﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-On The Road-随笔分类-《GAME PROGRAMMING GEMS6》读书笔记</title><link>http://www.cppblog.com/darkdestiny/category/5640.html</link><description>和C++相关的编程感悟</description><language>zh-cn</language><lastBuildDate>Tue, 20 May 2008 05:31:50 GMT</lastBuildDate><pubDate>Tue, 20 May 2008 05:31:50 GMT</pubDate><ttl>60</ttl><item><title>《GAME PROGRAMMING GEMS6》读书笔记-4</title><link>http://www.cppblog.com/darkdestiny/archive/2007/11/30/37575.html</link><dc:creator>LOGOS</dc:creator><author>LOGOS</author><pubDate>Fri, 30 Nov 2007 13:06:00 GMT</pubDate><guid>http://www.cppblog.com/darkdestiny/archive/2007/11/30/37575.html</guid><wfw:comment>http://www.cppblog.com/darkdestiny/comments/37575.html</wfw:comment><comments>http://www.cppblog.com/darkdestiny/archive/2007/11/30/37575.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/darkdestiny/comments/commentRss/37575.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/darkdestiny/services/trackbacks/37575.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 自治性AI角色之间的协作&nbsp;&nbsp;<a href='http://www.cppblog.com/darkdestiny/archive/2007/11/30/37575.html'>阅读全文</a><img src ="http://www.cppblog.com/darkdestiny/aggbug/37575.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/darkdestiny/" target="_blank">LOGOS</a> 2007-11-30 21:06 <a href="http://www.cppblog.com/darkdestiny/archive/2007/11/30/37575.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>《GAME PROGRAMMING GEMS6》读书笔记-3</title><link>http://www.cppblog.com/darkdestiny/archive/2007/11/27/37400.html</link><dc:creator>LOGOS</dc:creator><author>LOGOS</author><pubDate>Tue, 27 Nov 2007 13:18:00 GMT</pubDate><guid>http://www.cppblog.com/darkdestiny/archive/2007/11/27/37400.html</guid><wfw:comment>http://www.cppblog.com/darkdestiny/comments/37400.html</wfw:comment><comments>http://www.cppblog.com/darkdestiny/archive/2007/11/27/37400.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/darkdestiny/comments/commentRss/37400.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/darkdestiny/services/trackbacks/37400.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 一种关于字符串ID拼写错误的处理机制。<br>一种加快游戏loading的办法。&nbsp;&nbsp;<a href='http://www.cppblog.com/darkdestiny/archive/2007/11/27/37400.html'>阅读全文</a><img src ="http://www.cppblog.com/darkdestiny/aggbug/37400.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/darkdestiny/" target="_blank">LOGOS</a> 2007-11-27 21:18 <a href="http://www.cppblog.com/darkdestiny/archive/2007/11/27/37400.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>《GAME PROGRAMMING GEMS6》读书笔记-2</title><link>http://www.cppblog.com/darkdestiny/archive/2007/11/24/37255.html</link><dc:creator>LOGOS</dc:creator><author>LOGOS</author><pubDate>Sat, 24 Nov 2007 13:57:00 GMT</pubDate><guid>http://www.cppblog.com/darkdestiny/archive/2007/11/24/37255.html</guid><wfw:comment>http://www.cppblog.com/darkdestiny/comments/37255.html</wfw:comment><comments>http://www.cppblog.com/darkdestiny/archive/2007/11/24/37255.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/darkdestiny/comments/commentRss/37255.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/darkdestiny/services/trackbacks/37255.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 视野表技术<br>BSP技术&nbsp;&nbsp;<a href='http://www.cppblog.com/darkdestiny/archive/2007/11/24/37255.html'>阅读全文</a><img src ="http://www.cppblog.com/darkdestiny/aggbug/37255.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/darkdestiny/" target="_blank">LOGOS</a> 2007-11-24 21:57 <a href="http://www.cppblog.com/darkdestiny/archive/2007/11/24/37255.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>《GAME PROGRAMMING GEMS6》读书笔记-1</title><link>http://www.cppblog.com/darkdestiny/archive/2007/11/24/37232.html</link><dc:creator>LOGOS</dc:creator><author>LOGOS</author><pubDate>Sat, 24 Nov 2007 02:14:00 GMT</pubDate><guid>http://www.cppblog.com/darkdestiny/archive/2007/11/24/37232.html</guid><wfw:comment>http://www.cppblog.com/darkdestiny/comments/37232.html</wfw:comment><comments>http://www.cppblog.com/darkdestiny/archive/2007/11/24/37232.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cppblog.com/darkdestiny/comments/commentRss/37232.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/darkdestiny/services/trackbacks/37232.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 英文书啊，看了几次，会念的大概都会了，不会的也不指望会了。<br>介绍以下内容：<br>OpenMP+并行（字多）<br>OpenCV（字少）&nbsp;&nbsp;<a href='http://www.cppblog.com/darkdestiny/archive/2007/11/24/37232.html'>阅读全文</a><img src ="http://www.cppblog.com/darkdestiny/aggbug/37232.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/darkdestiny/" target="_blank">LOGOS</a> 2007-11-24 10:14 <a href="http://www.cppblog.com/darkdestiny/archive/2007/11/24/37232.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>