﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-&lt;font size=5&gt;俊的blog&lt;/font&gt;-最新评论</title><link>http://www.cppblog.com/mybios/CommentsRSS.aspx</link><description>游戏开发 C++ DirectX 数学 计算机图形学 SQL Server
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&lt;a href="http://www.cppblog.com/mybios" style="font-size:14px;color:#FFFFFF"&gt;返回我的Blog首页&lt;/a&gt;</description><language>zh-cn</language><pubDate>Wed, 19 Mar 2008 07:04:21 GMT</pubDate><lastBuildDate>Wed, 19 Mar 2008 07:04:21 GMT</lastBuildDate><generator>cnblogs</generator><item><title>re: 刚完成了一个基于Ogre渲染的世界编辑器，发图留念</title><link>http://www.cppblog.com/mybios/archive/2008/05/05/44046.html#48901</link><dc:creator>小麦</dc:creator><author>小麦</author><pubDate>Mon, 05 May 2008 07:34:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/05/05/44046.html#48901</guid><description><![CDATA[放个demo让大家看看啊！<img src ="http://www.cppblog.com/mybios/aggbug/48901.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">小麦</a> 2008-05-05 15:34 <a href="http://www.cppblog.com/mybios/archive/2008/05/05/44046.html#48901#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 一年一度的农历新年快到了，拜个早年，顺便贴我的简历，希望找到好工作[未登录]</title><link>http://www.cppblog.com/mybios/archive/2008/05/03/18687.html#48696</link><dc:creator>刘林</dc:creator><author>刘林</author><pubDate>Sat, 03 May 2008 02:31:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/05/03/18687.html#48696</guid><description><![CDATA[自学能力太强了，望尘莫及啊。<img src ="http://www.cppblog.com/mybios/aggbug/48696.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">刘林</a> 2008-05-03 10:31 <a href="http://www.cppblog.com/mybios/archive/2008/05/03/18687.html#48696#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【原创】把D3D画面渲染到桌面！不用创建任何窗口</title><link>http://www.cppblog.com/mybios/archive/2008/04/22/15295.html#47782</link><dc:creator>cemaster</dc:creator><author>cemaster</author><pubDate>Mon, 21 Apr 2008 17:27:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/04/22/15295.html#47782</guid><description><![CDATA[如何把背景变成透明的呢?<img src ="http://www.cppblog.com/mybios/aggbug/47782.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">cemaster</a> 2008-04-22 01:27 <a href="http://www.cppblog.com/mybios/archive/2008/04/22/15295.html#47782#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 基于OGRE渲染引擎的地形插件PLSM2的编辑器GOOF</title><link>http://www.cppblog.com/mybios/archive/2008/04/18/27620.html#47490</link><dc:creator>yayaigo</dc:creator><author>yayaigo</author><pubDate>Fri, 18 Apr 2008 03:59:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/04/18/27620.html#47490</guid><description><![CDATA[我的油箱 right2000tw@yahoo.comt.w<br>可以给我发份编译好的exe吗？<img src ="http://www.cppblog.com/mybios/aggbug/47490.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">yayaigo</a> 2008-04-18 11:59 <a href="http://www.cppblog.com/mybios/archive/2008/04/18/27620.html#47490#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 魔兽3贴图方法</title><link>http://www.cppblog.com/mybios/archive/2008/04/11/31043.html#46878</link><dc:creator>any</dc:creator><author>any</author><pubDate>Fri, 11 Apr 2008 15:08:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/04/11/31043.html#46878</guid><description><![CDATA[搜索到一篇公司没有所谓“保密制度”的文章，大家结合着上面的图看，就明白了，DOS时代就被嚼烂的制表方法，还保密个bird。<br><a target="_new" href="http://www.chinagcn.com/blog/?uid-145-action-viewspace-itemid-850">http://www.chinagcn.com/blog/?uid-145-action-viewspace-itemid-850</a><img src ="http://www.cppblog.com/mybios/aggbug/46878.