﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-Dark Angle-随笔分类-ascent</title><link>http://www.cppblog.com/niewenlong/category/4986.html</link><description /><language>zh-cn</language><lastBuildDate>Thu, 22 May 2008 07:39:28 GMT</lastBuildDate><pubDate>Thu, 22 May 2008 07:39:28 GMT</pubDate><ttl>60</ttl><item><title>目前有重大bug的一些技能的屏蔽，直接导入数据库即可</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/29/31125.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Wed, 29 Aug 2007 03:03:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/29/31125.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/31125.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/29/31125.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/31125.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/31125.html</trackback:ping><description><![CDATA[<div class=tpc_content>-- -- 有问题的技能训练屏蔽<br>TRUNCATE TABLE `spell_disable_trainers` ;<br>INSERT INTO `spell_disable_trainers` S (6057, 0);<br>INSERT INTO `spell_disable_trainers` S (6085, 0);<br>INSERT INTO `spell_disable_trainers` S (20895, 0);<br>INSERT INTO `spell_disable_trainers` S (34861, 0);<br>INSERT INTO `spell_disable_trainers` S (3675, 0);<br>INSERT INTO `spell_disable_trainers` S (28285, 0);<br>INSERT INTO `spell_disable_trainers` S (28286, 0);<br>INSERT INTO `spell_disable_trainers` S (33878, 0);<br>INSERT INTO `spell_disable_trainers` S (33876, 0);<br>INSERT INTO `spell_disable_trainers` S (40123, 0);<br>INSERT INTO `spell_disable_trainers` S (13820, 0);<br>INSERT INTO `spell_disable_trainers` S (34768, 0);<br>INSERT INTO `spell_disable_trainers` S (7328, 0);<br>INSERT INTO `spell_disable_trainers` S (23215, 0);<br>INSERT INTO `spell_disable_trainers` S (34766, 0);<br>INSERT INTO `spell_disable_trainers` S (5, 0);<br>INSERT INTO `spell_disable_trainers` S (13535, 0);<br>INSERT INTO `spell_disable_trainers` S (13481, 0);<br>INSERT INTO `spell_disable_trainers` S (13896, 0);<br>INSERT INTO `spell_disable_trainers` S (13908, 0);<br>INSERT INTO `spell_disable_trainers` S (2651, 0);<br><br>-- -- 屏蔽问题技能（扰乱射击和胁迫）<br>TRUNCATE TABLE `spell_disable` ;<br>INSERT INTO `spell_disable` (`spellid` , `replacement_spellid`) S<br>('14274', '0'),<br>('14346', '0'),<br>('15629', '0'),<br>('15630', '0'),<br>('15631', '0'),<br>('15632', '0'),<br>('15637', '0'),<br>('15638', '0'),<br>('15639', '0'),<br>('15640', '0'),<br>('20736', '0'),<br>('20738', '0'),<br>('27020', '0'),<br>('7093', '0'),<br>('19577', '0');<br>-- --宠物的喂养、驯服、解散、召唤<br>INSERT INTO `spell_disable` (`spellid` , `replacement_spellid`) S<br>('6991', '0'),<br>('883', '0'),<br>('1515', '0'),<br>('2641', '0');<br>-- --圣骑的正义圣印<br>INSERT INTO `spell_disable` (`spellid` , `replacement_spellid`) S<br>('20164', '0'),<br>('31895', '0');<br>-- --附魔的屠魔<br>INSERT INTO `spell_disable` (`spellid` , `replacement_spellid`) S<br>('13915', '0'),<br>('13916', '0');<br>-- --圣骑的惩罚光环<br>INSERT INTO `spell_disable` (`spellid` , `replacement_spellid`) S<br>('7294', '0'),<br>('7296', '0'),<br>('8990', '0'),<br>('10298', '0'),<br>('10299', '0'),<br>('10300', '0'),<br>('10301', '0'),<br>('10302', '0'),<br>('10303', '0'),<br>('10304', '0'),<br>('10305', '0'),<br>('13008', '0'),<br>('27150', '0');</div>
<img src ="http://www.cppblog.com/niewenlong/aggbug/31125.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-29 11:03 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/29/31125.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>GM技能</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/29/31124.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Wed, 29 Aug 2007 03:02:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/29/31124.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/31124.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/29/31124.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/31124.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/31124.html</trackback:ping><description><![CDATA[.Learn 5 死亡之触 相当于. kill一点怪就死 <br>.Learn 7 自杀 最好别用 除非卡机了非死不行 <br>.Learn 65 加速术加2% 持续30秒 <br>.Learn 91 野蛮突击 需要双手斧 <br>.Learn 9999 赞吉尔之触 有效果 无实际用处 <br>.Learn 3300 厚重战斧 需要双手斧 <br>.Learn 17549 防奥术+3000 <br>.Learn 17548 防暗影+3000 <br>.Learn 17546 防自然+3000 <br>.Learn 17545 防圣+3000 <br>.Learn 17543 防火+3000 <br>.Learn 17544 防冰+3000 <br>.Learn 21139 吐息 2万多攻击 黑龙公主的绝招 建议少用 <br>.Learn 22981 暗影烈炎700多攻击 不错的远程攻击 <br>.Learn 5106 水晶闪耀 可令一群怪15秒晕厥 很厉害的一招 <br>.Learn 5110 召唤火元素 <br>.Learn 5115 给所有人+50速度 <br>.Learn 5140 自爆 慎用哦 <br>.Learn 1112 暗影心星 <br>.Learn 5219 西斯耐特吸血术 有效果 无作用 <br>.Learn 5220 疯狂的守财奴隶卡波尔+50速度 <br>.Learn 5239 法师打断技能 法术系必用 <br>.Learn 5257 雷霆啤酒 <br>.Learn 5262 狂热之刃 <br>.Learn 5426 快速回避 <br>.Learn 5708 飞扑 战士必用 +18点攻击 并可以击倒对方 <br>.Learn 6612 +20~40怒气 <br>.Learn 23168 龙血之痛 红 +15000血 <br>.Learn 23169 龙血之痛 绿 250点持续伤害 <br>.Learn 23187 冰霜燃烧 1800~2000攻击 很厉害 <br>.Learn 23205 诱惑之吻 <br>.Learn 23220 +100%速度 <br>.Learn 23224 暗影迷雾 降低治疗 <br>.Learn 23271 短暂强力 +175法术攻击和治疗效果 <br>.Learn 23275 585~610攻击 恐惧惊吓 <br>.Learn 23278 暗影镰刀 效果好看 但不实用 <br>.Learn 23308 焚烧 4000~4500攻击 <br>.Learn 23315 点燃躯体 多次攻击群杀 490~560 建议别用 自己也很危险 <br>.Learn 23333 BL旗子 <br>.Learn 23335 LM旗子 <br>.Learn 23342 疯狂+150攻击速度和打怪带冲击波效果 <br>.Learn 23339 龙翼打击 500~900攻击 <br>.Learn 22994 根须缠绕 <br>.Learn 22993 暗影烈炎 <br>.Learn 22988 伊利丹之怒 让对方远程攻击-1500点+20%致命30%攻击速度 <br>.Learn 22948 孢子之云 540攻击 <br>.Learn 22946 落雷之云 半人马法师的招数 不厉害 <br>.Learn 22888 屠龙者的咆哮 法术致命多10% 近战致命5%+140点攻击 <br>.Learn 22886 狂暴冲锋 伤害300点连续点技能攻击速度飞快 效果不好 <br>.Learn 22876 召唤虚无形者 <br>.Learn 22864 召唤末日守卫 <br>.Learn 22863 速度30秒速度+30% <br>.Learn 22859 致死厮劈 战士用 +150%伤害 <br>.Learn 22857 反击风暴 反击一切近身攻击 <br>.Learn 22856 寒冰锁 可以把怪锁在原地 <br>.Learn 22833 打击率 +75% <br>.Learn 22818 +15耐力 <br>.Learn 23415 强化保护祝福 免疫物理伤害 有蓝的职业才能用 <br>.Learn 23416 枕头大战 无效果 <br>.Learn 23417 窒息 200~210攻击 <br>.Learn 23418 西虹祝福 无效果 <br>.Learn 23442 永望镇传诵 好看无效果 <br>.Learn 23445 邪恶双子 貌似无用 <br>.Learn 23449 传送器着火 好玩 无效果 <br>.Learn 23452 隐形2分种 <br>.Learn 23461 3500~4500群杀伤害 <br>.Learn 23478 5000~6500群杀攻击 <br>.Learn 23506 吸收700~1250点物理伤害 <br>.Learn 23512 火球连射 连续点技能攻击速度飞快 <br>.Learn 23513 红龙精华 每秒恢复500点法力50点能力20点怒气 <br>.Learn 23559 变形 <br>.Learn 23566 强化箭雨和多重射击 <br>.Learn 23580 血牙 <br>.learn 17547 致死打击 战士必用 武器伤害+200% <br>.Learn 23964 血怒者的挽歌 增益法术 <br>.Learn 23952 暗言术：痛 牧师法术 必须有蓝职业才能用 <br>.Learn 23948 真言术 韧 牧师法术 必须有蓝职业才能用 <br>.Learn 23931 雷霆一击 战士用比较好 有减速和伤害效果 <br>.Learn 23858 神圣新星 类似奥爆 群杀1000多攻 <br>.Learn 19703 鲁西弗隆的诅咒 BOSS的技能啦 <br>.Learn 23967 灭龙 对龙类伤害+400% 建议下BWL时候用 <br>.Learn 23965 立刻治疗 恢复10000+的血 骑士技能 <br>.learn 16551 恶魔之击 <br>.learn 16553 困兽之爪
<img src ="http://www.cppblog.com/niewenlong/aggbug/31124.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-29 11:02 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/29/31124.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>如何学习生产技能，武器技能以及部分装备代码</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/29/31123.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Wed, 29 Aug 2007 03:01:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/29/31123.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/31123.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/29/31123.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/31123.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/31123.html</trackback:ping><description><![CDATA[<div class=t_msgfont id=postmessage_1635>.learnsk 165 300 // 制皮 <br>.learnsk 202 300 //工程学 <br>.learnsk 333 300 //附魔 <br>.learnsk 186 300 //采矿 <br>.learnsk 393 300 //剥皮 <br>.learnsk 164 300 //锻造 <br>.learnsk 197 300 //裁缝 <br>.learnsk 171 300 //炼金术 <br>.learnsk 182 300 //草药学 <br>.learnsk 186 300 //采矿 <br>.learnsk 185 300 //烹饪 <br>.learnsk 356 300 //钓鱼 <br>.learnsk 129 300 //急救 <br>.learn 1515&nbsp; &nbsp; 抓宠物 <br>.learn 8737&nbsp; &nbsp; 学锁甲 <br>.learn 750&nbsp; &nbsp;&nbsp; &nbsp;学板甲 <br>.learn 227&nbsp; &nbsp;&nbsp; &nbsp;法仗 <br>.learnsk 433&nbsp; &nbsp; 盾牌 <br>.learn 201&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;单手剑 <br>.learnsk 43 999 999&nbsp; &nbsp; 单手剑到999 <br>.learn 202&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;双手剑 <br>.learnsk 55 999 999&nbsp; &nbsp; 双手剑到999 <br>.learn 1180&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;匕首 <br>.learnsk 173 999 999&nbsp; &nbsp; 匕首到999 <br>.learnsk 95 999 999&nbsp; &nbsp; 防御技能到999 <br>.learn 20597 // 剑类武器精通 <br>.learn 20864 // 锤类武器精通 <br>.learn 20595 // 枪械专精 <br>.learn 20593 // 工程学专精 <br>.learn 20558 // 投掷精通 <br><br><br>.learn 7414 - 7416&nbsp; &nbsp;&nbsp; &nbsp;附魔初-高级<br>.learn 13921&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;大师级附魔 <br><br><br>18329&nbsp;&nbsp;急速秘药 攻速+1 <br>18330&nbsp;&nbsp;专注秘药 法伤治疗+8 <br>18331&nbsp;&nbsp;防护秘药 躲闪+1 <br><br><br>19782&nbsp;&nbsp;力量的证明 zs <br>19783&nbsp;&nbsp;调和的徽记 sqs <br>19784&nbsp;&nbsp;死亡的拥抱 dz <br>19785&nbsp;&nbsp;猎鹰的召唤 lr <br>19786&nbsp;&nbsp;巫毒的警觉 smjs <br>19787&nbsp;&nbsp;魔法的视域 fs <br>19788&nbsp;&nbsp;不祥的妖术 ss <br>19789&nbsp;&nbsp;预言的光环 ms <br>19790&nbsp;&nbsp;灵魂的安抚 dly <br>肩部附魔 <br>18169&nbsp;&nbsp;火焰黎明衬肩 5火抗 <br>18170&nbsp;&nbsp;冰霜黎明衬肩 5冰抗 <br>18171&nbsp;&nbsp;奥术黎明衬肩 5奥抗 <br>18172&nbsp;&nbsp;自然黎明衬肩 5自然 <br>18173&nbsp;&nbsp;暗影黎明衬肩 5暗抗 <br>18182&nbsp;&nbsp;多彩黎明衬肩 5全抗 <br>23549&nbsp;&nbsp;天灾的坚韧 16耐力100护甲 <br>23548&nbsp;&nbsp;天灾的威严 26强度1致命 <br>23545&nbsp;&nbsp;天灾的力量 15法伤治疗1法致命 <br>23547&nbsp;&nbsp;天灾的活力 31治疗5法力/5s <br><br><br>18格包 <br>19914&nbsp;&nbsp;豹皮背包 <br>14156&nbsp;&nbsp;无底包 <br>23196&nbsp;&nbsp;强力黎明印记 <br><br><br>武器装备 <br>10847&nbsp;&nbsp;龙之召唤 <br>12592&nbsp;&nbsp;沙赫拉姆黑剑 <br>13505&nbsp;&nbsp;瑞文戴尔之剑 <br>14555&nbsp;&nbsp;亚考尔的阳炎刀 <br>17103&nbsp;&nbsp;碧空之歌 <br>17067&nbsp;&nbsp;上古角石魔典 <br>17182&nbsp;&nbsp;萨弗拉斯，炎魔拉格纳罗斯之手 <br>18348&nbsp;&nbsp;奎尔塞拉 <br>18608&nbsp;&nbsp;祈福 <br>18609&nbsp;&nbsp;咒逐 <br>18713&nbsp;&nbsp;伦鲁迪洛尔，上古守护者的长弓 <br>18714&nbsp;&nbsp;龙筋箭袋 <br>18715&nbsp;&nbsp;罗克迪洛尔，上古守护者的手杖 <br>19019&nbsp;&nbsp;雷霆之怒，逐风者的祝福之剑 <br>19351&nbsp;&nbsp;玛拉达斯，黑龙军团的符文之剑 <br>19360&nbsp;&nbsp;洛卡米尔&#183;伊洛曼希斯 <br>19361&nbsp;&nbsp;埃瑟利苏尔，惩戒之弩 <br>19356&nbsp;&nbsp;暗影烈焰法杖 <br>19364&nbsp;&nbsp;阿什坎迪，兄弟会之剑 <br>19363&nbsp;&nbsp;克鲁索洛克恩，混乱之刃 <br>19375&nbsp;&nbsp;密苏达尔，夺魂者的头饰 <br>19379&nbsp;&nbsp;奈萨里奥之泪 <br>19854&nbsp;&nbsp;辛洛斯，诸界的毁灭者 <br>20581&nbsp;&nbsp;猛烈生长法杖 <br>21856&nbsp;&nbsp;奈雷萨克，饮血者 <br>23014&nbsp;&nbsp;伊普利斯，堕落炽天使之刃 <br>22736&nbsp;&nbsp;安杜尼苏斯，灵魂的收割者 <br>22589&nbsp;&nbsp;埃提耶什，守护者的传说之杖 ss <br>22630&nbsp;&nbsp;埃提耶什，守护者的传说之杖 fs <br>22631&nbsp;&nbsp;埃提耶什，守护者的传说之杖 ms <br>22632&nbsp;&nbsp;埃提耶什，守护者的传说之杖&nbsp; &nbsp;&nbsp; &nbsp;dly <br>23054&nbsp;&nbsp;格雷希尔，毁灭之黎明 <br><br><br>21196&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21197&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21198&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21199&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21200&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21201&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21202&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21203&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21204&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21205&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21206&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21207&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21208&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21209&nbsp;&nbsp;青铜龙军团的徽记之戒 <br>21210&nbsp;&nbsp;青铜龙军团的徽记之戒 <br><br><br><br>先修改character_kil表中的honor为67000（大元帅或高阶督军级别）<br>再修改lcharacter表中的rating为67000，就可以了<br><br><br>修改人物的声望值<br>打开资料库中的 character_reputation这个表格<br><br>操作如下：<br>五个拦目<br>分别是<br>guid：角色的id<br>faction：对应的种族，例如暴风城就是72，<br>reputation：不明，但是不影響<br>standing：声望值，就是改这个地方，注意最高的崇拜是42999！！！<br>flag：0：不显示，1：显示，即在游戏中按u ，2：不显示，且为敌对阵营，3：不明<br><br>至于在游戏中显示出来的声望值的计算方法为：<br>1.自己的种族：一开始为1000/6000(友好)，所以standing如果是20，则实际声望值为1000 + 20 =1020<br>2.同阵营其它的种族：一开始为100/6000(友好)，所以standing如果是20，则实际声望值为100 + 20 =120<br><br>learn all GM学习所有技能<br>::::::::::::::: 商业技能 ::::::::::::::::::<br>165 制皮<br>202 工程学<br>333 附魔<br>186 采矿<br>393 剥皮<br>164 锻造<br>197 裁缝<br>171 炼金术<br>182 草药学<br>::::::::::::::: 辅助技能 ::::::::::::::::::<br>365 钓鱼<br>129 急救<br>185 烹饪<br>95 防御<br>:::::::::: ::::商业技能熟练 ::::::::::::::::<br><br>.learnsk 333 300 附魔<br>.learnsk 186 300 采矿<br>.learnsk 171 300 炼金<br>.learnsk 164 300 锻造<br>.learnsk 197 300 裁缝<br>.learnsk 185 300 烹饪<br>.learnsk 165 300 制皮<br>.learnsk 356 300 钓鱼<br>.learnsk 202 300 工程<br>.learnsk 393 300 剥皮<br>.learnsk 182 300 草药<br>=============================================<br>.learn 20597 // 剑类武器精通<br>.learn 20864 // 锤类武器精通<br>.learn 20595 // 枪械专精<br>.learn 20593 // 工程学专精<br>.learn 20558 // 投掷精通<br><br>.learn 9078 // 布甲<br>.learn 9077 // 皮甲<br>.learn 8737 // 锁甲<br>.learn 750 //板甲<br>.learn 196 // 单手斧<br>.learn 197 // 双手斧<br>.learn 264 // 弓<br>.learn 7919 // 弩<br>.learn 198 // 锤<br>.learn 199 // 双手锤<br>.learn 1180 // 匕首<br>.learn 2567 // 投掷<br><br>.learn 5009 // 魔杖<br>.learn 227 //法仗<br>.learn 201 // 剑<br>.learn 202 // 双手剑<br>.learn 203 // 徒手<br>.learn 266 // 枪械<br>.learn 9116 // 盾牌<br><br>加熟练.learnsk 代码 300<br>学好了.maxskill技能熟练度就全满了<br>============================================<br>.learn 824 // 骑术:马<br>.learnsk 148 // 骑术:马<br>.learn 825 // 骑术:狼<br>.learnsk 149 // 骑术:狼<br>.learn 826 // 骑术:羊<br>.learnsk 152 // 骑术:羊<br>.learn 828 // 骑术:虎<br>.learnsk 150 // 骑术:虎<br>.learn 10861 // 骑术:迅猛龙<br>.learnsk 533 // 骑术:迅猛龙<br>.learn 10906 // 骑术:骸骨战马<br>.learnsk 554 // 骑术:骸骨战马<br>.learn 10908 //骑术:机械陆行鸟<br>.learnsk 553 //骑术:机械陆行鸟<br>.learn 18992 // 骑术:科多兽<br>.learnsk 713 // 骑术:科多兽<br>.learn 23214 //QS60任务马<br>==================================================================<br>可以直接学的骑马技能，就像骑士的60级战马召唤一样，直接召唤就好了。<br>============宠物==================================================<br>.Learn 10695&nbsp;&nbsp;召唤黑龙宝宝 <br>.Learn 10697&nbsp;&nbsp;召唤红龙宝宝<br>.Learn 10698&nbsp;&nbsp;召唤绿龙宝宝 <br>.Learn 10703&nbsp;&nbsp;召唤林蛙<br>.Learn 10704&nbsp;&nbsp;召唤树蛙 <br>.Learn 10706&nbsp;&nbsp;召唤黑色猫头鹰<br>.Learn 10707&nbsp;&nbsp;召唤棕色猫头鹰 <br>.Learn 10709&nbsp;&nbsp;召唤土拨鼠<br>.Learn 10711&nbsp;&nbsp;召唤黄纹兔<br>.Learn 10712&nbsp;&nbsp;召唤斑点兔 <br>.Learn 10714&nbsp;&nbsp;召唤黑色王蛇 <br>.Learn 10716&nbsp;&nbsp;召唤棕色蟒蛇<br>.Learn 10717&nbsp;&nbsp;召唤赤练蛇 <br>.Learn 10718&nbsp;&nbsp;召唤绿色水蛇<br>.Learn 10719&nbsp;&nbsp;召唤赤环蛇 <br>.Learn 10720&nbsp;&nbsp;召唤血纹蛇 <br>.Learn 12243&nbsp;&nbsp;召唤机械小鸡 <br>.Learn 15067&nbsp;&nbsp;召唤精龙宝宝</div>
<img src ="http://www.cppblog.com/niewenlong/aggbug/31123.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-29 11:01 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/29/31123.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>WOW传说中的武器代码</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/29/31121.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Wed, 29 Aug 2007 02:59:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/29/31121.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/31121.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/29/31121.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/31121.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/31121.html</trackback:ping><description><![CDATA[<table cellSpacing=0 cellPadding=0 width="100%" align=center border=0>
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            <td><span class=oblog_text><span id=ob_logd7735></span>29978&nbsp;卡索弥尔是一把传奇武器，也许是东部王国最具威力的武器之一。当剑出鞘时，邪恶应该*边站&nbsp; <br>29979&nbsp;精灵王廷与其将这把弓当成武器，还不如说它是艺术作品；打磨光滑的木料上满是精致的雕工。 <br>29980&nbsp;神圣新星胸前的文字写着：对抗死亡时，我们必定失败；但是有了这个护甲，我们也许仍能获胜！ <br>29981&nbsp;蒙特利欧的护肩这个护肩的主人是蒙特利欧?迪布罗契，着名的卓尔游侠崔斯特?杜垩登的盲眼师父&nbsp; <br>29982&nbsp;玫瑰之约这护手拥有非凡的魅力，而且看起来美与情感的女神苏妮参与了它的铸造过程。&nbsp;&nbsp;&nbsp; <br>29983&nbsp;天圣怒火这个已经是一种几近完美的战斗用护肩。要提升它的力量往往需要献祭。&nbsp;&nbsp; <br>29984&nbsp;神圣守护在这头盔的打造过程中，牵涉到真正伟大的技术，还有来自天界善意之眼的祝福。&nbsp;&nbsp; <br>29986&nbsp;阿杜里亚的末日似乎每被击中一次就会绊跌一次，脚步也会变慢。&nbsp;&nbsp; <br>29987&nbsp;奥之爆破在熔合来自异世界的陨星矿石后，这个手套的原有的强大威力又大幅地提升了。&nbsp;&nbsp;&nbsp; <br>29988&nbsp;天魔降咒这个头盔有一个被魔法永久囚禁的妖魔的灵魂。然而，妖魔的怒火有时会失控而爆发开来。&nbsp;&nbsp;&nbsp; <br>29989&nbsp;暗影复仇暗影复仇手套是一个被诅咒的可怕物品,它会毁灭家园、友情、甚至整个国家社会&nbsp;&nbsp; <br>29990&nbsp;炎魔护手红、白及绿龙鳞片交叠，很难判断这些好处是来自于鳞片，还是法师的法术。&nbsp;&nbsp;&nbsp; <br>29991&nbsp;细金头环虽然没有饰以宝石，但沿着表面刻上的秘法符号暗示着这黄金头环有隐藏的力量。&nbsp; <br>29992&nbsp;白龙之护这件以幼生冰龙的鳞片打造而成的甲胄可以保护使用者，使其免受寒冷和冰冻的伤害。&nbsp; <br>29993&nbsp;火之礼赞这件护甲原先受到莎儿的神力祝佑，拥有悠久而有趣的历史。&nbsp; <br>29994&nbsp;龙鳞盔甲要找到一头强大的古龙就几乎是不可能的事，通常寻找现成的盔甲会容易得多，例如这一件。&nbsp;&nbsp; <br>29995&nbsp;夺命者这把匕首摸起来暖暖的，但是你无法理解它发光的同时，核心仍然是一片死黑。&nbsp;&nbsp;&nbsp; <br>29996&nbsp;火牙这把小刀具有魔法火焰，可能是用红龙被拔出的牙齿所制成。&nbsp;&nbsp; <br>29997&nbsp;蜘蛛女王的赏赐伟大的蜘蛛女王赐福之物，拥有它，就拥有无限的荣耀和力量。 <br>30001&nbsp;瞬击护手当他展开一场维护正义的战斗之前，他的敌人往往在战斗的前几秒内就倒地不起。&nbsp;&nbsp;&nbsp; <br>30002&nbsp;速度之靴：&#8220;猎豹之爪&#8221;你可以躲，但是你跑不掉！&nbsp; <br>18582&nbsp;埃辛诺斯双刃&nbsp; <br>13262&nbsp;灰烬之剑(神圣十字军之剑)&nbsp;&nbsp; <br>17142&nbsp;污染者的碎片&nbsp; <br>17182&nbsp;萨弗拉斯，炎魔拉格纳罗斯之手&nbsp; <br>17782&nbsp;缚灵碎片护符&nbsp;&nbsp;&nbsp; <br>19019&nbsp;雷霆之怒，逐风者的祝福之剑 <br>29998&nbsp;塔卡克之手这真的是塔卡克的双手。强大的巫师不但击败了他，还将他的双手砍下来作成了这双手套。&nbsp; <br>29999&nbsp;碧蓝圣斧受到多位神祗的祝福，这把武器对于那些背离死去状态的生物造成重大的伤害。</span></td>
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<img src ="http://www.cppblog.com/niewenlong/aggbug/31121.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-29 10:59 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/29/31121.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>传送坐标收集（未验证是否属于ascent）</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/29/31122.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Wed, 29 Aug 2007 02:59:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/29/31122.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/31122.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/29/31122.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/31122.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/31122.html</trackback:ping><description><![CDATA[<span class=oblog_text><span id=ob_logd7731></span>&nbsp;
