span style="COLOR: #0000ff">音乐修养</span>呢?如果你胆怯地、目不转睛地凝视着乐谱，唯恐漏掉什么，费了九牛二虎之力才把乐曲弹完，那你就是没有音乐修养的；如果当你弹乐曲时，有谁出其不意地突然把乐谱掀过两页，你就停下来不能继续弹下去，那也表明你是没有音乐修养的。但是如果你弹一首新乐曲，弹前面就约摸感觉到后面应当怎样接下去，当你弹熟悉的歌曲时，你能记得清清楚楚后面该怎么弹--总之一句话，如果你不光是用手指演奏音乐，而且在你的<span style="COLOR: #0000ff">头脑和心灵里也有音乐</span>，那就表明你有音乐修养了。 <br>但是怎样才会有音乐修养呢?可爱的孩子，<span style="COLOR: #0000ff">音乐</span>和任何<span style="COLOR: #0000ff">艺术</span>一样，主要的东西是<span style="COLOR: #0000ff">天赐予</span>的。但一个人的才能不论大小，都<span style="COLOR: #0000ff">可以发展和提高</span>。不过你如果象苦行僧一样，离群索居，成天弹机械的练习曲，却决不会达到提高的目的；必须在多方面<span style="COLOR: #0000ff">活跃地和音乐人士</span>，<span style="COLOR: #0000ff">和合唱队与管弦乐队打交道</span>尤其重要。 <br>要及早搞明白四类主要人声<span style="COLOR: #0000ff">声部</span>的<span style="COLOR: #0000ff">音域</span>，特别要倾听这四个声部<span style="COLOR: #0000ff">合唱</span>时的声音。要研究它们在哪些<span style="COLOR: #0000ff">音区</span>最充沛有力，在哪些音区最容易表现柔和温存的音乐。<br>要留神细听所有的<span style="COLOR: #0000ff">民歌</span>，因为它们是<span style="COLOR: #0000ff">最优美的旋律</span>的宝库：它们会打开你的<span style="COLOR: #0000ff">眼界</span>，使你注意到各种不同的民族性格。 <br>应当从小就练习<span style="COLOR: #0000ff">看古老的谱号</span>。否则你就不能了解往昔的许多<span style="COLOR: #0000ff">优秀音乐作品</span>了。 <br>要及早注意各种乐器的<span style="COLOR: #0000ff">声音</span>和<span style="COLOR: #0000ff">性质</span>；把它们的独特<span style="COLOR: #0000ff">音色</span>深深地铭刻在<span style="COLOR: #0000ff">听觉记忆</span>里。 <br>要<span style="COLOR: #808080">尊崇过去的遗产</span>，但也要一片至诚地<span style="COLOR: #808080">迎接新的萌芽</span>。<span style="COLOR: #0000ff">不要对生疏的名字怀成见</span>。 <br>切勿凭最初的印象来判断乐曲好坏。你起初感到<span style="COLOR: #0000ff">中意的东西不一定都是最好的</span>。<span style="COLOR: #0000ff">大师的作品</span>需要<span style="COLOR: #0000ff">仔细研究</span>。许多作品，你要在<span style="COLOR: #0000ff">各方面成熟</span>以后才能明了。 <br>你在<span style="COLOR: #0000ff">判断</span>一首乐曲时，应当辨别它究竟是<span style="COLOR: #0000ff">艺术作品</span>，还只是供人茶余饭后消遣解闷的东西；对前一类乐曲要坚决维护，对后一类乐曲也别生气! <br>&#8220;<span style="COLOR: #0000ff">旋律</span>&#8221;乃是稍涉音乐门径的人的战斗口号。的确，音乐离开了旋律就不成为音乐了。但是要了解他们的所谓旋律是指什么。他们只承认那种容易领会，有悦耳的逗人喜爱的节奏的旋律。但除此以外，还有许多其他<span style="COLOR: #0000ff">性质律</span>。试翻开巴赫、莫扎特、贝多芬的作品，你处处都可看到<span style="COLOR: #0000ff">无数各式各样的旋律</span>；我们希望你对那种毫无价值的<span style="COLOR: #0000ff">单调旋律</span>(最典型的是意大利新歌剧的旋律)很快就厌倦了。<br>如果你在钢琴上找到一个小小的旋律，这固然是件<span style="COLOR: #0000ff">可喜的事</span>，可是你如果不乞灵于乐器而在你的脑海中自然而然地浮现出一个旋律，那你就<span style="COLOR: #0000ff">应当格外高兴</span>--因为这表明你<span style="COLOR: #0000ff">内心的音乐思维</span>已在萌芽了。<span style="COLOR: #0000ff">手指应当做头脑所希望做的事</span>，而不应当与此相反，头脑跟随着手指的动作来思想。 <br>如果你天生有一个活跃的<span style="COLOR: #0000ff">想象力</span>，当你独处斗室时你往往会一连几个钟点呆坐在钢琴旁，试图把&#8220;自我&#8221;的情感用<span style="COLOR: #0000ff">和声</span>发抒出来。这时，和声王国愈是模糊不清，你也愈是神秘莫测地感到自己进入了一个神奇的幻境。