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">any</a> 2008-04-11 23:08 <a href="http://www.cppblog.com/mybios/archive/2008/04/11/31043.html#46878#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 魔兽3贴图方法</title><link>http://www.cppblog.com/mybios/archive/2008/04/10/31043.html#46711</link><dc:creator>any</dc:creator><author>any</author><pubDate>Wed, 09 Apr 2008 16:10:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/04/10/31043.html#46711</guid><description><![CDATA[说你有比<a target="_new" href="http://www.cnitblog.com/sword/archive/2007/04/21/26000.aspx">http://www.cnitblog.com/sword/archive/2007/04/21/26000.aspx</a><br>更简单的方法，把人骗到这里来，结果是“公司有保密制度”，这也太狗屎了吧？<img src ="http://www.cppblog.com/mybios/aggbug/46711.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">any</a> 2008-04-10 00:10 <a href="http://www.cppblog.com/mybios/archive/2008/04/10/31043.html#46711#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【原创】《3D数学基础：图形与游戏开发》读书笔记1</title><link>http://www.cppblog.com/mybios/archive/2008/04/08/15302.html#46533</link><dc:creator>秋萧世</dc:creator><author>秋萧世</author><pubDate>Tue, 08 Apr 2008 10:05:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/04/08/15302.html#46533</guid><description><![CDATA[我只看的懂数学部分代码就晕了<img src ="http://www.cppblog.com/mybios/aggbug/46533.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">秋萧世</a> 2008-04-08 18:05 <a href="http://www.cppblog.com/mybios/archive/2008/04/08/15302.html#46533#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【原创】今天参照转贴的渲染到纹理做了一个例子，效果还不错，哈哈</title><link>http://www.cppblog.com/mybios/archive/2008/03/27/15278.html#45537</link><dc:creator>kaka</dc:creator><author>kaka</author><pubDate>Thu, 27 Mar 2008 10:09:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/03/27/15278.html#45537</guid><description><![CDATA[不错的例子,学习<img src ="http://www.cppblog.com/mybios/aggbug/45537.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">kaka</a> 2008-03-27 18:09 <a href="http://www.cppblog.com/mybios/archive/2008/03/27/15278.html#45537#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【转贴】使用非2次方幂的图像纹理的问题</title><link>http://www.cppblog.com/mybios/archive/2008/03/25/15417.html#45347</link><dc:creator>CoL</dc:creator><author>CoL</author><pubDate>Tue, 25 Mar 2008 06:55:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/03/25/15417.html#45347</guid><description><![CDATA[想请教一下 显卡驱动的非2次幂贴图的拉伸工作 是在每次载入的时候做的 还是在运行中去做的? 如果是载入贴图的时候去做拉伸 应该不会对绘制的效率产生比较大的影响 <br>欢迎来mail讨论一下这个问题:coollen.mmx@gmail.com<img src ="http://www.cppblog.com/mybios/aggbug/45347.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">CoL</a> 2008-03-25 14:55 <a href="http://www.cppblog.com/mybios/archive/2008/03/25/15417.html#45347#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【转贴】游戏中的资源打包</title><link>http://www.cppblog.com/mybios/archive/2008/03/19/15412.html#44879</link><dc:creator>小旋子</dc:creator><author>小旋子</author><pubDate>Wed, 19 Mar 2008 11:17:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/03/19/15412.html#44879</guid><description><![CDATA[请问 关于某一个格式(即某种压缩打包算法)的游戏压缩包 已有一种工具能够正确提取出其中的文件, 那么是否可以逆向呢?就是可否反过来将某些文件压缩打包到该游戏的文件中?<img src ="http://www.cppblog.com/mybios/aggbug/44879.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">小旋子</a> 2008-03-19 19:17 <a href="http://www.cppblog.com/mybios/archive/2008/03/19/15412.html#44879#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 基于OGRE渲染引擎的地形插件PLSM2的编辑器GOOF</title><link>http://www.cppblog.com/mybios/archive/2008/03/19/27620.html#44849</link><dc:creator>张思思</dc:creator><author>张思思</author><pubDate>Wed, 19 Mar 2008 06:17:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/03/19/27620.html#44849</guid><description><![CDATA[我的油箱 znf19850924@163.com<br>可以给我发份编译好的exe吗？<img src ="http://www.cppblog.com/mybios/aggbug/44849.