<p>1 传送到暴风城 .go -9065 434 94 0 <br>2 传送到铁炉堡 .go -5032 -819 495 0 <br>3 传送到达纳苏斯 .go 9961 2055 1329 1 <br>4 传送到奥格瑞玛 .go 1317 -4383 27 1 <br>5 传送到雷霆崖 .go -1391 140 23 1 <br>6 传送到幽暗城 .go 1909 235 53 0 <br>7 传送到棘齿城 .go -977 -3788 6 1 <br>8 传送到藏宝海湾 .go -14302 518 9 0 <br><br>0 人类出生地 .go -8975.7 -138.1 83.4 0 <br>0 黑石山后门 .go -7319.7 -1086.1 277.0 0 <br>2 死亡矿井 .go -16 -383 62 36 <br>3 通灵学院 .go 199 126 135 289 <br>7 影牙城堡 .go -228.19 2110.56 76.88 33 <br>1 剃刀沼泽1 .go 1943 1544 82 47 <br>5 剃刀高地 .go 2592 1107 52 129 <br>7 祖尔法拉克 .go 1213 841 8.9 209 <br>9 GM之岛 .go 16222.1 16252.1 12.5872 1 <br>1 斯坦索姆 .go 3392 -3379 143 329 <br>4 黑翼之巢 .go -7671 -1106.6 397 469 <br>5 安其拉废墟 .go -8418.501953 1505.941162 31.823208 509 <br>6 安其拉 .go -8212.002930 2034.474854 129.141342 531 <br>8 翡翠森林 .go 3105.41 3096.78 27.0032 169 <br>9 时光巨洞 .go 3146.18 2312.06 -146.004 269 <br>11 艾尔文塔 .go -11037.7 -1999.49 92.9823 0 <br>12 海加尔山 .go 4603.946777 -3879.250977 944.183472 1 <br>13 神修道院 .go 16299.464844 16272.843750 69.443901 451 <br>14 阿塔神庙 .go 16969.949219 16381.680664 36.604694 451 <br><br><br>铁炉保二战飞机场 .go -4867.5 -1628 503.4 0? ?可以爬到铁炉堡的最高峰~~~ <br>千针石林的最高峰 .go -4885 -1596 101 1 真是一览众山小呀~~ <br>MANGOS 城镇坐标 <br>暴风城 <br>.go -9065 434 94 0 <br>铁炉堡 <br>.go -5032 -819 495 0 <br>达纳苏斯 <br>.go 9961 2055 1329 1 <br>奥格瑞玛 <br>.go 1317 -4383 27 1 <br>雷霆崖 <br>.go -1391 140 23 1 <br>幽暗城 <br>.go 1909 235 53 0 <br>棘齿城 <br>.go -977 -3788 6 1 <br>藏宝海湾 <br>.go -14302 518 9 0 <br><br><br>MANGOS 三大战场坐标 <br>古拉巴什竞技场 <br>.go -13225.715820 233.165405 33.344490 0 <br>奥特兰战场（部落） <br>.go 392.483002 -977.000000 110.072998 0 <br>.go -1237.976318 -321.319366 60.706573 30 <br>战歌峡谷（部落） <br>.go 1036.794800 -2106.138672 122.945526 1 <br>阿拉希战场（部落） <br>.go -847.953491 -3519.764893 72.607727 0 <br><br><br>MANGOS 野外BOSS坐标 <br>野外BOSS（暮色森林） <br>.go -10526.168945 -434.996796 50.894821 0 <br>野外BOSS（辛特兰） <br>.go 759.605713 -3893.341309 116.475304 0 <br>野外BOSS（灰谷） <br>.go 3120.289307 -3439.444336 139.566345 1 <br>野外BOSS（艾萨拉） <br>.go 2622.219971 -5977.930176 100.562897 1 <br>野外BOSS（菲拉斯） <br>.go -2741.290039 2009.481323 31.877323 1 <br>野外BOSS（诅咒之地） <br>.go -12234.000000 -2474.000000 -3.000000 0 <br>野外BOSS（水晶谷） <br>.go -6292.463379 1578.029053 0.155348 1 <br><br><br>MANGOS 副本坐标 <br>熔火之心 <br>.go 1093.460083 -469.410004 -105.699997 409 <br>死亡矿井 <br>.go -16.4 -383.070007 61.780003 36 <br>血色修道院 <br>.go 2843.610840 -692.822449 139.331085 0 <br>通灵学院 <br>.go 196.37001 127.05003 134.909988 289 <br>黑石深渊 <br>.go 458.319977 26.52 -70.669998 230 <br>奥妮克希亚的巢穴 <br>.go 30.68 -60.799999 -5.27 249 <br>暴风城监狱 <br>.go 54.23 0.28 -18.34 34 <br>影牙城堡 <br>.go -228.190002 2110.560059 76.889999 33 <br>哀嚎洞穴 <br>.go -163 132 -73 43 <br>剃刀沼泽 <br>.go 1943 1544 82 47 <br>黑暗深渊 <br>.go -151 106 -38 48 <br>奥达曼--守护者大厅 <br>.go -226 49 -46 70 <br>诺莫瑞根--发条小径 <br>.go -332 -2.2 -151 90 <br>剃刀高地 <br>.go 2592 1107 52 129 <br>阿塔哈卡神庙 <br>.go -319 9909 -131 109 <br>祖尔法拉克 <br>.go 1213 841 8.9 209 <br>黑手大厅 <br>.go 80 -233 52 229 <br>斯坦索姆 <br>.go 3392 -3379 143 329 <br>怒焰裂谷 <br>.go 3.8 -14.8 -17 389 <br>玛拉顿--邪魔洞穴 <br>.go 753 -616.5 -32 349 <br>厄运之槌 <br>.go -4350.453125 1331.021606 159.233276 1 <br>祖尔格拉布 <br>.go -11916.520508 -1276.030396 85.384117 309 <br>黑翼之巢 <br>.go -7674.469727 -1108.380005 396.649994 469 <br>安其拉废墟 <br>.go -8443.475586 1518.648560 31.906958 509 <br>安其拉神庙 <br>.go -8212.002930 2034.474854 129.141342 531 <br>纳克萨玛斯 <br>.go 3005.87 -3435.01 293.882 533 <br>冰龙巢穴 <br>.go 3498.27 -5349.45 144.967 533 <br><br><br>MANGOS 特别坐标 <br>海加尔山 <br>.go 4603.946777 -3879.250977 944.183472 1 <br>艾尔文塔 <br>.go -11037.7 -1999.49 92.9823 0 <br>黑暗之门 <br>.go -14958.5 12761.6 36.0388 0 <br>翡翠森林（矿道地铁） <br>.go 3105.41 3096.78 27.0032 169 <br>时光巨洞 <br>.go 3146.18 2312.06 -146.004 269 <br>地铁海底 <br>.go -9.96166 1238.17 -126.102 369 <br>GM之岛 <br>.go 16222.1 16252.1 12.5872 1 <br><br><br>玩家亲自找的坐标: <br>.go -8913.23 554.633 93.7944 0 暴风城 （贸易区） <br>.go -8951.62 524.373 96.6275 0 暴风城门口 <br>.go -8852.03 652.878 96.46 0 银行门口 <br>.go -8675.39 635.774 96.9275 0 暴风城监狱通往运河之门 <br>.go -8662.9 498.212 100.833 0 旧城区(白银之盾) <br>.go -8635.62 762.727 103.667 教堂门口 <br>.go -8513.49 861.197 111.039 0 牧师训练师 <br>.go -9007.65 870.424 148.618 0 法师训练师入口 <br>.go -8896.36 834.148 99.5207 0 法师区法杖店旁 <br>.go -8937.08 640.4 100.645 0 英雄谷(错误位置) <br>.go -9043.76 -41.5906 88.3589 0 北郡山谷门口(人类出生地) <br>.go -9092.38 -368.684 73.6163 0 北郡农场 <br>.go -9443.45 59.8944 56.0704 0 闪金镇 <br>.go -9355.84 537.441 52.5171 0 明镜湖边(暴风城右边) <br>.go -9469.08 467.583 54.0913 0 明镜湖果园 <br>.go -9646.46 679.589 37.4136 0 西泉要塞 <br>.go -9964.72 391.509 35.6555 0 斯通菲尔德农场 <br>.go -9881.4 88.8972 33.3196 0 马科伦农场 <br>.go -9462.99 -161.312 60.7274 0 水晶湖 <br>.go -9769.82 -811.712 40.9564 0 布莱克威尔南瓜田 <br>.go -9549 -1407.04 54.7673 0 东谷伐木场 <br>.go -9136.28 -1053.89 70.624 0 英雄哨岗 <br>.go -9325.33 -1038.92 65.3535 0 石碑湖 <br><br><br>Mountains: -奥特兰克山脉<br>.go -74.6376 201.212 53.2755 0 洛丹米尔收容所 -奥特兰克山脉<br>.go 258 351 41.9076 0 达拉然 <br>.go 386.938 212.299 43.6994 0 达拉然<br>.go 0 1239.12 -286.705 42.4764 达伦德农场<br>.go 0 679.813 -965.173 164.598 斯坦恩布莱德<br>.go 0 522.608 -275.392 150.689 奥特兰克废墟<br><br><br>阿啦稀高地[Arathi Highlands]: <br>.go -2086.88 -2074.57 5.72927 0 法迪尔海湾<br>.go -1969.08 -2789.04 81.2105 0 石拳大厅 <br>.go -1505.51 -3030.52 12.627 0 格沙克农场 <br>.go -1763.41 -3371.67 40.609 0 枯木村 <br>.go -950.584 -3533.13 71.8318 0 落锤镇 <br>.go -1065.89 -2905.56 42.0958 0 达比雷农场 <br>.go -1262.79 -2521.75 20.8021 0 避难谷地<br>.go -797.235 -2068.95 33.8337 0 诺斯佛德农场 <br>.go -863.118 -1784.72 39.6118 0 西部禁锢法阵 <br>.go -839.599 -1590.32 54.1962 0 索拉丁之墙 <br>.go -1661.42 -1804.2 83.0723 0 激流堡 <br>.go -1529.75 -2166.7 17.3717 0 石拳大厅(被怪群殴) <br>.go -1354.4 -2738.07 58.9657 0 外禁锢法阵 <br>.go -842.604 -3270.04 78.3588 0 东部禁锢法阵 <br><br><br>荒芜之地[Badlands]: <br>.go -6092.32 -3214.55 262.727 0 造物者遗址 <br>.go -6411.58 -3409.85 241.537 0 铁趾挖掘场 <br>.go -6247.73 -3776.6 249.06 0 柯什营地 <br>.go -6935.86 -4092.06 285.906 0 莱瑟罗峡谷<br>.go -7033.94 -3669.89 245.91 0 博夫营地<br>.go -7027.81 -3330.11 241.51 0 埃格蒙德的营地 <br>.go -7147.67 -2430.87 240.51 0 卡格营地 <br>.go -6894.29 -2465.82 247.978 0 圣者之陵<br>.go -6675.96 -2188.29 246.152 0 卡加斯<br>.go -6380.77 -3139.89 301.111 0 痛苦堡垒 <br>.go -5829.66 -2585.59 311.971 0 国王谷<br><br><br>诅咒之地 [Blasted Lands]: <br>.go -10859 -2663.38 7.80049 0 巨椎要塞<br>.go -11272.8 -2547.59 102.02 0 风暴祭坛<br>.go -11853.6 -3197.44 -27.2186 0 黑暗之门 <br>.go -11033 -3095.22 89.8189 0 守望堡<br><br><br>燃烧平原 Burning Steppes: <br>.go -7924.68 -2624.44 220.958 0 巨椎石 <br>.go -8066.68 -1621.66 132.982 0 燃烧平原 坐标 46,53<br>.go -7613.13 -761.492 190.807 0 风暴祭坛<br>.go -7468 -1082 896 0 黑石山(错误)<br><br><br>达隆米尔湖 Darrowmere Lake: <br>.go 1234.83 -2118.49 50.8011 0 达隆米尔湖 (湖中间)<br>.go 1125.31 -2541.35 78.3562 0 凯尔达隆<br><br><br>丹莫罗 Dun Morogh: <br>.go -5475.44 -2425.32 413.455 0 南门哨岗<br>.go -5231.95 -2366.98 398.807 0 北门哨岗 <br>.go -5607.39 -1984.16 396.373 0 盔枕湖 <br>.go -5826.35 -1586.57 364.269 0 古博拉采掘场<br>.go -5582.32 -463.982 402 0 卡拉诺斯<br>.go -5470.37 -662.312 392.674 0 钢架补给站<br>.go -5353.18 -1043.02 394.772 0 雾松避难所<br>.go -4981.25 -881.542 501.66 0 铁炉堡大门<br>.go -6325.7 294.835 379.791 0 寒脊山谷(矮人出生地) <br>.go -6110.8 388.517 395.542 0 安威玛尔(矮人出生地) <br>.go -5368.81 319.498 394.123 0 烈酒村 <br>.go -5259.74 107.593 392.567 0 涌冰湖 <br>.go -5179.58 660.421 388.391 0 诺莫瑞根(副本入口)</p>
<div class=t_msgfont id=postmessage_1637>幕色森林[Duskwood]: <br>.go -10649.7 -884.01 50.8196 0 阳光树林<br>.go -10385 -424.696 63.534 0 黎明森林 <br>.go -11105.4 -500.791 32.8518 0 约跟农场<br>.go -11069.3 -927.315 63.502 0 烂果园<br>.go -10993.3 -1331.19 52.7805 0 静溢花园墓场 <br>.go -10567.5 -1169.86 29.0826 0 夜色镇 <br>.go -10435.4 -1809.28 98.3851 0 逆风小径(错误)<br>.go -10750.1 323.644 38.0417 0 乌鸦岭<br>.go -10316.7 342.295 59.6454 0 荒弃鬼屋 <br>.go -10992.6 268.794 27.5101 0 腐草农场<br>.go -10359.9 -1531.75 91.5352 0 乞丐鬼屋 <br>.go -11078.9 -2078.53 206.878 0 卡拉赞(从高空落下,小心被摔死) <br><br><br>东瘟疫之地 Eastern Plaguelands: <br>.go 2433.31 -3782.06 185.472 0 蘑菇谷 <br>.go 2016.11 -4486.36 73.6226 0 考林路口 <br>.go 2823.83 -3727.76 124.971 0 病木林1<br>.go 3097.32 -3562.77 134.093 0 病木林2 <br>.go 3653.67 -3609.77 137.118 0 东瘟疫之地(错误) 坐标:36,6<br>.go 3452.83 -4992.61 196.981 0 玛兹拉罗<br>.go 2719.29 -5479.3 159.542 0 剧毒林地<br>.go 1612.63 -5524.9 111.148 0 血色十字军教堂<br><br><br>艾尔文森林 Elwynn Forest: <br>.go -8913.23 554.633 93.7944 0 暴风城 （贸易区）<br>.go -8951.62 524.373 96.6275 0 暴风城门口 <br>.go -8852.03 652.878 96.46 0 银行门口 <br>.go -8675.39 635.774 96.9275 0 暴风城监狱通往运河之门<br>.go -8662.9 498.212 100.833 0 旧城区(白银之盾) <br>.go -8635.62 762.727 103.667 教堂门口 <br>.go -8513.49 861.197 111.039 0 牧师训练师 <br>.go -9007.65 870.424 148.618 0 法师训练师入口 <br>.go -8896.36 834.148 99.5207 0 法师区法杖店旁 <br>.go -8937.08 640.4 100.645 0 英雄谷(错误位置) <br>.go -9043.76 -41.5906 88.3589 0 北郡山谷门口(人类出生地) <br>.go -9092.38 -368.684 73.6163 0 北郡农场 <br>.go -9443.45 59.8944 56.0704 0 闪金镇 <br>.go -9355.84 537.441 52.5171 0 明镜湖边<br>.go -9469.08 467.583 54.0913 0 明镜湖果园 <br>.go -9646.46 679.589 37.4136 0 西泉要塞 <br>.go -9964.72 391.509 35.6555 0 斯通菲尔德农场<br>.go -9881.4 88.8972 33.3196 0 马科伦农场 <br>.go -9462.99 -161.312 60.7274 0 水晶湖 <br>.go -9769.82 -811.712 40.9564 0 布莱克威尔南瓜田 <br>.go -9549 -1407.04 54.7673 0 东谷伐木场 <br>.go -9136.28 -1053.89 70.624 0 英雄哨岗 <br>.go -9325.33 -1038.92 65.3535 0 石碑湖 <br><br>Hillsbrad Foothills: 希尔斯布莱德丘陵<br>.go -898.266 -1044.33 30.3478 0 奈杉德哨岗<br>.go -1266.15 -1198.95 40.1765 0 丹加洛克<br>.go -489.832 -1391.35 53.3854 0 敦霍尔德城堡(精英怪)<br>.go -821.604 -544.654 15.0387 0 南海镇<br>.go -1019.67 -359.442 5.13463 0 西部海岸 坐标:44,67<br>.go -1234.91 -943.205 8.62585 0 东部海滩 坐标62,77 <br>.go -501.505 91.4121 59.0582 0 希尔斯布莱德 <br>.go -870.601 233.102 9.93092 0 碧玉矿洞<br>.go -28.1484 -899.243 56.0704 0 塔伦米尔<br>.go -2200.52 -1685.18 -34.4569 0 水下暗礁-阿拉希高地<br><br><br>辛特兰 Hinterlands: <br>.go 724.846 -3996.11 149.735 0 瑟拉丹 <br>.go 362.039 -3796.03 153.998 0 隐匿石<br>.go -69.8514 -4536 7.28923 0 望海崖(错误) <br>.go -678.757 -4018.61 238.351 0 辛萨罗<br>.go -295.384 -3459.12 194.005 0 祖尔祭坛<br>.go -464.208 -2837.23 110.073 0 沙德拉洛 <br>.go 266.941 -2751.41 122.544 0 奎尔丹尼小屋<br>.go -35.7245 -2479.51 120.423 0 祖瓦沙<br>.go 327.814 -1959.99 197.724 0 鹰巢山<br><br><br>Loch Modan: 洛克莫丹 <br>.go -5335.61 -2982.58 332.669 0 塞尔萨玛<br>.go -5201.86 -3136.59 298.761 0 洛克湖 <br>.go -4939.1 -3423.74 305.595 0 洛克湖中心 <br>.go -4871.78 -4025.77 313.141 0 莫格罗什要塞 <br>.go -5675.42 -4244.87 407.002 0 旅行者营地<br>.go -5755.53 -3998.42 330.436 0 铁环挖掘场 <br>.go -4771.99 -3329.01 345.504 0 巨石水坝(掉入湖里) <br>.go -4231.86 -2361.37 204.069 0 丹奥加兹<br><br><br><br><br><br>赤脊山 Red Ridge Mountains: <br>.go -9319 -1937.94 58.0698 0 止水湖边 <br>.go -9282.98 -2269.64 69.39 0 湖畔镇 <br>.go -9168.66 -2726.31 90.0426 0 奥瑟尔伐木场 <br>.go -9385.46 -3039.27 139.437 0 石堡 <br>.go -8687.39 -2330.38 155.916 0 撕裂者营地<br><br><br>灼热峡谷 Searing Gorge: <br>.go -6892.24 -1342.38 239.913 0 大熔炉<br>.go -7317.34 -1072.33 277.069 0 黑石山<br>.go -6986.92 -1705.54 241.667 0 煤渣挖掘场<br><br><br>银松森林 Silverpine Forest: <br>.go -126.954 815.624 66.0224 0 安伯米尔<br>.go -416.466 1543.87 17.5941 0 焚木村 <br>.go -202.557 1666.88 79.7641 0 影牙城堡<br>.go -577.865 1807.08 8.2492 0 南流海岸 坐标:38,80<br>.go -757.376 1527.28 17.2465 0 格雷迈恩之墙<br>.go -987.449 1585.69 53.4298 0 无尽之海 坐标:44,95 <br>.go 374.222 1083.9 106.509 0 埃利姆矿洞<br>.go 507.784 1611.33 124.921 0 瑟伯切尔<br>.go 134.209 1496.64 114.394 0 奥森农场<br>.go 675.698 974.873 34.8849 0 破旧渡口<br>.go 762.653 909.072 31.2142 0 洛丹米尔湖(在破旧渡口旁的湖中)<br>.go 731.866 727.793 37.0975 0 芬里斯岛<br>.go 960.45 689.611 59.7365 0 芬里斯城堡<br>.go 982.34 201.239 34.9509 0 黎明岛<br>.go 1414.28 1073.22 52.4649 0 玛尔丁果园<br>.go 1285.69 1242.33 52.6914 0 伊瓦农场 <br>.go 964.877 1238.75 48.0979 0 瓦尔甘牧场 <br>.go 1035.91 1540.85 30.525 0 亡者农场 <br>.go 1293.65 1957.71 19.5619 0 粘丝洞<br>.go 873.391 1852.5 5.0548 0 北流谷<br><br><br>荆棘谷 Strangelthon Vale: <br>.go -14692.4 506.162 1.78241 0 蛮荒海岸 <br>.go -14740.7 -432.482 4.00624 0 哈圭罗岛 <br>.go -14406.6 419.353 22.3907 0 藏宝海湾<br>.go -14178.2 712.03 29.1868 0 加尼罗哨站<br>.go -13274.4 769.951 2.45505 0 血帆营地<br>.go -13382.6 2.10815 21.8683 0 朱布瓦尔<br>.go -13152.9 342.729 52.1328 0 竞技场<br>.go -12352.8 211.452 4.5846 0 格罗姆高营地<br>.go -11977.4 332.254 3.20626 0 巴拉尔废墟<br>.go -12258.9 621.105 -68.3247 0 暗礁海(在水底,注意呼吸) 坐标:24,26<br>.go -11683.1 925.209 3.64735 0 祖丹亚废墟 <br>.go -11693.9 702.532 49.9689 0 祖昆达<br>.go -11586.5 -657.662 32.9941 0 库尔森的营地<br>.go -11845 -1199.29 77.2075 0 祖尔格拉布(错误) <br>.go -11712.7 -1758.67 22.4509 0 祖尔格拉布(水中) <br>.go -11988 -1484.99 78.9735 0 祖尔格拉布(错误) <br>.go -13010.2 -1617.82 146.263 0 荆棘谷(未开发的位置) 坐标 59,43<br>.go -11311.5 -195.19 76.3198 0 反抗军营地 坐标 37,3<br><br><br>悲伤沼泽 Swamp of Sorrows: <br>.go -10103.4 -2431.61 28.4491 0 迷雾谷<br>.go -10452.5 -3263.59 20.1782 0 斯通纳德 <br>.go -9980.38 -3568.28 22.0569 0 农田避难所(精英怪) <br>.go -10022.2 -4266.67 7.26064 0 芦荟海滩 <br>.go -10303.5 -3972.28 20.2882 0 泪水之池(精英怪) <br>.go -10349.1 -3849.67 -25.6078 0 阿塔拉卡神庙(错误) <br><br><br>Trisfal Glades: 提瑞斯法林地<br>.go 1871.14 1587.91 91.2143 0 丧钟镇<br>.go 2268.03 1333.63 34.7835 0 索利丹农场<br>.go 2538.92 1407.01 5.69061 0 耳语海岸 坐标:35,44<br>.go 2803.27 847.119 111.841 0 阿加曼德磨坊<br>.go 2861.67 398.526 21.1504 0 加伦鬼屋<br>.go 2955.79 99.8215 3.32947 0 北部海岸 坐标:64,29<br>.go 2685.13 -198.851 31.4095 0 澈水湖<br>.go 2563.98 -51.7975 31.7441 0 冈瑟尔的居所<br>.go 2260.64 289.021 34.1291 0 布瑞尔 <br>.go 2146.99 658.485 33.59 0 炉灰庄园<br>.go 1832.44 236.426 60.4171 0 洛丹伦废墟<br>.go 1628.3 239.925 64.5006 0 幽暗城中心 <br>.go 1586.48 239.562 -52.149 0 贸易区 <br>.go 1614.68 643.289 37.0547 0 下水道 <br>.go 1658.95 303.76 -42.6923 0 军事区 <br>.go 1786.82 47.9279 -29.1457 0 魔法区<br>.go 1466.11 49.6445 -62.2932 0 盗贼区<br>.go 1410.31 430.512 -80.3588 0 炼金房<br>.go 2032.01 -432.954 35.4329 0 巴尼尔农场<br>.go 2795.02 -753.797 138.036 0 血色修道院--耳语花园 <br>.go 2922.59 -740.071 153.983 0 血色修道院--休息区<br>.go 2853.92 -718.217 148.381 0 血色修道院入口台阶<br>.go 3040.8 -552.374 122.216 0 血色十字军哨岗<br>.go 1716.02 -788.217 56.844 0 亡灵壁垒<br>西瘟疫之地 Western Plaguelands: <br>.go 1386.47 -1518.8 72.4034 0 安多哈尔废墟<br>.go 1064.09 -1718.04 61.1348 0 悔恨岭<br>.go 981.477 -1821.84 80.4872 0 乌瑟尔之墓 <br>.go 1738.52 -2319.93 59.5751 0 盖罗恩农场<br>.go 1487.77 -1884.87 59.2039 0 嚎哭鬼屋<br>.go 1835.04 -1568.1 59.1818 0 达尔松之泪 <br>.go 1782.26 -1211.93 59.4057 0 费尔斯通农场<br>.go 2423.42 -1646.44 60.5098 0 北山伐木场(错误)<br>.go 2918.72 -1439.39 150.782 0 碧炉谷--玛登霍尔德城堡 <br><br><br><br><br><br><br>Westfall: 西部荒野<br>.go -10510 1046.89 60.518 0 哨兵岭<br>.go -11018.4 1513.69 43.0152 0 月溪镇(中心) <br>.go -10644.8 1681.3 42.0338 0 阿历克斯顿农场 <br>.go -10513.9 2075.23 12.1819 0 长滩(金海岸矿洞旁)<br>.go -10171.8 1195.41 36.4345 0 萨丁农场 <br>.go -11399.2 1947.85 10.1451 0 西部荒野灯塔<br>.go -9903.53 1245.26 42.0563 0 法布隆南瓜农场<br><br><br>湿地 Wetlands: <br>.go -4053.99 -3450.62 283.383 0 格瑞姆巴扎<br>.go -3465.16 -3727.56 64.5778 0 龙喉大门<br>.go -3256.88 -2718.36 9.41205 0 绿带草地 <br>.go -2849.21 -2220.06 31.3835 0 铁须之墓 <br>.go -2955 -1022.21 10.0919 0 失落的舰队 <br>.go -3754.19 -1087.3 -1.71875 0 米奈希尔海湾(水中) <br>.go -3740.29 -755.08 10.9643 0 米奈希尔港 <br>.go -2605.21 -2341.09 83.3551 0 丹莫德(有怪) <br>.go -2336.47 -2509.82 85.2212 0 萨多尔大桥 <br>.go -3522.96 -1848.58 25.1502 0 维尔加挖掘场</div>