--这是年青人最幸福的时刻，但是要提防，别过份随着你的<span style="COLOR: #0000ff">想象</span>驰骋，这样你就会<span style="COLOR: #0000ff">在虚幻形象的创造上浪费过多的时间和精力</span>。只有把你心里所想象的东西记成<span style="COLOR: #0000ff">乐谱</span>，你才能<span style="COLOR: #0000ff">掌握形式</span>，把你的<span style="COLOR: #0000ff">思想</span>更明确地体现出来。所以，要在<span style="COLOR: #0000ff">记谱</span>上比在<span style="COLOR: #0000ff">即兴创作</span>上花更多的时间。 <br>更及早了解<span style="COLOR: #0000ff">指挥法</span>。<span style="COLOR: #0000ff">常常观摩优秀的指挥家</span>；你可以<span style="COLOR: #0000ff">暗中模仿</span>他们的动作，随着他们一起指挥。这样可以使你的<span style="COLOR: #0000ff">思路清楚</span>。<br>要<span style="COLOR: #0000ff">仔细观察生活</span>，还要对<span style="COLOR: #0000ff">其他艺术</span>和<span style="COLOR: #0000ff">科学</span>有所了解。 <span style="COLOR: #0000ff">道德的法则也就是艺术的法则</span>。<br><span style="COLOR: #0000ff">勤勉而顽强地钻研</span>，永远可以使你<span style="COLOR: #0000ff">百尺竿头更进一步</span>。<br>一磅鉄只值几文钱，可是经过了锤炼就可制成几千根钟表发条，价值累万。同样，你也要好好利用<span style="COLOR: #0000ff">天赋</span>与你的&#8220;一磅鉄&#8221;。<br>没有<span style="COLOR: #0000ff">热情</span>，就不可能创作出任何<span style="COLOR: #0000ff">真正的艺术作品</span>。 <br><span style="COLOR: #0000ff">从事艺术决不是为了发财致富</span>。但求做一个<span style="COLOR: #0000ff">不断进步的艺术家</span>，其余自可不求而得。 <br>只有<span style="COLOR: #0000ff">明了</span><span style="COLOR: #0000ff">形式</span>，才会<span style="COLOR: #0000ff">明了内容</span>。 <br>也许只有天才才会彻底了解天才。 <br>有人说，一个<span style="COLOR: #0000ff">炉火纯青的音乐家</span>必须<span style="COLOR: #0000ff">第一遍听管弦乐曲</span>，就能<span style="COLOR: #0000ff">在内心中</span>把它记成<span style="COLOR: #0000ff">总谱</span>。这是我们所能设想的<span style="COLOR: #0000ff">音乐修养的最高境地</span>。 <br><span style="COLOR: #0000ff">学无止境</span>。 <br>
<img src ="http://www.cppblog.com/ztwaker/aggbug/58337.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2008-08-08 14:16 <a href="http://www.cppblog.com/ztwaker/archive/2008/08/08/58337.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[设计模式] 上班路上突然想到的builder模式</title><link>http://www.cppblog.com/ztwaker/archive/2008/08/08/58306.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Fri, 08 Aug 2008 01:45:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2008/08/08/58306.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/58306.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2008/08/08/58306.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/58306.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/58306.html</trackback:ping><description><![CDATA[<span style="FONT-FAMILY: courier new"><br>Only some thinking to help to think about the Builder Pattern, but it's not so intuitive.<br>Suppose that we want to save data to files.