﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-微妙的平衡-随笔分类-Labs</title><link>http://www.cppblog.com/bogy/category/3999.html</link><description>--- 如果你想走的快，那么你就一个人走。如果你想走的远，那么就一起走。 ---</description><language>zh-cn</language><lastBuildDate>Mon, 19 May 2008 17:51:17 GMT</lastBuildDate><pubDate>Mon, 19 May 2008 17:51:17 GMT</pubDate><ttl>60</ttl><item><title>HGE中文显示与中文输入整合新方案[源码]</title><link>http://www.cppblog.com/bogy/archive/2008/03/25/45349.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Tue, 25 Mar 2008 07:27:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2008/03/25/45349.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/45349.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2008/03/25/45349.html#Feedback</comments><slash:comments>10</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/45349.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/45349.html</trackback:ping><description><![CDATA[<p>&nbsp;在原中文显示的源码上增加中文输入的类，不需要改动HGE的任何源码即可支持中文输入。<br><br>即：HGE 中文输入编辑框。<br><br>具体请参阅源码，若你存有疑问欢迎至邮：<a href="&#109;&#97;&#105;&#108;&#116;&#111;&#58;&#98;&#111;&#103;&#121;&#46;&#99;&#110;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;">bogy.cn@gmail.com</a><br>&nbsp;</p>
<p>演示与源码下载地址：<a href="http://bogy.cn/labs/download.php?file=hge_render_input_cn.rar">http://bogy.cn/labs/download.php?file=hge_render_input_cn.rar</a></p>
<img src ="http://www.cppblog.com/bogy/aggbug/45349.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2008-03-25 15:27 <a href="http://www.cppblog.com/bogy/archive/2008/03/25/45349.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>HGE中文显示新方案[源码]</title><link>http://www.cppblog.com/bogy/archive/2008/03/10/44114.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Mon, 10 Mar 2008 13:31:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2008/03/10/44114.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/44114.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2008/03/10/44114.html#Feedback</comments><slash:comments>6</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/44114.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/44114.html</trackback:ping><description><![CDATA[<p>HGE中文显示新方案[源码]</p>
<p>之前写过两种中文显示的方案：<br>第一种是用GDI的API先绘制到后台DC中，再将DC的位图缓冲中的数据Blt到HGE的纹理中。<br>第二种是使用TrueType矢量字体库显示中文。</p>
<p>以上两种方法都是使用字符缓冲的模式。</p>
<p>这次的显示方案也是基于字符缓冲模式的原理，绘制使用 GetGlyphOutline 获取字符的65级灰度位图数据Blt到纹理中，这样就可以支持平滑（无锯齿）字体的显示。</p>
<p>具体演示与使用方法请参阅以下源码：<br><a href="http://bogy.cn/labs/download.php?file=hge_render_cn_new.rar" target=_blank>http://bogy.cn/labs/download.php?file=hge_render_cn_new.rar</a></p>
<img src ="http://www.cppblog.com/bogy/aggbug/44114.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2008-03-10 21:31 <a href="http://www.cppblog.com/bogy/archive/2008/03/10/44114.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>HGE下汉字显示的两种解决方案[源码]</title><link>http://www.cppblog.com/bogy/archive/2007/12/05/37846.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Wed, 05 Dec 2007 06:34:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/12/05/37846.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/37846.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/12/05/37846.html#Feedback</comments><slash:comments>8</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/37846.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/37846.html</trackback:ping><description><![CDATA[<p>本方案是为解决在HGE的项目中支持中文的显示。</p>
<p>目前支持两种方案：</p>
<p>&nbsp;&nbsp;&nbsp; 一、像素字体的显示；</p>
<p>&nbsp;&nbsp;&nbsp; 二、矢量字体的显示。</p>
<p>这两种字体的创建与显示由类 FontSprite 的派生类实现，所以使用时只需要使用 FontSprite 类中不同的创建函数即可创建像素字体或是矢量字体指针。</p>
<p>本解决方案不需要依赖任何图片字模，并支持丰富的显示方法。</p>
<p>使用方法很简单，只需如下几步即可：</p>
<p>&nbsp;&nbsp;&nbsp; 一、包含字体精灵头文件，详细请参阅源码 &lt;CN&gt; 目录下的 Readme.txt 文件。</p>