<div class=t_msgfont>灰谷 Ashenvale: <br>.go 2867.03 -2595.67 219.911 1 萨维亚 <br>.go 2745.85 -378.33 108.253 1 阿斯特兰纳<br>.go 3155 -3702 121 1 大树荫(错误)<br>.go 4577.61 419.307 33.7161 1 黑海岸--主宰之剑 <br>.go 2439.16 -3500.08 98.5954 1 卡加希亚要塞(战歌伐木场)<br>.go 2757.59 -2967.58 143.882 1 萨提纳尔 <br>.go 2454.38 -2943.27 124 1 夜歌森林(萨提纳尔的外面)<br>.go 2114.86 -2998.32 111.396 1 冥火岭 <br>.go 1626.91 -3057.36 89.4942 1 屠魔峡谷 <br>.go 1775.1 -2679.19 111.666 1 杂丹尼尔兽穴 <br>.go 1669.74 -1714.14 97.9564 1 沸伦河 <br>.go 2673.51 -1859.72 188.112 1 林中树居<br><br>艾莎拉 Aszhara: <br>.go 3466.36 -6656.29 -58.5217 1 (别去,在深水中,可能会死亡) <br>.go 3546.8 -5287.96 109.935 1 辛玛洛神殿 <br><br>贫瘠之地 Barrens: <br>.go -1719.08 -3824.99 12.0836 1 商旅海岸 <br>.go -3120.86 -2327.89 93.1243 1 巨人旷野 <br>.go -4095.7 -2305.74 124.914 1 巴尔莫丹<br>.go -4319.38 -2110.38 80.8662 1 剃刀高地<br>.go -4619.15 -1850.91 86.0563 1 升降梯<br><br>.go -964.776 -2039.74 81.3491 1 甜水绿洲<br>.go -1330.17 -3120.07 91.6667 1 死水绿洲 <br>.go -943.935 -3715.49 11.8385 1 棘齿城<br>.go -456.263 -2652.7 95.615 1 十字路口<br>.go 110.197 -1891.39 93.5444 1 遗忘之池<br>.go 1059.54 -3003.53 91.6441 1 淤泥沼泽<br><br>黑海岸 Dark Shore: <br>.go 4995.94 82.9197 54.3857 1 古树之林<br>.go 5028.14 534.745 7.28397 1 暮光海岸 <br>.go 6439.28 614.957 5.98831 1 码头下面 <br>.go 6735.43 6.71422 42.7028 1 巴莎兰 <br>.go 6931.74 -569.077 44.8192 1 碧泉河 <br>.go 7177.46 -761.607 59.6101 1 奥萨拉克斯之塔 <br>.go 7373.38 -938.331 32.6196 1 玛塞斯特拉废墟 <br>.go 7742.92 -769.867 5.22102 1 薄雾海(NPC旁)<br><br>凄凉之地 Desolace: <br>.go -439.192 1708.22 125.856 1 雷斧堡垒<br>.go -242.347 764.848 98.7113 1 萨格隆<br>.go -939.787 1091.4 93.8119 1 科尔卡村<br>.go -1754.33 967.89 92.5626 1 玛格拉姆村<br>.go -1879.28 1745.49 78.8892 1 玛诺洛克集会所<br>.go -2222.47 2522.4 68.4424 1 吉尔吉斯村<br>.go -1482.87 2855.86 112.854 1 玛拉顿(副本)<br>.go -592.792 2592.84 15.467 1 萨瑟里斯海岸<br>.go -1305.19 1837.56 55.731 1 科多兽坟场 <br>.go -1156.34 1894.49 86.2854 1 幽灵哨岗(错误)<br><br>Felwood: 费伍德森林<br>.go 6200 -1035 387 1 铁木森林<br>.go 3652.24 928.308 7.01517 1 佐拉姆海岸-灰谷<br><br>Feralas: 菲拉斯<br>.go -2871.76 1885.29 52.6501 1 梦境之树<br>.go -2858.35 2611.48 58.3777 1 鸦风废墟<br>.go -4522.22 2038.54 50.1436 1 被遗忘的海岸<br>.go -5566.04 1449.82 20.1135 1 伊斯迪尔废墟<br>.go -4369.68 242.294 25.4133 1 莫沙彻营地<br>.go -4517.1 -780.415 -40.736 1 底地荒野---萨兰钠尔 <br><br>杜隆塔尔 Durotar: <br>.go -1124.19 -5535.02 8.62076 1 回音群岛<br>.go -636.469 -4243.52 38.1339 1 试炼谷<br>.go -844.586 -4924.29 20.8708 1 森金村<br>.go -1028.63 -4599.8 25.5756 1 科卡尔峭壁 <br>.go -250.245 -5070.41 22.5875 1 提拉加德城堡 <br>.go 242.548 -5151.46 1.60441 1 流亡海岸<br>.go 304.762 -4734.97 9.30458 1 剃刀岭 <br>.go 114.769 -3758.95 17.8907 1 怒水河<br>.go 925.127 -4038.29 -13.338 1 雷霆山<br>.go 1484.36 -4417.03 24.4709 1 奥格瑞玛---力量谷<br>.go 1525.73 -4968.13 17.1397 1 刃拳海湾(奥格瑞玛附近)<br>.go 918.715 -5115.69 2.85835 1 死眼海岸 <br><br>尘泥沼泽 Dustwallow Marsh: <br>.go -3719.26 -2530.63 69.58 1 树荫旅店(坐标 29,49) <br>.go -3922.24 -2839.21 44.6212 1 废弃哨塔(坐标 35,54) <br>.go -4336.82 -3018.67 33.1744 1 火焰洞穴(精英怪)<br>.go -4197.56 -2873.76 44.6771 1 黑龙谷(坐标 36,62) <br>.go -4354.46 -3275.34 46.0475 1 石缒废墟(精英怪) <br>.go -4006.19 -3777.83 40.6804 1 比吉尔的飞艇残骸<br>.go -3129.38 -2864.51 34.8711 1 嵌墙村 <br>.go -2855.96 -3422.66 36.7473 1 北点哨塔<br>.go -3459.39 -4130.3 16.3786 1 警戒哨岗<br>.go -3012.72 -4345.51 6.83608 1 恐惧海岸 <br><br>莫高雷 Mulgore: <br>.go -2321.74 -378.941 -9.40597 1 血蹄村(错误)<br>.go -2905.3 -253.768 56.0612 1 纳拉其营地<br>.go -2933.37 -963.993 58.2343 1 刺刃峡谷 <br>.go -2928.26 -46.1054 188.892 1 红云台地<br>.go -1897.98 400.675 134.787 1 巴尔丹挖掘场 <br>.go -758.744 -149.474 -27.712 1 雪鬃水井<br>.go -1008.68 -1115.72 46.046 1 赤色石<br>.go -1915.66 -1107.44 87.572 1 风险投资公司矿洞 <br><br>Shimmering Flats: <br>.go -6495.56 -3472.69 -58.7786 1 锈锤挖掘场<br>.go -6202.16 -3901.68 -60.2858 1 沙漠赛道<br><br>South Kalimdor: 塔纳利斯<br>.go -6942.47 -4847.1 0.667853 1 热砂岗<br>.go -7434.56 -1983.21 -270.149 1 沼泽地-安戈洛环行山<br>.go -7866.75 -630.03 -260.563 1 恐惧小道-安戈洛环行山<br>.go -8185.09 1528.22 2.98973 1 希利苏斯-中<br>.go -9678.11 1530.11 43.025 1 希利苏斯-南<br>.go -7245.6 1678.94 -65.9066 1 佐拉虫巢<br><br>石爪山脉 Stonetalon Mountains: <br>.go -239.089 -809.973 8.78944 1 巨木谷<br>.go -87.9634 -565.775 -12.1339 1 阿帕拉耶营地<br>.go -191.661 -301.87 12.2698 1 玛拉卡金 <br>.go 1160.25 51.3229 1.072 1 狂风峭壁(黑狼河) <br>.go 1618.33 161.796 133.084 1 峭壁湖(在水车上方悬空) <br>.go 2506.3 1470.14 262.722 1 石爪峰 <br>.go 821.99 1599.07 -21.1896 1 焦炭谷<br><br>千针石林 Thousand Needles: <br>.go -5437.4 -2437.47 89.3083 1 乱风岗(小心)<br>.go -5467.33 -1633.45 29.4245 1 飞翔洞穴(坐标26,53) <br>.go -5000.46 -940.209 -5.58816 1 风巢<br><br>泰达希尔 Teldrassil: <br>.go 9892.57 982.424 1313.83 1 多兰纳尔 <br>.go 9477.19 1005.74 1249.01 1 奥拉密斯湖 <br>.go 9114.65 1846.06 1327.5 1 脊骨堡 <br>.go 9561.33 1743 1291.91 1 阿里斯瑞恩之池 <br>.go 9948.55 2413.59 1327.23 1 达纳苏斯(中心)<br>.go 10699.8 738.73 1325.881 1 幽影谷(精灵出生地)<br>.go 10455.7 798.455 1346.75 1 奥达希尔(精灵出生地) <br><br>Theramore Isle: 塞拉摩岛<br>.go -3688.18 -4760.14 0.909682 1 塞拉摩岛 (小岛)<br>.go -3729.36 -4421.41 30.4474 1 塞拉摩岛(中心) <br><br>.go 7503.31 -4388.79 725.559 1 冬泉谷(坐标 57 22)<br><br>.go 4611.310547 -3864.253906 944.184082 1 海加尔山<br>.go 1223.788330 1384.679199 311.011780 489 战歌峡谷<br>.go 1088.215454 -471.549896 -107.003441 409 (无作用) <br><br><br>Secret/Hard to get to Locations: /*以下慎用，不在五行之中.呵呵!<br><br>.go -12352.9 3055.12 15.6725 1 迷雾之海 南<br>.go -10082.2 -5656.43 6.24787 1 南海<br>.go -11700.4 2282.02 -11.8416 1 迷雾之海 南中<br>.go 10389 -1886.06 183.379 1 迷雾之海-黑海岸<br>.go 4674.88 -3638.37 965.264 1 海加尔山 <br>.go 4491.35 -3201.77 1026.57 1 海加尔山<br>.go 5333.04 -4795.84 0 0 东瘟疫之地 <br>.go 3602.47 -1142.69 1.03249 0 无尽之海 <br>.go -9549.58 -4939.88 174.657 0 禁忌之海-悲伤沼泽边<br>Offshore: <br>.go -12380.3 3400.92 48.865 0 无尽之海 <br>.go -13693.5 2806.3 56.6918 0 吉利吉姆之岛<br><br><br><br>费伍德森林 .GO 6503.5 -1347.1 438.4 1<br>暮色森林 夜色镇 .go -10782.5 -1099.4 33 0<br>赤脊山 .go -9793.0 -1798.3 27.0 0<br>燃烧平原联盟营地 .go -8261.1 -2686.4 136.1 0<br>燃烧平原部落营地 .go -7555.1 -2169.3 157.3 0<br>黑石山 .go -7353.5 -1104.5 277.8 0<br>瑟银哨塔 .go -6501.4 -1148.1 307.6 0<br>加基森流沙岗哨 .go -7103.7 -2961.6 10.8 1<br>安戈洛环行山入口 .GO -8506.9 -2089.1 -1.7 1<br>安戈洛环行山蘑菇石 .go -6506.3 -1728.9 -271.7 1<br>安戈洛环行山营地 .GO -6201.5 -1124.1 -220.3 1<br>希利苏斯入口 .GO -6327.8 -338.5 -2.5 1<br>塞纳里奥要塞 .GO -6831.1 748.8 42.5 1<br>安其拉废墟入口 .go -8410.6 1502.4 28.9 1<br>安其拉神庙 .go -8248.1 1988.7 129.0 1</div>
</span>
<img src ="http://www.cppblog.com/niewenlong/aggbug/31122.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-29 10:59 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/29/31122.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[Mangos]数据库结构认识(中文标注)</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/29/31120.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Wed, 29 Aug 2007 02:56:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/29/31120.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/31120.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/29/31120.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/31120.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/31120.html</trackback:ping><description><![CDATA[account 帐号<br>areatrigger_involvedrelation 传送(区域触发)包含的关系，可能<br>areatrigger_tavern 进传送门id指向template----OK触发<br>areatrigger_template 传送区域的具体坐标等(副本都在里边与travern所对应)<br>auctionhouse 拍卖行(参数--观看时所对应)<br>auctionhouse_bid 拍卖行的投标<br>auctionhouse_item 拍卖的清单<br>bugreport 应该是给GM发信所对应的数据<br>character 创建的人物资料对应playercreateinfo<br>character_action 创建的人物所会的技能对应playercreateinfo_action(仅出生)<br>character_aura 不明<br>character_homebind 创建人物的出生地<br>character_inventory 创建人物的包里的东西<br>character_kill 创建人物的荣誉信息(杀或被杀，有无荣誉等)<br>character_pet 创建人物的宠物信息<br>character_queststatus 创建人物的任务信息<br>character_reputation 可能是声望(不明)<br>character_social 好友列表<br>character_spell 人物的魔法书(仅会魔法的人才会出现ID)<br>character_ticket 不明<br>character_tutorial 不明<br>command GM命令<br>creature NPC 怪物等信息<br>creature_grid 可能是跟NPC对话的有效距离(不明)<br>creature_involvedrelation NPC或怪物(特殊类)可给与任务(不明)<br>creature_movement 怪物或NPC移动的关系，活动范围<br>creature_questrelation 不明<br>creature_template 怪物或NPC的具体信息如HP，SP等<br>game_corpse 尸体所在地信息<br>game_graveyard 人物死亡后所回到的墓地(复活需要对应game_corpse表)<br>game_spell 魔法(参数有可以创造什么，比如FS做水)<br>game_talent 游戏的天赋系统<br>game_weather 天气系统<br>gameobject 物品信息(地上的箱子，草，矿)仅刷新点，时间，位置<br>gameobject_grid 可以拿取的有效距离(不明)<br>gameobject_template 具体物品信息所对应的 草，矿等<br>guild 工会信息<br>guild_member 工会成员<br>guild_rank 工会的阶级系统<br>ip_banned 被封的IP列表<br>item_instance 不明（）<br>item_page 游戏中一些信件等的具体内容<br>item_template 道具及任务物品的详细信息<br>loot_template 掉率<br>mail 邮件系统<br>mail_item 邮物品的信息<br>npc_gossip NPC没事说的话，比如暴风城的小孩，BOSS遇到你说的话<br>npc_gossip_textid 话的内容对应NPC_gossip<br>npc_option 不明<br>npc_text 跟NPC说话的内容，不同于任务内容<br>npc_trainer 训练师所对应的内容<br>npc_vendor 卖东西的NPC<br>object_involvedrelation object物品与任务之间的联系（和object_questrelation有关）<br>object_questrelation object物品触发任务之间的联系<br>playercreateinfo 人物出生的信息，character是根据此系列来的，就不解释了<br>quest_template 任务的详细信息(可接范围等)对应QUESTID可能跟object_involvedrelation有关系<br>realmlist 服务器的登入信息(服务器IP等)<br>taxi_node WOW的飞机系统(具体不明)<br>taxi_path 飞到哪的价格什么的吧(不明)<br>taxi_pathnode 飞机的完整表(对应taxi_NODE taxi_path)<br><br>自己对照一下 基本差不多的
<img src ="http://www.cppblog.com/niewenlong/aggbug/31120.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-29 10:56 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/29/31120.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>GM指令的一些发现</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/29/31119.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Wed, 29 Aug 2007 02:45:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/29/31119.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/31119.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/29/31119.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/31119.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/31119.html</trackback:ping><description><![CDATA[<span class=oblog_text><span id=ob_logd7721></span>&nbsp;
<p>.cheat explore 1&nbsp;&nbsp;地图作弊,打开全部地图<br>.cheat taxi 1&nbsp; &nbsp;打开全部飞行点<br>.learn 学技能,包括内部技能,武器技能,防御技能,专精,马术等等,技能代码参照antrix和mangos,代码是一样的,别人有发过我就不发了.<br>.advanceskill 升级你所学技能的熟练度.格式:.advanceskill+技能代码+要提升多少熟练度.<br>代码:<br>165&nbsp;&nbsp;制皮&nbsp; &nbsp;&nbsp; &nbsp;202&nbsp;&nbsp;工程学&nbsp; &nbsp;&nbsp; &nbsp; 333&nbsp; &nbsp;附魔&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;186&nbsp; &nbsp;采矿&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;393&nbsp; &nbsp;剥皮&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;164&nbsp; &nbsp;锻造&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp; 197&nbsp; &nbsp;裁缝<br>171&nbsp;&nbsp;炼金术&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;182&nbsp; &nbsp;草药学&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;186&nbsp; &nbsp; 采矿&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp; 185&nbsp; &nbsp;&nbsp;&nbsp;烹饪&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;356&nbsp; &nbsp; 钓鱼&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp; 129&nbsp; &nbsp;&nbsp;&nbsp;急救<br>95&nbsp; &nbsp;防御&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;162&nbsp; &nbsp; 徒手攻击&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;44&nbsp; &nbsp;&nbsp;&nbsp;单手斧&nbsp; &nbsp;&nbsp; &nbsp; 172&nbsp; &nbsp; 双手斧&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;45&nbsp; &nbsp; 弓&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp; 226&nbsp; &nbsp; 弩&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp; 173&nbsp; &nbsp;&nbsp;&nbsp;匕首<br>228&nbsp; &nbsp; 魔杖&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp; 136&nbsp; &nbsp; 法杖&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;43&nbsp; &nbsp;&nbsp;&nbsp;单手剑&nbsp; &nbsp;&nbsp; &nbsp; 55&nbsp; &nbsp;&nbsp; &nbsp;双手剑&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;54&nbsp; &nbsp; 单手锤&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;160&nbsp; &nbsp; 双手锤&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;473&nbsp; &nbsp; 拳套武器<br>229&nbsp; &nbsp; 长柄武器&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;46&nbsp; &nbsp; 枪&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;176&nbsp; &nbsp;&nbsp;&nbsp;投掷武器<br></p>
<p>生产/商业技能学习例子： .leartskill 176 1 300&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 格式解释：命令+技能代码+技能最低等级+技能等级上限</p>
</span>
<img src ="http://www.cppblog.com/niewenlong/aggbug/31119.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-29 10:45 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/29/31119.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>items表解释 修改物品必备</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/29/31118.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Wed, 29 Aug 2007 02:43:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/29/31118.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/31118.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/29/31118.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/31118.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/31118.html</trackback:ping><description><![CDATA[<span class=oblog_text><span id=ob_logd7719></span><font color=#333333>[转]http://hutudao.com/blog/user/2789/2007810151813.html</font>&nbsp;
<p>下面解释一下 物品的部分属性<br>entry 物品ID这个重复 不要 太长就行&nbsp;&nbsp;貌似不能8位数 <br>class 物品属性，该物品是什么位置的属性<br><font color=red>(class=0 只能放在背包里的物品 <br>class=1 背包（背包类一定要用这个，箭袋也是这个，不是11） <br>class=2 手上武器 <br>class=3 衣服裤子手套等 <br>class=4&nbsp;盾牌 副手类<br>class=5 绷带、调料、木材、火绒、 <br>class=6 箭和子弹 <br>class=7 动物肉、内脏、草药、石头及矿石、皮毛 <br>class=9 是各种配方，正准备研究 )</font><br>subclass 代表物品详细类型<br><font color=red>(subclass=0 无防御的衣服 <br>subclass=1 布制品 <br>subclass=2 皮革制品 <br>subclass=3 链甲制品 <br>subclass=4 钉锤 <br>subclass=5 木槌，铲子等 <br>subclass=6 盾牌、配方、长矛 <br>subclass=7 单手剑&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </font><font color=red>subclass=8 双手武器 <br>subclass=9 啤酒 <br>subclass=10 法杖 <br>subclass=13 拳套武器 <br>subclass=14 无区别主手武器或工具 <br>subclass=15 匕首 <br>subclass=16 投掷武器 <br>subclass=18 弩 <br>subclass=19 魔杖（副手） <br>subclass=20 鱼杆 <br>subclass=21 锤</font><br>field4&nbsp;&nbsp;不明 我是按照oNeGM武器填的 -1<br>name 名字<br>name1 name2 name3 mane4 名字 （可重复）<br>displayid&nbsp;&nbsp;这个如果没猜错应该是模型代码吧？？<br>quality 物品等级<br><font color=red>(0 = 灰白<br>1 = 白色<br>2 = 绿色<br>3 = 蓝色<br>4 = 紫色<br>5 = 橙色<br>6 = 黄色)</font><br>Flags:<br><font color=red>（0 = 无<br>2 = 魔法制造<br>4 = 字箱<br>32 = 图腾<br>64 = 马,设计图等<br>8192 = 公会登记表)</font><br>buyprice 买入价格 有上限的貌似<br>sellprice卖出价格 有上限的貌似<br>inventorytype 物品可以放置的位置<br><font color=red>(inventorytype=0食品、泉水、奶酪、牙齿、皮毛、草药、肉类、鱼、油、各种小石头、药水、卷轴、绷带等杂物和任务物品 <br>inventorytype=1 头盔 <br>inventorytype=2 饰品 <br>inventorytype=3 护肩 <br>inventorytype=4 衬衣 <br>inventorytype=5 外衣（胸部） <br>inventorytype=6 腰带 <br>inventorytype=7 裤子 <br>inventorytype=8 靴子 <br>inventorytype=9 护腕 <br>inventorytype=10 手套 <br>inventorytype=11 戒指 <br>inventorytype=12 非颈部饰品 <br>inventorytype=13 剑，匕首等单手武器 <br>inventorytype=14 盾牌 <br>inventorytype=15 弓 <br>inventorytype=16 斗篷、披风 <br>inventorytype=17 法杖 <br>inventorytype=18 袋子、包包等 <br>inventorytype=19 工会徽章 <br>inventorytype=20 法袍 <br>inventorytype=21 主手长剑、钉锤 <br>inventorytype=22 副手物品 <br><font color=magenta>inventorytype=23副手物品&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </font></font><font color=red>inventorytype=24 箭、子弹等弹药 <br>inventorytype=25 投掷武器 <br>inventorytype=26 枪 )</font><br><br>AllowableClass 需要职业<br><br>AllowableRace 需要种族<br>ItemLevel 物品等级<br><br>RequiredLevel 需要使用的最小等级<br>RequiredSkill 必须技能<br>RequiredSkillRank 必须技能等级<br>requiredspell 必需魔法<br>requiredhonorrank 使用这物品的荣誉等级<br>RequiredCityRank 需要城市等级<br>RequiredReputationFaction 需要声望（阵营）<br>RequiredReputationRank 需要声望等级<br>maxcount 持有的最大数量<br>stackable 可叠加数量<br>ContainerSlots: 背包有多少格<br>itemlevel物品等级 <font color=magenta>不是允许装备的等级</font> <br>requiredlevel玩家允许装备的等级<br><font color=magenta>containerslots</font><br><font color=magenta>到</font><br><font color=magenta>stat_10全部参考GM武器 因为我不知道</font><br>dmg_min1&nbsp;&nbsp;dmg_type1属性的攻击下限<br>dmg_max1 dmg_type1属性攻击上限<br>dmg_type1攻击属性<br><font color=red>（dmg=0（0普通伤害）<br>dmg=1（1神圣伤害）<br>dmg=2（2火焰伤害）<br>dmg=3（3自然伤害）<br>dmg=4（4冰霜伤害）<br>dmg=5（5阴影伤害）<br>dmg=6（6奥术伤害）<br>）</font><br>到<br>armor参考GM武器 都是一些XX的攻击 但是不知道什么 <br>holy_res 奥数抵抗？？<br>fire_res 火元素抵抗？<br>nature_res自然抵抗？？<br>frost_res冰霜抵抗？？<br>shadow_res暗影抵抗？？<br>arcane_resXX抵抗？？<br>delay武器每次攻击的时间，单位毫秒<br>ammo_type 不知<br><font color=red>range为攻击距离&nbsp;&nbsp;对应远程的武器(感谢15楼fanta提供2007/7/30)</font><br>spellid_1<br>到<br>spellcategorycooldown_5参考GM武器（貌似是XX物品的特效）<br>bonding <br><font color=red>（1, "拾取后绑定"; <br>2, "装备后绑定"; ）</font><br>deion 物品描述&nbsp;&nbsp;我的；持此剑者,与我一同堕落！<br>(page_id不知<br>page_language不知<br>page_material不知<br>quest_id不知（是否任务获得？？）)这几个貌似和 DIY任务有关 有待研究<br>lock_id 不知<br>lock_***参考GM武器<br>sheath:位置<br><font color=red>（1 = 双手，背在后面尖向下<br>2 = 杖，背在后面尖向上<br>3 = 单手，在旁边<br>4 = 盾，在后边<br>5 = 附魔棒<br>7 = 拳套、火把、锄头等）<br></font><br>ammo_type:<br>2 = 弓箭<br>3 = 子弹<br><br><br>spellid_1:<br>spelltrigger_1:<br>spellcharges_1:<br>spellcooldown_1:<br>spellcategory_1:<br>spellcategorycooldown_1:<br>spellid_2:<br>spelltrigger_2:<br>spellcharges_2:<br>spellcooldown_2:<br>spellcategory_2:<br>spellcategorycooldown_2:<br>spellid_3:<br>spelltrigger_3:<br>spellcharges_3:<br>spellcooldown_3:<br>spellcategory_3:<br>spellcategorycooldown_3:<br>spellid_4:<br>spelltrigger_4:<br>spellcharges_4:<br>spellcooldown_4:<br>spellcategory_4:<br>spellcategorycooldown_4:<br>spellid_5:<br>spelltrigger_5:<br>spellcharges_5:<br>spellcooldown_5:<br>spellcategory_5:<br>spellcategorycooldown_5:<br>魔法ID、触发类型、冷却时间、使用后是否消失、魔法种类、魔法种类冷却时间。<br>stat_type1:<br>這是想要附加屬性的類別，分別為：<br>1 生命值<br>3 敏捷<br>4 力量<br>5 智力<br>6 精神<br>7 耐力<br><br>stat_1:<br>上面能力的數值，填多少就加多少!<br></p>
<p>&nbsp;</p>
<p>stat_type1:<br>這是想要附加屬性的類別，分別為：<br>1 生命值<br>3 敏捷<br>4 力量<br>5 智力<br>6 精神<br>7 耐力<br><br>stat_1:<br>上面能力的數值，填多少就加多少!<br><br><font color=magenta>spellid_1技能种类 <br>spelltrigger_1&nbsp;&nbsp;spellcharges_1 spellcooldown_1 spellcategory_1&nbsp;&nbsp;spellcategorycooldown_1</font><font color=red>在一楼</font><br>&nbsp;&nbsp;这个应该是技能攻击列类别 什么技能这什么数字对应什么技能 这玩意 不好查 不过 貌似 可以吧 风剑的 搬过来<br><font color=red>（通过Google我已经大概明白一点关于spell的</font><br><font color=red>例如： </font><br><font color=red>雷霆之怒，逐风者的祝福之剑 他的效果大家都知道，找到这个物品后， 去找他的spellid，分别为 spellid_1: 8118 、spellid_2: 21992 所以8118就是使用后力量会+5，持续30分钟的那个能力。 而21992就是击中后有机会使出连锁闪电的那个能力。 </font><br><font color=red>spellid_1: 显示绿字的比照ID spelltrigger_1: 绿字的触发条件 spelltrigger的分别： 使用效果为0，装备效果为1， 击中可能为2 此效果必须依照 0 1 2 排列 例如你想创造一个 击中后可能: 降低低人700防御(id:21153) 且 使用效果:增加力量5点30分钟(id: 8118) <br>spellcharges_1: 这打了以后会出现次数..打99会在绿字底下出现白字99次， 但是实际效果不清楚.. spellcooldown_1: 冷却时间..??(经测试后无效，似乎是用代码决定冷却的， 不过表单内所有技能几乎都为1，所以建议打1进去) spellcategory_1: 种类..或是它的类型??， 不过目前看到的数值皆为0 spellcategorycooldown_1: 似乎是比对的冷却时间...(也是无效，打1进去，虽然说放0好象也可以...) <br>）<br><font color=magenta><font color=darkorange>（</font>以下是spell类型 不是本人发现的 Google找的 原版繁体我简体了下发上来</font><br><font color=magenta>====近战类====</font><br><font color=magenta>56 击中可能(spelltrigger：2)： 使对手昏迷3秒 </font><br><font color=magenta>7597 装备效果(spelltrigger：1)： 使你造成致命一击的机率上升1% </font></font><br><font color=red><font color=magenta>8118 使用效果(spelltrigger：0)： 力量提升5点，持续30分钟 </font><br><font color=magenta>21992 击中可能(spelltrigger：2)： 以闪电使出自然伤害300， 弹射5人 (就是逐风者那个) </font><br><font color=magenta>23719 击中可能(spelltrigger：2)： 力量提升300点，持续8秒钟 </font><br><font color=magenta>26108 击中可能(spelltrigger：2)： 使目标疑惑，在附近周围游荡，速度降为平时的40%， 最多3秒 </font><br><font color=magenta>15829 装备效果(spelltrigger：1)： 攻击强度增加86点 </font></font><br><font color=red><font color=magenta>21153 击中可能(spelltrigger：2)： 你的武器可以忽略对手700点装甲值 </font><br><font color=magenta>16602 击中可能(spelltrigger： 2)： 招唤沙赫拉姆的灵魂 (沙赫拉姆之剑效果) </font></font><br><font color=red><font color=magenta>15494 击中可能(spelltrigge r：2)： 使你下次的攻击获得额外的两次攻击机会 </font><br><font color=magenta>17500 击中可能(spelltrigger ：2)：将目标打傻2秒， 并提升自己力量50持续30秒 </font><br><font color=magenta>21440 装备效果(spelltrigger：1)： 远距攻击强度增加36点 </font><br><font color=magenta>13049 击中可能(spelltrigger：2)： 招唤翡翠雏龙为你作战 (龙之召唤效果) </font><br><font color=magenta>====防御类==== </font><br><font color=magenta>20620 使用效果(s pelltrigger：0)：吸收3万攻击或魔法伤害， 并给予近战对手250的伤害 (这应该是写代码出来的) </font><br><font color=magenta>17483 击中可能(spell trigger：2)：增加13点防御值和300点护甲值， 持续10秒 </font><br><font color=magenta>15805 装备效果(spelltrigger：1)： +1000护甲 </font><br><font color=magenta>18815 装备效果(spelltrigger：1)： 在战斗中被击中之后， 有3%的机率从目标身上偷取35的生命值 </font><br><font color=magenta>18816 装备效果(spelltrigge r：1)：在战斗中被击中之后， 有1%的机率对附近的目标使出75-125的火焰伤害 </font><br><font color=magenta>21476 装备效果(spell trigger：1)： 盾牌格挡机率提升3% </font></font><br><font color=red><font color=magenta>23203 装备效果(spelltrigger：1)： 盾牌格挡值提升15 13387 装备效果(spelltrigger：1)： 防御技能+8 </font><br><font color=magenta>====法术类==== </font><br><font color=magenta>23929 装备效果(spelltrigger： 1)： 提升所有的法术或治疗效果最多71点</font><br><font color=magenta>18382 装备效果(spelltrigger： 1)：使你的法术爆击率增加2%</font><br><font color=magenta>23728 装备效果(spelltrigger：1)： 提升所有的法术或治疗效果最多84点 </font><br><font color=magenta>25767 装备效果(spelltrigger： 1)：你的法术有一定机率使对方降低其魔法抗性50点， 持续8秒 </font><br><font color=magenta>18264 使用效果(spelltrigger：0)： 智力增加20点 (院长之杖的效果) </font><font color=darkorange>）</font><br></font><br>最后 在google搜索到的一点信息 还有<br>material=1 （应该是涉及模型的反光效果） 这个貌似 数据库没有这项目<br>durability=999 耐久度（对私人服务器基本没有用） 没有 </p>