<br><br>class File { <span style="COLOR: #808080">/*abstract file*/</span> };<br>class FileBuilder<br>{<br>public:<br>&nbsp;&nbsp;&nbsp; virtual bool buildFileHeader() =0;<br>&nbsp;&nbsp;&nbsp; virtual bool buildFileBody()&nbsp;&nbsp; =0;<br>&nbsp;&nbsp;&nbsp; virtual bool buildFileTail()&nbsp;&nbsp;&nbsp;=0;<br>&nbsp;&nbsp;&nbsp; virtual File* getFile()&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; =0;<br>};<br>&nbsp;<br>class BmpFile&nbsp; : public File { .... };<br>class GifFile&nbsp;&nbsp;: public File { .... };<br>class JpegFile : public File { .... };<br><span style="COLOR: #808080">//other kinds of files</span> <br>&nbsp;<br>class BmpFileBuilder : public FileBuilder<br>{<br>};<br>&nbsp;<br>class GifFileBuilder : public FileBuilder<br>{<br>};<br>&nbsp;<br>class JpegFileBuilder : public FileBuilder<br>{<br>};<br><span style="COLOR: #808080">//builders above implement those interfaces from FileBuilder<br>//other kinds of file builders</span> <br>&nbsp;<br><span style="COLOR: #808080">//usage</span><br>File* buildFile(FileBuilder* fb)<br>{<span style="COLOR: #808080"><br></span>&nbsp;&nbsp;&nbsp; fb.buildFileHeader();<br>&nbsp;&nbsp;&nbsp; fb.buildFileBody();<br>&nbsp;&nbsp;&nbsp; fb.buildFileTail();<br>&nbsp;&nbsp;&nbsp; return fb.GetFile();<br>}<br>void func()<br>{<br>&nbsp;&nbsp;&nbsp;&nbsp;FileBuilder* fb = new SomeFileBuilder();<br>&nbsp;&nbsp;&nbsp; File* f = buildFile(fb);<br>&nbsp;&nbsp;&nbsp; <span style="COLOR: #808080">//use f</span><br>&nbsp;&nbsp;&nbsp; ....<br>}<br>&nbsp;<br><em><strong>Key Points:</strong><br>1. Each builder is responsible for its buildXXX()<br>2. Each builder builds one kind of File<br>3. the File would be created in builder's constructor</em></span> <br>
<img src ="http://www.cppblog.com/ztwaker/aggbug/58306.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2008-08-08 09:45 <a href="http://www.cppblog.com/ztwaker/archive/2008/08/08/58306.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[设计模式] Understand Design Patterns -- Factory Method</title><link>http://www.cppblog.com/ztwaker/archive/2008/07/17/56419.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Thu, 17 Jul 2008 04:43:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2008/07/17/56419.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/56419.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2008/07/17/56419.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/56419.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/56419.html</trackback:ping><description><![CDATA[<p><strong>Factory Method</strong></p>
<p><span style="COLOR: #808080">// interface</span><br>class People<br>{<br>public:<br>&nbsp;&nbsp;&nbsp; virtual void doWhat() =0;<br>&nbsp;&nbsp;&nbsp; virtual string type() const =0;<br>};</p>
