﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-重剑无锋，大巧不工-随笔分类-IDE -- visual c++</title><link>http://www.cppblog.com/lai3d/category/5163.html</link><description>&lt;span style="color: #000000;"&gt;常有人询问，编程需要天赋吗？啊，任何事情走往极致，都需要天赋。任何一个软件产品的极致成功，都需要创意天赋、编程天赋、管理天赋、行销天赋……。然而，只需用心模仿，再加一点匠心独具，任何人都能够把编程路走得稳当顺遂。能读千赋则善赋，能观千剑则晓剑，巧者不过习者之门也。你把名家源码融为己用，别人也会赞叹一声“你有编程天赋”。子曾经曰过：编程无他，唯手熟尔！&lt;/span&gt;</description><language>zh-cn</language><lastBuildDate>Wed, 21 May 2008 10:03:15 GMT</lastBuildDate><pubDate>Wed, 21 May 2008 10:03:15 GMT</pubDate><ttl>60</ttl><item><title>VC背景色设置</title><link>http://www.cppblog.com/lai3d/archive/2008/05/05/48891.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Mon, 05 May 2008 05:24:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2008/05/05/48891.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/48891.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2008/05/05/48891.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/48891.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/48891.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 纯文本<br>标识符&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2008/05/05/48891.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/48891.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2008-05-05 13:24 <a href="http://www.cppblog.com/lai3d/archive/2008/05/05/48891.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>数字时钟DigitalClock尝试--续（4）用世界矩阵旋转平移缩放来绘制</title><link>http://www.cppblog.com/lai3d/archive/2008/03/06/43851.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Thu, 06 Mar 2008 12:59:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2008/03/06/43851.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/43851.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2008/03/06/43851.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/43851.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/43851.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 用世界矩阵旋转平移缩放来绘制&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2008/03/06/43851.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/43851.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2008-03-06 20:59 <a href="http://www.cppblog.com/lai3d/archive/2008/03/06/43851.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>数字时钟DigitalClock尝试--续（3）在游戏中的应用，呵呵，科技变为生产力了</title><link>http://www.cppblog.com/lai3d/archive/2008/03/06/43844.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Thu, 06 Mar 2008 12:09:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2008/03/06/43844.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/43844.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2008/03/06/43844.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/43844.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/43844.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 做成了一个控件，可以xml配置&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2008/03/06/43844.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/43844.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2008-03-06 20:09 <a href="http://www.cppblog.com/lai3d/archive/2008/03/06/43844.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>数字时钟DigitalClock尝试--续（2）终于画出时间了，挺漂漂的，吼吼</title><link>http://www.cppblog.com/lai3d/archive/2008/03/02/43543.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Sat, 01 Mar 2008 16:41:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2008/03/02/43543.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/43543.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2008/03/02/43543.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/43543.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/43543.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 看看效果吧，还不错的；&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2008/03/02/43543.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/43543.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2008-03-02 00:41 <a href="http://www.cppblog.com/lai3d/archive/2008/03/02/43543.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>数字时钟DigitalClock尝试--续（1）完美的“8”</title><link>http://www.cppblog.com/lai3d/archive/2008/03/01/43502.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Fri, 29 Feb 2008 16:28:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2008/03/01/43502.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/43502.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2008/03/01/43502.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/43502.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/43502.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 数字时钟准备工作基本完成了，也是最难的部分&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2008/03/01/43502.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/43502.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2008-03-01 00:28 <a href="http://www.cppblog.com/lai3d/archive/2008/03/01/43502.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>数字时钟DigitalClock尝试</title><link>http://www.cppblog.com/lai3d/archive/2008/02/28/43415.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Thu, 28 Feb 2008 15:50:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2008/02/28/43415.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/43415.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2008/02/28/43415.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/43415.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/43415.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 想把游戏里的倒计时用LCD效果的数字时钟来显示，不想用美术的图片，只用代码来写&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2008/02/28/43415.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/43415.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2008-02-28 23:50 <a href="http://www.cppblog.com/lai3d/archive/2008/02/28/43415.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>判断同目录下的某个exe是否在执行</title><link>http://www.cppblog.com/lai3d/archive/2008/01/27/41958.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Sat, 26 Jan 2008 18:54:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2008/01/27/41958.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/41958.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2008/01/27/41958.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/41958.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/41958.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 做这么个小东西也这么麻烦&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2008/01/27/41958.