﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-zhuweisky</title><link>http://www.cppblog.com/zhuweisky/</link><description>思考、探索、实践......   Rumination on C++</description><language>zh-cn</language><lastBuildDate>Sun, 05 Apr 2026 17:09:13 GMT</lastBuildDate><pubDate>Sun, 05 Apr 2026 17:09:13 GMT</pubDate><ttl>60</ttl><item><title>纯虚函数能为private吗？</title><link>http://www.cppblog.com/zhuweisky/archive/2005/09/14/269.html</link><dc:creator>zhuweisky</dc:creator><author>zhuweisky</author><pubDate>Wed, 14 Sep 2005 13:32:00 GMT</pubDate><guid>http://www.cppblog.com/zhuweisky/archive/2005/09/14/269.html</guid><wfw:comment>http://www.cppblog.com/zhuweisky/comments/269.html</wfw:comment><comments>http://www.cppblog.com/zhuweisky/archive/2005/09/14/269.html#Feedback</comments><slash:comments>17</slash:comments><wfw:commentRss>http://www.cppblog.com/zhuweisky/comments/commentRss/269.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/zhuweisky/services/trackbacks/269.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 我们把一个仅仅含有纯虚函数的类称为接口，我们也好像已经习惯了将这个接口中的所有纯虚函数全声明为public，而且按照这样的设计，一切都工作得不错。比如COM正是这样做的，它的接口中几乎不会存在private的纯虚函数。那么，让我们想一想，纯虚函数或者虚函数可以为private吗？如果这种方式是可行的，那么什么时候可以将（纯）虚函数设为private了？这些都是本文将要讨论的主题。一起来看看。一．访...&nbsp;&nbsp;<a href='http://www.cppblog.com/zhuweisky/archive/2005/09/14/269.html'>阅读全文</a><img src ="http://www.cppblog.com/zhuweisky/aggbug/269.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/zhuweisky/" target="_blank">zhuweisky</a> 2005-09-14 21:32 <a href="http://www.cppblog.com/zhuweisky/archive/2005/09/14/269.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C++ 事件机制实现</title><link>http://www.cppblog.com/zhuweisky/archive/2005/09/11/193.html</link><dc:creator>zhuweisky</dc:creator><author>zhuweisky</author><pubDate>Sun, 11 Sep 2005 12:15:00 GMT</pubDate><guid>http://www.cppblog.com/zhuweisky/archive/2005/09/11/193.html</guid><wfw:comment>http://www.cppblog.com/zhuweisky/comments/193.html</wfw:comment><comments>http://www.cppblog.com/zhuweisky/archive/2005/09/11/193.html#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://www.cppblog.com/zhuweisky/comments/commentRss/193.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/zhuweisky/services/trackbacks/193.html</trackback:ping><description><![CDATA[<FONT size=2>&nbsp;&nbsp;&nbsp;事件是面向组件开发的必要特性之一，但C++不直接支持事件，没关系，我自己实现了一个，感觉很好用，分享给大家！<BR>&nbsp;&nbsp; 最开始打算用函数指针模拟事件，但由于C++中成员函数指针不能和void*相互强转，而且&nbsp;typedef中不能含有模板，所以才不得已以接口继承实现。这样效果也不错 ：）<BR><BR>一. 先看看事件接口定义和实现<BR></FONT>
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<DIV><FONT size=2><SPAN style="COLOR: #000000">#ifndef&nbsp;IEVENT_H<BR></SPAN><SPAN style="COLOR: #0000ff">#define</SPAN><SPAN style="COLOR: #000000">&nbsp;IEVENT_H</SPAN></FONT><SPAN style="COLOR: #000000"><BR><BR></SPAN><SPAN style="COLOR: #008000"><FONT size=2>/*</FONT></SPAN><SPAN style="COLOR: #008000"><BR><FONT size=2>&nbsp;以下各基础设施是在C++中事件机制的完整实现，事件是面向组件开发的必要特性之一。<BR>&nbsp;&nbsp;<BR>&nbsp;创&nbsp;作&nbsp;者：sky<BR>&nbsp;时&nbsp;&nbsp;&nbsp;&nbsp;间：2005.06.22&nbsp;<BR>&nbsp;修订时间：2005.06.22<BR></FONT></SPAN><SPAN style="COLOR: #008000"><FONT size=2>*/</FONT></SPAN><SPAN style="COLOR: #000000"><BR><BR><FONT size=2>#include&nbsp;</FONT></SPAN><FONT size=2><SPAN style="COLOR: #000000">"</SPAN><SPAN style="COLOR: #000000">../Collection/SafeArrayList.h</SPAN><SPAN style="COLOR: #000000">"</SPAN></FONT><SPAN style="COLOR: #000000"><BR><FONT size=2>template</FONT></SPAN><FONT size=2><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;SenderType&nbsp;,</SPAN><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;ParaType</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">class</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;EventPublisher&nbsp;;<BR><BR></SPAN><SPAN style="COLOR: #0000ff">class</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;NullType<BR>{<BR>};<BR><BR></SPAN><SPAN style="COLOR: #008000">//</SPAN><SPAN style="COLOR: #008000">&nbsp;IEventHandler&nbsp;&nbsp;是事件处理句柄，预定事件的类从此接口继承以实现事件处理函数</SPAN></FONT><SPAN style="COLOR: #008000"><BR></SPAN><FONT size=2><SPAN style="COLOR: #000000">template</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;SenderType&nbsp;,</SPAN><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;ParaType</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN></FONT><SPAN style="COLOR: #000000"><BR></SPAN><SPAN style="COLOR: #0000ff"><FONT size=2>interface</FONT></SPAN><FONT size=2><SPAN style="COLOR: #000000">&nbsp;IEventHandler<BR>{<BR><BR></SPAN><SPAN style="COLOR: #0000ff">public</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">:<BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">virtual</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #000000">~</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">IEventHandler(){}<BR></SPAN><SPAN style="COLOR: #0000ff">private</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">:<BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">virtual</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">void</SPAN><SPAN style="COLOR: #000000">&nbsp;HandleEvent(SenderType&nbsp;sender&nbsp;,ParaType&nbsp;para)&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #000000">0</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;<BR>&nbsp;friend&nbsp;</SPAN><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;EventPublisher</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">SenderType&nbsp;,ParaType</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;<BR>};<BR><BR></SPAN><SPAN style="COLOR: #008000">//</SPAN><SPAN style="COLOR: #008000">&nbsp;IEvent&nbsp;事件预定方通过此接口预定事件</SPAN></FONT><SPAN style="COLOR: #008000"><BR></SPAN><FONT size=2><SPAN style="COLOR: #000000">template</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;SenderType&nbsp;,</SPAN><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;ParaType</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN></FONT><SPAN style="COLOR: #000000"><BR></SPAN><SPAN style="COLOR: #0000ff"><FONT size=2>interface</FONT></SPAN><FONT size=2><SPAN style="COLOR: #000000">&nbsp;IEvent<BR>{<BR></SPAN><SPAN style="COLOR: #0000ff">public</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">:<BR><BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">virtual</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #000000">~</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">IEvent(){}<BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">virtual</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">void</SPAN><SPAN style="COLOR: #000000">&nbsp;Register&nbsp;&nbsp;(IEventHandler</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">SenderType&nbsp;,ParaType</SPAN><SPAN style="COLOR: #000000">&gt;*</SPAN><SPAN style="COLOR: #000000">&nbsp;handler)&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #000000">0</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;&nbsp;&nbsp;<BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">virtual</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">void</SPAN><SPAN style="COLOR: #000000">&nbsp;UnRegister(IEventHandler</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">SenderType&nbsp;,ParaType</SPAN><SPAN style="COLOR: #000000">&gt;*</SPAN><SPAN style="COLOR: #000000">&nbsp;handler)&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #000000">0</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;<BR>};<BR><BR></SPAN><SPAN style="COLOR: #008000">//</SPAN><SPAN style="COLOR: #008000">&nbsp;IEventActivator&nbsp;事件发布方通过此接口触发事件</SPAN></FONT><SPAN style="COLOR: #008000"><BR></SPAN><FONT size=2><SPAN style="COLOR: #000000">template</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;SenderType&nbsp;,</SPAN><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;ParaType</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN></FONT><SPAN style="COLOR: #000000"><BR></SPAN><SPAN style="COLOR: #0000ff"><FONT size=2>interface</FONT></SPAN><FONT