<p>class Male : public People<br>{<br>public:<br>&nbsp;&nbsp;&nbsp; virtual void doWhat();<br>&nbsp;&nbsp;&nbsp; virtual string type() const;<br>&nbsp;&nbsp;&nbsp; static&nbsp; People* creator();<br>};</p>
<p>class Female : public People<br>{<br>public:<br>&nbsp;&nbsp;&nbsp; virtual void doWhat();<br>&nbsp;&nbsp;&nbsp; virtual string type() const;<br>&nbsp;&nbsp;&nbsp; static&nbsp; People* creator();<br>};</p>
<p><br><span style="COLOR: #808080">// interface</span><br>typedef People* (*CreateFcn)();<br>class PeopleFactory<br>{<br>public:<br>&nbsp;&nbsp;&nbsp; static People* producePeople(const string&amp; type);<br>&nbsp;&nbsp;&nbsp; static addCreateFcn(const string&amp; type, CreateFcn creator);</p>
<p>private:<br>&nbsp;&nbsp;&nbsp; static map&lt;string, CreateFcn&gt; createFcns;<br>};</p>
<p>People* PeopleFactory::producePeople(const string&amp; type)<br>{<br>&nbsp;&nbsp;&nbsp; //***1<br>&nbsp;&nbsp;&nbsp; CreateFcn creator= createFcns[type];<br>&nbsp;&nbsp;&nbsp; return creator();<br>}</p>
<p><span style="COLOR: #008000">---- test ----<br></span>void f()<br>{<br>&nbsp;&nbsp;&nbsp; //***2<br>&nbsp;&nbsp;&nbsp; const string t("Male"); //or "Female"<br>&nbsp;&nbsp;&nbsp; People* p = PeopleFactory::producePeople(t);<br>&nbsp;&nbsp;&nbsp; p-&gt;doWhat();&nbsp;&nbsp;&nbsp; <br>&nbsp;&nbsp;&nbsp; delete p;<br>}</p>
<p><span style="COLOR: #008000">---- extension ----</span><br>class Hemophrodite : public People<br>{<br>&nbsp;&nbsp;&nbsp; virtual void doWhat();<br>&nbsp;&nbsp;&nbsp; virtual string type() const;<br>&nbsp;&nbsp;&nbsp; static&nbsp; People* creator();<br>};</p>
<p>void g()<br>{<br>&nbsp;&nbsp;&nbsp; //***3<br>&nbsp;&nbsp;&nbsp; const string newType = "Hemophrodite";<br>&nbsp;&nbsp;&nbsp; PeopleFactory::addCreateFcn(newType, Hemophrodite::creator);</p>
<p>&nbsp;&nbsp;&nbsp; // usage<br>&nbsp;&nbsp;&nbsp; const string t("Hemophrodite");<br>&nbsp;&nbsp;&nbsp; People* p = PeopleFactory::producePeople(t);<br>&nbsp;&nbsp;&nbsp; p-&gt;doWhat();&nbsp;&nbsp;&nbsp; <br>&nbsp;&nbsp;&nbsp; delete p;<br>}</p>
<p>Cool!! OCP!!</p>
<p>---------<br><strong>Key point:</strong></p>
<p>1. How does the Factory Method create the instance<br>&nbsp;&nbsp;&nbsp; of classes through their type names?<br>&nbsp;&nbsp; How could this method follow the OCP?</p>
<p>2. Where does the type name come from?<br>&nbsp;-- config file<br>&nbsp;-- registry<br>&nbsp;-- other method<br><br></p>
<p>3. About extension<br>&nbsp;&nbsp; <br>----------<br><strong>Interface classes:</strong><br>&nbsp;&nbsp;&nbsp; People &amp; PeopleFactory</p>
<br>enjoy it!! 