<p>&nbsp;&nbsp;&nbsp; 二、创建字体指针：</p>
<p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 像素字体： FontSprite* fontspr = FontSprite::Create(字体名,字体大小)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 矢量字体： FontSprite* fontspr = FontSprite::CreateEx(字体文件名,字体大小)</p>
<p>&nbsp;&nbsp;&nbsp; 三、渲染文本： fontspr-&gt;Printf(坐标x,坐标y,文本内容)</p>
<p>&nbsp;&nbsp;&nbsp; 四、销毁字体：当程序结束时，使用 fontspr-&gt;Release() 来销毁字体。</p>
<p><br>在这个方案支持，我一直都是用一种比较烂的方案来显示汉字，例如很久之前使用的静态字模的方式。<br>并且像素字体与矢量字体两种实现方式大相径庭，没有通用性。但看过 Kevin Lynx 推荐的一个矢量字体方案后，就将那个框架移植了过来，并做了一部分的改动。<br>最重要的是对像素字体与矢量字体做了通用性的修改，使两种字体的解决方案可以互相使用。</p>
<p>在这里感谢 Kevin Lynx 同学推荐的那个矢量字体方案。</p>
<p>若你在使用中还有疑问，请至邮：<a href="&#109;&#97;&#105;&#108;&#116;&#111;&#58;&#98;&#111;&#103;&#121;&#46;&#99;&#110;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;">bogy.cn@gmail.com</a> 我会尽快回复。<br><br>源码与范例下载地址：<a href="http://bogy.cn/labs/DownLoad.php?file=hge_render_cn.rar">http://bogy.cn/labs/DownLoad.php?file=hge_render_cn.rar</a></p>
<img src ="http://www.cppblog.com/bogy/aggbug/37846.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-12-05 14:34 <a href="http://www.cppblog.com/bogy/archive/2007/12/05/37846.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Splash Back(又一款水泡游戏)</title><link>http://www.cppblog.com/bogy/archive/2007/10/16/34370.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Tue, 16 Oct 2007 12:39:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/10/16/34370.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/34370.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/10/16/34370.html#Feedback</comments><slash:comments>20</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/34370.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/34370.html</trackback:ping><description><![CDATA[又一款水泡风格的游戏，基于BGE引擎。<br>游戏包含了一个秘密，如果能发现秘密请回帖留下邮箱，我会把游戏源码发给你！^_^<br><br>下载地址：<a href="http://bogy.cn/demo/Splash.rar">http://bogy.cn/demo/Splash.rar</a> 
<img src ="http://www.cppblog.com/bogy/aggbug/34370.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-10-16 20:39 <a href="http://www.cppblog.com/bogy/archive/2007/10/16/34370.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>在你的win32程序中播放flash</title><link>http://www.cppblog.com/bogy/archive/2007/09/29/33210.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Sat, 29 Sep 2007 09:35:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/09/29/33210.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/33210.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/09/29/33210.html#Feedback</comments><slash:comments>12</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/33210.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/33210.html</trackback:ping><description><![CDATA[<p>标准Win32SDK模式下使用SetTimer定时50毫秒绘制一帧Flash，并且支持透明绘制到窗口。<br><br>源码与DEMO下载地址： <a href="http://bogy.cn/demo/flashplay.rar">http://bogy.cn/demo/flashplay.rar</a><br><br></p>
<img src ="http://www.cppblog.com/bogy/aggbug/33210.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-09-29 17:35 <a href="http://www.cppblog.com/bogy/archive/2007/09/29/33210.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>在HGE中播放FLASH(.swf)</title><link>http://www.cppblog.com/bogy/archive/2007/09/26/32933.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Wed, 26 Sep 2007 09:37:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/09/26/32933.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/32933.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/09/26/32933.html#Feedback</comments><slash:comments>10</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/32933.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/32933.html</trackback:ping><description><![CDATA[这两天抽空将popcap的引擎中播放flash的代码单独提取了出来，并移植到了hge中，使hge可以播放flash，而且支持透明flash。<br><br>如果不只是在hge中使用的话，可以在你的win32程序中直接使用源码压缩包中flash文件夹里的代码，使用非常方便，只需要在你的程序中包含flashplayer.h文件，并创建该类的实例，加载flash的swf文件，并在固定的频率里调用flashplayer里的updata与render成员函数就可以了。<br><br>程序源码下载地址： <a href="http://bogy.cn/demo/hgeFlashPlayer.rar">http://bogy.cn/demo/hgeFlashPlayer.rar</a>
