﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-3d Game Walkman -随笔分类-室内场景编辑器</title><link>http://www.cppblog.com/tonykee/category/8117.html</link><description>3d图形渲染，网络引擎 — tonykee's  Blog</description><language>zh-cn</language><lastBuildDate>Mon, 22 Sep 2008 01:56:20 GMT</lastBuildDate><pubDate>Mon, 22 Sep 2008 01:56:20 GMT</pubDate><ttl>60</ttl><item><title>已经完成了3dMax室内场景组织结构和模型的导出，并顺利导入到了编辑器，并实施了culling</title><link>http://www.cppblog.com/tonykee/archive/2008/09/21/62383.html</link><dc:creator>李侃</dc:creator><author>李侃</author><pubDate>Sun, 21 Sep 2008 02:54:00 GMT</pubDate><guid>http://www.cppblog.com/tonykee/archive/2008/09/21/62383.html</guid><wfw:comment>http://www.cppblog.com/tonykee/comments/62383.html</wfw:comment><comments>http://www.cppblog.com/tonykee/archive/2008/09/21/62383.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/tonykee/comments/commentRss/62383.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/tonykee/services/trackbacks/62383.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 已经完成了3dMax室内场景组织结构和模型的导出，并顺利导入到了编辑器，并实施了culling&nbsp;&nbsp;<a href='http://www.cppblog.com/tonykee/archive/2008/09/21/62383.html'>阅读全文</a><img src ="http://www.cppblog.com/tonykee/aggbug/62383.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/tonykee/" target="_blank">李侃</a> 2008-09-21 10:54 <a href="http://www.cppblog.com/tonykee/archive/2008/09/21/62383.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>开始入手3dMax插件编程了，目标－导出室内Portal场景组织结构</title><link>http://www.cppblog.com/tonykee/archive/2008/08/31/60492.html</link><dc:creator>李侃</dc:creator><author>李侃</author><pubDate>Sun, 31 Aug 2008 05:19:00 GMT</pubDate><guid>http://www.cppblog.com/tonykee/archive/2008/08/31/60492.html</guid><wfw:comment>http://www.cppblog.com/tonykee/comments/60492.html</wfw:comment><comments>http://www.cppblog.com/tonykee/archive/2008/08/31/60492.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/tonykee/comments/commentRss/60492.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/tonykee/services/trackbacks/60492.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 开始入手3dMax插件编程了，目标－导出室内场景组织结构&nbsp;&nbsp;<a href='http://www.cppblog.com/tonykee/archive/2008/08/31/60492.html'>阅读全文</a><img src ="http://www.cppblog.com/tonykee/aggbug/60492.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/tonykee/" target="_blank">李侃</a> 2008-08-31 13:19 <a href="http://www.cppblog.com/tonykee/archive/2008/08/31/60492.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>