﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-o(∩_∩)o...</title><link>http://www.cppblog.com/wlals0629/</link><description /><language>zh-cn</language><lastBuildDate>Thu, 09 Apr 2026 02:28:42 GMT</lastBuildDate><pubDate>Thu, 09 Apr 2026 02:28:42 GMT</pubDate><ttl>60</ttl><item><title>下载</title><link>http://www.cppblog.com/wlals0629/archive/2010/07/03/119224.html</link><dc:creator>莫失莫忘</dc:creator><author>莫失莫忘</author><pubDate>Sat, 03 Jul 2010 01:05:00 GMT</pubDate><guid>http://www.cppblog.com/wlals0629/archive/2010/07/03/119224.html</guid><wfw:comment>http://www.cppblog.com/wlals0629/comments/119224.html</wfw:comment><comments>http://www.cppblog.com/wlals0629/archive/2010/07/03/119224.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/wlals0629/comments/commentRss/119224.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/wlals0629/services/trackbacks/119224.html</trackback:ping><description><![CDATA[Intel汇编语言程序设计 PDF
<img src ="http://www.cppblog.com/wlals0629/aggbug/119224.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/wlals0629/" target="_blank">莫失莫忘</a> 2010-07-03 09:05 <a href="http://www.cppblog.com/wlals0629/archive/2010/07/03/119224.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>新闻链接</title><link>http://www.cppblog.com/wlals0629/archive/2010/07/02/119189.html</link><dc:creator>莫失莫忘</dc:creator><author>莫失莫忘</author><pubDate>Fri, 02 Jul 2010 09:58:00 GMT</pubDate><guid>http://www.cppblog.com/wlals0629/archive/2010/07/02/119189.html</guid><wfw:comment>http://www.cppblog.com/wlals0629/comments/119189.html</wfw:comment><comments>http://www.cppblog.com/wlals0629/archive/2010/07/02/119189.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/wlals0629/comments/commentRss/119189.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/wlals0629/services/trackbacks/119189.html</trackback:ping><description><![CDATA[<a href="http://news.newhua.com/news1/wangyou/2009/919/0991995346A36D9EICJ6HFJ0J1CI71FEHFDE657IIA25GC9K1EBEK27.html"><br>http://news.newhua.com/news1/wangyou/2009/919/0991995346A36D9EICJ6HFJ0J1CI71FEHFDE657IIA25GC9K1EBEK27.html</a>
<marquee>- -!~</marquee><br>关键字：havok physx
<img src ="http://www.cppblog.com/wlals0629/aggbug/119189.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/wlals0629/" target="_blank">莫失莫忘</a> 2010-07-02 17:58 <a href="http://www.cppblog.com/wlals0629/archive/2010/07/02/119189.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>其他要学的</title><link>http://www.cppblog.com/wlals0629/archive/2010/07/02/119187.html</link><dc:creator>莫失莫忘</dc:creator><author>莫失莫忘</author><pubDate>Fri, 02 Jul 2010 09:44:00 GMT</pubDate><guid>http://www.cppblog.com/wlals0629/archive/2010/07/02/119187.html</guid><wfw:comment>http://www.cppblog.com/wlals0629/comments/119187.html</wfw:comment><comments>http://www.cppblog.com/wlals0629/archive/2010/07/02/119187.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/wlals0629/comments/commentRss/119187.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/wlals0629/services/trackbacks/119187.html</trackback:ping><description><![CDATA[如何制作安装程序<br>如何制作程序的补丁
<img src ="http://www.cppblog.com/wlals0629/aggbug/119187.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/wlals0629/" target="_blank">莫失莫忘</a> 2010-07-02 17:44 <a href="http://www.cppblog.com/wlals0629/archive/2010/07/02/119187.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>汇编语言</title><link>http://www.cppblog.com/wlals0629/archive/2010/07/02/119145.html</link><dc:creator>莫失莫忘</dc:creator><author>莫失莫忘</author><pubDate>Fri, 02 Jul 2010 02:19:00 GMT</pubDate><guid>http://www.cppblog.com/wlals0629/archive/2010/07/02/119145.html</guid><wfw:comment>http://www.cppblog.com/wlals0629/comments/119145.html</wfw:comment><comments>http://www.cppblog.com/wlals0629/archive/2010/07/02/119145.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/wlals0629/comments/commentRss/119145.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/wlals0629/services/trackbacks/119145.html</trackback:ping><description><![CDATA[debug 初学时很有用
