﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-Ogre</title><link>http://www.cppblog.com/windeer/</link><description>        ——静下心，坐坐……</description><language>zh-cn</language><lastBuildDate>Tue, 02 Dec 2008 07:34:10 GMT</lastBuildDate><pubDate>Tue, 02 Dec 2008 07:34:10 GMT</pubDate><ttl>60</ttl><item><title>关于3D的一些重要链接</title><link>http://www.cppblog.com/windeer/archive/2006/02/17/3301.html</link><dc:creator>alpha</dc:creator><author>alpha</author><pubDate>Fri, 17 Feb 2006 01:06:00 GMT</pubDate><guid>http://www.cppblog.com/windeer/archive/2006/02/17/3301.html</guid><wfw:comment>http://www.cppblog.com/windeer/comments/3301.html</wfw:comment><comments>http://www.cppblog.com/windeer/archive/2006/02/17/3301.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/windeer/comments/commentRss/3301.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/windeer/services/trackbacks/3301.html</trackback:ping><description><![CDATA[<H2><SPAN style="FONT-SIZE: 12pt"><SPAN style="FONT-FAMILY: Arial"><A href="http://www.gamedev.net/">http://www.gamedev.net/</A><?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></SPAN></H2>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-FAMILY: Arial">Provides news and views, articles, job offers, and more, all related to game development</SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.gametutorials.com/">http://www.gametutorials.com/</A><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-FAMILY: Arial">Tutorials for C, C++, Win32 API, DirectX, OpenGL, networking, and game development</SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.libsdl.org/index.php">http://www.libsdl.org/index.php</A><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><STRONG><SPAN style="FONT-WEIGHT: normal; COLOR: #414141; FONT-FAMILY: Arial; mso-bidi-font-weight: bold">“Simple <SPAN class=SpellE>DirectMedia</SPAN> Layer is a cross-platform multimedia library designed to provide level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video <SPAN class=SpellE>framebuffer</SPAN>. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of ‘Civilization: Call <SPAN class=GramE>To</SPAN> Power.’”</SPAN></STRONG><B style="mso-bidi-font-weight: normal"><SPAN style="FONT-FAMILY: Arial"><o:p></o:p></SPAN></B></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.gamasutra.com/">http://www.gamasutra.com/</A><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-FAMILY: Arial">Articles from Game Developer magazine, news of the game industry (requires setting up a free <SPAN class=SpellE>userid</SPAN>)<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: 'Showcard Gothic'; mso-bidi-font-family: Arial">Organizations and Conferences<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.igda.org/">http://www.igda.org/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Organization for game developers…membership is $100/year, $35/year for students, and includes <B style="mso-bidi-font-weight: normal"><I style="mso-bidi-font-style: normal">Game Developer</I></B> magazine<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.gamanetwork.com/">http://www.gamanetwork.com/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Parent organization for <SPAN class=SpellE>Gamasutra</SPAN> Online, Game Developer magazine, and the game developer’s conference<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.gdconf.com/">http://www.gdconf.com/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Annual game developer’s conference<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.igf.com/">http://www.igf.com/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Independent Games Festival…contest for independent game developers, and a student showcase to highlight work of high school and college game developers<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.garagegames.com/">http://www.garagegames.com/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Home of independent games and game makers<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: 'Showcard Gothic'; mso-bidi-font-family: Arial">3D Graphics Libraries<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.microsoft.com/windows/directx/default.aspx">http://www.microsoft.com/windows/directx/default.aspx</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Microsoft DirectX information site<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.opengl.org/">http://www.opengl.org/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">OpenGL information site (code samples, tutorials, etc)<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.xmission.com/~nate/opengl.html">http://www.xmission.com/~nate/opengl.html</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN class=SpellE><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Nate</SPAN></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"> Robins OpenGL site, containing precompiled GLUT for Windows, tutorials, etc<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.mathies.com/cpw/about.html">http://www.mathies.com/cpw/about.html</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Free GLUT API replacement for game programming<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://hem.passagen.se/opengl/glfw/">http://hem.passagen.se/opengl/glfw/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Another GLUT replacement OpenGL framework for Windows and Unix/X11<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: 'Showcard Gothic'; mso-bidi-font-family: Arial">3D Graphics