﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-azl-随笔分类-C++</title><link>http://www.cppblog.com/shly/category/11648.html</link><description>成都手游码农一枚。</description><language>zh-cn</language><lastBuildDate>Wed, 23 Mar 2016 02:13:23 GMT</lastBuildDate><pubDate>Wed, 23 Mar 2016 02:13:23 GMT</pubDate><ttl>60</ttl><item><title>[杂七杂八]记一次简单的手游资源加密破解学习方法</title><link>http://www.cppblog.com/shly/archive/2016/03/22/213087.html</link><dc:creator>AZL</dc:creator><author>AZL</author><pubDate>Tue, 22 Mar 2016 05:15:00 GMT</pubDate><guid>http://www.cppblog.com/shly/archive/2016/03/22/213087.html</guid><wfw:comment>http://www.cppblog.com/shly/comments/213087.html</wfw:comment><comments>http://www.cppblog.com/shly/archive/2016/03/22/213087.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/shly/comments/commentRss/213087.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/shly/services/trackbacks/213087.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 作为程序很多时候可能会对其它游戏进行分析，于是就有了这次记录。&nbsp;&nbsp;<a href='http://www.cppblog.com/shly/archive/2016/03/22/213087.html'>阅读全文</a><img src ="http://www.cppblog.com/shly/aggbug/213087.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/shly/" target="_blank">AZL</a> 2016-03-22 13:15 <a href="http://www.cppblog.com/shly/archive/2016/03/22/213087.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[cocos2d-x] RichText 杂记三。</title><link>http://www.cppblog.com/shly/archive/2013/12/06/204638.html</link><dc:creator>AZL</dc:creator><author>AZL</author><pubDate>Fri, 06 Dec 2013 10:26:00 GMT</pubDate><guid>http://www.cppblog.com/shly/archive/2013/12/06/204638.html</guid><wfw:comment>http://www.cppblog.com/shly/comments/204638.html</wfw:comment><comments>http://www.cppblog.com/shly/archive/2013/12/06/204638.html#Feedback</comments><slash:comments>7</slash:comments><wfw:commentRss>http://www.cppblog.com/shly/comments/commentRss/204638.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/shly/services/trackbacks/204638.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 上一篇博客尝试性在cocos2d-x中使用freetype，由于项目进度，近期没怎么研究，苦逼加班！现在稍微闲下来了在小谈一下这个话题。&nbsp;&nbsp;<a href='http://www.cppblog.com/shly/archive/2013/12/06/204638.html'>阅读全文</a><img src ="http://www.cppblog.com/shly/aggbug/204638.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/shly/" target="_blank">AZL</a> 2013-12-06 18:26 <a href="http://www.cppblog.com/shly/archive/2013/12/06/204638.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[cocos2d-x] 关于骨骼动画替换纹理。</title><link>http://www.cppblog.com/shly/archive/2013/08/08/202416.html</link><dc:creator>AZL</dc:creator><author>AZL</author><pubDate>Thu, 08 Aug 2013 14:40:00 GMT</pubDate><guid>http://www.cppblog.com/shly/archive/2013/08/08/202416.html</guid><wfw:comment>http://www.cppblog.com/shly/comments/202416.html</wfw:comment><comments>http://www.cppblog.com/shly/archive/2013/08/08/202416.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/shly/comments/commentRss/202416.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/shly/services/trackbacks/202416.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 效果：就是比如播放一个牛仔动画，那么我想在创建时候替换牛仔的帽子的纹理，替换成一只手？还是啥的等等。&nbsp;&nbsp;<a href='http://www.cppblog.com/shly/archive/2013/08/08/202416.html'>阅读全文</a><img src ="http://www.cppblog.com/shly/aggbug/202416.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/shly/" target="_blank">AZL</a> 2013-08-08 22:40 <a href="http://www.cppblog.com/shly/archive/2013/08/08/202416.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[cocos2d-x] RichText 杂记二。</title><link>http://www.cppblog.com/shly/archive/2013/07/14/201796.html</link><dc:creator>AZL</dc:creator><author>AZL</author><pubDate>Sun, 14 Jul 2013 08:57:00 GMT</pubDate><guid>http://www.cppblog.com/shly/archive/2013/07/14/201796.html</guid><wfw:comment>http://www.cppblog.com/shly/comments/201796.html</wfw:comment><comments>http://www.cppblog.com/shly/archive/2013/07/14/201796.html#Feedback</comments><slash:comments>19</slash:comments><wfw:commentRss>http://www.cppblog.com/shly/comments/commentRss/201796.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/shly/services/trackbacks/201796.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 目前完成了基本的简析功能，还差图片，表情以及动画的部分，以及后期优化工作。&nbsp;&nbsp;<a href='http://www.cppblog.com/shly/archive/2013/07/14/201796.html'>阅读全文</a><img src ="http://www.cppblog.com/shly/aggbug/201796.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/shly/" target="_blank">AZL</a> 2013-07-14 16:57 <a href="http://www.cppblog.com/shly/archive/2013/07/14/201796.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[cocos2d-x]卡牌3D选择效果。</title><link>http://www.cppblog.com/shly/archive/2013/07/10/201677.html</link><dc:creator>AZL</dc:creator><author>AZL</author><pubDate>Wed, 10 Jul 2013 14:08:00 GMT</pubDate><guid>http://www.cppblog.com/shly/archive/2013/07/10/201677.html</guid><wfw:comment>http://www.cppblog.com/shly/comments/201677.html</wfw:comment><comments>http://www.cppblog.com/shly/archive/2013/07/10/201677.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/shly/comments/commentRss/201677.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/shly/services/trackbacks/201677.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 放几张牌，左右滑动，选中的在前，未选中的依次在后。&nbsp;&nbsp;<a href='http://www.cppblog.com/shly/archive/2013/07/10/201677.html'>阅读全文</a><img src ="http://www.cppblog.com/shly/aggbug/201677.