<img src ="http://www.cppblog.com/bogy/aggbug/32933.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-09-26 17:37 <a href="http://www.cppblog.com/bogy/archive/2007/09/26/32933.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>屏幕颜色拾取工具V1.0[源码] </title><link>http://www.cppblog.com/bogy/archive/2007/08/16/30138.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Thu, 16 Aug 2007 03:59:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/08/16/30138.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/30138.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/08/16/30138.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/30138.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/30138.html</trackback:ping><description><![CDATA[<p>一款用于拾取屏幕颜色的工具，与以往同类工具不同的是，这款工具只有在按下键盘上的左 Ctlr 键才会激活颜色拾取功能，同时显示鼠标坐标，RBG模式颜色，WEB格式颜色，十六进制格式颜色，程序可最小化到系统托盘，并可设置系统快捷键呼出或隐藏程序主窗口，程序还支持设置主窗口透明度，在不影响桌面工作环境下可以更方便，精确的获取到需要的颜色。本程序同时开源，若你需要源码，可至邮<a href="&#109;&#97;&#105;&#108;&#116;&#111;&#58;&#98;&#111;&#103;&#121;&#46;&#99;&#110;&#64;&#103;&#109;&#97;&#105;&#108;&#46;&#99;&#111;&#109;">bogy.cn@gmail.com</a>获取。<br><br><br>屏幕颜色拾取工具-更新内容如下：<br><br>Update : 2007-08-16<br>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br>&nbsp;+ 添加设置窗体半透明效果。<br>&nbsp;+ 添加程序系统托盘右键菜单。<br>&nbsp;+ 添加非标题区的鼠标左键拖动。<br><br><br>源码下载地址：<a href="http://bogy.cn/labs/download/catchpixel.rar"><a href="http://bogy.cn/labs/download.php?file=catchpixel.rar"><font color=#000000>http://bogy.cn/labs/download.php?file=catchpixel.rar</font><br></a></a>工具相关主题：<a href="http://www.cppblog.com/bogy/archive/2007/08/14/29964.html">http://www.cppblog.com/bogy/archive/2007/08/14/29964.html</a></p>
<img src ="http://www.cppblog.com/bogy/aggbug/30138.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-08-16 11:59 <a href="http://www.cppblog.com/bogy/archive/2007/08/16/30138.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>屏幕颜色拾取工具[源码]</title><link>http://www.cppblog.com/bogy/archive/2007/08/14/29964.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Tue, 14 Aug 2007 03:52:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/08/14/29964.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/29964.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/08/14/29964.html#Feedback</comments><slash:comments>8</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/29964.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/29964.html</trackback:ping><description><![CDATA[最近因为需要多与颜色打交道，找了几个颜色拾取器都不如意。就自己做了一个简单屏幕颜色拾取工具。<br>按下左Ctrl键开始拾取屏幕颜色，松开按键时暂停拾取。目前支持显示 RGB颜色，WEB格式颜色与十六进制颜色。<br>有同样需要的朋友可以下载，源码与程序打包在此，下载地址如下：<br><a href="http://bogy.cn/labs/download.php?file=catchpixel.rar"><a href="http://bogy.cn/labs/download.php?file=catchpixel.rar"><font color=#000000>http://bogy.cn/labs/download.php?file=catchpixel.rar</font></a><br></a><br>修正:2007-08-14<br>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br>网友 Ben 提出的用Ctrl+C复制颜色信息的问题解决，代码已经更新。 