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">张思思</a> 2008-03-19 14:17 <a href="http://www.cppblog.com/mybios/archive/2008/03/19/27620.html#44849#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 一年一度的农历新年快到了，拜个早年，顺便贴我的简历，希望找到好工作[未登录]</title><link>http://www.cppblog.com/mybios/archive/2008/03/18/18687.html#44779</link><dc:creator>sky</dc:creator><author>sky</author><pubDate>Tue, 18 Mar 2008 09:10:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/03/18/18687.html#44779</guid><description><![CDATA[ 精通的太多了…………<img src ="http://www.cppblog.com/mybios/aggbug/44779.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">sky</a> 2008-03-18 17:10 <a href="http://www.cppblog.com/mybios/archive/2008/03/18/18687.html#44779#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 刚完成了一个基于Ogre渲染的世界编辑器，发图留念</title><link>http://www.cppblog.com/mybios/archive/2008/03/11/44046.html#44131</link><dc:creator>李锦俊</dc:creator><author>李锦俊</author><pubDate>Tue, 11 Mar 2008 01:28:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/03/11/44046.html#44131</guid><description><![CDATA[界面用XTream ToolKits。<br>我不用BCG。<img src ="http://www.cppblog.com/mybios/aggbug/44131.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">李锦俊</a> 2008-03-11 09:28 <a href="http://www.cppblog.com/mybios/archive/2008/03/11/44046.html#44131#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 刚完成了一个基于Ogre渲染的世界编辑器，发图留念</title><link>http://www.cppblog.com/mybios/archive/2008/03/10/44046.html#44111</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Mon, 10 Mar 2008 12:40:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/03/10/44046.html#44111</guid><description><![CDATA[很好，很强大<br>gui好像直接用的mfc，没用BCG<img src ="http://www.cppblog.com/mybios/aggbug/44111.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">七星重剑</a> 2008-03-10 20:40 <a href="http://www.cppblog.com/mybios/archive/2008/03/10/44046.html#44111#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 刚完成了一个基于Ogre渲染的世界编辑器，发图留念</title><link>http://www.cppblog.com/mybios/archive/2008/03/10/44046.html#44093</link><dc:creator>李锦俊</dc:creator><author>李锦俊</author><pubDate>Mon, 10 Mar 2008 08:16:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/03/10/44046.html#44093</guid><description><![CDATA[图形引擎使用Ogre<br>界面是MFC<img src ="http://www.cppblog.com/mybios/aggbug/44093.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">李锦俊</a> 2008-03-10 16:16 <a href="http://www.cppblog.com/mybios/archive/2008/03/10/44046.html#44093#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 刚完成了一个基于Ogre渲染的世界编辑器，发图留念</title><link>http://www.cppblog.com/mybios/archive/2008/03/10/44046.html#44091</link><dc:creator>alexandercer</dc:creator><author>alexandercer</author><pubDate>Mon, 10 Mar 2008 08:01:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/03/10/44046.html#44091</guid><description><![CDATA[不错诶。<br>请教下界面也就是gui部分是用mfc还是其他的库阿？图形引擎自己开发的？<br><img src ="http://www.cppblog.com/mybios/aggbug/44091.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">alexandercer</a> 2008-03-10 16:01 <a href="http://www.cppblog.com/mybios/archive/2008/03/10/44046.html#44091#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 刚完成了一个基于Ogre渲染的世界编辑器，发图留念</title><link>http://www.cppblog.com/mybios/archive/2008/03/10/44046.html#44051</link><dc:creator>wws</dc:creator><author>wws</author><pubDate>Sun, 09 Mar 2008 17:31:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/03/10/44046.html#44051</guid><description><![CDATA[做游戏的么?顶一个!<img src ="http://www.cppblog.com/mybios/aggbug/44051.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">wws</a> 2008-03-10 01:31 <a href="http://www.cppblog.com/mybios/archive/2008/03/10/44046.html#44051#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【原创】把D3D画面渲染到桌面！