size=2><SPAN style="COLOR: #000000">&nbsp;IEventActivator<BR>{<BR></SPAN><SPAN style="COLOR: #0000ff">public</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">:<BR><BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">virtual</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #000000">~</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">IEventActivator(){}<BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">virtual</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">void</SPAN><SPAN style="COLOR: #000000">&nbsp;Invoke(SenderType&nbsp;sender&nbsp;,ParaType&nbsp;para)&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #000000">0</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">;<BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">virtual</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">int</SPAN><SPAN style="COLOR: #000000">&nbsp;&nbsp;HandlerCount()&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #000000">0</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">;<BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">virtual</SPAN><SPAN style="COLOR: #000000">&nbsp;IEventHandler</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">SenderType&nbsp;,ParaType</SPAN><SPAN style="COLOR: #000000">&gt;*</SPAN><SPAN style="COLOR: #000000">&nbsp;GetHandler(</SPAN><SPAN style="COLOR: #0000ff">int</SPAN><SPAN style="COLOR: #000000">&nbsp;index)&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #000000">0</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">;<BR>};<BR><BR></SPAN><SPAN style="COLOR: #008000">//</SPAN></FONT><FONT size=2><SPAN style="COLOR: #008000">&nbsp;IEventPublisher&nbsp;事件发布方发布事件相当于就是发布一个IEventPublisher派生类的对象<BR></SPAN><SPAN style="COLOR: #008000">//</SPAN><SPAN style="COLOR: #008000">&nbsp;不过仅仅将该对象的IEvent接口发布即可。</SPAN></FONT><SPAN style="COLOR: #008000"><BR></SPAN><FONT size=2><SPAN style="COLOR: #000000">template</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;SenderType&nbsp;,</SPAN><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;ParaType</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN></FONT><SPAN style="COLOR: #000000"><BR></SPAN><FONT size=2><SPAN style="COLOR: #0000ff">interface</SPAN><SPAN style="COLOR: #000000">&nbsp;IEventPublisher&nbsp;:&nbsp;</SPAN><SPAN style="COLOR: #0000ff">public</SPAN><SPAN style="COLOR: #000000">&nbsp;IEvent</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">SenderType&nbsp;,ParaType</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN><SPAN style="COLOR: #000000">&nbsp;,</SPAN><SPAN style="COLOR: #0000ff">public</SPAN><SPAN style="COLOR: #000000">&nbsp;IEventActivator</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">SenderType&nbsp;,ParaType</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;<BR>{<BR>};<BR><BR></SPAN><SPAN style="COLOR: #008000">//</SPAN><SPAN style="COLOR: #008000">&nbsp;EventPublisher是IEventPublisher的默认实现</SPAN></FONT><SPAN style="COLOR: #008000"><BR></SPAN><FONT size=2><SPAN style="COLOR: #000000">template</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;SenderType&nbsp;,</SPAN><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;ParaType</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN></FONT><SPAN style="COLOR: #000000"><BR></SPAN><FONT size=2><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;EventPublisher&nbsp;:</SPAN><SPAN style="COLOR: #0000ff">public</SPAN><SPAN style="COLOR: #000000">&nbsp;IEventPublisher</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">SenderType&nbsp;,ParaType</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN></FONT><SPAN style="COLOR: #000000"><BR><FONT size=2>{<BR></FONT></SPAN><SPAN style="COLOR: #0000ff"><FONT size=2>private</FONT></SPAN><FONT size=2><SPAN style="COLOR: #000000">:<BR>&nbsp;SafeArrayList</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">&nbsp;IEventHandler</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">SenderType&nbsp;,ParaType</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;handerList&nbsp;;<BR>&nbsp;IEventHandler</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">SenderType&nbsp;,ParaType</SPAN><SPAN style="COLOR: #000000">&gt;*</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;innerHandler&nbsp;;<BR><BR></SPAN><SPAN style="COLOR: #0000ff">public</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">:<BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">void</SPAN><SPAN style="COLOR: #000000">&nbsp;Register(IEventHandler</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">SenderType&nbsp;,ParaType</SPAN><SPAN style="COLOR: #000000">&gt;*</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;handler)&nbsp;<BR>&nbsp;{<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">handerList.Add(handler)&nbsp;;<BR>&nbsp;}<BR><BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">void</SPAN><SPAN style="COLOR: #000000">&nbsp;UnRegister(IEventHandler</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">SenderType&nbsp;,ParaType</SPAN><SPAN style="COLOR: #000000">&gt;*</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;handler)<BR>&nbsp;{<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">handerList.Remove(handler)&nbsp;;<BR>&nbsp;}<BR><BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">void</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;Invoke(SenderType&nbsp;sender&nbsp;,ParaType&nbsp;para)<BR>&nbsp;{<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">int</SPAN><SPAN style="COLOR: #000000">&nbsp;count&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">handerList.Count()&nbsp;;<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">for</SPAN><SPAN style="COLOR: #000000">(</SPAN><SPAN style="COLOR: #0000ff">int</SPAN><SPAN style="COLOR: #000000">&nbsp;i</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">0</SPAN><SPAN style="COLOR: #000000">&nbsp;;i</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">count&nbsp;;i</SPAN><SPAN style="COLOR: #000000">++</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">)<BR>&nbsp;&nbsp;{<BR>&nbsp;&nbsp;&nbsp;IEventHandler</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">SenderType&nbsp;,ParaType</SPAN><SPAN style="COLOR: #000000">&gt;*</SPAN><SPAN style="COLOR: #000000">&nbsp;handler&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">handerList.GetElement(i)&nbsp;;<BR>&nbsp;&nbsp;&nbsp;handler</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">HandleEvent(sender&nbsp;,para)&nbsp;;<BR>&nbsp;&nbsp;}<BR>&nbsp;}&nbsp;<BR><BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">int</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;&nbsp;HandlerCount()<BR>&nbsp;{<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">return</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">handerList.Count()&nbsp;;<BR>&nbsp;}<BR><BR>&nbsp;IEventHandler</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">SenderType&nbsp;,ParaType</SPAN><SPAN style="COLOR: #000000">&gt;*</SPAN><SPAN style="COLOR: #000000">&nbsp;GetHandler(</SPAN><SPAN style="COLOR: #0000ff">int</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;index)<BR>&nbsp;{<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">return</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">handerList.GetElement(index)&nbsp;;<BR>&nbsp;}<BR>};<BR><BR></SPAN><SPAN style="COLOR: #0000ff">#endif</SPAN></FONT></DIV></DIV><FONT size=2>&nbsp;&nbsp;&nbsp;&nbsp;上面的实现是浅显易懂的，关键是要注意IEventPublisher的双重身份－－ 事件发布方最好发布IEvent指针给外部，而该指针实际指向的是一个EventPublisher对象，这是为了避免外部直接调用IEventActivator接口的方法。<BR><BR>二. 一个定时器类Timer，演示如何发布事件。想必大家都知道定时器的用途了哦，这个Timer就像C#中的Timer类一样。<BR></FONT>