<img src ="http://www.cppblog.com/bogy/aggbug/29964.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-08-14 11:52 <a href="http://www.cppblog.com/bogy/archive/2007/08/14/29964.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Poppit-DEMO[源码]</title><link>http://www.cppblog.com/bogy/archive/2007/07/08/27699.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Sun, 08 Jul 2007 14:03:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/07/08/27699.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/27699.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/07/08/27699.html#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/27699.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/27699.html</trackback:ping><description><![CDATA[<p>Poppit-DEMO源码推出，继续完成度80％的代码推出，继续程序员90％黑洞继承。<br><br>相关文章请参阅：<a href="http://www.cppblog.com/bogy/archive/2007/06/20/26654.html">http://www.cppblog.com/bogy/archive/2007/06/20/26654.html</a><br><br>游戏DEMO下载地址：<a href="http://bogy.cn/demo/poppit.rar">http://bogy.cn/demo/poppit.rar</a><br>游戏代码下载地址：<a href="http://bogy.cn/demo/poppit_src.rar">http://bogy.cn/demo/poppit_src.rar</a><br><br>有兴趣的请在留言板留下联系方式。</p>
<img src ="http://www.cppblog.com/bogy/aggbug/27699.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-07-08 22:03 <a href="http://www.cppblog.com/bogy/archive/2007/07/08/27699.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Poppit-DEMO</title><link>http://www.cppblog.com/bogy/archive/2007/06/20/26654.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Tue, 19 Jun 2007 16:06:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/06/20/26654.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/26654.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/06/20/26654.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/26654.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/26654.html</trackback:ping><description><![CDATA[<p>又模仿洋人做的一款2D休闲游戏，游戏规则很简单，开始游戏后，点击消除两个或两个以上相同颜色并且横向或纵向相连的两个泡泡气球即可，当消除所有泡泡气球后算胜利，有点像GOOGLE的消色块那个web游戏。<br>目前完成度75%，将代码整理调试后会放出来。<br><br>DEMO下载地址： <a href="http://bogy.cn/demo/poppit.rar">http://bogy.cn/demo/poppit.rar</a></p>
友情提示：游戏声音也很不错~~~~~&nbsp;&nbsp; ^_^ 
<img src ="http://www.cppblog.com/bogy/aggbug/26654.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-06-20 00:06 <a href="http://www.cppblog.com/bogy/archive/2007/06/20/26654.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>发布 MaskTools 工具包 v0.1 alpha</title><link>http://www.cppblog.com/bogy/archive/2007/06/01/25282.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Fri, 01 Jun 2007 07:46:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/06/01/25282.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/25282.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/06/01/25282.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/25282.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/25282.html</trackback:ping><description><![CDATA[<p>1、修正了 MaskImage 的一些错误；MaskImage 用于将带单独掩码图的图片合成为透明背景的图片，另还有其他几种处理功能。<br>2、新增加 MaskSound 小工具，是基于BASS的音频播放器，用于在做基于HGE的游戏时测试声音效果的辅助工具，允许调整音效，音量，声道等等。<br>3、将 MaskImage 与 MaskSound 统一归整到 MaskTools 工具包内，以后发布的标述 Mask 的辅助工具均属于该工具包。<br>4、为便于交流与互相学习，特将源码奉上，一并打包在 MaskTools.rar 压缩包中，见笑！<br>5、若你有意见或建议，欢迎投递至 <a href="&#109;&#97;&#105;&#108;&#116;&#111;&#58;&#109;&#97;&#105;&#108;&#64;&#98;&#111;&#103;&#121;&#46;&#99;&#110;">mail@bogy.cn</a></p>
<p>下载地址：<font color=#000000><a href="http://bogy.cn/labs/download.php?file=masktools.rar"><font color=#000000>http://bogy.cn/labs/download.php?file=</font>masktools.rar</a></font> (压缩包内含有源码,VC2003)</p>
<img src ="http://www.cppblog.com/bogy/aggbug/25282.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-06-01 15:46 <a href="http://www.cppblog.com/bogy/archive/2007/06/01/25282.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>发布一个辅助小工具 MaskImage v0.1 alpha</title><link>http://www.cppblog.com/bogy/archive/2007/05/30/25142.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Wed, 30 May 2007 09:29:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/05/30/25142.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/25142.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/05/30/25142.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/25142.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/25142.html</trackback:ping><description><![CDATA[<p>从老外的游戏里搞图片用时经常遇到带背景色的图片与配套的掩码图，由于俺一般都适用带透明背景的PNG图片，所以用PS处理，久而久之越来越受不了这种无味的劳动，于是就写了一个控制台的批处理程序来进行批处理。<br>但经常遇到原始图片与掩码图片五花八门的后缀名，导致写批处理脚本也成了一件烦人事，最终这两天抽空写了这个简单的可视化原始图片与掩码图片的合成工具。</p>