<img src ="http://www.cppblog.com/wlals0629/aggbug/119145.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/wlals0629/" target="_blank">莫失莫忘</a> 2010-07-02 10:19 <a href="http://www.cppblog.com/wlals0629/archive/2010/07/02/119145.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>看很龊的代码——关键的一些句子</title><link>http://www.cppblog.com/wlals0629/archive/2010/07/01/119092.html</link><dc:creator>莫失莫忘</dc:creator><author>莫失莫忘</author><pubDate>Thu, 01 Jul 2010 09:54:00 GMT</pubDate><guid>http://www.cppblog.com/wlals0629/archive/2010/07/01/119092.html</guid><wfw:comment>http://www.cppblog.com/wlals0629/comments/119092.html</wfw:comment><comments>http://www.cppblog.com/wlals0629/archive/2010/07/01/119092.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/wlals0629/comments/commentRss/119092.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/wlals0629/services/trackbacks/119092.html</trackback:ping><description><![CDATA[m_quickStartelper.OnReady(m_pMyself-&gt;get_ID());&nbsp;//玩家在大厅举手 <br>出自GameView.h <br>一些关键的常量的定义在vss压缩包的CmdID.h中有比较详细的解释<br><span style="BACKGROUND-COLOR: #ff00ff">还有就是当它定义为54的时候不能假定它为十六进制，照原来的抄<br>下去就可以了，这些常量定义需要再检查一遍。</span> <br>vss压缩包中有个文件是关于如何使用游戏框架的，去看看吧。<br>-----------------------------------------------------------------<br>ServerSite.cpp<br>ServerManage.cpp<br>这2个文件着手了解游戏的大概框架<br>-----------------------------------------------------------------<br>我靠，这代码好龊 <br>----------------------------------------------------------------<br>终于解析玩客户端发送到服务端的了<br>关于服务端发送到客户的信息的线索：在GameRoom.cpp中类似于OnRecvCmd这种方法<br>其他的信息比如大厅的可能在其他文件里
<img src ="http://www.cppblog.com/wlals0629/aggbug/119092.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/wlals0629/" target="_blank">莫失莫忘</a> 2010-07-01 17:54 <a href="http://www.cppblog.com/wlals0629/archive/2010/07/01/119092.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>学习----</title><link>http://www.cppblog.com/wlals0629/archive/2010/07/01/119080.html</link><dc:creator>莫失莫忘</dc:creator><author>莫失莫忘</author><pubDate>Thu, 01 Jul 2010 09:06:00 GMT</pubDate><guid>http://www.cppblog.com/wlals0629/archive/2010/07/01/119080.html</guid><wfw:comment>http://www.cppblog.com/wlals0629/comments/119080.html</wfw:comment><comments>http://www.cppblog.com/wlals0629/archive/2010/07/01/119080.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/wlals0629/comments/commentRss/119080.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/wlals0629/services/trackbacks/119080.html</trackback:ping><description><![CDATA[memcpy，memccpy的用法<br>当复制的是结构体的时候怎么做，如果是从一块内存中复制内容到A，而A是一个结构体的数组的时候呢？<br>比如有struct strc，要复制到strc strcs[5]中的时候怎么办 <br>还有就是当结构体复制的时候如果目标个数大于源的个数，那么目标的情况是什么样的？
<img src ="http://www.cppblog.com/wlals0629/aggbug/119080.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/wlals0629/" target="_blank">莫失莫忘</a> 2010-07-01 17:06 <a href="http://www.cppblog.com/wlals0629/archive/2010/07/01/119080.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>游戏及游戏引擎（不要看我，个人小记，方便自己而已）</title><link>http://www.cppblog.com/wlals0629/archive/2010/06/30/118982.html</link><dc:creator>莫失莫忘</dc:creator><author>莫失莫忘</author><pubDate>Wed, 30 Jun 2010 06:31:00 GMT</pubDate><guid>http://www.cppblog.com/wlals0629/archive/2010/06/30/118982.html</guid><wfw:comment>http://www.cppblog.com/wlals0629/comments/118982.html</wfw:comment><comments>http://www.cppblog.com/wlals0629/archive/2010/06/30/118982.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/wlals0629/comments/commentRss/118982.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/wlals0629/services/trackbacks/118982.html</trackback:ping><description><![CDATA[引擎作为一个游戏的核心，影响游戏的架构设计。<br>一个好的游戏架构易于修改，坏的架构让游戏一点<br>小的改动都得影响不少代码的改动——比如我的。<br><a href="http://blog.csdn.net/kenshin1987/archive/2008/10/04/3016237.aspx">http://blog.csdn.net/kenshin1987/archive/2008/10/04/3016237.aspx</a><br>q3的引擎及其它所有的代码都值得一读。虽然现在的游戏都<br>用面向对象的方法来做，但是结构化的程序设计也要会，不<br>谈算法，就光代码实际的运行就是结构化的这一点。 <br><br>下面附上一些游戏引擎的地址：<br>1、游戏引擎<br>Ogre3D游戏引擎<br>http://www.ogre3d.org/<br>Irrlicht游戏引擎<br>http://irrlicht.sourceforge.net/<br>Quake3游戏引擎<br><a href="http://www.ioquake3.org/">http://www.ioquake3.org/</a><br>http://www.vorbis.com/<br>http://www.libsdl.org/ <br><br>游戏场景管理：<br><a href="http://www.dmedia.zju.edu.cn/jpkc/wljx/Course9/scenemanagement.ppt">http://www.dmedia.zju.edu.cn/jpkc/wljx/Course9/scenemanagement.ppt</a><br>百度关键字：场景管理技术<br><a href="http://www.baidu.com/s?wd=%B3%A1%BE%B0%B9%DC%C0%ED%BC%BC%CA%F5">http://www.baidu.com/s?wd=%B3%A1%BE%B0%B9%DC%C0%ED%BC%BC%CA%F5</a>