Engines<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://cg.cs.tu-berlin.de/~ki/game_eng.html">http://cg.cs.tu-berlin.de/~ki/game_eng.html</A><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">3D engines list, last updated </SPAN><?xml:namespace prefix = st1 ns = "urn:schemas-microsoft-com:office:smarttags" /><st1:date style="BACKGROUND-POSITION: left bottom; BACKGROUND-IMAGE: url(res://ietag.dll/#34/#1001); BACKGROUND-REPEAT: repeat-x" Year="2000" Day="23" Month="6"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">6/23/2000</SPAN></st1:date><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">…lists 643 engines<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="COLOR: green; FONT-FAMILY: Arial"><A href="http://www.cs.tu-berlin.de/~ki/game_eng.html">www.cs.tu-berlin.de/~ki/game_eng.html</A><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Commercial 3D game engines list, last updated </SPAN><st1:date style="BACKGROUND-POSITION: left bottom; BACKGROUND-IMAGE: url(res://ietag.dll/#34/#1001); BACKGROUND-REPEAT: repeat-x" Year="1997" Day="16" Month="5"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">5/16/97</SPAN></st1:date><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.slamsoftware.com/">http://www.slamsoftware.com/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Amp 2 game engine…licenses start at $200<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.c4engine.com/">http://www.c4engine.com/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Graphics license, $3000, sound license $2000, network license $2000<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.ca3d-engine.de/">http://www.ca3d-engine.de/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Free for free <SPAN class=SpellE>mods</SPAN>, need to negotiate a license for commercial use<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://crystal.sourceforge.net/">http://crystal.sourceforge.net/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Free game development kit in C++…multiplatform, using OpenGL<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.exocortex.org/3dengine/">http://www.exocortex.org/3dengine/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Graphics engine using OpenGL and C# that started as a class project…includes support for Cg <SPAN class=SpellE>shader</SPAN> programming<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.fly3d.com.br/">http://www.fly3d.com.br/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">The Fly3D libraries (v1 and v2) from the 3D Games books by Watt and <SPAN class=SpellE>Policarpo</SPAN>…Fly3D v1.02 is free for commercial and noncommercial use, while Fly3D v2 is available for free under the GPL if the resulting game is also GPL, or for a fee for a single game use without royalties<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.wirewd.com/wh/glvr.html">http://www.wirewd.com/wh/glvr.html</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">GLVR library for entertainment VR, in particular games, written in C++<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.hyzgame.com/English/index.htm">http://www.hyzgame.com/English/index.htm</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">2D/3D game library from </SPAN><st1:country-region><st1:place><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">China</SPAN></st1:place></st1:country-region><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.panardvision.com/v3/pv_overview.php">http://www.panardvision.com/v3/pv_overview.php</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN class=SpellE><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Panard</SPAN></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"> Vision, free for noncommercial use<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.garagegames.com/pg/product/view.php?id=1">http://www.garagegames.com/pg/product/view.php?id=1</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Torque game engine, including networking, GUI builder, world editor and scripting language…includes full source code for game engine…$100 per programmer with no royalties to use for any company with less than $500,000 in sales…the engine used in Tribes, Tribes2, <SPAN class=SpellE>Starsiege</SPAN>, etc<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.v3x.net/v3x/v3x_3d_engine.html">http://www.v3x.net/v3x/v3x_3d_engine.html</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">V3x.net engine…free for freeware or evaluation, 5000 Euros for 1 game, 15000 Euros for unlimited games<SPAN class=GramE>, ???</SPAN> <SPAN class=GramE>for</SPAN> unlimited usage with source code<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.idsoftware.com/business/home/technology/index.php">http://www.idsoftware.com/business/home/technology/index.php</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Quake engine and tools are available for free under the GPL, or for a flat fee of $10000 per title with no royalties…Quake II engine is available for free under the GPL, or for a flat fee of $10000 per title with no royalties….Quake II tools are NOT GPL, and are for noncommercial use only, or can be licensed for $5000 a project…Quake III engine is $250000 guarantee against a 5% royalty of the wholesale title price<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.magic-software.com/">http://www.magic-software.com/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Wild Magic game engine, from Dave <SPAN class=SpellE>Eberly’s</SPAN> book…free for noncommercial projects, or for commercial products that do more than just sell the game engine<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: 'Showcard Gothic'; mso-bidi-font-family: Arial">Game information sites<o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.gamesdomain.com/indexus.html">http://www.gamesdomain.com/indexus.html</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"> <o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-FAMILY: Arial"><A href="http://www.3davenue.com/">http://www.3davenue.com/</A></SPAN><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p></o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"><o:p>&nbsp;</o:p></SPAN></P>