<p>目前v0.1alpha支持：<br>1、将原始图片根据掩码图片生成透明背景的图片；<br>2、将图片指定背景色修改成透明色；<br>3、将图片透明色改为指定颜色的背景。</p>
<p>下载地址：<a href="http://bogy.cn/labs/download.php?file=maskimage.rar">http://bogy.cn/labs/download.php?file=maskimage.rar</a></p>
<img src ="http://www.cppblog.com/bogy/aggbug/25142.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-05-30 17:29 <a href="http://www.cppblog.com/bogy/archive/2007/05/30/25142.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>HGE中文输出与输入</title><link>http://www.cppblog.com/bogy/archive/2007/05/16/24222.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Wed, 16 May 2007 08:47:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/05/16/24222.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/24222.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/05/16/24222.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/24222.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/24222.html</trackback:ping><description><![CDATA[<p>一种HGE中文输入与输出的简单解决方法<br>源码下载地址：<a href="http://bogy.cn/demo/EditCtrlSrc0.rar">http://bogy.cn/demo/EditCtrlSrc0.rar</a></p>
<p>另一种HGE的中文输出方法，此方法用于不需要频繁修改输出内容的情况下使用。<br>实现的方式比较简单，利用的就是一次创建，多次使用的原理。<br>代码实现的比较仓促，没有做过多的安全检查，如果在使用中出现问题，请谅解。<br>详细请查看源码。</p>
<p>源码下载地址：<a href="http://bogy.cn/demo/hgetextbox.rar">http://bogy.cn/demo/hgetextbox.rar</a></p>
<img src ="http://www.cppblog.com/bogy/aggbug/24222.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-05-16 16:47 <a href="http://www.cppblog.com/bogy/archive/2007/05/16/24222.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>HGE粒子编辑器中文完善版</title><link>http://www.cppblog.com/bogy/archive/2007/05/11/23913.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Fri, 11 May 2007 09:57:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/05/11/23913.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/23913.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/05/11/23913.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/23913.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/23913.html</trackback:ping><description><![CDATA[<p>将HGE官方自带的粒子编辑器完善了一下，增加了加载外部粒子，并且可以将当前粒子保存为粒子配置文件。<br><br>简单汉化了界面。<br><br>若需要源码请联系俺！！！<br><br>下载地址： <a href="http://bogy.cn/demo/particleed_cn.rar">http://bogy.cn/demo/particleed_cn.rar</a></p>
<br>Update 2007-05-12：<br>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~<br>&nbsp;&nbsp;&nbsp; 1、修正了两个英文单词的翻译意思；<br>&nbsp;&nbsp;&nbsp; 2、增加了更改背景颜色的功能。 
<img src ="http://www.cppblog.com/bogy/aggbug/23913.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-05-11 17:57 <a href="http://www.cppblog.com/bogy/archive/2007/05/11/23913.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>HGE中文参考指南-alpha</title><link>http://www.cppblog.com/bogy/archive/2007/04/13/21793.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Fri, 13 Apr 2007 07:25:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/04/13/21793.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/21793.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/04/13/21793.html#Feedback</comments><slash:comments>6</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/21793.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/21793.html</trackback:ping><description><![CDATA[为庆贺 <a href="http://labs.bogy.cn/" target=_blank>Labs-Bogy</a>&nbsp;开通。特严肃推出&nbsp;<a href="http://bogy.cn/labs/HGE/" target=_blank>HGE中文参考指南</a><br>在线版浏览地址：<a href="http://bogy.cn/labs/HGE">http://bogy.cn/labs/HGE</a><br>CHM版下载地址：<a href="http://bogy.cn/labs/download.php?file=HGE-CN.RAR">http://bogy.cn/labs/download.php?file=HGE-CN.RAR</a><br><br>由于本人平时忙于闲事，对此翻译文档整理时间较少，导致开放时间一再推迟，往各位谅解。<br><br>若发现文档中有翻译错误的地方请劳烦及时<a href="http://www.cppblog.com/bogy/admin/bogy@live.com">通知我</a>或回贴，谢谢！<br><br>HGE中文参考指南 文档介绍：<br><br>HGE是一款基于DX8的2D游戏引擎，简单方面的接口与内建的粒子系统使开发者可以将注意力集中在游戏设计，而不是代码编写，HGE中文参考指南是翻译于HGE官方在线文档，翻译文档中保留了原英文内容，可以让读者在阅读中文的时即时参考原文。目前的翻译文档中将HGE的核心部分已经基本整理完成，还剩下Helper部分文档未整理，我会尽快将文档整理完成并推出。 