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/shly/" target="_blank">AZL</a> 2013-07-10 22:08 <a href="http://www.cppblog.com/shly/archive/2013/07/10/201677.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[cocos2d-x]将ccb场景的plist文件转换为lua的table格式。</title><link>http://www.cppblog.com/shly/archive/2013/07/01/201442.html</link><dc:creator>AZL</dc:creator><author>AZL</author><pubDate>Mon, 01 Jul 2013 15:55:00 GMT</pubDate><guid>http://www.cppblog.com/shly/archive/2013/07/01/201442.html</guid><wfw:comment>http://www.cppblog.com/shly/comments/201442.html</wfw:comment><comments>http://www.cppblog.com/shly/archive/2013/07/01/201442.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/shly/comments/commentRss/201442.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/shly/services/trackbacks/201442.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 将ccb场景的plist文件转换为lua的table格式，练手练手。&nbsp;&nbsp;<a href='http://www.cppblog.com/shly/archive/2013/07/01/201442.html'>阅读全文</a><img src ="http://www.cppblog.com/shly/aggbug/201442.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/shly/" target="_blank">AZL</a> 2013-07-01 23:55 <a href="http://www.cppblog.com/shly/archive/2013/07/01/201442.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[cocos2d-x]分享一个简单的下拉列表控件。</title><link>http://www.cppblog.com/shly/archive/2013/07/01/201441.html</link><dc:creator>AZL</dc:creator><author>AZL</author><pubDate>Mon, 01 Jul 2013 15:50:00 GMT</pubDate><guid>http://www.cppblog.com/shly/archive/2013/07/01/201441.html</guid><wfw:comment>http://www.cppblog.com/shly/comments/201441.html</wfw:comment><comments>http://www.cppblog.com/shly/archive/2013/07/01/201441.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cppblog.com/shly/comments/commentRss/201441.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/shly/services/trackbacks/201441.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 点击，弹出，选择，关闭。<br>&nbsp;&nbsp;<a href='http://www.cppblog.com/shly/archive/2013/07/01/201441.html'>阅读全文</a><img src ="http://www.cppblog.com/shly/aggbug/201441.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/shly/" target="_blank">AZL</a> 2013-07-01 23:50 <a href="http://www.cppblog.com/shly/archive/2013/07/01/201441.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[cocos2d-x] 分享一个EditBox 控件代码。</title><link>http://www.cppblog.com/shly/archive/2013/07/01/201433.html</link><dc:creator>AZL</dc:creator><author>AZL</author><pubDate>Mon, 01 Jul 2013 11:51:00 GMT</pubDate><guid>http://www.cppblog.com/shly/archive/2013/07/01/201433.html</guid><wfw:comment>http://www.cppblog.com/shly/comments/201433.html</wfw:comment><comments>http://www.cppblog.com/shly/archive/2013/07/01/201433.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/shly/comments/commentRss/201433.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/shly/services/trackbacks/201433.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 直接通过CCIMEDelegate实现字符的录入，删除，支持中英文混合输入，支持多个 EditBox 焦点切换，支持自动调整输入框位置等等一些列，应该满足一般游戏的需求。&nbsp;&nbsp;<a href='http://www.cppblog.com/shly/archive/2013/07/01/201433.html'>阅读全文</a><img src ="http://www.cppblog.com/shly/aggbug/201433.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/shly/" target="_blank">AZL</a> 2013-07-01 19:51 <a href="http://www.cppblog.com/shly/archive/2013/07/01/201433.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>今天遇到一个有点奇怪的问题，关于模板构造函数。</title><link>http://www.cppblog.com/shly/archive/2009/10/12/98401.html</link><dc:creator>AZL</dc:creator><author>AZL</author><pubDate>Mon, 12 Oct 2009 10:49:00 GMT</pubDate><guid>http://www.cppblog.com/shly/archive/2009/10/12/98401.html</guid><wfw:comment>http://www.cppblog.com/shly/comments/98401.html</wfw:comment><comments>http://www.cppblog.com/shly/archive/2009/10/12/98401.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cppblog.com/shly/comments/commentRss/98401.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/shly/services/trackbacks/98401.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 关于模板Default拷贝构造函数与模板Copy拷贝构造函数.&nbsp;&nbsp;<a href='http://www.cppblog.com/shly/archive/2009/10/12/98401.html'>阅读全文</a><img src ="http://www.cppblog.com/shly/aggbug/98401.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/shly/" target="_blank">AZL</a> 2009-10-12 18:49 <a href="http://www.cppblog.com/shly/archive/2009/10/12/98401.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[C++]俄罗斯方块源码</title><link>http://www.cppblog.com/shly/archive/2009/09/01/94929.html</link><dc:creator>AZL</dc:creator><author>AZL</author><pubDate>Mon, 31 Aug 2009 16:55:00 GMT</pubDate><guid>http://www.cppblog.com/shly/archive/2009/09/01/94929.html</guid><wfw:comment>http://www.cppblog.com/shly/comments/94929.html</wfw:comment><comments>http://www.cppblog.com/shly/archive/2009/09/01/94929.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/shly/comments/commentRss/94929.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/shly/services/trackbacks/94929.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: C++写的俄罗斯方块源码，没啥技术含量，仅供学习用。&nbsp;&nbsp;<a href='http://www.cppblog.com/shly/archive/2009/09/01/94929.html'>阅读全文</a><img src ="http://www.cppblog.com/shly/aggbug/94929.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/shly/" target="_blank">AZL</a> 2009-09-01 00:55 <a href="http://www.cppblog.com/shly/archive/2009/09/01/94929.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>