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#ifndef _LINKEDLIST_H_

#define _LINKEDLIST_H_



#include <stdexcept>



using namespace std;



class EmptyListException : public logic_error {



public:

    EmptyListException(const string& what_arg ) throw() :

      logic_error ("Empty list exception: " + what_arg) {}}

;



template <class T>

class Node {

private:

    T data;

    Node* next;



public:

    Node(T d, Node* n = NULL) : data(d), next(n) {}

    T& getData() { return data;}

    Node*& getNext() { return next;}



};



template <class T>

class LinkedList {



protected:



    Node<T>* head; // Beginning of list

    Node<T>* tail; // End of list

    int count; // Number of nodes in list



public:



    LinkedList(void) : head(NULL), tail(NULL), count(0) {}

    LinkedList(const LinkedList<T>& src); // Copy constructor

    virtual ~LinkedList(void); // Destructor



    virtual T& front(void) {



        if (head == NULL) {

            throw EmptyListException("front()");

        }

        return head->getData();

    }

    virtual T& back(void) {

        if (tail == NULL) {

            throw EmptyListException("back()");

        }

        return tail->getData();

    }

    virtual int size(void) {

        return count;

    }

    virtual bool empty(void) {

        return count == 0;

    }



    virtual void push_front(T); // Insert element at beginning

    virtual void push_back(T); // Insert element at end

    virtual void pop_front(void); // Remove element from beginning

    virtual void pop_back(void); // Remove element from end



    virtual void dump(void); // Output contents of list

};



// Copy constructor

template <class T>

LinkedList<T>::LinkedList(const LinkedList<T>& src) :

count(0), head(NULL), tail(NULL) {



    Node<T>* current = src.head;

    while (current != NULL) {

        this->push_back(current->getData());

        current = current->getNext();

    }



}



// Destructor

template <class T>

LinkedList<T>::~LinkedList(void) {



    while (!this->empty()) {

        this->pop_front();

    }

}



// Insert an element at the beginning

template <class T>

void LinkedList<T>::push_front(T d) {



    Node<T>* new_head = new Node<T>(d, head);



    if (this->empty()) {

        head = tail = new_head;

    }

    else {

        head = new_head;

    }

    count++;

}



// Insert an element at the end

template <class T>

void LinkedList<T>::push_back(T d) {



    Node<T>* new_tail = new Node<T>(d, NULL);



    if (this->empty()) {

        head = new_tail;

    }

    else {

        tail->getNext() = new_tail;

    }



    tail = new_tail;

    count++;

}



// Remove an element from the beginning

template <class T>

void LinkedList<T>::pop_front(void) {



    if (head == NULL) {

        throw EmptyListException("pop_front()");

    }



    Node<T>* old_head = head;



    if (this->size() == 1) {

        head = NULL;

        tail = NULL;

    }

    else {

        head = head->getNext();

    }



    delete old_head;

    count--;

}



// Remove an element from the end

template <class T>

void LinkedList<T>::pop_back(void) {



    if (tail == NULL) {

        throw EmptyListException("pop_back()");

    }



    Node<T>* old_tail = tail;



    if (this->size() == 1) {

        head = NULL;

        tail = NULL;

    }

    else {



        // Traverse the list

        Node<T>* current = head;

        while (current->getNext() != tail) {

            current = current->getNext();

        }



        // Unlink and reposition

        current->getNext() = NULL;

        tail = current;

    }



    delete old_tail;

    count--;

}



// Display the contents of the list

template <class T>

void LinkedList<T>::dump(void) {



    cout << "(";



    if (head != NULL) {

        Node<T>* current = head;

        while (current->getNext() != NULL) {

            cout << current->getData() << ", ";

            current = current->getNext();

        }

        cout << current->getData();

    }



    cout << ")" << endl;

}



#endif



#ifndef _ENHANCELINKLIST_H_

#define _ENHANCELINKLIST_H_



#include "LinkedList.h"



template<typename T>

class EnhancedLinkedList: public LinkedList<T>

{

public:

    T& find_first (const T& key);

    //Method find_first should search the EnhancedLinkedList for the first

    //occurrence of an item that matches the value in the parameter key.

    //It should return a reference to the first matching item.

    //If the invoking EnhancedLinkedList object is empty or no item is found

    //that matches the parameter, a ListItemNotFoundException should be thrown.

    //You will have to define this exception

    //(Hint: define this exception much the same way that the

    //EmptyListException exception is defined in LinkedList.h).



    EnhancedLinkedList find_all (const T& key);

    //Method find_all should search the invoking EnhancedLinkedList

    //for all elements that match the value in the parameter key.

    //It should return an EnhancedLinkedList object containing

    //copies of all the items that match the parameter key.

    //If the invoking EnhancedLinkedList object is empty or

    //no item is found that matches the parameter,

    //this function should return an empty EnhancedLinkedList.



    void remove_first (const T& key);

    //Method remove_first should remove the first element from the

    //invoking EnhancedLinkedList whose data item matches the parameter key.

    //If the invoking EnhancedLinkedList object is empty or no item is found

    //that matches the parameter, this function should do nothing.

    //Remember to leave no memory leaks.



    void remove_all (const T& key);

    //Method remove_all should remove all elements from the invoking

    //EnhancedLinkedList whose data items match the parameter key.

    //If the invoking EnhancedLinkedList object is empty or no item is found

    //that matches the parameter, this function should do nothing.

    //Remember to leave no memory leaks.

};



template<typename T>

T& EnhancedLinkedList<T>::find_first(const T& key)

{

    Node<T>* temp = this->head;

    if(temp == NULL)

        throw EmptyListException("Find first emptylist");



    while(NULL != temp->getNext())

    {

        if(temp->getData()==key)

            return temp->getData();

        else

            temp=temp->getNext();

    }



    throw EmptyListException("Find first not found");

}



template<typename T>

EnhancedLinkedList<T>

EnhancedLinkedList<T>::find_all(const T& key)

{

    EnhancedLinkedList<T> resualt;



    Node<T>* temp = this->head;



    while(NULL != temp)

    {

        if(temp->getData()==key)

            resualt.push_back(temp->getData());

        temp=temp->getNext();

    }


end:
    return resualt;

}



template<typename T>

void

EnhancedLinkedList<T>::remove_first(const T& key)

{

    EnhancedLinkedList<T> list;



    while(NULL!=this->head)

    {

        if(this->head->getData()!=key)

            list.push_front(this->head->getData());

        else{

            T* temp = this->front();

            this->pop_front();

            delete temp;

            break;

        }

        this->pop_front();

    }



    while(list.head!=NULL)

    {

        this->push_front(list.front());

        list.pop_front();

    }

}



template<typename T>

void

EnhancedLinkedList<T>::remove_all(const T& key)

{

    EnhancedLinkedList<T> list;



    while(NULL!=this->head)

    {

        if(this->head->getData()!=key){

            list.push_front(this->head->getData());

            this->pop_front();

        }

        else{

            T* temp = this->front();

            this->pop_front();

            delete temp;

        }

    }



    while(list.head!=NULL)

    {

        this->push_front(list.front());

        list.pop_front();

    }

}



#endif //_ENHANCELINKLIST_H_
posted on 2007-11-15 20:29 DraculaW 阅读(269) 评论(0)  编辑 收藏 引用

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