<img src ="http://www.cppblog.com/bogy/aggbug/21793.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-04-13 15:25 <a href="http://www.cppblog.com/bogy/archive/2007/04/13/21793.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>最近赶时髦，也玩一下Labs</title><link>http://www.cppblog.com/bogy/archive/2007/04/13/21792.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Fri, 13 Apr 2007 07:10:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/04/13/21792.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/21792.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/04/13/21792.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/21792.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/21792.html</trackback:ping><description><![CDATA[<strong>隆重推出 Labs-Bogy</strong><br><br>为了赶时髦，这两天建立了新分站：<a href="http://labs.bogy.cn/">http://labs.bogy.cn</a>&nbsp; <br>以后会把一些自己开放的东西放在这里提供下载与在线浏览。<br><br>此文为广告，请严肃浏览！谢谢。
<img src ="http://www.cppblog.com/bogy/aggbug/21792.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-04-13 15:10 <a href="http://www.cppblog.com/bogy/archive/2007/04/13/21792.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>接龙-alpha[源码]</title><link>http://www.cppblog.com/bogy/archive/2007/04/02/21101.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Mon, 02 Apr 2007 09:58:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/04/02/21101.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/21101.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/04/02/21101.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/21101.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/21101.html</trackback:ping><description><![CDATA[<p>模仿一款洋人做的纸牌游戏，完成了一半，游戏逻辑基本搞定，规则与Windows自带的纸牌一样。<br>完成度为50％，最近忙其他的事情，没空完善，所以把源码贴出来，有空的xdjm可以帮忙完善。</p>
<p>源码：<a href="http://bogy.cn/demo/sol-alpha_src.rar">http://bogy.cn/demo/sol-alpha_src.rar</a><br>DEMO：<a href="http://bogy.cn/demo/sol-alpha.rar">http://bogy.cn/demo/sol-alpha.rar</a><br></p>
<img src ="http://www.cppblog.com/bogy/aggbug/21101.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-04-02 17:58 <a href="http://www.cppblog.com/bogy/archive/2007/04/02/21101.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>接龙-alpha</title><link>http://www.cppblog.com/bogy/archive/2007/03/28/20806.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Wed, 28 Mar 2007 14:25:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/03/28/20806.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/20806.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/03/28/20806.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/20806.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/20806.html</trackback:ping><description><![CDATA[<p>模仿一款洋人做的纸牌游戏，完成了一半，游戏逻辑基本搞定，规则与Windows自带的纸牌一样。完成度为50％，先放出来，有空的xdjm帮忙测试一下，如果发现有什么问题请留言，谢谢啦！<br><br>下载地址：<a href="http://bogy.cn/demo/sol-alpha.rar">http://bogy.cn/demo/sol-alpha.rar</a></p>