不用创建任何窗口</title><link>http://www.cppblog.com/mybios/archive/2008/03/02/15295.html#43563</link><dc:creator>herbert</dc:creator><author>herbert</author><pubDate>Sun, 02 Mar 2008 05:43:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/03/02/15295.html#43563</guid><description><![CDATA[请问桌面分哪三层啊?<br>怎么我把这段代码加进去以后, hwnd 得到一个空值的呢?<img src ="http://www.cppblog.com/mybios/aggbug/43563.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">herbert</a> 2008-03-02 13:43 <a href="http://www.cppblog.com/mybios/archive/2008/03/02/15295.html#43563#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【转贴】矩阵的本质-运动的描述</title><link>http://www.cppblog.com/mybios/archive/2008/02/27/15222.html#43321</link><dc:creator>姜威</dc:creator><author>姜威</author><pubDate>Wed, 27 Feb 2008 02:18:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/02/27/15222.html#43321</guid><description><![CDATA[ 我是一名学数学的本科师范生，对线性代数很感兴趣的，我们的教材是北大版本的，刚开始学的时候是觉得很吃力，但是经过我努力的学习，我估计从头到尾把这本书看了20多遍，体会到了读书百遍其意自现的乐趣。最大的感受就是好象在爬楼梯一样，以前不懂的以后漫漫的就能够懂了，矩阵是学习这门课的工具。<br>不过，还是有很多不懂的。<br><img src ="http://www.cppblog.com/mybios/aggbug/43321.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">姜威</a> 2008-02-27 10:18 <a href="http://www.cppblog.com/mybios/archive/2008/02/27/15222.html#43321#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【原创】魔兽争霸III 地图编辑器原理（关键是脚本）</title><link>http://www.cppblog.com/mybios/archive/2008/02/14/15404.html#42720</link><dc:creator>接上</dc:creator><author>接上</author><pubDate>Thu, 14 Feb 2008 03:29:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/02/14/15404.html#42720</guid><description><![CDATA[补充下：改的单位要是英雄才行！<img src ="http://www.cppblog.com/mybios/aggbug/42720.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">接上</a> 2008-02-14 11:29 <a href="http://www.cppblog.com/mybios/archive/2008/02/14/15404.html#42720#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【原创】魔兽争霸III 地图编辑器原理（关键是脚本）</title><link>http://www.cppblog.com/mybios/archive/2008/02/14/15404.html#42719</link><dc:creator>#</dc:creator><author>#</author><pubDate>Thu, 14 Feb 2008 03:27:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/02/14/15404.html#42719</guid><description><![CDATA[这个把单位变英雄我会，只要调模形，声音，图标和武器声音。单位就能变英雄了。<img src ="http://www.cppblog.com/mybios/aggbug/42719.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">#</a> 2008-02-14 11:27 <a href="http://www.cppblog.com/mybios/archive/2008/02/14/15404.html#42719#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【原创】魔兽争霸III 地图编辑器原理（关键是脚本）[未登录]</title><link>http://www.cppblog.com/mybios/archive/2008/02/10/15404.html#42624</link><dc:creator>QQ</dc:creator><author>QQ</author><pubDate>Sun, 10 Feb 2008 09:10:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/02/10/15404.html#42624</guid><description><![CDATA[怎样用魔兽地图编辑器把一个不是英雄的单位变成英雄   说说吧<img src ="http://www.cppblog.com/mybios/aggbug/42624.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">QQ</a> 2008-02-10 17:10 <a href="http://www.cppblog.com/mybios/archive/2008/02/10/15404.html#42624#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 这段时间开发3D引擎啊，正在做GUI部分</title><link>http://www.cppblog.com/mybios/archive/2008/02/01/16630.html#42354</link><dc:creator>tanglehua</dc:creator><author>tanglehua</author><pubDate>Fri, 01 Feb 2008 08:27:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/02/01/16630.html#42354</guid><description><![CDATA[很高兴看到这篇文章,受益良多.本人也想做游戏方面的开发,这是我的邮箱tlhad@126.com,可以多交流一下.<img src ="http://www.cppblog.com/mybios/aggbug/42354.