<div class=blockcode><span class=headactions ="copycode($('code0'));">复制内容到剪贴板</span>
<h5>代码:</h5>
<code id=code0>先说说bonus，其格式为bonus＝附加属性代码 附加值；（你要的属性应该就是这个选项的） <br>代码祥解 <br>bonus=0 N 附加法力值 <br>bonus=1 N 附加生命值 <br>bonus=2 N 附加？？？值 <br>bonus=3 N 附加的敏捷值 <br>bonus=4 N 附加的力量值 <br>bonus=5 N 附加的魔法值 <br>bonus=6 N 附加的精神值 <br>bonus=7 N 附加的耐力值&nbsp;&nbsp;没有 不过应该是换了名字[code]stackable=N 是物品可以重叠放置的数量，比如箭，子弹，飞刀，草药，矿石等（改成200的话一个格子可以堆200个东东节省很多空间）； <br>skill是物品所带有的内在属性，也就是具有什么样的技能，但比较难查，就不详细列出了。 <br>skill=N 技能类型 <br>skill=0 普通攻击 <br>block=5 代表盾牌的格档值，用在其它物品上就不知道有没有用了 <br>containerslots=16 包包的大小，即格子数的多少，大家不要改得过头了。 <br>涉及模型的反光效果，我改的是20个格子。。哈哈哈 <br>material=1 金属类 <br>material=2 草木制品 <br>material=3 药水毒液酒等液体 <br>material=4 戒指、眼球、炸弹等没有模型的东西 <br>material=5 外衣、腰带等 <br>material=6 银色物品 <br>material=7 布质物品 <br>material=8 皮质物品<br>还是没有 不过应该都是改了名字 </code></div>
</span>
<img src ="http://www.cppblog.com/niewenlong/aggbug/31118.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-29 10:43 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/29/31118.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>TBC新代码哦(雷象和鸵鸟，NPC训练师，BOSS代码)</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/29/31116.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Wed, 29 Aug 2007 02:29:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/29/31116.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/31116.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/29/31116.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/31116.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/31116.html</trackback:ping><description><![CDATA[<span class=oblog_text><span id=ob_logd7722></span>spell&nbsp;&nbsp;35714 雷象<br>spell&nbsp;&nbsp;35025 陆行鹰<br><br>.learn 34896 深蓝色塔巴克战骑<br><br>item .add 23720&nbsp; &nbsp; &nbsp; &nbsp; 乌龟坐骑&nbsp; &nbsp; &nbsp; &nbsp; Riding Turtle&nbsp; &nbsp; &nbsp; &nbsp; <br>10724&nbsp; &nbsp; &nbsp; &nbsp; 地精火箭靴&nbsp; &nbsp; &nbsp; &nbsp; Gnomish Rocket Boots&nbsp; &nbsp; &nbsp; &nbsp; 19665<br><br><br>23720&nbsp; &nbsp; &nbsp; &nbsp; 乌龟坐骑<br>1973&nbsp; &nbsp; &nbsp; &nbsp; 欺诈宝珠&nbsp; &nbsp; &nbsp; &nbsp; Orb of Deception&nbsp; &nbsp; &nbsp; &nbsp; 6506<br>18258&nbsp; &nbsp; &nbsp; &nbsp; 戈多克巨魔装&nbsp; &nbsp; &nbsp; &nbsp; Gordok Ogre Suit&nbsp; &nbsp; &nbsp; &nbsp; 30611<br>5462&nbsp; &nbsp; &nbsp; &nbsp; 达图尔的变形魔棒&nbsp; &nbsp; &nbsp; &nbsp; Dartol's Rod of Transformation&nbsp; &nbsp; &nbsp; &nbsp; 7982<br>32858&nbsp; &nbsp; &nbsp; &nbsp; 蓝色虚空翼龙缰绳&nbsp; &nbsp; &nbsp; &nbsp; Reins of the Azure Netherwing Drake&nbsp; &nbsp; &nbsp; &nbsp; 36142<br>32859&nbsp; &nbsp; &nbsp; &nbsp; 深蓝色虚空翼龙缰绳&nbsp; &nbsp; &nbsp; &nbsp; Reins of the Cobalt Netherwing Drake&nbsp; &nbsp; &nbsp; &nbsp; 36142<br>32857&nbsp; &nbsp; &nbsp; &nbsp; 粉色虚空翼龙缰绳&nbsp; &nbsp; &nbsp; &nbsp; Reins of the Onyx Netherwing Drake&nbsp; &nbsp; &nbsp; &nbsp; 36142<br><br><br><br>20494&nbsp; &nbsp; &nbsp; &nbsp; 达玛.野鬃&nbsp; &nbsp; &nbsp; &nbsp; 双足飞龙看管者<br>21340&nbsp; &nbsp; &nbsp; &nbsp; 迪卓费拉&nbsp; &nbsp; &nbsp; &nbsp; 杰德洛的宠物<br>21336&nbsp; &nbsp; &nbsp; &nbsp; 杰德洛&nbsp; &nbsp; &nbsp; &nbsp; 兽栏管理员<br>20500&nbsp; &nbsp; &nbsp; &nbsp; 欧罗卡&nbsp; &nbsp; &nbsp; &nbsp; 骑术训练师<br><br><br>19368&nbsp; &nbsp; &nbsp; &nbsp; 克利恩&#183;寻路者&nbsp; &nbsp; &nbsp; &nbsp; 兽栏管理员<br>20510&nbsp; &nbsp; &nbsp; &nbsp; 博恩.怒须&nbsp; &nbsp; &nbsp; &nbsp; 狮鹫兽管理员<br>20511&nbsp; &nbsp; &nbsp; &nbsp; 伊沙.贝拉斯特鲁&nbsp; &nbsp; &nbsp; &nbsp; 骑术训练师<br>20509&nbsp; &nbsp; &nbsp; &nbsp; 蓝色迅捷的狮鹫&nbsp; &nbsp; &nbsp; &nbsp; <br>18939&nbsp; &nbsp; &nbsp; &nbsp; 贝比克.风暴行者&nbsp; &nbsp; &nbsp; &nbsp; 狮鹫兽管理员<br><br><br><br>部落<br>2704&nbsp; &nbsp; &nbsp; &nbsp; 哈纳什&nbsp; &nbsp; &nbsp; &nbsp; 武器大师<br>11870&nbsp; &nbsp; &nbsp; &nbsp; 阿基巴德&nbsp; &nbsp; &nbsp; &nbsp; 武器大师<br>11868&nbsp; &nbsp; &nbsp; &nbsp; 塞尤克&nbsp; &nbsp; &nbsp; &nbsp; 武器大师<br>16621&nbsp; &nbsp; &nbsp; &nbsp; 伊利达&nbsp; &nbsp; &nbsp; &nbsp; 武器大师<br>11869&nbsp; &nbsp; &nbsp; &nbsp; 安塞瓦&nbsp; &nbsp; &nbsp; &nbsp; 武器大师<br>3042&nbsp; &nbsp; &nbsp; &nbsp; 萨尔克&#183;狂暴图腾&nbsp; &nbsp; &nbsp; &nbsp; 战士训练师<br>3344&nbsp; &nbsp; &nbsp; &nbsp; 卡德里斯&nbsp; &nbsp; &nbsp; &nbsp; 萨满训练师<br>3352&nbsp; &nbsp; &nbsp; &nbsp; 奥玛克&nbsp; &nbsp; &nbsp; &nbsp; 猎人训练师<br>3328&nbsp; &nbsp; &nbsp; &nbsp; 奥莫克&nbsp; &nbsp; &nbsp; &nbsp; 盗贼训练师<br>16652&nbsp; &nbsp; &nbsp; &nbsp; 奎萨斯&nbsp; &nbsp; &nbsp; &nbsp; 法师训练师<br>16679&nbsp; &nbsp; &nbsp; &nbsp; 奥斯蓝&nbsp; &nbsp; &nbsp; &nbsp; 圣骑士训练师<br>988&nbsp; &nbsp; &nbsp; &nbsp; 卡托什&nbsp; &nbsp; &nbsp; &nbsp; 术士训练师<br>3036&nbsp; &nbsp; &nbsp; &nbsp; 凯姆&#183;蛮鬃&nbsp; &nbsp; &nbsp; &nbsp; 德鲁伊训练师<br>6014&nbsp; &nbsp; &nbsp; &nbsp; 克塞拉&nbsp; &nbsp; &nbsp; &nbsp; 牧师训练师<br><br><br><br>联盟 <br>11866&nbsp; &nbsp; &nbsp; &nbsp; 伊琳尼雅&#183;月火&nbsp; &nbsp; &nbsp; &nbsp; 武器大师<br>16773&nbsp; &nbsp; &nbsp; &nbsp; 哈戴尔&nbsp; &nbsp; &nbsp; &nbsp; 武器大师<br>11867&nbsp; &nbsp; &nbsp; &nbsp; 吴平&nbsp; &nbsp; &nbsp; &nbsp; 武器大师<br>13084&nbsp; &nbsp; &nbsp; &nbsp; 比克斯&nbsp; &nbsp; &nbsp; &nbsp; 武器大师<br>11865&nbsp; &nbsp; &nbsp; &nbsp; 布里维夫&#183;石拳&nbsp; &nbsp; &nbsp; &nbsp; 武器大师<br>16721&nbsp; &nbsp; &nbsp; &nbsp; 萨兰尼&nbsp; &nbsp; &nbsp; &nbsp; 德鲁伊训练师<br>5516&nbsp; &nbsp; &nbsp; &nbsp; 奥菲尔&#183;铁须&nbsp; &nbsp; &nbsp; &nbsp; 猎人训练师<br>376&nbsp; &nbsp; &nbsp; &nbsp; 高阶牧师劳瑞娜&nbsp; &nbsp; &nbsp; &nbsp; 牧师训练师<br>5492&nbsp; &nbsp; &nbsp; &nbsp; 纯洁的凯瑟琳&nbsp; &nbsp; &nbsp; &nbsp; 圣骑士训练师<br>17204&nbsp; &nbsp; &nbsp; &nbsp; 先知&#183;诺柏多&nbsp; &nbsp; &nbsp; &nbsp; 萨满训练师<br>13283&nbsp; &nbsp; &nbsp; &nbsp; 托尼&#183;罗曼&nbsp; &nbsp; &nbsp; &nbsp; 盗贼训练师<br>4087&nbsp; &nbsp; &nbsp; &nbsp; 阿雷亚斯塔&#183;刃歌&nbsp; &nbsp; &nbsp; &nbsp; 战士训练师<br>5498&nbsp; &nbsp; &nbsp; &nbsp; 艾尔莎林&nbsp; &nbsp; &nbsp; &nbsp; 法师训练师<br>5496&nbsp; &nbsp; &nbsp; &nbsp; 山达尔&nbsp; &nbsp; &nbsp; &nbsp; 术士训练师<br><br><br>17968 阿克蒙德<br><br>16951&nbsp; &nbsp; &nbsp; &nbsp; 恐惧魔王<br>18338&nbsp; &nbsp; &nbsp; &nbsp; 卡鲁欧领主&nbsp; &nbsp; &nbsp; &nbsp; <br>18831&nbsp; &nbsp; &nbsp; &nbsp; 大君王莫卡尔&nbsp; &nbsp; &nbsp; &nbsp; 巨魔之王<br>18832&nbsp; &nbsp; &nbsp; &nbsp; 克罗斯&#183;火手&nbsp; &nbsp; &nbsp; &nbsp; <br>18834&nbsp; &nbsp; &nbsp; &nbsp; 召唤者欧莫&nbsp; &nbsp; &nbsp; &nbsp; <br>18836&nbsp; &nbsp; &nbsp; &nbsp; 先知盲眼&nbsp; &nbsp; &nbsp; &nbsp; <br>18835&nbsp; &nbsp; &nbsp; &nbsp; 疯癫者奇克勒&nbsp; &nbsp; &nbsp; &nbsp; <br>19044&nbsp; &nbsp; &nbsp; &nbsp; 弑龙者戈鲁尔&nbsp; &nbsp; &nbsp; &nbsp; <br><br>17257&nbsp; &nbsp; &nbsp; &nbsp; 玛瑟里顿&nbsp; &nbsp; &nbsp; &nbsp; <br>22917&nbsp; &nbsp; &nbsp; &nbsp; 一粒蛋 暴疯&nbsp; &nbsp; &nbsp; &nbsp; <br><br>22898&nbsp; &nbsp; &nbsp; &nbsp; Supremus<br>22887&nbsp; &nbsp; &nbsp; &nbsp; 娜迦高阶战争领主<br><br><br>22948&nbsp; &nbsp; &nbsp; &nbsp; Gurtogg Bloodboil <br>22871&nbsp; &nbsp; &nbsp; &nbsp; Teron Gorefiend<br><br><br>24544&nbsp; &nbsp; &nbsp; &nbsp; 斗士的铠甲胸甲&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Plate Chestpiece&nbsp; &nbsp; &nbsp; &nbsp; 39539<br>24545&nbsp; &nbsp; &nbsp; &nbsp; 斗士的铠甲头盔&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Plate Helm&nbsp; &nbsp; &nbsp; &nbsp; 44561<br>24546&nbsp; &nbsp; &nbsp; &nbsp; 斗士的铠甲护肩&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Plate Shoulders&nbsp; &nbsp; &nbsp; &nbsp; 39543<br>24547&nbsp; &nbsp; &nbsp; &nbsp; 斗士的铠甲护腿&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Plate Legguards&nbsp; &nbsp; &nbsp; &nbsp; 44791<br>24549&nbsp; &nbsp; &nbsp; &nbsp; 斗士的铠甲手套&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Plate Gauntlets&nbsp; &nbsp; &nbsp; &nbsp; 39540<br><br><br>24552&nbsp; &nbsp; &nbsp; &nbsp; 斗士的鬼纹长袍&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Dreadweave Robe&nbsp; &nbsp; &nbsp; &nbsp; 41717<br>24553&nbsp; &nbsp; &nbsp; &nbsp; 斗士的鬼纹头巾&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Dreadweave Hood&nbsp; &nbsp; &nbsp; &nbsp; 41130<br>24554&nbsp; &nbsp; &nbsp; &nbsp; 斗士的鬼纹衬肩&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Dreadweave Mantle&nbsp; &nbsp; &nbsp; &nbsp; 41716<br>24555&nbsp; &nbsp; &nbsp; &nbsp; 斗士的鬼纹护腿&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Dreadweave Leggings&nbsp; &nbsp; &nbsp; &nbsp; 41715<br>24556&nbsp; &nbsp; &nbsp; &nbsp; 斗士的鬼纹手套&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Dreadweave Gloves&nbsp; &nbsp; &nbsp; &nbsp; 41714<br><br><br>25830&nbsp; &nbsp; &nbsp; &nbsp; 斗士的皮头盔&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Leather Helm&nbsp; &nbsp; &nbsp; &nbsp; 41139<br>25831&nbsp; &nbsp; &nbsp; &nbsp; 斗士的皮外衣&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Leather Tunic&nbsp; &nbsp; &nbsp; &nbsp; 41143<br>25832&nbsp; &nbsp; &nbsp; &nbsp; 斗士的皮护肩&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Leather Spaulders&nbsp; &nbsp; &nbsp; &nbsp; 41142<br>25833&nbsp; &nbsp; &nbsp; &nbsp; 斗士的皮护腿&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Leather Legguards&nbsp; &nbsp; &nbsp; &nbsp; 41140<br>25834&nbsp; &nbsp; &nbsp; &nbsp; 斗士的皮手套&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Leather Gloves&nbsp; &nbsp; &nbsp; &nbsp; 41138<br><br><br>25854&nbsp; &nbsp; &nbsp; &nbsp; 斗士的丝质衬肩&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Silk Amice&nbsp; &nbsp; &nbsp; &nbsp; 40622<br>25855&nbsp; &nbsp; &nbsp; &nbsp; 斗士的丝质斗篷&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Silk Cowl&nbsp; &nbsp; &nbsp; &nbsp; 41234<br>25856&nbsp; &nbsp; &nbsp; &nbsp; 斗士的丝质外衣&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Silk Raiment&nbsp; &nbsp; &nbsp; &nbsp; 40056<br>25857&nbsp; &nbsp; &nbsp; &nbsp; 斗士的丝质护腿&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Silk Handguards&nbsp; &nbsp; &nbsp; &nbsp; 40059<br>25858&nbsp; &nbsp; &nbsp; &nbsp; 斗士的丝质长裤&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Silk Trousers&nbsp; &nbsp; &nbsp; &nbsp; 39952<br><br><br>25997&nbsp; &nbsp; &nbsp; &nbsp; 斗士的连结护甲&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Linked Armor&nbsp; &nbsp; &nbsp; &nbsp; 41144<br>25998&nbsp; &nbsp; &nbsp; &nbsp; 斗士的连结头盔&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Linked Helm&nbsp; &nbsp; &nbsp; &nbsp; 44009<br>25999&nbsp; &nbsp; &nbsp; &nbsp; 斗士的连结护肩&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Linked Spaulders&nbsp; &nbsp; &nbsp; &nbsp; 41149<br>26000&nbsp; &nbsp; &nbsp; &nbsp; 斗士的连结手套&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Linked Gauntlets&nbsp; &nbsp; &nbsp; &nbsp; 41145<br>26001&nbsp; &nbsp; &nbsp; &nbsp; 斗士的连结护腿&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Linked Leggings&nbsp; &nbsp; &nbsp; &nbsp; 41148<br><br>27469&nbsp; &nbsp; &nbsp; &nbsp; 斗士的锁甲&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Mail Armor&nbsp; &nbsp; &nbsp; &nbsp; 41144<br>27470&nbsp; &nbsp; &nbsp; &nbsp; 斗士的锁甲手套&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Mail Gauntlets&nbsp; &nbsp; &nbsp; &nbsp; 41145<br>27471&nbsp; &nbsp; &nbsp; &nbsp; 斗士的锁甲头盔&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Mail Helm&nbsp; &nbsp; &nbsp; &nbsp; 44009<br>27472&nbsp; &nbsp; &nbsp; &nbsp; 斗士的锁甲护腿&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Mail Leggings&nbsp; &nbsp; &nbsp; &nbsp; 41148<br>27473&nbsp; &nbsp; &nbsp; &nbsp; 斗士的锁甲护肩&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Mail Spaulders&nbsp; &nbsp; &nbsp; &nbsp; 41149<br><br><br>27702&nbsp; &nbsp; &nbsp; &nbsp; 斗士的薄层胸甲&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Lamellar Chestpiece&nbsp; &nbsp; &nbsp; &nbsp; 41133<br>27703&nbsp; &nbsp; &nbsp; &nbsp; 斗士的薄层手套&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Lamellar Gauntlets&nbsp; &nbsp; &nbsp; &nbsp; 41134<br>27704&nbsp; &nbsp; &nbsp; &nbsp; 斗士的薄层头盔&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Lamellar Helm&nbsp; &nbsp; &nbsp; &nbsp; 41135<br>27705&nbsp; &nbsp; &nbsp; &nbsp; 斗士的薄层护腿&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Lamellar Legguards&nbsp; &nbsp; &nbsp; &nbsp; 41136<br>27706&nbsp; &nbsp; &nbsp; &nbsp; 斗士的薄层肩甲&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Lamellar Shoulders&nbsp; &nbsp; &nbsp; &nbsp; 41137<br><br>27707&nbsp; &nbsp; &nbsp; &nbsp; 斗士的缎面手套&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Satin Gloves&nbsp; &nbsp; &nbsp; &nbsp; 41154<br>27708&nbsp; &nbsp; &nbsp; &nbsp; 斗士的缎面头巾&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Satin Hood&nbsp; &nbsp; &nbsp; &nbsp; 41794<br>27709&nbsp; &nbsp; &nbsp; &nbsp; 斗士的缎面护腿&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Satin Leggings&nbsp; &nbsp; &nbsp; &nbsp; 41155<br>27710&nbsp; &nbsp; &nbsp; &nbsp; 斗士的缎面衬肩&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Satin Mantle&nbsp; &nbsp; &nbsp; &nbsp; 42171<br>27711&nbsp; &nbsp; &nbsp; &nbsp; 斗士的缎面长袍&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Satin Robe&nbsp; &nbsp; &nbsp; &nbsp; 41157<br><br><br>27879&nbsp; &nbsp; &nbsp; &nbsp; 斗士的缀鳞胸甲&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Scaled Chestpiece&nbsp; &nbsp; &nbsp; &nbsp; 41133<br>27880&nbsp; &nbsp; &nbsp; &nbsp; 斗士的缀鳞手套&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Scaled Gauntlets&nbsp; &nbsp; &nbsp; &nbsp; 41134<br>27881&nbsp; &nbsp; &nbsp; &nbsp; 斗士的缀鳞头盔&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Scaled Helm&nbsp; &nbsp; &nbsp; &nbsp; 41135<br>27882&nbsp; &nbsp; &nbsp; &nbsp; 斗士的缀鳞护腿&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Scaled Legguards&nbsp; &nbsp; &nbsp; &nbsp; 41136<br>27883&nbsp; &nbsp; &nbsp; &nbsp; 斗士的缀鳞护肩&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Scaled Shoulders&nbsp; &nbsp; &nbsp; &nbsp; 41137<br><br>28126&nbsp; &nbsp; &nbsp; &nbsp; 斗士的龙皮手套&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Dragonhide Gloves&nbsp; &nbsp; &nbsp; &nbsp; 41443<br>28127&nbsp; &nbsp; &nbsp; &nbsp; 斗士的龙皮头盔&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Dragonhide Helm&nbsp; &nbsp; &nbsp; &nbsp; 41444<br>28128&nbsp; &nbsp; &nbsp; &nbsp; 斗士的龙皮护腿&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Dragonhide Legguards&nbsp; &nbsp; &nbsp; &nbsp; 41445<br>28129&nbsp; &nbsp; &nbsp; &nbsp; 斗士的龙皮护肩&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Dragonhide Spaulders&nbsp; &nbsp; &nbsp; &nbsp; 41758<br>28130&nbsp; &nbsp; &nbsp; &nbsp; 斗士的龙皮外衣&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Dragonhide Tunic&nbsp; &nbsp; &nbsp; &nbsp; 41446<br><br><br>28136&nbsp; &nbsp; &nbsp; &nbsp; 斗士的火龙皮手套&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Wyrmhide Gloves&nbsp; &nbsp; &nbsp; &nbsp; 41443<br>28137&nbsp; &nbsp; &nbsp; &nbsp; 斗士的火龙皮头盔&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Wyrmhide Helm&nbsp; &nbsp; &nbsp; &nbsp; 41444<br>28138&nbsp; &nbsp; &nbsp; &nbsp; 斗士的火龙皮护腿&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Wyrmhide Legguards&nbsp; &nbsp; &nbsp; &nbsp; 41445<br>28139&nbsp; &nbsp; &nbsp; &nbsp; 斗士的火龙皮护肩&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Wyrmhide Spaulders&nbsp; &nbsp; &nbsp; &nbsp; 41758<br>28140&nbsp; &nbsp; &nbsp; &nbsp; 斗士的火龙皮外衣&nbsp; &nbsp; &nbsp; &nbsp; Gladiator's Wyrmhide Tunic&nbsp; &nbsp; &nbsp; &nbsp; 41446<br></span>
<img src ="http://www.cppblog.com/niewenlong/aggbug/31116.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-29 10:29 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/29/31116.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>ascent.conf设置详细说明</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/29/31114.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Wed, 29 Aug 2007 02:28:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/29/31114.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/31114.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/29/31114.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/31114.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/31114.html</trackback:ping><description><![CDATA[<span class=oblog_text><span id=ob_logd7723></span>&nbsp;
<p>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<br># 数据库设置选项<br>#<br>#&nbsp;&nbsp; Database.Host&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; - 数据库的IP地址，如本机则设置 127.0.0.1 或 localhost<br>#&nbsp;&nbsp; Database.Username&nbsp; - 数据库可访问的帐号<br>#&nbsp;&nbsp; Database.Password&nbsp; - 数据库可访问的帐号密码<br>#&nbsp;&nbsp; Database.Name&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; - 数据库的名称<br>#&nbsp;&nbsp; Database.Port&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; - 数据库的端口，如果是 MySQL，默认为 3306<br>#&nbsp;&nbsp; Database.Type&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; - 数据库类型： 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g<br>#<br>#&nbsp; World 表示游戏资料数据库<br>#&nbsp; Character 表示存储角色资料帐号的数据库<br>#&nbsp; 允许将ascent服务器数据库和帐号数据库分开在不同的服务器上，如果你还是将数据放在一个服务器上，这两个选项都<br>#&nbsp; 填写一致就可以了。<br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#</p>
<p>&lt;WorldDatabase Hostname = "127.0.0.1" Username = "root" Password = "86979902" Name = "antrix" Port = "3306" Type = "1"&gt;<br>&lt;CharacterDatabase Hostname = "127.0.0.1" Username = "root" Password = "86979902" Name = "antrix" Port = "3306" Type = "1"&gt;</p>
