﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-C/C++/Go MMO服务器编程研究-随笔分类-Pomelo</title><link>http://www.cppblog.com/kenkao/category/21194.html</link><description>超越过去，直面内心最黑暗的部分</description><language>zh-cn</language><lastBuildDate>Mon, 14 Mar 2016 15:14:06 GMT</lastBuildDate><pubDate>Mon, 14 Mar 2016 15:14:06 GMT</pubDate><ttl>60</ttl><item><title>深入浅出node.js游戏服务器开发——Pomelo框架的设计动机与架构介绍</title><link>http://www.cppblog.com/kenkao/archive/2016/03/14/213003.html</link><dc:creator>独孤残云</dc:creator><author>独孤残云</author><pubDate>Mon, 14 Mar 2016 01:15:00 GMT</pubDate><guid>http://www.cppblog.com/kenkao/archive/2016/03/14/213003.html</guid><wfw:comment>http://www.cppblog.com/kenkao/comments/213003.html</wfw:comment><comments>http://www.cppblog.com/kenkao/archive/2016/03/14/213003.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/kenkao/comments/commentRss/213003.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kenkao/services/trackbacks/213003.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://www.infoq.com/cn/articles/design-motivation-and-introduction-of-Pomelo-framework&nbsp;&nbsp;<a href='http://www.cppblog.com/kenkao/archive/2016/03/14/213003.html'>阅读全文</a><img src ="http://www.cppblog.com/kenkao/aggbug/213003.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kenkao/" target="_blank">独孤残云</a> 2016-03-14 09:15 <a href="http://www.cppblog.com/kenkao/archive/2016/03/14/213003.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>深入浅出node.js游戏服务器开发——基于Pomelo的MMO RPG开发</title><link>http://www.cppblog.com/kenkao/archive/2016/03/14/213002.html</link><dc:creator>独孤残云</dc:creator><author>独孤残云</author><pubDate>Mon, 14 Mar 2016 01:14:00 GMT</pubDate><guid>http://www.cppblog.com/kenkao/archive/2016/03/14/213002.html</guid><wfw:comment>http://www.cppblog.com/kenkao/comments/213002.html</wfw:comment><comments>http://www.cppblog.com/kenkao/archive/2016/03/14/213002.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/kenkao/comments/commentRss/213002.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kenkao/services/trackbacks/213002.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://www.infoq.com/cn/articles/game-server-development-3&nbsp;&nbsp;<a href='http://www.cppblog.com/kenkao/archive/2016/03/14/213002.html'>阅读全文</a><img src ="http://www.cppblog.com/kenkao/aggbug/213002.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kenkao/" target="_blank">独孤残云</a> 2016-03-14 09:14 <a href="http://www.cppblog.com/kenkao/archive/2016/03/14/213002.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>深入浅出Node.js游戏服务器开发--分布式聊天服务器搭建</title><link>http://www.cppblog.com/kenkao/archive/2016/03/14/213001.html</link><dc:creator>独孤残云</dc:creator><author>独孤残云</author><pubDate>Mon, 14 Mar 2016 01:13:00 GMT</pubDate><guid>http://www.cppblog.com/kenkao/archive/2016/03/14/213001.html</guid><wfw:comment>http://www.cppblog.com/kenkao/comments/213001.html</wfw:comment><comments>http://www.cppblog.com/kenkao/archive/2016/03/14/213001.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/kenkao/comments/commentRss/213001.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kenkao/services/trackbacks/213001.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://www.infoq.com/cn/articles/game-server-development-2&nbsp;&nbsp;<a href='http://www.cppblog.com/kenkao/archive/2016/03/14/213001.html'>阅读全文</a><img src ="http://www.cppblog.com/kenkao/aggbug/213001.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kenkao/" target="_blank">独孤残云</a> 2016-03-14 09:13 <a href="http://www.cppblog.com/kenkao/archive/2016/03/14/213001.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>深入浅出node.js游戏服务器开发——基础架构与框架介绍 </title><link>http://www.cppblog.com/kenkao/archive/2016/03/14/213000.html</link><dc:creator>独孤残云</dc:creator><author>独孤残云</author><pubDate>Mon, 14 Mar 2016 01:12:00 GMT</pubDate><guid>http://www.cppblog.com/kenkao/archive/2016/03/14/213000.html</guid><wfw:comment>http://www.cppblog.com/kenkao/comments/213000.html</wfw:comment><comments>http://www.cppblog.com/kenkao/archive/2016/03/14/213000.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/kenkao/comments/commentRss/213000.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kenkao/services/trackbacks/213000.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://www.infoq.com/cn/articles/game-server-development-1&nbsp;&nbsp;<a href='http://www.cppblog.com/kenkao/archive/2016/03/14/213000.html'>阅读全文</a><img src ="http://www.cppblog.com/kenkao/aggbug/213000.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kenkao/" target="_blank">独孤残云</a> 2016-03-14 09:12 <a href="http://www.cppblog.com/kenkao/archive/2016/03/14/213000.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Pomelo：网易开源基于 Node.js 的游戏服务端框架</title><link>http://www.cppblog.com/kenkao/archive/2016/03/12/212989.html</link><dc:creator>独孤残云</dc:creator><author>独孤残云</author><pubDate>Sat, 12 Mar 2016 08:48:00 GMT</pubDate><guid>http://www.cppblog.com/kenkao/archive/2016/03/12/212989.html</guid><wfw:comment>http://www.cppblog.com/kenkao/comments/212989.html</wfw:comment><comments>http://www.cppblog.com/kenkao/archive/2016/03/12/212989.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/kenkao/comments/commentRss/212989.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kenkao/services/trackbacks/212989.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: http://www.cnblogs.com/lhb25/archive/2012/12/02/pomelo-game-server-framewok-for-node-js.html&nbsp;&nbsp;<a href='http://www.cppblog.com/kenkao/archive/2016/03/12/212989.html'>阅读全文</a><img src ="http://www.cppblog.com/kenkao/aggbug/212989.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kenkao/" target="_blank">独孤残云</a> 2016-03-12 16:48 <a href="http://www.cppblog.com/kenkao/archive/2016/03/12/212989.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>