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">tanglehua</a> 2008-02-01 16:27 <a href="http://www.cppblog.com/mybios/archive/2008/02/01/16630.html#42354#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 一年一度的农历新年快到了，拜个早年，顺便贴我的简历，希望找到好工作</title><link>http://www.cppblog.com/mybios/archive/2008/01/25/18687.html#41904</link><dc:creator>camille</dc:creator><author>camille</author><pubDate>Fri, 25 Jan 2008 09:54:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/01/25/18687.html#41904</guid><description><![CDATA[     你好，我叫camille.很高兴认识你。 <br>    我们公司总部在上海，主要做IT和ERP方面的职位，我们的客户都是在业界的数一数二的外资企业。职位也遍布各大城市，更新速度很快。<br>    希望能够和你保持长期联系，如果你有考虑换更适合自己的工作的意向，也可先将你的中英文简历发到我的邮箱，我一定根据你的意向留意适合你的工作。你只需要自己把握就可以了。<br>                                                        camille<br> <br> <br> <br>Best regards,<br>Camille Huang<br>Senior Headhunter<br>Millennium-soft Consulting Ltd.<br>千 联 索 易 咨 询 公 司<br>Office:27-59838934-802 <br>Mobile:86-13071204437<br><a target="_new" href="http://www.career83.com">http://www.career83.com</a><br>MSN:roc.memory@hotmail.com<br><img src ="http://www.cppblog.com/mybios/aggbug/41904.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">camille</a> 2008-01-25 17:54 <a href="http://www.cppblog.com/mybios/archive/2008/01/25/18687.html#41904#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 我们公司开始招人了~有技术的要钱的进来</title><link>http://www.cppblog.com/mybios/archive/2008/01/20/32417.html#41506</link><dc:creator>秦歌</dc:creator><author>秦歌</author><pubDate>Sun, 20 Jan 2008 01:44:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/01/20/32417.html#41506</guid><description><![CDATA[大家肯定听说过跨专业改学计算机的，听说跨语种改学英语的，但是有没有听说过即跨专业，又跨外语语种，改学计算机的？欢迎给点说法！让俺张点见识。<img src ="http://www.cppblog.com/mybios/aggbug/41506.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">秦歌</a> 2008-01-20 09:44 <a href="http://www.cppblog.com/mybios/archive/2008/01/20/32417.html#41506#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【转贴】矩阵的本质-运动的描述</title><link>http://www.cppblog.com/mybios/archive/2008/01/05/15222.html#40442</link><dc:creator>张子轶</dc:creator><author>张子轶</author><pubDate>Sat, 05 Jan 2008 04:14:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/01/05/15222.html#40442</guid><description><![CDATA[“而作为变换的矩阵，不但可以把线性空间中的一个点给变换到另一个点去，而且也能够把线性空间中的一个坐标系（基）表换到另一个坐标系（基）去。”<br>这正是我急切想要了解的。。钓我胃口啊。。<br>nnd，到处找以前的大学教材找不到。。<img src ="http://www.cppblog.com/mybios/aggbug/40442.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">张子轶</a> 2008-01-05 12:14 <a href="http://www.cppblog.com/mybios/archive/2008/01/05/15222.html#40442#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【转贴】矩阵的本质-运动的描述</title><link>http://www.cppblog.com/mybios/archive/2008/01/05/15222.html#40441</link><dc:creator>张子轶</dc:creator><author>张子轶</author><pubDate>Sat, 05 Jan 2008 04:09:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/01/05/15222.html#40441</guid><description><![CDATA[确实，这篇文章是由针对性的，但是对我来说是正好。 所以    鼓掌！～<img src ="http://www.cppblog.com/mybios/aggbug/40441.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">张子轶</a> 2008-01-05 12:09 <a href="http://www.cppblog.com/mybios/archive/2008/01/05/15222.html#40441#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 这段时间开发3D引擎啊，正在做GUI部分</title><link>http://www.cppblog.com/mybios/archive/2008/01/04/16630.html#40383</link><dc:creator>小七</dc:creator><author>小七</author><pubDate>Fri, 04 Jan 2008 01:52:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/01/04/16630.html#40383</guid><description><![CDATA[你好 我也是在研究3D的gui部分,很喜欢做游戏,希望以后大家一起研究,QQ354257900<img src ="http://www.cppblog.com/mybios/aggbug/40383.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">小七</a> 2008-01-04 09:52 <a href="http://www.cppblog.com/mybios/archive/2008/01/04/16630.html#40383#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 我到了游戏开发学习迷惘期，该如何是好？