<P class=MsoPlainText><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: 'Showcard Gothic'; mso-bidi-font-family: Arial">Books of Interest<o:p></o:p></SPAN></P>
<P class=MsoPlainText><B style="mso-bidi-font-weight: normal"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Game Programming Gems</SPAN></B><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">, Mark <SPAN class=SpellE>DeLoura</SPAN>, editor, August 2000, Charles River Media, ISBN 1584500492<o:p></o:p></SPAN></P>
<P class=MsoPlainText><B style="mso-bidi-font-weight: normal"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Game Programming Gems 2</SPAN></B><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">, Mark <SPAN class=SpellE>DeLoura</SPAN>, editor, October 2001, Charles River Media, ISBN 1584500549<o:p></o:p></SPAN></P>
<P class=MsoPlainText><B style="mso-bidi-font-weight: normal"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Game Programming Gems 3</SPAN></B><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">, Dante <SPAN class=SpellE>Treglia</SPAN> and Mark <SPAN class=SpellE>DeLoura</SPAN>, editors, July 2002, Charles River Media, ISBN 1584502339<o:p></o:p></SPAN></P>
<P class=MsoPlainText style="MARGIN-LEFT: 0.5in"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">An attempt to be to game development what <B style="mso-bidi-font-weight: normal">Graphics Gems</B> is to computer graphics in general<o:p></o:p></SPAN></P>
<P class=MsoPlainText><B style="mso-bidi-font-weight: normal"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">AI Game Programming Wisdom</SPAN></B><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">, Steve Rabin, editor, March 2002, Charles River Media, ISBN 1584500778<o:p></o:p></SPAN></P>
<P class=MsoPlainText><B style="mso-bidi-font-weight: normal"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Mathematics for 3D Game Programming &amp; Computer Graphics</SPAN></B><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">, Eric <SPAN class=SpellE>Lengyel</SPAN>, December 2001, </SPAN><st1:place><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Charles River</SPAN></st1:place><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial"> Media, ISBN 1584500379<o:p></o:p></SPAN></P>
<P class=MsoPlainText><B style="mso-bidi-font-weight: normal"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics</SPAN></B><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">, <SPAN class=SpellE>Randima</SPAN> Fernando and Mark <SPAN class=SpellE>Kilgard</SPAN>, February 2003, Addison-Wesley, ISBN 0321194969<o:p></o:p></SPAN></P>
<P class=MsoPlainText><B style="mso-bidi-font-weight: normal"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Real-Time <SPAN class=SpellE>Shader</SPAN> Programming</SPAN></B><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">, Ron <SPAN class=SpellE>Fosner</SPAN>, December 2002, Morgan Kaufmann, ISBN 1558608532<o:p></o:p></SPAN></P>
<P class=MsoPlainText><B style="mso-bidi-font-weight: normal"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Real-Time Rendering</SPAN></B><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">, 2<SUP>nd</SUP> edition, Tomas <SPAN class=SpellE>Akenine-Moller</SPAN> &amp; Eric Haines, July 2002, AK Peters, ISBN 1568811829<o:p></o:p></SPAN></P>
<P class=MsoPlainText><B style="mso-bidi-font-weight: normal"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">Physics for Game Developers</SPAN></B><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">, David Bourg, November 2001, O’Reilly &amp; Associates, ISBN 0596000065<o:p></o:p></SPAN></P>
<P class=MsoPlainText><B style="mso-bidi-font-weight: normal"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics</SPAN></B><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">, David <SPAN class=SpellE>Eberly</SPAN>, September 2000, Morgan Kaufmann, ISBN 1558605932<o:p></o:p></SPAN></P>
<P class=MsoPlainText><B style="mso-bidi-font-weight: normal"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">3D Games: Real-Time Rendering and Software Technology</SPAN></B><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">, Volume 1, Alan Watt and Fabio <SPAN class=SpellE>Policarpo</SPAN>, December 2000, Addison Wesley, ISBN 0201619210<o:p></o:p></SPAN></P>
<P class=MsoPlainText><B style="mso-bidi-font-weight: normal"><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">3D Games: Animation and Advanced Real-Time Rendering</SPAN></B><SPAN style="FONT-SIZE: 12pt; FONT-FAMILY: Arial">, Volume 2, Alan Watt and Fabio <SPAN class=SpellE>Policarpo</SPAN>, January 2003, Addison Wesley, ISBN 0201787067<BR><o:p><BR>上述资料取自<A href="http://employees.oneonta.edu/allisodl/GameDevelopment/">http://employees.oneonta.edu/allisodl/GameDevelopment/</A>，所有权利归原出处所有，这里谨做链接。</o:p></SPAN></P></SPAN><img src ="http://www.cppblog.com/windeer/aggbug/3301.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/windeer/" target="_blank">alpha</a> 2006-02-17 09:06 <a href="http://www.cppblog.com/windeer/archive/2006/02/17/3301.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>