﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-socketref-随笔分类-cegui</title><link>http://www.cppblog.com/socketref/category/7039.html</link><description>喜欢ACE,boost,stl</description><language>zh-cn</language><lastBuildDate>Mon, 19 May 2008 21:07:40 GMT</lastBuildDate><pubDate>Mon, 19 May 2008 21:07:40 GMT</pubDate><ttl>60</ttl><item><title>请教 CEGUI 移植到WINCE 的问题 </title><link>http://www.cppblog.com/socketref/archive/2008/05/13/49680.html</link><dc:creator>放屁阿狗</dc:creator><author>放屁阿狗</author><pubDate>Mon, 12 May 2008 16:55:00 GMT</pubDate><guid>http://www.cppblog.com/socketref/archive/2008/05/13/49680.html</guid><wfw:comment>http://www.cppblog.com/socketref/comments/49680.html</wfw:comment><comments>http://www.cppblog.com/socketref/archive/2008/05/13/49680.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cppblog.com/socketref/comments/commentRss/49680.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/socketref/services/trackbacks/49680.html</trackback:ping><description><![CDATA[<br>2008-05-13 已经完成移植的模块: <br><br>CEGUIBase<br>CEGUIExpatParser<br>CEGUIFalagardWRBase<br>CEGUILua<br>tolua++<br><br>移植OpenGLGUIRenderer<br>render 选择opengl es,可是在编译时发现opengl es这个版本未能实现opengl规范的所有函数，导致以下编译错误提示: <br>error C2065: 'GL_T2F_C4UB_V3F' : undeclared identifier<br>error C3861: 'glInterleavedArrays': identifier not found<br>error C2065: 'GL_CLIENT_ALL_ATTRIB_BITS' : undeclared identifier<br>error C3861: 'glPushClientAttrib': identifier not found<br>error C2065: 'GL_ALL_ATTRIB_BITS' : undeclared identifier<br>error C3861: 'glPushAttrib': identifier not found<br>error C2065: 'GL_FILL' : undeclared identifier<br>error C3861: 'glPolygonMode': identifier not found<br>error C3861: 'gluOrtho2D': identifier not found<br>error C2065: 'GL_TEXTURE_GEN_S' : undeclared identifier<br>error C2065: 'GL_TEXTURE_GEN_T' : undeclared identifier<br>error C2065: 'GL_TEXTURE_GEN_R' : undeclared identifier<br>error C3861: 'glTexEnvi': identifier not found<br>error C3861: 'glPopAttrib': identifier not found<br>error C3861: 'glPopClientAttrib': identifier not found<br>error C3861: 'glInterleavedArrays': identifier not found<br>对于opengl得api没能好好研究1，2，所以所列函数无法通过修改代码使编译通过<br>请 cegui、opengl 的高手指点一二<br><br>DevIL(1.6.17)移植: <br>ILUT模块的编译问题<br>1&gt;ilut_states.obj : error LNK2019: unresolved external symbol iGLSetMaxH referenced in function ilutSetInteger<br>1&gt;ilut_states.obj : error LNK2019: unresolved external symbol iGLSetMaxW referenced in function ilutSetInteger<br>1&gt;ilut_win32.obj : error LNK2019: unresolved external symbol SetDIBits referenced in function ilutConvertSliceToHBitmap<br><br>前两个在ilut_opengl.c,ilut_directx9.c中有所定义<br>devil没好好琢磨，所以是否必须编译时要加入 opengl或者directx的支持呢？<br><br><img src ="http://www.cppblog.com/socketref/aggbug/49680.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/socketref/" target="_blank">放屁阿狗</a> 2008-05-13 00:55 <a href="http://www.cppblog.com/socketref/archive/2008/05/13/49680.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>CEGUI - tolua++</title><link>http://www.cppblog.com/socketref/archive/2008/05/11/49490.html</link><dc:creator>放屁阿狗</dc:creator><author>放屁阿狗</author><pubDate>Sat, 10 May 2008 18:24:00 GMT</pubDate><guid>http://www.cppblog.com/socketref/archive/2008/05/11/49490.html</guid><wfw:comment>http://www.cppblog.com/socketref/comments/49490.html</wfw:comment><comments>http://www.cppblog.com/socketref/archive/2008/05/11/49490.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/socketref/comments/commentRss/49490.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/socketref/services/trackbacks/49490.html</trackback:ping><description><![CDATA[一种编写lua扩展的c++工具<br><img src ="http://www.cppblog.com/socketref/aggbug/49490.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/socketref/" target="_blank">放屁阿狗</a> 2008-05-11 02:24 <a href="http://www.cppblog.com/socketref/archive/2008/05/11/49490.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>CEGUI 初学</title><link>http://www.cppblog.com/socketref/archive/2008/05/11/49489.html</link><dc:creator>放屁阿狗</dc:creator><author>放屁阿狗</author><pubDate>Sat, 10 May 2008 18:20:00 GMT</pubDate><guid>http://www.cppblog.com/socketref/archive/2008/05/11/49489.html</guid><wfw:comment>http://www.cppblog.com/socketref/comments/49489.html</wfw:comment><comments>http://www.cppblog.com/socketref/archive/2008/05/11/49489.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/socketref/comments/commentRss/49489.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/socketref/services/trackbacks/49489.html</trackback:ping><description><![CDATA[去sf.net下个了最新版本CEGUI-0.6.0.tar.gz<br>解开了开始了解cegui<br>freetype,pcre是两个必须具备的库<br>考虑到我个人应用的需求，就是需要一种script的扩展能力，以便可以灵活的改写我的ui，我选择了Lua，所以先搞定 ScriptingModules\CEGUILua<br>编译CEUIGLua需要tolua++，而后者又需要<font size="2">scons</font><font size="2"><br><br>scons: 号称下一代的自动化项目build 工具(http://www.scons.org/),类同 cmake,bake,ant,make/autoconf之类的东东 ,引用其介绍: </font><span style="color: #ff0000;"><br>&nbsp;&nbsp;
"Doom3's Linux build system uses SCons. </span><tt style="color: #ff0000;">CC="ccache distcc g++-3.3"
JOBS=8</tt><span style="color: #ff0000;"> rocks!"</span><span style="color: #ff0000;"><span style="color: #000000;"><br>看来这个东西确实有点牛，等有时间用用看.</span></span><br><br> <img src ="http://www.cppblog.com/socketref/aggbug/49489.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/socketref/" target="_blank">放屁阿狗</a> 2008-05-11 02:20 <a href="http://www.cppblog.com/socketref/archive/2008/05/11/49489.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>