<img src ="http://www.cppblog.com/ztwaker/aggbug/56419.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2008-07-17 12:43 <a href="http://www.cppblog.com/ztwaker/archive/2008/07/17/56419.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[Writing] The Good On The Way</title><link>http://www.cppblog.com/ztwaker/archive/2008/07/16/56261.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Wed, 16 Jul 2008 01:16:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2008/07/16/56261.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/56261.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2008/07/16/56261.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/56261.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/56261.html</trackback:ping><description><![CDATA[<p><strong><u>The Good On The Way<br></u></strong><span style="COLOR: #999999">by ZITAN</span><br><br>the blue blue sky, the white white clouds<br>the singing birds, the smell of flowers</p>
<p>the green green green glass<br>the green green green trees</p>
<p>the happy singing birds<br>the kind working people</p>
<p>the warm warm sunshine<br>they bring hope to the earth<br>they bring hope to us</p>
<p>they are with hope<br>we are with hope<br>hope, <br>we are with the hope ....</p>
<img src ="http://www.cppblog.com/ztwaker/aggbug/56261.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2008-07-16 09:16 <a href="http://www.cppblog.com/ztwaker/archive/2008/07/16/56261.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[经验教训] 设计要点</title><link>http://www.cppblog.com/ztwaker/archive/2008/07/04/55358.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Fri, 04 Jul 2008 09:36:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2008/07/04/55358.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/55358.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2008/07/04/55358.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/55358.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/55358.html</trackback:ping><description><![CDATA[&nbsp;软件设计要点<br><br><strong>Key point: 大局思想 分层思想</strong><br><br>设计，有很多方法。不管哪种方法，都需要对待设计的对象的深入的了解。<br><br>要有大局思想，不能管中窥豹，见木不见林。<br><br>设计时，不能过多考虑细节。如果陷在细节里，要及时中止和退出。<br><br>自上而下，层层细化是一种不错的方法。<br><br>可以借用一下图形学中的&#8220;分层次细节模型&#8221;。<br><br>不同的层次应该有不同的细节。<br><br>结构化有助于思路清晰化。树型结构是一种不错的选择。<br><br>每个阶段只做好那个阶段的事，其他的事一律不能做（尽管能做极好也不行）。<br><br>多和人讨论心中的想法。多注意别人的思路，与已比较，取长补短。<br><br>通常，对于问题，越讨论越清晰。 
<img src ="http://www.cppblog.com/ztwaker/aggbug/55358.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2008-07-04 17:36 <a href="http://www.cppblog.com/ztwaker/archive/2008/07/04/55358.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[Writing] What about your living state</title><link>http://www.cppblog.com/ztwaker/archive/2008/07/04/55357.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Fri, 04 Jul 2008 09:22:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2008/07/04/55357.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/55357.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2008/07/04/55357.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/55357.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/55357.html</trackback:ping><description><![CDATA[<strong>What about your living state</strong><br><br>"As you sow, so shall you reap." ---- idiom<br>Now, everything is the result of what you were doing before. Any everything in your later life is the result of what you are doing now.<br><br>I&nbsp;was getting&nbsp;more and more lazy in those days. I didn't mean to be that lazy. I want myself to be a diligent person. I want myslef to be a positive person. But yesterday is always yesterday. The only day that I could control is today. <br>So, what about my living state?<br>Lazy ?! I can't be that lazy any more.<br>Passive?! I can't be that passive any more.<br><br>Today belongs to me. Today belongs to me.<br>I have to do something immediatly.<br><br>Lynn said: "You will achieve what you want to achieve."<br><br>----<br>I want to be good command of <strong>English</strong>. <br>I want to understand the <strong>products</strong> as well as possible.<br>I want to be good at <strong>Communication</strong> , <strong>Technology</strong>, and <strong>Management</strong><br>I want a <strong>happy family</strong> and <strong>happy life</strong>.<br>I want to have <strong>enough money</strong>.<br>I want <strong>good health</strong>.<br>I want to have many <strong>good friends</strong>.<br>.... 