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/41958.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2008-01-27 02:54 <a href="http://www.cppblog.com/lai3d/archive/2008/01/27/41958.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>win32API--文件管理函数详解</title><link>http://www.cppblog.com/lai3d/archive/2008/01/25/41876.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Fri, 25 Jan 2008 03:38:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2008/01/25/41876.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/41876.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2008/01/25/41876.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/41876.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/41876.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 文件管理函数 File Management Functions 真他妈地多，逐个写例子，记笔记，成为文件处理大师，吼吼&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2008/01/25/41876.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/41876.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2008-01-25 11:38 <a href="http://www.cppblog.com/lai3d/archive/2008/01/25/41876.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>AddOn Studio for World of Warcraft</title><link>http://www.cppblog.com/lai3d/archive/2008/01/24/41767.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Wed, 23 Jan 2008 19:04:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2008/01/24/41767.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/41767.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2008/01/24/41767.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/41767.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/41767.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: VS2008扩展工具:WOW插件可视化开发包&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2008/01/24/41767.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/41767.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2008-01-24 03:04 <a href="http://www.cppblog.com/lai3d/archive/2008/01/24/41767.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>判断程序是否最小化</title><link>http://www.cppblog.com/lai3d/archive/2008/01/22/41664.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Tue, 22 Jan 2008 12:13:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2008/01/22/41664.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/41664.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2008/01/22/41664.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/41664.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/41664.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: API这玩意儿就是不知道有，知道了谁不会用呢？<br>&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2008/01/22/41664.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/41664.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2008-01-22 20:13 <a href="http://www.cppblog.com/lai3d/archive/2008/01/22/41664.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>rc文件VS_VERSION_INFO中 FILEVERSION  键的值每段不能超过255,切记</title><link>http://www.cppblog.com/lai3d/archive/2007/11/23/37207.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Fri, 23 Nov 2007 07:13:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2007/11/23/37207.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/37207.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2007/11/23/37207.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/37207.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/37207.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 比如1.0.4.256这个是非法的，应该写成 1.0.5.1<br><br>今天第一次碰到这个问题，花了好长时间才解决了，晕啊。&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2007/11/23/37207.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/37207.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2007-11-23 15:13 <a href="http://www.cppblog.com/lai3d/archive/2007/11/23/37207.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[zt]WIN32编程必知：__stdcall,__cdecl,__fastcall,thiscall,naked call</title><link>http://www.cppblog.com/lai3d/archive/2007/10/07/33714.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Sun, 07 Oct 2007 13:54:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2007/10/07/33714.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/33714.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2007/10/07/33714.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/33714.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/33714.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2007/10/07/33714.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/33714.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2007-10-07 21:54 <a href="http://www.cppblog.com/lai3d/archive/2007/10/07/33714.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[zt]在游戏全屏模式下,使用远程调试的设置方法</title><link>http://www.cppblog.com/lai3d/archive/2007/09/17/32358.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Mon, 17 Sep 2007 09:33:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2007/09/17/32358.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/32358.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2007/09/17/32358.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/32358.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/32358.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2007/09/17/32358.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/32358.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2007-09-17 17:33 <a href="http://www.cppblog.com/lai3d/archive/2007/09/17/32358.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[转][VC下发布的Release版程序的异常捕捉</title><link>http://www.cppblog.com/lai3d/archive/2007/08/18/30305.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Sat, 18 Aug 2007 05:49:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2007/08/18/30305.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/30305.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2007/08/18/30305.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/30305.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/30305.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 使用Map文件进行查错&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2007/08/18/30305.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/30305.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2007-08-18 13:49 <a href="http://www.cppblog.com/lai3d/archive/2007/08/18/30305.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>