<p><br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<br># 主程序 ascent 参数选项<br>#<br>#&nbsp;&nbsp;&nbsp; Host<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Ascent 服务器的所在IP地址，如果设置为 0.0.0.0 则自动识别<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值是：127.0.0.1 为单机<br>#<br>#&nbsp;&nbsp;&nbsp; WorldServerPort<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Ascent 的服务器端口，默认值为：8129<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 如果你修改这个端口，请切记修改 realms.conf 文件中，Realm 的选项参数<br>#<br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#</p>
<p>&lt;Listen Host = "127.0.0.1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; WorldServerPort = "8129"&gt;</p>
<p><br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<br># 服务器日志等级设置<br>#<br>#&nbsp;&nbsp;&nbsp; Console Logging Level：（Screen项）<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 程序控制台监控级别，这里的设置，将影响你在程序控制台上所能查看到的内容<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; -1 = 禁止使用; 0 = 最简单化; 1 = 仅提示错误; 2 = 完整日志; 3 = 完整日志包含调试信息<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 3<br>#<br>#&nbsp;&nbsp;&nbsp; World server packet logging feature<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 是否将服务器运行记录形成文件格式（File），如果开启，将会形成一个 world.log 文件，记录服务器运行的<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 的封包内容和错误信息<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 0<br>#<br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#</p>
<p>&lt;LogLevel Screen="0" File="-1" World="0"&gt;</p>
<p><br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<br># 服务器常规设置<br>#<br>#&nbsp;&nbsp;&nbsp; PlayerLimit<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 服务器人数上限设置，如果在这个配置文件中没有写上人数上限，默认值则为100人<br>#<br>#&nbsp;&nbsp;&nbsp; PlrUpdateDistance<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 设定服务器封包、传送信息发布频率，数值越高更新频率越快玩家看到的信息越及时，对于规模较小的服务器，<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 你可以增加这个数值. 但增加这个数值会增加服务器的带宽消耗和CPU .<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 80<br>#<br>#&nbsp;&nbsp;&nbsp; Motd<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 服务器连接公告设置<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认设置: "欢迎来到 Ascent 魔兽世界"模拟器<br>#<br>#&nbsp;&nbsp;&nbsp; Send Build On Join<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 当登陆服务器时，是否显示当前服务器的版权，技术支持信息<br>#<br>#&nbsp;&nbsp;&nbsp; Send Stats On Join<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 当登陆服务器时，是否显示当前服务器的在线人数和运营情况统计<br>#<br>#&nbsp;&nbsp;&nbsp; Breathing Setup<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 跳落、水场效果是否开启，如果你想要设置一个与众不同的服务器，设置0可以关闭这个效果<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 1<br>#<br>#&nbsp;&nbsp;&nbsp; Speedhack detection<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 防止加速作弊选项，是否对玩家的移动速度进行检查，如果开启这个选项，当玩家移动速度过高超<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 过正常设定时，将被警告或踢出游戏<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Default: 0<br>#<br>#&nbsp;&nbsp;&nbsp; Level Cap<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 标准的游戏人物等级上限设置，默认值是60级<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 60</p>
<p>#&nbsp;Expansion 1 Level Cap<br>#&nbsp;&nbsp;&nbsp; 针对TBC新职业特殊的等级设定，设定新职业的最高等级<br>#&nbsp;&nbsp;&nbsp; 默认值: 70<br>#<br>#<br>#&nbsp;&nbsp;&nbsp; Seperate Channels Control<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 聊天交流的频道选项设置，设置1则按照暴雪的默认设置，非同盟不可对话。设置0为不限制<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 0<br>#<br>#&nbsp;&nbsp;&nbsp; Compression Threshold<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 这个选项控制了服务器的上线，对封包将会采用压缩方式，对于低端可以降低服务器带宽利用价值和较低的CPU时间.<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 1000<br>#<br>#&nbsp;&nbsp;&nbsp; Queue Update Rate<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 这个选项控制多少毫秒( ms )之间的更新排队列表，刷新正在排队的玩家他们现在是第几位等候的玩家<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 5000 (5秒).<br>#<br>#&nbsp;&nbsp;&nbsp; Kick AFK Players<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 是否在正在 afk 的玩家踢出游戏<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 0 (禁止)<br>#<br>#&nbsp;&nbsp;&nbsp; Connection Timeout<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 设定超过多长时间没有封包通讯或连接时，将被服务器断开，单位为秒<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 180<br>#<br>#&nbsp;&nbsp;&nbsp; Realm Type<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 设定游戏服务器的类型<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 0为 (pve服务器)(RPPVE)、1为 (pvp服务器)(RPPVP)<br>#<br>#<br>#&nbsp;&nbsp;&nbsp; AdjustPriority<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 设置服务器进程优先级，0为普通级别<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Default: 0<br>#<br>#&nbsp;&nbsp;&nbsp; RequireAllSignatures<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 这个指令控制是否全部10个签名,将需要以轮流在请愿. 小型服务器最好把他关掉.<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Default: off<br>#<br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#</p>
<p>&lt;Server PlayerLimit = "100"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; PlrUpdateDistance = "80"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Motd = "No MOTD specified."<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; SendBuildOnJoin = "1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; SendStatsOnJoin = "1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; EnableBreathing = "1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; SpeedhackProtection = "0"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; LevelCap = "60"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Expansion1LevelCap = "70"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; SeperateChatChannels = "0"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; CompressionThreshold = "1000"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; QueueUpdateInterval = "5000"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; KickAFKPlayers = "0"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ConnectionTimeout = "180"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; RealmType = "1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; AdjustPriority = "0"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; RequireAllSignatures = "0"&gt;</p>
<p>&nbsp;</p>
<p>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<br># 游戏特色及增强选项<br>#<br>#&nbsp;&nbsp;&nbsp; These directives set up the multiplier in which regen s will be<br>#&nbsp;&nbsp;&nbsp; multiplied by every 2 seconds.<br>#&nbsp;&nbsp;&nbsp; Powers:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Power1 = Mana, Power2 = Rage, Power3 = Energy<br>#<br>#&nbsp;&nbsp;&nbsp; Reputation:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 声望倍率设置<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 分为杀死（KillReputation）怪物获得的声望倍率，完成任务（QuestReputation）后获得的声望倍率<br>#<br>#<br>#&nbsp;&nbsp;&nbsp; Honor:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 荣誉倍率设置<br>#<br>#<br>#&nbsp;&nbsp;&nbsp; PvP:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; PvPTimer：设定PVP时最长有效时间，当超过这个时间时将自动结束PVP. 默认值: 5分钟 (300000毫秒)<br>#<br>#&nbsp;&nbsp;&nbsp; XP:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 打怪获得的经验倍率<br>#<br>#&nbsp;&nbsp;&nbsp; QuestXP:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 完成任务奖励的经验倍率<br>#<br>#&nbsp;&nbsp;&nbsp; RestXP:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 当发现新大陆时奖励的经验倍率<br>#<br>#&nbsp;&nbsp;&nbsp; Drop:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 物品的掉落概率<br>#<br>#&nbsp;&nbsp;&nbsp; DropMoney:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 金币掉落的倍率<br>#<br>#&nbsp;&nbsp;&nbsp; Save:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 设定间隔多长时间自动存档，单位为毫秒<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 300000 (5 分钟)<br>#<br># 以下是GD论坛发布的 ascent 特色设定选项：<br>#<br>#&nbsp;&nbsp;&nbsp; StartLevel<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 设定新建角色的等级，默认值为1<br>#<br>#&nbsp;&nbsp;&nbsp; StartMoney<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 设定新建角色的金币，10000 个金币 ＝ 1G<br>#<br>#&nbsp;&nbsp;&nbsp; NoticeType<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 设定自动公告样式<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 0:只在聊天频道中显示公告 <br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1:只在屏幕画面中显示公告<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 2:在聊天频道和屏幕画面中显示公告<br>#<br>#&nbsp;&nbsp;&nbsp; CleanUPCorpse<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 设定怪物死亡以后，尸体将在多长时间后消失。单位：秒<br>#<br>#&nbsp;&nbsp;&nbsp; RecoveryTime<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 设定玩家死亡后，复活虚弱的冷却时间。单位：秒<br>#<br>#&nbsp;&nbsp;&nbsp; 以下选项为支持将装备道具的掉落倍率进行细化的设置。除了下列细化掉落概率的<br>#&nbsp;&nbsp;&nbsp; 道具以外，其他道具的掉落倍率仍旧使用 Drop 设定掉落倍率。如果你不想特殊设<br>#&nbsp;&nbsp;&nbsp; 定某种道具的掉落倍率，可以将下列选项数值，设置和 Drop 一样。<br>#<br>#&nbsp;&nbsp;&nbsp; WeaponDropRate: 设定武器掉落倍率<br>#&nbsp;&nbsp;&nbsp; ArmorDropRate:&nbsp; 设定装备护具掉落倍率<br>#&nbsp;&nbsp;&nbsp; ReagentDropRate: 设定药剂掉落倍率<br>#&nbsp;&nbsp;&nbsp; MiscllaneousDropRate: 设定座骑用缰绳掉落倍率<br>#&nbsp;&nbsp;&nbsp; EquipGreenDropRate: 设定绿色装备掉落概率<br>#&nbsp;&nbsp;&nbsp; EquipBlueDropRate: 设定蓝色装备掉落概率<br>#&nbsp;&nbsp;&nbsp; EquipPurpleDropRate: 设定紫色装备掉落概率<br>#&nbsp;&nbsp;&nbsp; EquipOrangeDropRate: 设定橙色装备掉落概率<br>#&nbsp;&nbsp;&nbsp; EquipYellowDropRate: 设定亮黄色装备掉落概率<br>#<br>#&nbsp;&nbsp;&nbsp; NeedGroup :<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 当进入一些副本要求组队时，是否必须组队才可以进入&nbsp;&nbsp;默认值：1 （必须）<br>#&nbsp;&nbsp;&nbsp; NeedGroupRaid :<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 当进入一些副本要求加入团队时，是否必须为团队才可以进入&nbsp;默认值：1 （必须）<br>#&nbsp;&nbsp;&nbsp; LevelLimitXP:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 当玩家和怪物等级超过一定范围时，杀死怪物是否还有经验&nbsp;默认值：1 （有）<br>#&nbsp;&nbsp;&nbsp; ServerNotice:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 是否开启自动公告的功能，如果设定大于0值表示开启自动公告，单位为秒。如果设置 -1，则表示关闭。<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 公告内容配置文件 notice.txt ，必须放在ascent.exe同一目录下，并以utf8编码进行存档。公告文档<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 支持实时更新无需重启有效。<br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#</p>
<p>&lt;Rates Health="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Power1="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Power2="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Power3="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; QuestReputation="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; KillReputation="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Honor="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; PvPTimer="300000"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Compression="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; XP="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; QuestXP="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; RestXP="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Drop="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; DropMoney="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Save="300000"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; StartLevel="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; StartMoney="50000"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; NoticeType="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; CleanUPCorpse="120"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; RecoveryTime="600"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; WeaponDropRate="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ArmorDropRate="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ReagentDropRate="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; MiscllaneousDropRate="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; EquipGreenDropRate="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; EquipBlueDropRate="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; EquipPurpleDropRate="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; EquipOrangeDropRate="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; EquipYellowDropRate="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; NeedGroup="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; NeedGroupRaid="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; LevelLimitXP="0"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ServerNotice="180"&gt;</p>
<p>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<br># GM Client Channel<br>#<br>#&nbsp;&nbsp; 设定GM插件GM频道的标识，主要针对my_master插件<br>#<br>#&nbsp;&nbsp; 默认值: gm_sync_channel<br>#<br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#</p>
<p>&lt;GMClient ReqGmClient = "0" GmClientChannel = "gm_sync_channel"&gt;</p>
<p><br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<br># Terrain Configuration<br>#<br>#&nbsp;&nbsp; 设定路径向map_xx.bin存档路径和是否卸载不常用的地图，除了主地图之外，不常用的地图从内存释放出来，将会节<br>#&nbsp;&nbsp; 省资源<br>#<br>#&nbsp;&nbsp; 默认设定:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; MapPath = "maps"<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; UnloadMaps = 1<br>#<br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#</p>
<p>&lt;Terrain MapPath = "maps" UnloadMaps = "1"&gt;</p>
<p><br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<br># 服务器日志记录选项<br>#<br>#&nbsp;&nbsp;&nbsp; Cheaters:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 开启这个选项后，游戏中使用cheat作弊的行动将会被记录下来<br>#<br>#&nbsp;&nbsp;&nbsp; GMCommands:<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 这里设置GM使用指令时是否被记录<br>#<br>#&nbsp;&nbsp;&nbsp; Channels:<br>#&nbsp;这里设置，是否开启记录所有频道的信息的功能<br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#</p>
<p>&lt;Log Cheaters="0" GMCommands="0" Channels="0"&gt;</p>
<p><br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<br># 邮件系统设置<br>#<br>#<br>#&nbsp;&nbsp;&nbsp; ReloadDelay<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 开启邮件时是否重新刷新读取邮件。如果你使用网页发送道具或邮件到玩家在游戏中的邮箱，可以开启这个设置<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 0 （关闭）<br>#<br>#&nbsp;&nbsp;&nbsp; DisablePostageCostsForGM<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 是否禁止对GM发送邮件收取资费<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 1<br>#<br>#&nbsp;&nbsp;&nbsp; DisablePostageCosts<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 是否对所有玩家发送邮件收取资费<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 0<br>#<br>#&nbsp;&nbsp;&nbsp; DisablePostageDelayItems<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 是否禁用当发送邮件的附带物品时，需要一小时的等待时间.<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 1<br>#<br>#&nbsp;&nbsp;&nbsp; DisableMessageExpiry<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 是否关闭30天/后3天阅读讯息时届满. 注意:信箱仍不能在一次显示超过50个道具(受到客户端限制)<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 0<br>#<br>#&nbsp;&nbsp;&nbsp; EnableInterfactionMail<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 是否免除派系、种族限制发送邮件. 适用于所有玩家.<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 1<br>#<br>#&nbsp;&nbsp;&nbsp; EnableInterfactionMailForGM<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 是否免除派系、种族限制发送邮件，但只适用于GM<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 1<br>#<br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#</p>
<p>&lt;Mail ReloadDelay="0"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; DisablePostageCostsForGM="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; DisablePostageCosts="0"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; DisablePostageDelayItems="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; DisableMessageExpiry="0"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; EnableInterfactionMail="1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; EnableInterfactionMailForGM="1"&gt;</p>
<p><br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<br># 服务器状态统计设置<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 启用这个设置后，将会定时生成一个xml的状态文件以供网页调用<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: stats.xml / 120000 (2 分钟)<br>#<br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#</p>
<p>&lt;StatDumper FileName = "stats.xml" Interval = "120000"&gt;</p>
<p><br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<br># 启动选项<br>#<br>#&nbsp;&nbsp;&nbsp; Preloading<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 这个指令控制是否在服务器启动时将所有生成信息显示出来. 这个选项一般不开启，除非你需要进行测试<br>#<br>#&nbsp;&nbsp;&nbsp; Background Loot Loading<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 这个指令控制是否服务器启动后再逐步加载在一个单独的线程. 这样可以节省启动的时间<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认开启: on<br>#<br>#&nbsp;&nbsp;&nbsp; Multithreaded Startup<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 针对双CPU多线程，设置服务器是否启用多线程用于加载数据库和启动服务器. 开启这个选项后,将启用你另外一个<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; CPU空闲的线程，从而提高启动速度<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认开启: on<br>#<br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#</p>
<p>&lt;Startup Preloading = "0"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; BackgroundLootLoading = "1"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; EnableMultithreadedLoading = "1"&gt;</p>
<p>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<br># 防刷屏设置选项：<br>#<br>#&nbsp;&nbsp;&nbsp; Lines<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 设置每秒连续发送多少条信息会被判断为刷屏而后被禁止发言<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 0 (没有开启)<br>#<br>#&nbsp;&nbsp;&nbsp; Seconds<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 设定间隔多少秒后，玩家的发言时间才会被重置<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 0 (没有开启)<br>#<br>#&nbsp;&nbsp;&nbsp; SendMessage<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 如果开启这个选项，玩家被禁言后将接到提示"Your message has triggered serverside flood protection. Y-<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; ou can speak again in %u seconds."，提示多少秒以后才可以再发言。<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 0 (没有提示)<br>#<br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#</p>