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<DIV><FONT size=2><SPAN style="COLOR: #000000">#ifndef&nbsp;TIMER_H<BR></SPAN><SPAN style="COLOR: #0000ff">#define</SPAN><SPAN style="COLOR: #000000">&nbsp;TIMER_H</SPAN></FONT><SPAN style="COLOR: #000000"><BR></SPAN><SPAN style="COLOR: #008000"><FONT size=2>/*</FONT></SPAN><SPAN style="COLOR: #008000"><BR><FONT size=2>&nbsp;Timer&nbsp;定时器,每经过一段指定时间就触发事件<BR>&nbsp;<BR>&nbsp;创&nbsp;作&nbsp;者：sky<BR>&nbsp;时&nbsp;&nbsp;&nbsp;&nbsp;间：2005.06.22&nbsp;<BR>&nbsp;修订时间：2005.06.22<BR></FONT></SPAN><SPAN style="COLOR: #008000"><FONT size=2>*/</FONT></SPAN><SPAN style="COLOR: #000000"><BR><FONT size=2>#include&nbsp;</FONT></SPAN><FONT size=2><SPAN style="COLOR: #000000">"</SPAN><SPAN style="COLOR: #000000">IEvent.h</SPAN><SPAN style="COLOR: #000000">"</SPAN></FONT><SPAN style="COLOR: #000000"><BR><FONT size=2>#include&nbsp;</FONT></SPAN><FONT size=2><SPAN style="COLOR: #000000">"</SPAN><SPAN style="COLOR: #000000">Thread.h</SPAN><SPAN style="COLOR: #000000">"</SPAN></FONT><SPAN style="COLOR: #000000"><BR><BR></SPAN><FONT size=2><SPAN style="COLOR: #0000ff">void</SPAN><SPAN style="COLOR: #000000">&nbsp;TimerThreadStart(</SPAN><SPAN style="COLOR: #0000ff">void</SPAN><SPAN style="COLOR: #000000">*</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;para)&nbsp;;<BR><BR></SPAN><SPAN style="COLOR: #0000ff">class</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;Timer<BR>{<BR></SPAN><SPAN style="COLOR: #0000ff">private</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">:<BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">int</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;spanInMillSecs&nbsp;;<BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">volatile</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">bool</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;isStop&nbsp;;<BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">volatile</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">bool</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;timerThreadDone&nbsp;;<BR>&nbsp;<BR></SPAN><SPAN style="COLOR: #0000ff">public</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">:<BR>&nbsp;friend&nbsp;</SPAN><SPAN style="COLOR: #0000ff">void</SPAN><SPAN style="COLOR: #000000">&nbsp;TimerThreadStart(</SPAN><SPAN style="COLOR: #0000ff">void</SPAN><SPAN style="COLOR: #000000">*</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;para)&nbsp;;<BR>&nbsp;IEvent</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">Timer</SPAN><SPAN style="COLOR: #000000">*</SPAN><SPAN style="COLOR: #000000">&nbsp;,NullType</SPAN><SPAN style="COLOR: #000000">&gt;*</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;TimerTicked&nbsp;;<BR><BR>&nbsp;Timer(</SPAN><SPAN style="COLOR: #0000ff">int</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;span_InMillSecs)&nbsp;<BR>&nbsp;{<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">isStop&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">true</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">timerThreadDone&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">true</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">spanInMillSecs&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;span_InMillSecs&nbsp;;<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">TimerTicked&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">new</SPAN><SPAN style="COLOR: #000000">&nbsp;EventPublisher</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">Timer</SPAN><SPAN style="COLOR: #000000">*</SPAN><SPAN style="COLOR: #000000">&nbsp;,NullType</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;<BR>&nbsp;}<BR>&nbsp;<BR>&nbsp;</SPAN><SPAN style="COLOR: #000000">~</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">Timer()<BR>&nbsp;{<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">Stop()&nbsp;;<BR>&nbsp;&nbsp;delete&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">TimerTicked&nbsp;;<BR>&nbsp;}&nbsp;<BR><BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">void</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;Start()<BR>&nbsp;{<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">if</SPAN><SPAN style="COLOR: #000000">(</SPAN><SPAN style="COLOR: #000000">!