﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-剑孤寒的小站-随笔分类-Galaxy2D 游戏引擎扩展</title><link>http://www.cppblog.com/jianguhan/category/15961.html</link><description>人生的价值不是用时间，而是用深度去衡量的！</description><language>zh-cn</language><lastBuildDate>Mon, 30 Sep 2013 05:53:30 GMT</lastBuildDate><pubDate>Mon, 30 Sep 2013 05:53:30 GMT</pubDate><ttl>60</ttl><item><title>写了个用shared_ptr管理游戏资源的帮助类</title><link>http://www.cppblog.com/jianguhan/archive/2013/06/28/201370.html</link><dc:creator>剑孤寒</dc:creator><author>剑孤寒</author><pubDate>Fri, 28 Jun 2013 08:15:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2013/06/28/201370.html</guid><wfw:comment>http://www.cppblog.com/jianguhan/comments/201370.html</wfw:comment><comments>http://www.cppblog.com/jianguhan/archive/2013/06/28/201370.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/jianguhan/comments/commentRss/201370.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/jianguhan/services/trackbacks/201370.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;<a href='http://www.cppblog.com/jianguhan/archive/2013/06/28/201370.html'>阅读全文</a><img src ="http://www.cppblog.com/jianguhan/aggbug/201370.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">剑孤寒</a> 2013-06-28 16:15 <a href="http://www.cppblog.com/jianguhan/archive/2013/06/28/201370.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>2D骨骼动画 Spine Render For Galaxy2D [Demo + 代码]</title><link>http://www.cppblog.com/jianguhan/archive/2013/06/27/201352.html</link><dc:creator>剑孤寒</dc:creator><author>剑孤寒</author><pubDate>Thu, 27 Jun 2013 13:29:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2013/06/27/201352.html</guid><wfw:comment>http://www.cppblog.com/jianguhan/comments/201352.html</wfw:comment><comments>http://www.cppblog.com/jianguhan/archive/2013/06/27/201352.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/jianguhan/comments/commentRss/201352.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/jianguhan/services/trackbacks/201352.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;<a href='http://www.cppblog.com/jianguhan/archive/2013/06/27/201352.html'>阅读全文</a><img src ="http://www.cppblog.com/jianguhan/aggbug/201352.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">剑孤寒</a> 2013-06-27 21:29 <a href="http://www.cppblog.com/jianguhan/archive/2013/06/27/201352.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Galaxy2D Game Engine 4.0 开发版 发布</title><link>http://www.cppblog.com/jianguhan/archive/2011/12/08/161749.html</link><dc:creator>剑孤寒</dc:creator><author>剑孤寒</author><pubDate>Thu, 08 Dec 2011 03:58:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2011/12/08/161749.html</guid><wfw:comment>http://www.cppblog.com/jianguhan/comments/161749.html</wfw:comment><comments>http://www.cppblog.com/jianguhan/archive/2011/12/08/161749.html#Feedback</comments><slash:comments>10</slash:comments><wfw:commentRss>http://www.cppblog.com/jianguhan/comments/commentRss/161749.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/jianguhan/services/trackbacks/161749.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: Galaxy2D Game Engine 4.0 开发版<br>开发版包含了现在正在开发中的Galaxy2D游戏引擎全部新特性，可能包含一些未知bug，如果在使用中发现问题或bug请在此页留言。<br><br>引擎说明：<br>Galaxy2D游戏引擎是一个基于D3D硬件加速的2D游戏引擎，主要特性有：<br>1. 支持高性能的图形渲染及特殊效果（如：缩放、旋转、透视、alpha混合等）<br>2. 支持常用音频格式(*.mid，*.wav，*.ogg)，提供高效的并发播放等功能<br>3. 支持常用图片格式(*.bmp, *.png, *.jpg, *.tga, *.dds)，支持alpha通道自动混合等<br>4. 提供高性能的字体渲染模块，支持中文等字体<br>5. 支持载入和显示任意尺寸图像<br>6. 提供资源数据载入模块，支持直接zip包的读取 <br>7. 提供资源管理模块，简化游戏中的资源管理，并带有资源管理器<br>8. 提供高效的粒子系统以及粒子编辑器<br>9. 提供易用的GUI模块以及GUI编辑器<br>10. 支持多种格式的视频文件&nbsp;&nbsp;<a href='http://www.cppblog.com/jianguhan/archive/2011/12/08/161749.html'>阅读全文</a><img src ="http://www.cppblog.com/jianguhan/aggbug/161749.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">剑孤寒</a> 2011-12-08 11:58 <a href="http://www.cppblog.com/jianguhan/archive/2011/12/08/161749.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>TexturePacker 1.1 发布</title><link>http://www.cppblog.com/jianguhan/archive/2011/10/29/159308.html</link><dc:creator>剑孤寒</dc:creator><author>剑孤寒</author><pubDate>Sat, 29 Oct 2011 04:12:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2011/10/29/159308.html</guid><wfw:comment>http://www.cppblog.com/jianguhan/comments/159308.html</wfw:comment><comments>http://www.cppblog.com/jianguhan/archive/2011/10/29/159308.html#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://www.cppblog.com/jianguhan/comments/commentRss/159308.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/jianguhan/services/trackbacks/159308.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 更新：<br>1.添加纹理尺寸优化功能，自动去除无用的空白像素<br>2.