<p>&lt;FloodProtection Lines = "0" Seconds = "0" SendMessage = "0"&gt;</p>
<p><br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<br># LogonServer 服务器设置<br>#<br>#&nbsp;&nbsp;&nbsp; DisablePings<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 是否禁止定期进行通讯检查，以保证logonserver和ascent连接是否有效<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 默认值: 0<br>#<br>#&nbsp;&nbsp;&nbsp; RemotePassword<br>#<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; logonserver 与 ascent 服务器通讯认证密码，请设置和logonserver.conf中的RemotePassword匹配，否则将会<br>#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 无法连接<br>#<br>#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#</p>
<p>&lt;LogonServer DisablePings = "0"<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; RemotePassword = "change_me_ascent"&gt;</p>
</span>
<img src ="http://www.cppblog.com/niewenlong/aggbug/31114.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-29 10:28 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/29/31114.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[script][ascent]副本传送</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/28/31054.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Tue, 28 Aug 2007 13:44:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/28/31054.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/31054.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/28/31054.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/31054.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/31054.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: #include&nbsp;"StdAfx.h"#include&nbsp;"Setup.h"class&nbsp;SCRIPT_DECL&nbsp;TeleportNPC&nbsp;:&nbsp;public&nbsp;GossipScript{public:&nbsp;&nbsp;&nbsp;&nbsp;ADD_GOSSIP_FACTORY_FUNCTION(TeleportNPC);&nbs...&nbsp;&nbsp;<a href='http://www.cppblog.com/niewenlong/archive/2007/08/28/31054.html'>阅读全文</a><img src ="http://www.cppblog.com/niewenlong/aggbug/31054.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-28 21:44 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/28/31054.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[code][Mangos]工资改为按时间领取的源码</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/27/30948.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Mon, 27 Aug 2007 09:16:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/27/30948.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/30948.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/27/30948.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/30948.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/30948.html</trackback:ping><description><![CDATA[<div style="BORDER-RIGHT: #cccccc 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #cccccc 1px solid; PADDING-LEFT: 4px; FONT-SIZE: 13px; PADDING-BOTTOM: 4px; BORDER-LEFT: #cccccc 1px solid; WIDTH: 98%; WORD-BREAK: break-all; PADDING-TOP: 4px; BORDER-BOTTOM: #cccccc 1px solid; BACKGROUND-COLOR: #eeeeee"><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">case</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">7</span><span style="COLOR: #000000">&nbsp;:<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000">(player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetLevelPlayedTime()&nbsp;</span><span style="COLOR: #000000">&gt;</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">28800</span><span style="COLOR: #000000">)&nbsp;</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">&nbsp;条件检查你在线时间大于８Ｈ．&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">ModifyMoney(int32(</span><span style="COLOR: #000000">1500000</span><span style="COLOR: #000000">));&nbsp;</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">满足条件获得１５０金币</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SetInGameTime(uint32(NULL));&nbsp;</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">将在玩家线时间归零</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SEND_GOSSIP_MENU(</span><span style="COLOR: #000000">88882</span><span style="COLOR: #000000">,_Item</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetGUID());<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;</span><span style="COLOR: #0000ff">else</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000">(player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetLevelPlayedTime()&nbsp;</span><span style="COLOR: #000000">&gt;</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">18000</span><span style="COLOR: #000000">)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">ModifyMoney(int32(</span><span style="COLOR: #000000">800000</span><span style="COLOR: #000000">));<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SetInGameTime(uint32(NULL));<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SEND_GOSSIP_MENU(</span><span style="COLOR: #000000">88883</span><span style="COLOR: #000000">,_Item</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetGUID());<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;</span><span style="COLOR: #0000ff">else</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000">(player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetLevelPlayedTime()&nbsp;</span><span style="COLOR: #000000">&gt;</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">7200</span><span style="COLOR: #000000">)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">ModifyMoney(int32(</span><span style="COLOR: #000000">300000</span><span style="COLOR: #000000">));<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SetInGameTime(uint32(NULL));<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SEND_GOSSIP_MENU(</span><span style="COLOR: #000000">88884</span><span style="COLOR: #000000">,_Item</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetGUID());<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;</span><span style="COLOR: #0000ff">else</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000">(player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetLevelPlayedTime()&nbsp;</span><span style="COLOR: #000000">&gt;</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">3600</span><span style="COLOR: #000000">)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">ModifyMoney(int32(</span><span style="COLOR: #000000">100000</span><span style="COLOR: #000000">));<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SetInGameTime(uint32(NULL));<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SEND_GOSSIP_MENU(</span><span style="COLOR: #000000">88886</span><span style="COLOR: #000000">,_Item</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetGUID());<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}</span><span style="COLOR: #0000ff">else</span><span style="COLOR: #000000">&nbsp;player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SEND_GOSSIP_MENU(</span><span style="COLOR: #000000">88885</span><span style="COLOR: #000000">,_Item</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetGUID());<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">break</span><span style="COLOR: #000000">;<br><br><br>最后在数据库npc_text里面加入　</span><span style="COLOR: #000000">８８８８１</span><span style="COLOR: #000000">～８８８８６的npc说话内容<br></span></div>
<img src ="http://www.cppblog.com/niewenlong/aggbug/30948.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-27 17:16 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/27/30948.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[code][mangos]随地设置炉石点，随时返回炉石点的命令</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/27/30946.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Mon, 27 Aug 2007 09:11:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/27/30946.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/30946.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/27/30946.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/30946.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/30946.html</trackback:ping><description><![CDATA[<div style="BORDER-RIGHT: #cccccc 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #cccccc 1px solid; PADDING-LEFT: 4px; FONT-SIZE: 13px; PADDING-BOTTOM: 4px; BORDER-LEFT: #cccccc 1px solid; WIDTH: 98%; WORD-BREAK: break-all; PADDING-TOP: 4px; BORDER-BOTTOM: #cccccc 1px solid; BACKGROUND-COLOR: #eeeeee"><span style="COLOR: #0000ff">bool</span><span style="COLOR: #000000">&nbsp;ChatHandler::HandleSetHomeCommand(</span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">char</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;args)&nbsp;&nbsp;</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;modify&nbsp;by&nbsp;&nbsp;w1w</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">{<br>&nbsp;&nbsp;&nbsp;&nbsp;sDatabase.PExecute(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">UPDATE&nbsp;`character_homebind`&nbsp;SET&nbsp;`map`&nbsp;=&nbsp;'%u',&nbsp;`zone`&nbsp;=&nbsp;'%u',&nbsp;`position_x`&nbsp;=&nbsp;'%f',&nbsp;`position_y`&nbsp;=&nbsp;'%f',&nbsp;`position_z`&nbsp;=&nbsp;'%f'&nbsp;WHERE&nbsp;`guid`&nbsp;=&nbsp;'%u'</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">,&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetMapId(),&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetZoneId(),&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPositionX(),&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPositionY(),&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPositionZ(),&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetGUIDLow());<br>&nbsp;&nbsp;&nbsp;&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">m_homebindMapId&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetMapId();<br>&nbsp;&nbsp;&nbsp;&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">m_homebindZoneId&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetZoneId();<br>&nbsp;&nbsp;&nbsp;&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">m_homebindX&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPositionX();<br>&nbsp;&nbsp;&nbsp;&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">m_homebindY&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPositionY();<br>&nbsp;&nbsp;&nbsp;&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">m_homebindZ&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPositionZ();<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;PSendSysMessage(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">sethome</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">);<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">return</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">true</span><span style="COLOR: #000000">;<br>}<br><br></span><span style="COLOR: #0000ff">bool</span><span style="COLOR: #000000">&nbsp;ChatHandler::HandleGoHomeCommand(</span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">char</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;args)&nbsp;&nbsp;</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;modify&nbsp;by&nbsp;&nbsp;w1w</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">{<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;QueryResult&nbsp;</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">resultDB&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;sDatabase.PQuery(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">SELECT&nbsp;`position_x`,`position_y`,`position_z`,`map`&nbsp;FROM&nbsp;`character_homebind`&nbsp;WHERE&nbsp;`guid`&nbsp;=&nbsp;'%u'</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">,m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetGUIDLow());<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000">&nbsp;(</span><span style="COLOR: #000000">!</span><span style="COLOR: #000000">resultDB)&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">return</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">false</span><span style="COLOR: #000000">;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Field&nbsp;</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">fields;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fields&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;resultDB</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">Fetch();<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">float</span><span style="COLOR: #000000">&nbsp;x</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">fields[</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">].GetFloat();<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">float</span><span style="COLOR: #000000">&nbsp;y</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">fields[</span><span style="COLOR: #000000">1</span><span style="COLOR: #000000">].GetFloat();<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">float</span><span style="COLOR: #000000">&nbsp;z</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">fields[</span><span style="COLOR: #000000">2</span><span style="COLOR: #000000">].GetFloat();<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;uint32&nbsp;mapid</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">fields[</span><span style="COLOR: #000000">3</span><span style="COLOR: #000000">].GetUInt32();<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;delete&nbsp;resultDB;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;m_session</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetPlayer()</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">TeleportTo(mapid,&nbsp;x,&nbsp;y,&nbsp;z,</span><span style="COLOR: #000000">0.0f</span><span style="COLOR: #000000">);<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;PSendSysMessage(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">gohome</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">);<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">return</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">true</span><span style="COLOR: #000000">;<br>}</span></div>
修正方法：<br><br>打开 Level3.cpp<br><br>找到 bool ChatHandler::HandleResetCommand (const char * args)<br>蓝色部分为添加的语句。
<div class=quote>
<h5>引用:</h5>
<blockquote>...<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;player-&gt;SetStat(STAT_STRENGTH,info-&gt;strength );<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;player-&gt;SetStat(STAT_AGILITY,info-&gt;agility );<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;player-&gt;SetStat(STAT_STAMINA,info-&gt;stamina );<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;player-&gt;SetStat(STAT_INTELLECT,info-&gt;intellect );<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;player-&gt;SetStat(STAT_SPIRIT,info-&gt;spirit );<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;player-&gt;SetArmor(info-&gt;basearmor );<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;player-&gt;SetUInt32Value(UNIT_FIELD_ATTACK_POWER, 0 );<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;<font color=blue>player-&gt;SetUInt32Value(UNIT_FIELD_RANGED_ATTACK_POWER, 0 );&nbsp;&nbsp;//&nbsp;&nbsp;modify by w1w</font><br><br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;player-&gt;SetHealth(info-&gt;health);<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;player-&gt;SetMaxHealth(info-&gt;health);<br>...</blockquote></div>
谁有空就把这个bug报告给mango吧，（...其实是我英语好烂&nbsp;&nbsp;<img alt="" src="http://bbs.lanlong.net/images/smilies/em46.gif" border=0 smilieid="55"> ）<br><br>==========================================<br><br><br><br>似乎没有一个能直接添加天赋点的命令，反正我是没找到。想想10级的人物就会了全部的天赋，多好玩，那就自己加一个吧！<br><img alt="" src="http://bbs.lanlong.net/images/smilies/em02.gif" border=0 smilieid="2"> <br><br>需要修改 chat.h，&nbsp; &nbsp;chat.cpp，&nbsp; &nbsp;level1.cpp，当然不要忘了在数据库里command表里也加上哦。<br><br>chat.h：<br>在class ChatHandler 的 protected 部分
<div class=quote>
<h5>引用:</h5>
<blockquote>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;bool HandleTargetObjectCommand(const char* args);<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;bool HandleDelObjectCommand(const char* args);<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;<font color=royalblue>bool HandlesetTpCommand (const char* args);&nbsp; &nbsp;// modify by w1w</font><br><br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;// shutdown server<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;bool ShutDown(const char* args);<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;bool CancelShutdown (const char* args);</blockquote></div>
chat.cpp：<br>static ChatCommand commandTable 里面
<div class=quote>
<h5>引用:</h5>
<blockquote>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;{ "acct",&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;0, &amp;ChatHandler::HandleAcctCommand,&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp; "",&nbsp; &nbsp;NULL },<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;<font color=royalblue>{ "setTp",&nbsp; &nbsp;&nbsp; &nbsp; 1, &amp;ChatHandler::HandlesetTpCommand,&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp;"",&nbsp; &nbsp;NULL },&nbsp;&nbsp;//&nbsp;&nbsp;modify by w1w</font><br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;{ "addmove",&nbsp; &nbsp;&nbsp;&nbsp;2, &amp;ChatHandler::HandleAddMoveCommand,&nbsp; &nbsp;&nbsp; &nbsp;&nbsp; &nbsp; "",&nbsp; &nbsp;NULL },</blockquote></div>
level1.cpp：<br>加上下面这一段
<div class=quote>
<h5>引用:</h5>
<blockquote><font color=royalblue>bool ChatHandler::HandlesetTpCommand (const char* args)&nbsp; &nbsp;// modify by w1w<br>{&nbsp;&nbsp;<br>&nbsp; &nbsp; &nbsp; &nbsp; int tp = atoi((char*)args);<br>&nbsp; &nbsp; &nbsp; &nbsp; if (tp&gt;0)<br>&nbsp;&nbsp;{<br>&nbsp; &nbsp;Player* player = m_session-&gt;GetPlayer();<br>&nbsp; &nbsp;&nbsp; &nbsp; if(!player)<br>&nbsp; &nbsp; {<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;SendSysMessage(LANG_NO_CHAR_SELECTED);<br>&nbsp; &nbsp;&nbsp; &nbsp;&nbsp;&nbsp;return true;<br>&nbsp; &nbsp; }<br>&nbsp; &nbsp;player-&gt;SetUInt32Value(PLAYER_CHARACTER_POINTS1, tp);<br>&nbsp; &nbsp;return true;<br>&nbsp;&nbsp;}<br>&nbsp;&nbsp;return false;<br>}</font></blockquote></div>