</title><link>http://www.cppblog.com/mybios/archive/2008/01/02/15447.html#40270</link><dc:creator>江水兽</dc:creator><author>江水兽</author><pubDate>Wed, 02 Jan 2008 12:53:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/01/02/15447.html#40270</guid><description><![CDATA[这个老帖子又被挖出来了哈~<img src ="http://www.cppblog.com/mybios/aggbug/40270.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">江水兽</a> 2008-01-02 20:53 <a href="http://www.cppblog.com/mybios/archive/2008/01/02/15447.html#40270#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 我到了游戏开发学习迷惘期，该如何是好？</title><link>http://www.cppblog.com/mybios/archive/2008/01/02/15447.html#40204</link><dc:creator>&amp;lt;a href=http://minidx.com&amp;gt;minidxer&amp;lt;/a&amp;gt;</dc:creator><author>&amp;lt;a href=http://minidx.com&amp;gt;minidxer&amp;lt;/a&amp;gt;</author><pubDate>Wed, 02 Jan 2008 00:05:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/01/02/15447.html#40204</guid><description><![CDATA[可能搂主原本就知道这些东西，只是复习一下吧……<img src ="http://www.cppblog.com/mybios/aggbug/40204.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">&lt;a href=http://minidx.com&gt;minidxer&lt;/a&gt;</a> 2008-01-02 08:05 <a href="http://www.cppblog.com/mybios/archive/2008/01/02/15447.html#40204#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 我到了游戏开发学习迷惘期，该如何是好？</title><link>http://www.cppblog.com/mybios/archive/2008/01/01/15447.html#40199</link><dc:creator>librayhl</dc:creator><author>librayhl</author><pubDate>Tue, 01 Jan 2008 15:39:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2008/01/01/15447.html#40199</guid><description><![CDATA[清源游民 的回复真搞笑啊...哈哈<img src ="http://www.cppblog.com/mybios/aggbug/40199.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">librayhl</a> 2008-01-01 23:39 <a href="http://www.cppblog.com/mybios/archive/2008/01/01/15447.html#40199#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 一年一度的农历新年快到了，拜个早年，顺便贴我的简历，希望找到好工作</title><link>http://www.cppblog.com/mybios/archive/2007/12/29/18687.html#39971</link><dc:creator>佩服你的人</dc:creator><author>佩服你的人</author><pubDate>Sat, 29 Dec 2007 15:25:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2007/12/29/18687.html#39971</guid><description><![CDATA[兄弟厉害，令我佩服，学校里一个VC都把我学的不行了。你竟然可以自学这么多东西，还学的很好。哪天我自认为有一点技术了再联系你，好好聊聊！兄弟加油！<br>                      ----一个还在苦学VC，C++也不是特别熟悉的学生<img src ="http://www.cppblog.com/mybios/aggbug/39971.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">佩服你的人</a> 2007-12-29 23:25 <a href="http://www.cppblog.com/mybios/archive/2007/12/29/18687.html#39971#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: Ogre 的渲染到纹理的关键的3个步骤</title><link>http://www.cppblog.com/mybios/archive/2007/12/28/39764.html#39828</link><dc:creator>空明流转</dc:creator><author>空明流转</author><pubDate>Fri, 28 Dec 2007 07:04:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2007/12/28/39764.html#39828</guid><description><![CDATA[终于又见到你的东东啦，顶一个，HOHO。<img src ="http://www.cppblog.com/mybios/aggbug/39828.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">空明流转</a> 2007-12-28 15:04 <a href="http://www.cppblog.com/mybios/archive/2007/12/28/39764.html#39828#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【原创】今天参照转贴的渲染到纹理做了一个例子，效果还不错，哈哈</title><link>http://www.cppblog.com/mybios/archive/2007/12/26/15278.html#39694</link><dc:creator>鲁人乙</dc:creator><author>鲁人乙</author><pubDate>Wed, 26 Dec 2007 09:29:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2007/12/26/15278.html#39694</guid><description><![CDATA[”鹿人甲“<br>楼上的你是认真的么？<img src ="http://www.cppblog.com/mybios/aggbug/39694.