<img src ="http://www.cppblog.com/wlals0629/aggbug/118982.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/wlals0629/" target="_blank">莫失莫忘</a> 2010-06-30 14:31 <a href="http://www.cppblog.com/wlals0629/archive/2010/06/30/118982.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>游戏开发的一些现状</title><link>http://www.cppblog.com/wlals0629/archive/2010/06/29/118933.html</link><dc:creator>莫失莫忘</dc:creator><author>莫失莫忘</author><pubDate>Tue, 29 Jun 2010 09:57:00 GMT</pubDate><guid>http://www.cppblog.com/wlals0629/archive/2010/06/29/118933.html</guid><wfw:comment>http://www.cppblog.com/wlals0629/comments/118933.html</wfw:comment><comments>http://www.cppblog.com/wlals0629/archive/2010/06/29/118933.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/wlals0629/comments/commentRss/118933.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/wlals0629/services/trackbacks/118933.html</trackback:ping><description><![CDATA[注：不确定是否有用，只是丰富下我个人的一些经验，找到的资料不确定是否正确，时间是否有效。<br>关键字：<a title=使用FLEX3开发大型多人在线游戏 href="http://txf2004.javaeye.com/blog/500052" target=_blank><u><font color=#0000ff>使用FLEX3开发大型多人在线游戏</font></u></a><br><a href="http://txf2004.javaeye.com/blog/500052">http://txf2004.javaeye.com/blog/500052</a> <br><a title=终结主机？革命性网络远程游戏技术亮相 href="http://www.javaeye.com/news/6462-remotely-games-debut" target=_blank><u><font color=#0000ff>终结主机？革命性网络远程游戏技 ...</font></u></a> <br><br>3D网页游戏：<br>公元200
<img src ="http://www.cppblog.com/wlals0629/aggbug/118933.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/wlals0629/" target="_blank">莫失莫忘</a> 2010-06-29 17:57 <a href="http://www.cppblog.com/wlals0629/archive/2010/06/29/118933.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>flash与C++相结合开发</title><link>http://www.cppblog.com/wlals0629/archive/2010/06/28/118862.html</link><dc:creator>莫失莫忘</dc:creator><author>莫失莫忘</author><pubDate>Mon, 28 Jun 2010 06:13:00 GMT</pubDate><guid>http://www.cppblog.com/wlals0629/archive/2010/06/28/118862.html</guid><wfw:comment>http://www.cppblog.com/wlals0629/comments/118862.html</wfw:comment><comments>http://www.cppblog.com/wlals0629/archive/2010/06/28/118862.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/wlals0629/comments/commentRss/118862.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/wlals0629/services/trackbacks/118862.html</trackback:ping><description><![CDATA[<a href="http://blog.csdn.net/xoyojank/archive/2008/10/22/3122679.aspx">http://blog.csdn.net/xoyojank/archive/2008/10/22/3122679.aspx</a> <br>知道了如何在MFC中添加一个FLASH的控件，还得知道如何使用它做一个界面，下面的<br>就是了，百度关键词：如何使用FLASH来做游戏的界面<br><a href="http://bbs.gameres.com/showthread.asp?postid=665501">http://bbs.gameres.com/showthread.asp?postid=665501</a> <br>不知道需要会AS3不
<img src ="http://www.cppblog.com/wlals0629/aggbug/118862.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/wlals0629/" target="_blank">莫失莫忘</a> 2010-06-28 14:13 <a href="http://www.cppblog.com/wlals0629/archive/2010/06/28/118862.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>new</title><link>http://www.cppblog.com/wlals0629/archive/2010/06/26/118753.html</link><dc:creator>莫失莫忘</dc:creator><author>莫失莫忘</author><pubDate>Sat, 26 Jun 2010 02:13:00 GMT</pubDate><guid>http://www.cppblog.com/wlals0629/archive/2010/06/26/118753.html</guid><wfw:comment>http://www.cppblog.com/wlals0629/comments/118753.html</wfw:comment><comments>http://www.cppblog.com/wlals0629/archive/2010/06/26/118753.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/wlals0629/comments/commentRss/118753.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/wlals0629/services/trackbacks/118753.html</trackback:ping><description><![CDATA[<a href="http://wenku.baidu.com/view/5ecb3b0cba1aa8114431d91b.html">http://wenku.baidu.com/view/5ecb3b0cba1aa8114431d91b.html</a><br>&nbsp;xna4的问题<br><a href="http://app.tgbus.com/outlook/content/fc47568dd8f74f7e_g.aspx">http://app.tgbus.com/outlook/content/fc47568dd8f74f7e_g.aspx</a>
<img src ="http://www.cppblog.com/wlals0629/aggbug/118753.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/wlals0629/" target="_blank">莫失莫忘</a> 2010-06-26 10:13 <a href="http://www.cppblog.com/wlals0629/archive/2010/06/26/118753.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>