一句话，1、在chat.h里修改ChatHandler类；2、修改chat.cpp里的command列表；3、在 level1.cpp里加具体代码；4、在command表里加命令。
<img src ="http://www.cppblog.com/niewenlong/aggbug/30946.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-27 17:11 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/27/30946.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[script][Mangos]奇迹宝石</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/27/30938.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Mon, 27 Aug 2007 08:21:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/27/30938.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/30938.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/27/30938.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/30938.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/30938.html</trackback:ping><description><![CDATA[<div class=bword id=post_message_3028>一、在items.scp中添加下面代码<br>[item31023]<br>name=奇迹宝石<br>questscript=MemberInfo<br>description=<br>class=12<br>quality=5<br>startquest=30010//这里不能修改<br>reqlevel=1<br>quality=1<br>buyprice=1000000<br>bonding=4<br>classes=07FF<br>model=29691<br>level=1<br>races=0FF<br>stackable=1<br>maxcount=1<br>material=-1<br>pagetext=1<br>language=1<br>二、在pages.scp中添加下面代码<br>[page1]<br>text=&lt;HTML&gt;<br>text=&lt;BODY&gt;<br>text=&lt;H1align="center"&gt;WelcometoWorldofDarkness&lt;/H1&gt;<br>text=&lt;BR/&gt;<br>text=&lt;IMGsrc="Interface\Cursor\GatherHerbs"align="left"/&gt;<br>text=&lt;IMGsrc="Interface\Cursor\GatherHerbs"align="right"/&gt;<br>text=&lt;Palign="center"&gt;Greetings,&lt;BR/&gt;$N&lt;/P&gt;<br>text=&lt;BR/&gt;<br>text=&lt;IMGsrc="Interface\WorldMap\WorldMap-Icon"align="right"/&gt;<br>text=&lt;Palign="left"&gt;WelcomeToourserver.&lt;BR/&gt;Wehopeyouenjoyithere.&lt;BR/&gt;IfyouwantTogetinTouch&lt;BR/&gt;withus,ThenJoinushere:&lt;/P&gt;<br>text=&lt;BR/&gt;<br>text=&lt;IMGsrc="Interface\Glues\CharacterCreate\UI-RotationRight-Big-Up"align="left"/&gt;<br>text=&lt;Palign="right"&gt;ROBBS:roworld.no-ip.info&lt;/P&gt;<br>text=&lt;Palign="right"&gt;roworld.xicp.net&lt;/P&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;Palign="left"&gt;NowhaveagoodTimeexploringand&lt;BR/&gt;experiencingWorldOfWarcraft&lt;BR/&gt;withyournew$r$c.&lt;/P&gt;<br>text=&lt;BR/&gt;<br>text=&lt;IMGsrc="Interface\TalentFrame\PaladinProtection-TopLeft"align="left"/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;BR/&gt;<br>text=&lt;/BODY&gt;<br>text=&lt;/HTML&gt;<br>text=<br>三、在quests.scp中添加下面代码<br>[quest30010]<br>name=帮助系统<br>levels=1255<br>reward_xp=0<br>desc=欢迎使用帮助系统<br>details=支持我们<br>zone=0<br><br>[quest30011]<br>name=〖随身出售〗<br>levels=00<br>reward_xp=0<br>zone=0<br><br>[quest30012]<br>name=〖随身银行〗<br>levels=00<br>reward_xp=0<br>zone=0<br><br>[quest30013]<br>name=〖记忆位置〗<br>levels=00<br>reward_xp=0<br>zone=0<br><br>[quest30014]<br>name=〖传送服务〗<br>levels=00<br>reward_xp=0<br>zone=0<br><br>[quest30015]<br>name=〖游戏好友〗<br>levels=00<br>reward_xp=0<br>zone=0<br><br>[quest30016]<br>name=〖卡号自救〗<br>levels=00<br>reward_xp=0<br>zone=0<br><br>[quest30017]<br>name=〖使用说明〗<br>levels=00<br>reward_xp=0<br>zone=0<br><br>[quest30018]<br>name=〖原地复活〗<br>levels=00<br>reward_xp=0<br>zone=0<br>四、在creatures.scp中添加下面代码<br>[creature31023]//这里不能修改<br>name=随身NPC<br>questscript=MemberMan//这里不能修改<br>flags1=08480046<br>guild=玩家NPC<br>npcflags=04002<br>npctext0_0=你好，$N，玩家随身NPC。<br>qtgids0=50000<br>attack=191210.1<br>bounding_radius=0.208<br>civilian=1<br>combat_reach=2.21<br>damage=0.81.2<br>equipmodel=07439242133000<br>faction=35<br>level=10<br>loottemplate=54<br>maxhealth=334<br>maxmana=220<br>model=1287<br>money=12600<br>speed=0.96<br>type=7[/post]<br><br><br><br><br>namespaceevalMemberInfo{}<br><br>procMemberInfo::QueryQuest{objplayerquestid}{<br>SendQuestsList$player$obj3001130012300133001430015300163001730018<br>}<br><br>procMemberInfo::QuestSelect{objplayerquestid}{<br>SendGossipComplete$player<br>switch$questid{<br>30011{setguaid[GetSelection$player]<br>if{[GetSelection$player]=="0"}{SendGossip$player$obj{npctext1}{text0"请选择一个怪物,尸体或npc,距离必须4码以内才能使用随身银行!!";return<br>}}<br>if{[GetSelection$player]!="0"}{VendorList$player$guaid}}<br>30012{setguaid[GetSelection$player]<br>if{[GetSelection$player]=="0"}{SendGossip$player$obj{npctext1}{text0"请选择一个怪物,尸体或npc,距离必须4码以内才能使用随身银行!!";return<br>}}<br>if{[GetSelection$player]!="0"}{BankerList$player$guaid}}<br>30013{SetBindpoint$player;SendGossip$player$obj{npctext1}{text7"恭喜你，位置记忆成功.?返回主菜单..."}}<br>30014{<br><br><br>MemberMan::QuestHello$obj$player}<br>30015{SendGossip$player$obj{npctext1}{text0"暂不开放"}}<br>30016{setss[GetBindpoint$player]<br>setmap[lindex$ss0]<br>setx[lindex$ss1]<br>sety[lindex$ss2]<br>setz[lindex$ss3]<br>Teleport$player$map$x$y$z}<br>30017{setfiles"ARK/Memberhelp.txt";if{[fileexists$files]==1}{HelpInfo::readfile$player$obj$files}}<br>30018{Resurrect$player}<br>default{SendGossip$player$obj{npctext1}{text0"building..."}<br>}<br><br>}<br><br>}<br><br><br>procMemberInfo::GossipSelect{objplayeroption}{<br>Say$player0"\nMemberInfo::GossipSelect"<br>}<br><br><br>procMemberInfo::QuestAccept{objplayerquestid}{<br>#Say$player0"\nMemberInfo::QuestAccept"<br>}<br><br>procMemberInfo::QuestChooseReward{objplayerquestidchoose}{<br>Say$player0"\nMemberInfo::QuestChooseReward"<br>}<br><br>procMemberInfo::QuestHello{objplayer}{<br>Say$player0"\nMemberInfo::QuestHello"<br>}<br><br><br>procMemberInfo::OnOpen{objplayerlootid}{<br>Say$player0"\nMemberInfo::OnOpen"<br>}<br>;#-=-=-=-=-=-=-=-=-=-=-=-=-<br>;<br><br>namespaceevalMemberMan{}<br>procMemberMan::QuestStatus{objplayer}{setreply7;return$reply}<br>procMemberMan::GossipHello{objplayer}{MemberMan::QuestHello$obj$player}<br>procMemberMan::QuestHello{objplayer}{<br>Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointset$playerMemberMan"MainMenu"<br>SendSwitchGossip$player$obj1<br>SendGossip$player$obj{npctext1}\<br>{text1"------------------"}\<br>{text1"城市传送"}\<br>{text3"副本传送1"}\<br>{text3"副本传送2"}\<br>{text3"副本传送3"}\<br>{text3"副本传送4"}\<br>{text2"战场传送"}\<br>{text1"------------------"}\<br>{text7"请把我的炉石绑定在这里!?"}\<br>{text7"请帮我激活所有的飞行点!?"}<br><br>}<br>procMemberMan::GossipSelect{objplayeroption}{<br>SendSwitchGossip$player$obj1<br>setmenu[Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointread$playerMemberMan]<br>switch$menu{<br>"MainMenu"{switch$option{<br>1{<br>Say$obj0"欢迎使用玩家帮助系统——传送NPC,请问您要去哪个城市？"<br>Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointset$playerMemberMan"Teleport"<br>SendSwitchGossip$player$obj1<br>SendGossip$player$obj{npctext1}\<br>{text0"返回主菜单..."}\<br>{text5"1传送到暴风城---1金"}\<br>{text5"2传送到铁炉堡---1金"}\<br>{text5"3传送到达纳苏斯---1金"}\<br>{text5"4传送到奥格瑞玛---1金"}\<br>{text5"5传送到雷霆崖---1金"}\<br>{text5"6传送到幽暗城---1金"}\<br>{text5"7传送到棘齿城---1金"}\<br>{text5"8传送到藏宝海湾---1金"}<br><br>Emote$obj$player163<br>}<br>2{<br>Say$obj0"欢迎使用玩家帮助系统——传送NPC,请问您要去哪个城市？"<br>Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointset$playerMemberMan"FBTeleport1"<br>SendSwitchGossip$player$obj1<br>SendGossip$player$obj{npctext1}\<br>{text0"返回主菜单..."}\<br>{text5"1熔火之心---10金"}\<br>{text5"2死亡矿井---10金"}\<br>{text5"3通灵学院---10金"}\<br>{text5"4黑石深渊---10金"}\<br>{text5"5奥尼克西亚的巢穴---10金"}\<br>{text5"6暴风城监狱---10金"}\<br>{text5"7影牙城堡---10金"}\<br>{text5"8哀号洞穴---10金"}<br><br>Emote$obj$player163<br>}<br>3{<br>Say$obj0"欢迎使用玩家帮助系统——传送NPC,请问您要去哪个城市？"<br>Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointset$playerMemberMan"FBTeleport2"<br>SendSwitchGossip$player$obj1<br>SendGossip$player$obj{npctext1}\<br>{text0"返回主菜单..."}\<br>{text5"1剃刀沼泽1---10金"}\<br>{text5"2剃刀沼泽2---10金"}\<br>{text5"3奥达曼——守护者大厅---10金"}\<br>{text5"4诺莫瑞根——发条小泾---10金"}\<br>{text5"5剃刀高地---10金"}\<br>{text5"6阿塔哈卡神庙---10金"}\<br>{text5"7祖尔法拉克---10金"}\<br>{text5"8黑手大厅---10金"}<br><br>Emote$obj$player163<br>}<br>4{<br>Say$obj0"欢迎使用玩家帮助系统——传送NPC,请问您要去哪个城市？"<br>Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointset$playerMemberMan"FBTeleport3"<br>SendSwitchGossip$player$obj1<br>SendGossip$player$obj{npctext1}\<br>{text0"返回主菜单..."}\<br>{text5"1斯坦索姆---10金"}\<br>{text5"2怒焰裂谷---10金"}\<br>{text5"3玛拉顿——邪魔洞穴---10金"}\<br>{text5"4黑翼之巢---10金"}\<br>{text5"5安其拉废墟---20金"}\<br>{text5"6安其拉---20金"}<br><br>Emote$obj$player163<br>}<br>5{<br>Say$obj0"欢迎使用玩家帮助系统——传送NPC,请问您要去哪个城市？"<br>Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointset$playerMemberMan"FBTeleport4"<br>SendSwitchGossip$player$obj1<br>SendGossip$player$obj{npctext1}\<br>{text0"返回主菜单..."}\<br>{text5"1黑暗之门---20金"}\<br>{text5"2翡翠森林---20金"}\<br>{text5"3时光巨洞---20金"}\<br>{text5"4海加尔山---20金"}\<br>{text5"5地铁海底---20金"}\<br>{text5"6艾尔文之塔---20金"}\<br>{text5"7GM之岛---20金"}<br><br>Emote$npc$player163<br>}<br>6{<br>if{[Warsong::AddToQueue$player]}{<br>setAlliance"4891538.041481.46352.409"<br>setHorde"489918.0491434.1346.476"<br>if{[Custom::GetPlayerSide$player]==0}{Custom::TeleportPos$player$Alliance<br>}else{Custom::TeleportPos$player$Horde}<br>#Emote$obj4<br>}else{<br>SendGossip$player$obj{npctext1}{text0"战场关闭了."}<br><br>}<br>}<br>11{<br>Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointset$playerMemberMan"Others"<br>SendSwitchGossip$player$obj1<br>SendGossip$player$obj{npctext1}\<br>{text7"??返回主菜单"}\<br>{text7"请把我的炉石绑定在这里!?"}\<br>{text7"请帮我激活所有的飞行点!?"}<br>}<br>5{SetBindpoint$player;Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointset$playerMemberMan"Back";SendGossip$player$obj{npctext1}{text7"恭喜你，绑定成功?.??返回主菜单..."}<br>}<br>6{Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointset$playerMemberMan"TaxiNode"<br>settmp[Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointread$playerTaxiNode]<br>if{$tmp&gt;=77}{Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointset$playerMemberMan"Back";SendGossip$player$obj{npctext1}"text7恭喜你，所有飞行点已经全部激活，点击返回主菜单！";return}<br>settmp2[expr$tmp*1.2]<br>SendGossip$player$obj{npctext1}"text7已激活?$tmp2%"<br><br>}<br>default{SendGossip$player$obj{npctext1}{text7"??返回主菜单"}<br>}<br>}}<br>"TaxiNode"{<br>settmp[Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointread$playerTaxiNode]<br>if{$tmp&gt;=77}{Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointset$playerMemberMan"Back";SendGossip$player$obj{npctext1}"text7恭喜你，所有飞行点已经全部激活，点击返回主菜单！";return}<br>if{$tmp&gt;=0&amp;&amp;$tmp&lt;=71}{TaxiNodeExplorered$player$tmp<br>TaxiNodeExplorered$player[expr$tmp+1]<br>TaxiNodeExplorered$player[expr$tmp+2]<br>TaxiNodeExplorered$player[expr$tmp+3]<br>TaxiNodeExplorered$player[expr$tmp+4]<br>TaxiNodeExplorered$player[expr$tmp+5]<br>TaxiNodeExplorered$player[expr$tmp+6]<br>settmp[expr$tmp+7]<br>Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointset$playerTaxiNode$tmp}<br>settmp2[expr$tmp*1.2]<br>SendGossip$player$obj{npctext1}"text7已激活?$tmp2%"<br>}<br>"Teleport"{Say$obj0"欢迎下次再来?)"<br>switch$option{<br>0{MemberMan::QuestHello$obj$player;return}<br>1{if{[GetLevel$player]&gt;=1}{<br>#---------------------[ChangeMoney$player-10000]"-10000"为传送的费用---------------------------------------------#<br>setmon[ChangeMoney$player-10000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player0-906543494}}<br>}<br>2{if{[GetLevel$player]&gt;=1}{<br>setmon[ChangeMoney$player-10000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player0-5032-819495}}<br>}<br>3{if{[GetLevel$player]&gt;=1}{<br>setmon[ChangeMoney$player-10000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player1996120551329}}<br>}<br>4{if{[GetLevel$player]&gt;=1}{<br>setmon[ChangeMoney$player-10000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player11317-438327}}<br>}<br>5{if{[GetLevel$player]&gt;=1}{<br>setmon[ChangeMoney$player-10000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player1-139114023}}<br>}<br>6{if{[GetLevel$player]&gt;=1}{<br>setmon[ChangeMoney$player-10000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player0190923553}}<br>}<br>7{if{[GetLevel$player]&gt;=1}{<br>setmon[ChangeMoney$player-10000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player1-977-37886}}<br>}<br>8{if{[GetLevel$player]&gt;=1}{<br>setmon[ChangeMoney$player-10000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player0-143025189}}<br>}<br>}<br><br>Emote$obj$player163<br>}<br>"FBTeleport1"{Say$obj0"欢迎下次再来?)"<br><br>switch$option{<br>0{MemberMan::QuestHello$obj$player;return}<br>1{if{[GetLevel$player]&gt;=56}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player4091093.45-469.41-105}}<br>if{[GetLevel$player]&lt;56}{Say$player0"我需要56级才能进入!"}}<br>2{if{[GetLevel$player]&gt;=11}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player36-16-38362}}<br>if{[GetLevel$player]&lt;11}{Say$player0"我需要11级才能进入!"}}<br>3{if{[GetLevel$player]&gt;=41}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player289199126135}}<br>if{[GetLevel$player]&lt;41}{Say$player0"我需要41级才能进入!"}}<br>4{if{[GetLevel$player]&gt;=48}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player23045826-69}}<br>if{[GetLevel$player]&lt;48}{Say$player0"我需要48级才能进入!"}}<br>5{if{[GetLevel$player]&gt;=56}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player24930-60-55}}<br>if{[GetLevel$player]&lt;56}{Say$player0"我需要56级才能进入!"}}<br>6{if{[GetLevel$player]&gt;=19}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player3454.230.28-18}}<br>if{[GetLevel$player]&lt;19}{Say$player0"我需要19级才能进入!"}}<br>7{if{[GetLevel$player]&gt;=14}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player33-228.192110.5676.882}}<br>if{[GetLevel$player]&lt;14}{Say$player0"我需要14级才能进入!"}}<br>8{if{[GetLevel$player]&gt;=11}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player43-163132-736}}<br>if{[GetLevel$player]&lt;11}{Say$player0"我需要11级才能进入!"}}<br><br>}<br>Emote$obj$player163<br>}<br>"FBTeleport2"{Say$obj0"欢迎下次再来?)"<br><br>switch$option{<br>0{MemberMan::QuestHello$obj$player;return}<br>1{if{[GetLevel$player]&gt;=21}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player471943154482}}<br>if{[GetLevel$player]&lt;21}{Say$player0"我需要21级才能进入!"}}<br>2{if{[GetLevel$player]&gt;=16}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player48-151106-38}}<br>if{[GetLevel$player]&lt;16}{Say$player0"我需要16级才能进入!"}}<br>3{if{[GetLevel$player]&gt;=31}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player70-22649-463}}<br>if{[GetLevel$player]&lt;31}{Say$player0"我需要31级才能进入!"}}<br>4{if{[GetLevel$player]&gt;=20}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player90-332-2.2-151}}<br>if{[GetLevel$player]&lt;20}{Say$player0"我需要20级才能进入!"}}<br>5{if{[GetLevel$player]&gt;=30}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player1292592110752}}<br>if{[GetLevel$player]&lt;30}{Say$player0"我需要30级才能进入!"}}<br>6{if{[GetLevel$player]&gt;=41}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==41)}{Teleport$player109-31999.9-131}}<br>if{[GetLevel$player]&lt;26}{Say$player0"我需要26级才能进入!"}}<br>7{if{[GetLevel$player]&gt;=40}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player20912138418.9}}<br>if{[GetLevel$player]&lt;40}{Say$player0"我需要40级才能进入!"}}<br>8{if{[GetLevel$player]&gt;=44}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player22980-23352}}<br>if{[GetLevel$player]&lt;44}{Say$player0"我需要44级才能进入!"}}<br><br>}<br>Emote$obj$player163<br>}<br>"FBTeleport3"{Say$obj0"欢迎下次再来?)"<br><br>switch$option{<br>0{MemberMan::QuestHello$obj$player;return}<br>1{if{[GetLevel$player]&gt;=50}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player3293392-3379143}}<br>if{[GetLevel$player]&lt;50}{Say$player0"我需要50级才能进入!"}}<br>2{if{[GetLevel$player]&gt;=10}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player3893.8-14.8-17}}<br>if{[GetLevel$player]&lt;10}{Say$player0"我需要10级才能进入!"}}<br>3{if{[GetLevel$player]&gt;=36}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player349753-616.5-32}}<br>if{[GetLevel$player]&lt;36}{Say$player0"我需要36级才能进入!"}}<br>4{if{[GetLevel$player]&gt;=56}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player469-7671-1106.6397}}<br>if{[GetLevel$player]&lt;56}{Say$player0"我需要56级才能进入!"}}<br>5{if{[GetLevel$player]&gt;=60}{<br>setmon[ChangeMoney$player-200000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player509-8418.5019531505.94116231.823208}}<br>if{[GetLevel$player]&lt;60}{Say$player0"我需要60级才能进入!"}}<br>6{if{[GetLevel$player]&gt;=60}{<br>setmon[ChangeMoney$player-200000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player531-8212.0029302034.474854129.141342}}<br>if{[GetLevel$player]&lt;60}{Say$player0"我需要60级才能进入!"}}<br><br>}<br>Emote$obj$player163<br>}<br>"FBTeleport4"{Say$obj0"欢迎下次再来?)"<br><br>switch$option{<br>0{MemberMan::QuestHello$obj$player;return}<br>1{if{[GetLevel$player]&gt;=60}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player0-14958.512761.636.0388}}<br>if{[GetLevel$player]&lt;60}{Say$player0"我需要60级才能进入!"}}<br>2{if{[GetLevel$player]&gt;=60}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player1692732.93-3319.63101.284}}<br>if{[GetLevel$player]&lt;60}{Say$player0"我需要60级才能进入!"}}<br>3{if{[GetLevel$player]&gt;=60}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player2693146.182312.06-146.004}}<br>if{[GetLevel$player]&lt;60}{Say$player0"我需要60级才能进入!"}}<br>4{if{[GetLevel$player]&gt;=60}{<br>setmon[ChangeMoney$player-100000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player14603.946777-3879.250977944.183472}}<br>if{[GetLevel$player]&lt;60}{Say$player0"我需要60级才能进入!"}}<br>5{if{[GetLevel$player]&gt;=60}{<br>setmon[ChangeMoney$player-200000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player369-9.961661238.17-126.102}}<br>if{[GetLevel$player]&lt;60}{Say$player0"我需要60级才能进入!"}}<br>6{if{[GetLevel$player]&gt;=60}{<br>setmon[ChangeMoney$player-200000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player0-11037.7-1999.4992.9823}}<br>if{[GetLevel$player]&lt;60}{Say$player0"我需要60级才能进入!"}}<br>7{if{[GetLevel$player]&gt;=60}{<br>setmon[ChangeMoney$player-200000]<br>if{($mon==0)}{Say$player0"不够钱你传什么啊!";MemberMan::QuestHello$obj$player}<br>if{($mon==1)}{Teleport$player116222.116252.112.5872}}<br>if{[GetLevel$player]&lt;60}{Say$player0"我需要60级才能进入!"}}<br><br>}<br>Emote$obj$player163<br>}<br><br>"Back"{MemberMan::QuestHello$obj$player}<br>default{SendGossip$player$obj{npctext1}{text7"返回主菜单"}<br>Point:<img class=inlineimg title=吐舌 alt="" src="http://www.ucwow.com/images/smilies/tongue.gif" border=0>ointset$playerMemberMan"Back"}<br>}<br>}<br><br><br><br>[npctext1]<br>text0_0=欢迎你，我的朋友！<br>[npctext9095]<br>text0_0=欢迎你，我的朋友！<br>[npctext9310]<br>text0_0=Hey,$R!$B$BWannausemyfastBattlegroundWarp-Service,eh?$B$BYouarealazyguy...right?$BHehe,noproblem!ButicantguranteethatyourwantedBattlegroundisopen!$BAaah,beforeiforget...therewouldbeNOWarp-Serviceback!$B$BOk,whereyouwannago...<br><br>[npctext9311]<br>text0_0=你真的想去theWarsongGulch?$B$B这是一个CTF-BG(10vs10)!<br><br>[npctext9312]<br>text0_0=你真的想去theArathiBasin?$B$B这是一个DOMINATION-BG(15vs15)!<br><br>[npctext9313]<br>text0_0=你真的想去AlteracValley?$B$B这是一个ASSAULT-BG(40vs40)!<br><br>[npctext9314]<br>text0_0=好吧，但这个服务不是免费的!$B$BI给[1银币]!$B$BT那么我会直接把你送到进入下面的入口处[WarsongGulch]...<br><br>[npctext9315]<br>text0_0=好吧，但这个服务不是免费的!$B$BI给[1银币]!$B$BT那么我会直接把你送到进入下面的入口处[ArathiBasin]...<br><br>[npctext9316]<br>text0_0=好吧，但这个服务不是免费的!$B$BI给[1银币]!$B$BT那么我会直接把你送到进入下面的入口处[AlteracValley]...<br><br>[npctext23041]<br>text0_0=很高兴见到你，朋友！</div>