其他一些小修改&nbsp;&nbsp;<a href='http://www.cppblog.com/jianguhan/archive/2011/10/29/159308.html'>阅读全文</a><img src ="http://www.cppblog.com/jianguhan/aggbug/159308.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">剑孤寒</a> 2011-10-29 12:12 <a href="http://www.cppblog.com/jianguhan/archive/2011/10/29/159308.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>写了一个xls2xml转换工具</title><link>http://www.cppblog.com/jianguhan/archive/2011/09/02/154941.html</link><dc:creator>剑孤寒</dc:creator><author>剑孤寒</author><pubDate>Fri, 02 Sep 2011 06:08:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2011/09/02/154941.html</guid><wfw:comment>http://www.cppblog.com/jianguhan/comments/154941.html</wfw:comment><comments>http://www.cppblog.com/jianguhan/archive/2011/09/02/154941.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/jianguhan/comments/commentRss/154941.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/jianguhan/services/trackbacks/154941.html</trackback:ping><description><![CDATA[<div>一直想找一个免费又好用的xls2xml转换工具，但是直至都没找到合适的，所以干脆自己写了一个，用法很简单，例如要将a.xls转换为a.xml，只需在控制台输入"xls2xml.exe a.xls a.xml"即可，如果要转换一个目录下的所有文件，写一个简单的批处理就能搞定。<br />xls2xml.exe最后可带一个参数"-n"，如果目录下有很多文件，但只想转换改动过的文件，可以带上该参数，能够节省大量转换时间。<br /><br />2011/9/8 Update:<br />1.修改中文不能识别的问题<br />2.不转换空行<br /><br /><a title="xls2xml" href="/Files/jianguhan/xls2xml.rar">xls2xml</a></div> <img src ="http://www.cppblog.com/jianguhan/aggbug/154941.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">剑孤寒</a> 2011-09-02 14:08 <a href="http://www.cppblog.com/jianguhan/archive/2011/09/02/154941.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Irrlicht For Galaxy2D</title><link>http://www.cppblog.com/jianguhan/archive/2011/05/17/146597.html</link><dc:creator>剑孤寒</dc:creator><author>剑孤寒</author><pubDate>Tue, 17 May 2011 13:10:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2011/05/17/146597.html</guid><wfw:comment>http://www.cppblog.com/jianguhan/comments/146597.html</wfw:comment><comments>http://www.cppblog.com/jianguhan/archive/2011/05/17/146597.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/jianguhan/comments/commentRss/146597.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/jianguhan/services/trackbacks/146597.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: <br>&nbsp;&nbsp;<a href='http://www.cppblog.com/jianguhan/archive/2011/05/17/146597.html'>阅读全文</a><img src ="http://www.cppblog.com/jianguhan/aggbug/146597.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">剑孤寒</a> 2011-05-17 21:10 <a href="http://www.cppblog.com/jianguhan/archive/2011/05/17/146597.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>CEGUI Render For Galaxy2D</title><link>http://www.cppblog.com/jianguhan/archive/2010/05/07/114745.html</link><dc:creator>剑孤寒</dc:creator><author>剑孤寒</author><pubDate>Fri, 07 May 2010 05:46:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2010/05/07/114745.html</guid><wfw:comment>http://www.cppblog.com/jianguhan/comments/114745.html</wfw:comment><comments>http://www.cppblog.com/jianguhan/archive/2010/05/07/114745.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/jianguhan/comments/commentRss/114745.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/jianguhan/services/trackbacks/114745.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 最近在学习CEGUI，顺便写了一个Render让Galaxy2D引擎也可以用CEGUI来渲染GUI^_^<br>Demo和源代码下载&nbsp;&nbsp;<a href='http://www.cppblog.com/jianguhan/archive/2010/05/07/114745.html'>阅读全文</a><img src ="http://www.cppblog.com/jianguhan/aggbug/114745.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">剑孤寒</a> 2010-05-07 13:46 <a href="http://www.cppblog.com/jianguhan/archive/2010/05/07/114745.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Galaxy2D 导出类到Lua模块源代码</title><link>http://www.cppblog.com/jianguhan/archive/2010/02/23/108277.html</link><dc:creator>剑孤寒</dc:creator><author>剑孤寒</author><pubDate>Tue, 23 Feb 2010 04:47:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2010/02/23/108277.html</guid><wfw:comment>http://www.cppblog.com/jianguhan/comments/108277.html</wfw:comment><comments>http://www.cppblog.com/jianguhan/archive/2010/02/23/108277.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/jianguhan/comments/commentRss/108277.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/jianguhan/services/trackbacks/108277.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 导出C++类到Lua模块<br><br>该模块用于导出类到Lua中，<br>支持继承和多继承类的导出，<br>并且可在Lua脚本里继承导出类。<br>&nbsp;&nbsp;<a href='http://www.cppblog.com/jianguhan/archive/2010/02/23/108277.html'>阅读全文</a><img src ="http://www.cppblog.com/jianguhan/aggbug/108277.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">剑孤寒</a> 2010-02-23 12:47 <a href="http://www.cppblog.com/jianguhan/archive/2010/02/23/108277.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>