﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-GraphicSir-最新评论</title><link>http://www.cppblog.com/topjackhjj/CommentsRSS.aspx</link><description>游戏技术,实时渲染技术</description><language>zh-cn</language><pubDate>Sun, 27 Jan 2013 03:16:27 GMT</pubDate><lastBuildDate>Sun, 27 Jan 2013 03:16:27 GMT</lastBuildDate><generator>cnblogs</generator><item><title>re: OgreMax导出场景文件</title><link>http://www.cppblog.com/topjackhjj/archive/2013/10/08/194009.html#203603</link><dc:creator>rsong</dc:creator><author>rsong</author><pubDate>Tue, 08 Oct 2013 12:39:00 GMT</pubDate><guid>http://www.cppblog.com/topjackhjj/archive/2013/10/08/194009.html#203603</guid><description><![CDATA[我导出一个场景的时候中途3dmax崩溃!弹出运用程序错误的对话框！大哥，您遇到过这样的错误吗？<img src ="http://www.cppblog.com/topjackhjj/aggbug/203603.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/topjackhjj/" target="_blank">rsong</a> 2013-10-08 20:39 <a href="http://www.cppblog.com/topjackhjj/archive/2013/10/08/194009.html#203603#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>