<img src ="http://www.cppblog.com/niewenlong/aggbug/30938.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-27 16:21 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/27/30938.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[database] some filed</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/27/30934.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Mon, 27 Aug 2007 07:18:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/27/30934.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/30934.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/27/30934.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/30934.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/30934.html</trackback:ping><description><![CDATA[其实是GM命令。英文不太好，学习ing.<br><br>| hp&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | m | 调整你的血量 x/x<br>| mana&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | m | 调整你的魔法 x/x<br>| rage&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | m | 调整你的怒气 x/x<br>| energy&nbsp; &nbsp; &nbsp; &nbsp; | m | 调整你的能量 x/x<br>| level&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | m | 调整你的等级 xxx<br>| armor&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | m | 调整你的敏捷 xxx<br>| holy&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | m | 调整你的神圣抗性<br>| fire&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | m | 调整你的火系抗性<br>| nature&nbsp; &nbsp; &nbsp; &nbsp; | m | 调整你的自然抗性<br>| frost&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; | m | 调整你的冰霜抗性
<img src ="http://www.cppblog.com/niewenlong/aggbug/30934.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-27 15:18 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/27/30934.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[code] 更改虚弱时间</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/27/30930.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Mon, 27 Aug 2007 06:54:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/27/30930.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/30930.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/27/30930.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/30930.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/30930.html</trackback:ping><description><![CDATA[<div style="BORDER-RIGHT: #cccccc 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #cccccc 1px solid; PADDING-LEFT: 4px; FONT-SIZE: 13px; PADDING-BOTTOM: 4px; BORDER-LEFT: #cccccc 1px solid; WIDTH: 98%; WORD-BREAK: break-all; PADDING-TOP: 4px; BORDER-BOTTOM: #cccccc 1px solid; BACKGROUND-COLOR: #eeeeee"><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000">(m_spellInfo</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SpellGroupType&nbsp;</span><span style="COLOR: #000000">&amp;&amp;</span><span style="COLOR: #000000">&nbsp;u_caster)&nbsp;<br>{&nbsp;<br>SM_FIValue(u_caster</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SM_FDur,(int32</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">)</span><span style="COLOR: #000000">&amp;</span><span style="COLOR: #000000">Dur,m_spellInfo</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SpellGroupType);&nbsp;<br>SM_PIValue(u_caster</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SM_PDur,(int32</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">)</span><span style="COLOR: #000000">&amp;</span><span style="COLOR: #000000">Dur,m_spellInfo</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SpellGroupType);&nbsp;<br>}&nbsp;<br>}&nbsp;<br></span><span style="COLOR: #0000ff">else</span><span style="COLOR: #000000">&nbsp;<br>{&nbsp;<br></span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000">(u_caster</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">getLevel()</span><span style="COLOR: #000000">&lt;</span><span style="COLOR: #000000">11</span><span style="COLOR: #000000">)&nbsp;Dur</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">;&nbsp;</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">小于11级的就完全没有虚弱时间&nbsp;</span><span style="COLOR: #008000"><br></span><span style="COLOR: #0000ff">else</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000">(u_caster&nbsp;</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">getLevel()</span><span style="COLOR: #000000">&lt;=</span><span style="COLOR: #000000">20</span><span style="COLOR: #000000">)&nbsp;<br>Dur&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">(u_caster</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">getLevel()</span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">10</span><span style="COLOR: #000000">)</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">60</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">1000</span><span style="COLOR: #000000">;&nbsp;</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">11级到20级中间的是(等级-10)分钟&nbsp;</span><span style="COLOR: #008000"><br></span><span style="COLOR: #0000ff">else</span><span style="COLOR: #000000">&nbsp;Dur&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">10</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">60</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">1000</span><span style="COLOR: #000000">;&nbsp;</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">大于20级的都是10分钟&nbsp;</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">}&nbsp;<br></span><span style="COLOR: #0000ff">return</span><span style="COLOR: #000000">&nbsp;Dur;&nbsp;<br>}</span></div>
<img src ="http://www.cppblog.com/niewenlong/aggbug/30930.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-27 14:54 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/27/30930.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>ascent release by niewenlong</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/27/30926.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Mon, 27 Aug 2007 06:00:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/27/30926.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/30926.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/27/30926.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/30926.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/30926.html</trackback:ping><description><![CDATA[<p>这几天搞了搞ascent服务器 。3天而已， 取得的一些成绩和大家分享吧。<br><br>ascent第一天：实现instance 0 1 530 即 安全区性质的 副本门口传送，测试发现传送不了副本内及团队副本。</p>
<p><br>ascent第二天：实现ascent控制台的汉化。</p>
<p><br>ascent第三天：实现任意副本（内）传送，修改控制台汉化的实现方式。<br></p>
<img src ="http://www.cppblog.com/niewenlong/aggbug/30926.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-27 14:00 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/27/30926.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[代码]增加控制台的 聊天记录 功能</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/26/30853.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Sun, 26 Aug 2007 07:07:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/26/30853.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/30853.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/26/30853.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/30853.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/30853.html</trackback:ping><description><![CDATA[<div style="BORDER-RIGHT: #cccccc 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #cccccc 1px solid; PADDING-LEFT: 4px; FONT-SIZE: 13px; PADDING-BOTTOM: 4px; BORDER-LEFT: #cccccc 1px solid; WIDTH: 98%; WORD-BREAK: break-all; PADDING-TOP: 4px; BORDER-BOTTOM: #cccccc 1px solid; BACKGROUND-COLOR: #eeeeee"><span style="COLOR: #000000">Index:&nbsp;C:</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">ascent&nbsp;svn</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">src</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">game</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">ChatHandler.cpp<br></span><span style="COLOR: #000000">===================================================================</span><span style="COLOR: #000000"><br></span><span style="COLOR: #000000">---</span><span style="COLOR: #000000">&nbsp;C:</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">ascent&nbsp;svn</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">src</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">game</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">ChatHandler.cpp&nbsp;&nbsp;&nbsp;&nbsp;(revision&nbsp;</span><span style="COLOR: #000000">1033</span><span style="COLOR: #000000">)<br></span><span style="COLOR: #000000">+++</span><span style="COLOR: #000000">&nbsp;C:</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">ascent&nbsp;svn</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">src</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">game</span><span style="COLOR: #000000">/</span><span style="COLOR: #000000">ChatHandler.cpp&nbsp;&nbsp;&nbsp;&nbsp;(working&nbsp;copy)<br>@@&nbsp;</span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">159</span><span style="COLOR: #000000">,</span><span style="COLOR: #000000">7</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">159</span><span style="COLOR: #000000">,</span><span style="COLOR: #000000">7</span><span style="COLOR: #000000">&nbsp;@@<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;pGroup</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">SendPacketToAll(data);<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">sLog.outString("[party]&nbsp;%s:&nbsp;%s",&nbsp;_player-&gt;GetName(),&nbsp;msg.c_str());</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;sLog.outString(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">[party]&nbsp;%s:&nbsp;%s</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">,&nbsp;_player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetName(),&nbsp;msg.c_str());<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;delete&nbsp;data;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;pMsg</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">msg.c_str();<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;pMisc</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">;<br>@@&nbsp;</span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">188</span><span style="COLOR: #000000">,</span><span style="COLOR: #000000">7</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">188</span><span style="COLOR: #000000">,</span><span style="COLOR: #000000">8</span><span style="COLOR: #000000">&nbsp;@@<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;data2&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;uint32(C_R_DONT_HAVE_PERMISSION);<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SendPacket(</span><span style="COLOR: #000000">&amp;</span><span style="COLOR: #000000">data2);<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;sLog.outString(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">[gld:%s]&nbsp;%s:&nbsp;%s</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">,&nbsp;pGuild</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetGuildName().c_str(),&nbsp;_player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetName(),&nbsp;msg.c_str());<br></span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;pMsg</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">msg.c_str();<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;pMisc</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">;<br>@@&nbsp;</span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">216</span><span style="COLOR: #000000">,</span><span style="COLOR: #000000">6</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">217</span><span style="COLOR: #000000">,</span><span style="COLOR: #000000">7</span><span style="COLOR: #000000">&nbsp;@@<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;data2&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;uint32(C_R_DONT_HAVE_PERMISSION);<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SendPacket(</span><span style="COLOR: #000000">&amp;</span><span style="COLOR: #000000">data2);<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;sLog.outString(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">[off:%s]&nbsp;%s:&nbsp;%s</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">,&nbsp;pGuild</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetGuildName().c_str(),&nbsp;_player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetName(),&nbsp;msg.c_str());<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;pMsg</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">msg.c_str();<br>@@&nbsp;</span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">323</span><span style="COLOR: #000000">,</span><span style="COLOR: #000000">7</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">325</span><span style="COLOR: #000000">,</span><span style="COLOR: #000000">7</span><span style="COLOR: #000000">&nbsp;@@<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000">(chn)&nbsp;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;chn</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">Say(GetPlayer(),msg.c_str());<br>&nbsp;<br></span><span style="COLOR: #000000">-</span><span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">sLog.outString("[%s]&nbsp;%s:&nbsp;%s",&nbsp;channel.c_str(),&nbsp;_player-&gt;GetName(),&nbsp;msg.c_str());</span><span style="COLOR: #008000"><br></span><span style="COLOR: #000000">+</span><span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;sLog.outString(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">[chn:%s]&nbsp;%s:&nbsp;%s</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">,&nbsp;channel.c_str(),&nbsp;_player</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">GetName(),&nbsp;msg.c_str());<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;pMsg</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">msg.c_str();<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;pMisc</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">channel.c_str();</span></div>
<img src ="http://www.cppblog.com/niewenlong/aggbug/30853.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-26 15:07 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/26/30853.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>ascent wow</title><link>http://www.cppblog.com/niewenlong/archive/2007/08/23/30710.html</link><dc:creator>聂文龙</dc:creator><author>聂文龙</author><pubDate>Thu, 23 Aug 2007 14:55:00 GMT</pubDate><guid>http://www.cppblog.com/niewenlong/archive/2007/08/23/30710.html</guid><wfw:comment>http://www.cppblog.com/niewenlong/comments/30710.html</wfw:comment><comments>http://www.cppblog.com/niewenlong/archive/2007/08/23/30710.html#Feedback</comments><slash:comments>15</slash:comments><wfw:commentRss>http://www.cppblog.com/niewenlong/comments/commentRss/30710.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/niewenlong/services/trackbacks/30710.html</trackback:ping><description><![CDATA[update ascent.creature_names,onewowrc1.creature_names set <br>ascent.creature_names.creature_name = onewowrc1.creature_names.creature_name ,<br>ascent.creature_names.subname = onewowrc1.creature_names.subname <br>where ascent.creature_names.entry = onewowrc1.creature_names.entry <br><br><br><br>update ascent.gameobject_names,onewowrc1.gameobject_names set <br>ascent.gameobject_names.name = onewowrc1.gameobject_names.name <br>where ascent.gameobject_names.entry = onewowrc1.gameobject_names.entry <br><br><br><br><br>update creature_proto set maxlevel=minlevel, maxhealth =minhealth where entry BETWEEN 100000 and 100044 
<img src ="http://www.cppblog.com/niewenlong/aggbug/30710.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/niewenlong/" target="_blank">聂文龙</a> 2007-08-23 22:55 <a href="http://www.cppblog.com/niewenlong/archive/2007/08/23/30710.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>