<img src ="http://www.cppblog.com/ztwaker/aggbug/55357.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2008-07-04 17:22 <a href="http://www.cppblog.com/ztwaker/archive/2008/07/04/55357.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[Writting] The Spring Festival in my memory</title><link>http://www.cppblog.com/ztwaker/archive/2008/06/25/54551.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Wed, 25 Jun 2008 06:54:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2008/06/25/54551.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/54551.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2008/06/25/54551.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/54551.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/54551.html</trackback:ping><description><![CDATA[<p><strong><u>The Spring Festival in my memory<br></u><br>Preface</strong></p>
"If you want to be good command of one thing, you must pratice it again and again." I remember the sentence but forget the talker. As I want to improve my English so that I should do more and more pratices from now on. This would be the first writting of all.<br><br>Here we go.<br><br><strong>Introduction</strong><br>The Spring Festival is an important festival in China. And the day is on January 1st in Chinese Calendar. It alwayse includes the first three days of a new year. People around are all very happy and taking some ceremonious activities. They celebrate the new year in many different ways.<br><br><strong>Activities<br></strong>All family members gather around to enjoy a reunion dinner is the most important thing in those days. People always take out a lot of nice foods and drinks. All families are enjoying those good days.<br><br>When I was a little boy I used to play around the village from east to west, from south to north with my playmates. We usually went out to pick up fireworks and let off them. And we also had some lucky money of our own so we could buy some new fireworks to let off. People always set off their fireworks at midnight so that we would play till midnight that day.<br><br>Several days later, we would like to go to visit our relatives, near or far away. When I was a child I used to follow my parents to go anywhere. And I could get many red packets. What those happy days!<br><br><strong>Conclusion</strong><br>I am happy that I have something happy in my memory. Those days had pasted forever. And what I should do is to go home frequently to see my parents and make them happy like that they made me happy in my childhood. I love my family.<br>I should do something now----right now.<br><br>
<img src ="http://www.cppblog.com/ztwaker/aggbug/54551.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2008-06-25 14:54 <a href="http://www.cppblog.com/ztwaker/archive/2008/06/25/54551.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>你留意过自己的父母吗？[ZT]</title><link>http://www.cppblog.com/ztwaker/archive/2008/06/23/54340.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Mon, 23 Jun 2008 01:17:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2008/06/23/54340.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/54340.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2008/06/23/54340.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/54340.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/54340.html</trackback:ping><description><![CDATA[如果你在一个平凡的家庭长大, <br>&nbsp;<br>如果你的父母还健在，不管你有没有和他们同住—— <br>&nbsp;<br>如果有一天，你发现妈妈的厨房不再像以前那么干净； <br>&nbsp;<br>如果有一天，你发现家中的碗筷好象没洗干净； <br>&nbsp;<br>如果有一天，你发现母亲的锅子不再雪亮； <br>&nbsp;<br>如果有一天，你发现父亲的花草树木已渐荒废； <br>&nbsp;<br>如果有一天，你发现家中的地板衣柜经常沾满灰尘； <br>&nbsp;<br>如果有一天，你发现母亲煮的菜太咸太难吃； <br>&nbsp;<br>如果有一天，你发现父母经常忘记关瓦斯； <br>&nbsp;<br>如果有一天，你发现老父老母的一些习惯不再是习惯时，就像他们不再想要天天洗澡时； <br>&nbsp;<br>如果有一天，你发现父母不再爱吃青脆的蔬果； <br>&nbsp;<br>如果有一天，你发现父母爱吃煮得烂烂的菜； <br>&nbsp;<br>如果有一天，你发现父母喜欢吃稀饭； <br>&nbsp;<br>如果有一天，你发现他们过马路行动反应都慢了； <br>&nbsp;<br>如果有一天，你发现在吃饭时间他们老是咳个不停，千万别误以为他们感冒或着凉，(那是<br>吞咽神经老化的现象) ； <br>&nbsp;<br>如果有一天，你发觉他们不再爱出门&#8230;&#8230; <br>&nbsp;<br>如果有这么一天，我要告诉你，你要警觉父母真的已经老了，器官已经退化到需要别人照料<br>了。 <br>&nbsp;<br>如果你不能照料，请你替他们找人照料，并请你请你千万千万要常常探望，不要让他们觉得<br>被遗弃了。 <br>&nbsp;<br>每个人都会老，父母比我们先老，我们要用角色互换的心情去照料他，才会有耐心、才不会<br>有怨言，当父母不能照顾自己的时候，为人子女要警觉，他们可能会大小便失禁、可能会很<br>多事都做不好，如果房间有异味，可能他们自己也闻不到，请不要嫌他脏或嫌他臭，为人子<br>女的只能帮他清理，并请维持他们的&#8220;自尊心&#8221;。 <br>&nbsp;<br>当他们不再爱洗澡时，请抽空定期帮他们洗身体，因为纵使他们自己洗也可能洗不干净。当<br>我们在享受食物的时候，请替他们准备一份大小适当、容易咀嚼的一小碗，因为他们不爱吃<br>可能是牙齿咬不动了。 <br>&nbsp;<br>从我们出生开始，喂奶换尿布、生病的不眠不休照料、教我们生活基本能力、供给读书、吃<br>喝玩乐和补习，关心和行动永远都不停歇。如果有一天，他们真的动不了了，角色互换不也<br>是应该的吗？ <br>&nbsp;<br>为人子女者要切记，看父母就是看自己的未来，<span style="COLOR: red">孝顺要及时</span>。 <br>&nbsp;<br>树欲静而风不止、<span style="COLOR: red">子欲养而亲不在</span>——你留意过自己的父母吗？ <br><br><span style="COLOR: #999999">－－－－<br>太多的事情可以等，惟孝不能等，刻不容缓。</span>
<img src ="http://www.cppblog.com/ztwaker/aggbug/54340.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2008-06-23 09:17 <a href="http://www.cppblog.com/ztwaker/archive/2008/06/23/54340.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>黄帝阴符经</title><link>http://www.cppblog.com/ztwaker/archive/2008/06/17/53739.html</link><dc:creator>子弹のVISIONS</dc:creator><author>子弹のVISIONS</author><pubDate>Tue, 17 Jun 2008 09:47:00 GMT</pubDate><guid>http://www.cppblog.com/ztwaker/archive/2008/06/17/53739.html</guid><wfw:comment>http://www.cppblog.com/ztwaker/comments/53739.html</wfw:comment><comments>http://www.cppblog.com/ztwaker/archive/2008/06/17/53739.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/ztwaker/comments/commentRss/53739.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/ztwaker/services/trackbacks/53739.html</trackback:ping><description><![CDATA[<p class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><strong style="mso-bidi-font-weight: normal"><span style="FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">黄帝阴符经</span><span lang=EN-US> <o:p></o:p></span></strong></p>
<p class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><span lang=EN-US><o:p>&nbsp;</o:p></span></p>
<p class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><span style="COLOR: blue; FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">观天之道，执天之行</span><span style="FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">，尽矣。天有<span style="COLOR: blue">五贼</span>，见之者昌。五贼在<span style="COLOR: blue">心</span>，施行于天，<span style="COLOR: blue">宇宙在乎手，万物生乎身。</span></span><span style="COLOR: blue"> </span></p>
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<p class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><span style="FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">天性，人也；人心，机也；<span style="COLOR: blue">立天之道以定人</span>也。</span><span lang=EN-US> </span></p>
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<p class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><span style="COLOR: blue; FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">天</span><span style="FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">发杀机，斗转星移；<span style="COLOR: blue">地</span>发杀机，龙蛇起陆；<span style="COLOR: blue">人</span>发杀机，天地反覆；<span style="COLOR: blue">天人合发</span>，<span style="COLOR: blue">万化定基</span>。</span><span lang=EN-US> </span></p>
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<p class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><span style="FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">性有巧拙，可以<span style="COLOR: blue">伏藏</span>。<span style="COLOR: blue">九窍</span>之邪，在乎<span style="COLOR: blue">三要</span>。可以动<span style="COLOR: blue">静</span>。火生于木，祸发必克，奸生于国，时动必溃；知之<span style="COLOR: blue">修练</span>，谓之圣人。</span><span lang=EN-US> </span></p>