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">鲁人乙</a> 2007-12-26 17:29 <a href="http://www.cppblog.com/mybios/archive/2007/12/26/15278.html#39694#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【原创】《DirectX 9 3D 图形程序设计》 Tutorial 06 纹理贴图以及纹理坐标变换（纹理动画）</title><link>http://www.cppblog.com/mybios/archive/2007/12/22/15212.html#39260</link><dc:creator>zhangyb</dc:creator><author>zhangyb</author><pubDate>Sat, 22 Dec 2007 02:13:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2007/12/22/15212.html#39260</guid><description><![CDATA[请问,我要给我的模型重新贴图,或者更改已有 的贴图应该是怎么做?<br>是应该 release掉 materials吗?<br>然后重新 creatematerials吗?<br><br>多谢有谁可以给我说说,跪谢<img src ="http://www.cppblog.com/mybios/aggbug/39260.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">zhangyb</a> 2007-12-22 10:13 <a href="http://www.cppblog.com/mybios/archive/2007/12/22/15212.html#39260#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 魔兽3贴图方法</title><link>http://www.cppblog.com/mybios/archive/2007/12/18/31043.html#38835</link><dc:creator>...</dc:creator><author>...</author><pubDate>Mon, 17 Dec 2007 16:16:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2007/12/18/31043.html#38835</guid><description><![CDATA[呃~~,我的疑问是...这不是跟一般的3D模型贴图的索引方式一样么,都是用ID号传达给模型材质的地址!!什么地方特别了请问???<img src ="http://www.cppblog.com/mybios/aggbug/38835.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">...</a> 2007-12-18 00:16 <a href="http://www.cppblog.com/mybios/archive/2007/12/18/31043.html#38835#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【转贴】那是什么鬼东西? Pick!!就是物件拾取！</title><link>http://www.cppblog.com/mybios/archive/2007/12/05/15256.html#37836</link><dc:creator>zhangyb</dc:creator><author>zhangyb</author><pubDate>Wed, 05 Dec 2007 02:54:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2007/12/05/15256.html#37836</guid><description><![CDATA[请问此贴中提到的代码是？？<br>从哪本书上来的？<img src ="http://www.cppblog.com/mybios/aggbug/37836.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">zhangyb</a> 2007-12-05 10:54 <a href="http://www.cppblog.com/mybios/archive/2007/12/05/15256.html#37836#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 我们公司开始招人了~有技术的要钱的进来</title><link>http://www.cppblog.com/mybios/archive/2007/12/01/32417.html#37588</link><dc:creator>乐乐</dc:creator><author>乐乐</author><pubDate>Fri, 30 Nov 2007 16:09:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2007/12/01/32417.html#37588</guid><description><![CDATA[唉~~还有几个月就毕业了，还没找到工作5555，俺想做游戏.....<img src ="http://www.cppblog.com/mybios/aggbug/37588.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">乐乐</a> 2007-12-01 00:09 <a href="http://www.cppblog.com/mybios/archive/2007/12/01/32417.html#37588#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 【原创】把D3D画面渲染到桌面！不用创建任何窗口</title><link>http://www.cppblog.com/mybios/archive/2007/12/01/15295.html#37587</link><dc:creator>乐乐</dc:creator><author>乐乐</author><pubDate>Fri, 30 Nov 2007 16:01:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2007/12/01/15295.html#37587</guid><description><![CDATA[我按着你说的方法作了，可是什么也没有，可能是什么原因呢？我做了个场景，直接把上面的代码靠过来 用那个句柄初始化了D3D，我的操作系统是vista和这个有关系吗？<img src ="http://www.cppblog.com/mybios/aggbug/37587.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">乐乐</a> 2007-12-01 00:01 <a href="http://www.cppblog.com/mybios/archive/2007/12/01/15295.html#37587#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: VS2003下编译Windows计算器</title><link>http://www.cppblog.com/mybios/archive/2007/11/26/15889.html#37328</link><dc:creator>shaomin</dc:creator><author>shaomin</author><pubDate>Mon, 26 Nov 2007 08:44:00 GMT</pubDate><guid>http://www.cppblog.com/mybios/archive/2007/11/26/15889.html#37328</guid><description><![CDATA[谢谢<br>回去试试<br><img src ="http://www.cppblog.com/mybios/aggbug/37328.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/mybios/" target="_blank">shaomin</a> 2007-11-26 16:44 <a href="http://www.cppblog.com/mybios/archive/2007/11/26/15889.html#37328#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>