<img src ="http://www.cppblog.com/bogy/aggbug/20806.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-03-28 22:25 <a href="http://www.cppblog.com/bogy/archive/2007/03/28/20806.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>My DEMO</title><link>http://www.cppblog.com/bogy/archive/2007/03/06/19300.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Tue, 06 Mar 2007 08:19:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/03/06/19300.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/19300.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/03/06/19300.html#Feedback</comments><slash:comments>7</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/19300.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/19300.html</trackback:ping><description><![CDATA[将之前做的几个引擎DEMO放在这里，有兴趣的朋友可以交流一下！<br><br>击落被鼠标点中的飞行小鸟(演示)<br><a href="http://bogy.cn/demo/Bird.rar">http://bogy.cn/demo/Bird.rar</a><br>击落被鼠标点中的飞行小鸟(源码)<br><a href="http://bogy.cn/demo/Bird_src.rar">http://bogy.cn/demo/Bird_src.rar</a><br>萤火虫(演示)<br><a href="http://bogy.cn/demo/FlyBug.rar">http://bogy.cn/demo/FlyBug.rar</a><br>萤火虫(源码)<br><a href="http://bogy.cn/demo/FlyBug_src.rar">http://bogy.cn/demo/FlyBug_src.rar</a><br>神秘三角形，可以使用鼠标任意拖动(演示)<br><a href="http://bogy.cn/demo/Triple.rar">http://bogy.cn/demo/Triple.rar</a><br>神秘三角形，可以使用鼠标任意拖动(源码)<br><a href="http://bogy.cn/demo/Triple_src.rar">http://bogy.cn/demo/Triple_src.rar</a><br>Tile Map(演示)<br><a href="http://bogy.cn/demo/TileMap.rar">http://bogy.cn/demo/TileMap.rar</a><br>
<img src ="http://www.cppblog.com/bogy/aggbug/19300.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-03-06 16:19 <a href="http://www.cppblog.com/bogy/archive/2007/03/06/19300.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>关于在MFC下使用HGE与播放视频</title><link>http://www.cppblog.com/bogy/archive/2007/02/12/18676.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Mon, 12 Feb 2007 01:44:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/02/12/18676.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/18676.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/02/12/18676.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/18676.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/18676.html</trackback:ping><description><![CDATA[今天群里有人发了一个HGE播放视频的简单源码，down下来试验了一下，发现这个是用HGE的窗口句柄播放视频，导致HGE的帧与视频不能同时播放，于是将代码稍微改了一下，让播放的视频与HGE共存。原理如下：首先创建一个子窗口，然后将播放视频需要的句柄指向这个句柄，然后再将这个窗口作为HGE的子窗口，全程建立在MFC环境下，对MFC下使用HGE感兴趣的朋友也可以看看。 Download - http://www.cppblog.com/Files/bogy/hgemfcvideo.rar 
<img src ="http://www.cppblog.com/bogy/aggbug/18676.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-02-12 09:44 <a href="http://www.cppblog.com/bogy/archive/2007/02/12/18676.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>关于HGE中文参考指南与教程</title><link>http://www.cppblog.com/bogy/archive/2007/02/12/18677.html</link><dc:creator>微妙的平衡</dc:creator><author>微妙的平衡</author><pubDate>Mon, 12 Feb 2007 01:44:00 GMT</pubDate><guid>http://www.cppblog.com/bogy/archive/2007/02/12/18677.html</guid><wfw:comment>http://www.cppblog.com/bogy/comments/18677.html</wfw:comment><comments>http://www.cppblog.com/bogy/archive/2007/02/12/18677.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cppblog.com/bogy/comments/commentRss/18677.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/bogy/services/trackbacks/18677.html</trackback:ping><description><![CDATA[本来决定在年前将HGE的中文参考指南和中文教程整理完后就打包成CHM格式放出来，但由于最近手头事情非常之多，尤其是搬家，最重要的是重新定义的HGE下的GUI框架没有测试，所以估计在年前是没时间了。最后还是定下在过年的这几天好好把HGE的中文相关文章都整理打包好，争取在年假结束后尽快放出来。 PS:有对HGE有兴趣的朋友可以与我联系(msn:bogy@live.com)。 HGE相关介绍：http://bogy.cn/blog/index.php?id=70 <br><br><br>HGE中文参考地址：<a href="http://www.cppblog.com/bogy/archive/2007/04/13/21793.html">http://www.cppblog.com/bogy/archive/2007/04/13/21793.html</a> 
<img src ="http://www.cppblog.com/bogy/aggbug/18677.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/bogy/" target="_blank">微妙的平衡</a> 2007-02-12 09:44 <a href="http://www.cppblog.com/bogy/archive/2007/02/12/18677.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>