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<p class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><span style="COLOR: blue; FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">天地万物</span><span style="FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">之盗；万物<span style="COLOR: blue">人</span>之盗；人万物之盗也。<span style="COLOR: blue">三盗</span>既宜，三才既安。故曰：<span style="COLOR: blue">食其时</span>，百骸理；<span style="COLOR: blue">动其机</span>，万化安。人知其神而神，不知其不神之所以神。<span style="COLOR: blue">日月</span>有数，<span style="COLOR: blue">大小</span>有定，圣功生焉，<span style="COLOR: blue">神明</span>出焉。其盗机也，天下莫不能见，莫不能知。君子得之固躬，小人得之轻命。</span><span lang=EN-US> </span></p>
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<p class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><span style="COLOR: blue; FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">瞽者善听，聋者善视</span><span style="FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">。<span style="COLOR: blue">绝利一源，用师十倍</span>；<span style="COLOR: blue">三反昼夜，用师万倍</span>。<span style="COLOR: blue">心</span>生于物，死于物，<span style="COLOR: blue">机</span>在目。天之无恩而恩生，迅雷烈风，莫不蠢然。</span><span lang=EN-US> </span></p>
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<p class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><span style="COLOR: blue; FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">至乐性余，至静则廉</span><span style="FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">。天之至私，用之至公。<span style="COLOR: blue">命之制在气</span>。死者生之根，生者死之根。恩生于害，害于恩。愚人以天地文理圣，我以时物文理哲。</span><span style="FONT-FAMILY: 宋体; mso-ascii-font-family: Verdana; mso-hansi-font-family: Verdana; mso-bidi-font-size: 10.5pt; mso-font-kerning: 0pt; mso-bidi-font-family: 宋体">人以虞愚，我以不愚圣。人以期其圣，我以不期其圣。</span><span style="FONT-FAMILY: Verdana; mso-bidi-font-size: 10.5pt; mso-font-kerning: 0pt; mso-bidi-font-family: 宋体"> <span lang=EN-US><br><br></span></span><span style="COLOR: blue; FONT-FAMILY: 宋体; mso-ascii-font-family: Verdana; mso-hansi-font-family: Verdana; mso-bidi-font-size: 10.5pt; mso-font-kerning: 0pt; mso-bidi-font-family: 宋体">沉水入火，自取灭亡</span><span style="FONT-FAMILY: 宋体; mso-ascii-font-family: Verdana; mso-hansi-font-family: Verdana; mso-bidi-font-size: 10.5pt; mso-font-kerning: 0pt; mso-bidi-font-family: 宋体">。<span style="COLOR: blue">自然之道</span><span style="COLOR: red">静</span><span style="COLOR: blue">，故天地万物生</span>。<span style="COLOR: blue">天地之道</span><span style="COLOR: red">浸</span><span style="COLOR: blue">，故阴阳胜</span>。<span style="COLOR: blue">阴阳相推，而变化顺矣</span>。是故圣人知<span style="COLOR: blue">自然之道不可违，因而制之至静之道</span>，律历所不能契。爰有奇器，是<span style="COLOR: blue">生万象</span>，<span style="COLOR: blue">八卦甲子</span>，神机鬼藏。<span style="COLOR: blue">阴阳</span>相胜之术，昭昭乎尽乎象矣。</span></p>
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<p class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><span style="COLOR: #999999; FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">――――</span><span lang=EN-US style="COLOR: #999999"><o:p></o:p></span></p>
<p class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><span style="COLOR: #999999; FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">顺天道，人天合一。</span></p>
<img src ="http://www.cppblog.com/ztwaker/aggbug/53739.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/ztwaker/" target="_blank">子弹のVISIONS</a> 2008-06-17 17:47 <a href="http://www.cppblog.com/ztwaker/archive/2008/06/17/53739.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>