</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">isStop)<BR>&nbsp;&nbsp;{<BR>&nbsp;&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">return</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;<BR>&nbsp;&nbsp;}<BR><BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">isStop&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">false</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;<BR>&nbsp;&nbsp;Thread&nbsp;thread&nbsp;;<BR>&nbsp;&nbsp;thread.Start(TimerThreadStart&nbsp;,</SPAN><SPAN style="COLOR: #0000ff">this</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">)&nbsp;;<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #008000">//</SPAN></FONT><FONT size=2><SPAN style="COLOR: #008000">unsigned&nbsp;int&nbsp;&nbsp;dwThreadId&nbsp;;<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #008000">//</SPAN><SPAN style="COLOR: #008000">HANDLE&nbsp;hThread&nbsp;=&nbsp;(HANDLE)_beginthreadex(NULL,&nbsp;0&nbsp;,&nbsp;(unsigned&nbsp;int&nbsp;(_stdcall*)(void*))&amp;TimerThreadStart&nbsp;,&nbsp;this,&nbsp;0,&nbsp;&amp;dwThreadId);&nbsp;&nbsp;&nbsp;</SPAN></FONT><SPAN style="COLOR: #008000"><BR></SPAN><FONT size=2><SPAN style="COLOR: #000000">&nbsp;&nbsp;<BR>&nbsp;}<BR><BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">void</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;Stop()<BR>&nbsp;{<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">if</SPAN><SPAN style="COLOR: #000000">(&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">isStop)<BR>&nbsp;&nbsp;{<BR>&nbsp;&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">return</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;<BR>&nbsp;&nbsp;}<BR>&nbsp;&nbsp;<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">isStop&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">true</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;<BR><BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #008000">//</SPAN><SPAN style="COLOR: #008000">等待工作线程退出</SPAN></FONT><SPAN style="COLOR: #008000"><BR></SPAN><FONT size=2><SPAN style="COLOR: #000000">&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">while</SPAN><SPAN style="COLOR: #000000">(</SPAN><SPAN style="COLOR: #000000">!</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">timerThreadDone)<BR>&nbsp;&nbsp;{<BR>&nbsp;&nbsp;&nbsp;Sleep(</SPAN><SPAN style="COLOR: #000000">200</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">)&nbsp;;<BR>&nbsp;&nbsp;}<BR>&nbsp;}<BR><BR></SPAN><SPAN style="COLOR: #0000ff">private</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">:&nbsp;<BR>&nbsp;</SPAN><SPAN style="COLOR: #0000ff">void</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;WorkerThread()<BR>&nbsp;{<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">timerThreadDone&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">false</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;<BR><BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">while</SPAN><SPAN style="COLOR: #000000">(</SPAN><SPAN style="COLOR: #000000">!</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">isStop)<BR>&nbsp;&nbsp;{&nbsp;&nbsp;<BR>&nbsp;&nbsp;&nbsp;Sleep(</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">spanInMillSecs)&nbsp;;<BR><BR>&nbsp;&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">if</SPAN><SPAN style="COLOR: #000000">(</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">isStop)<BR>&nbsp;&nbsp;&nbsp;{<BR>&nbsp;&nbsp;&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">break</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;<BR>&nbsp;&nbsp;&nbsp;}<BR>&nbsp;&nbsp;&nbsp;<BR>&nbsp;&nbsp;&nbsp;NullType&nbsp;nullObj&nbsp;;<BR>&nbsp;&nbsp;&nbsp;((EventPublisher</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">Timer</SPAN><SPAN style="COLOR: #000000">*</SPAN><SPAN style="COLOR: #000000">&nbsp;,NullType</SPAN><SPAN style="COLOR: #000000">&gt;*</SPAN><SPAN style="COLOR: #000000">)</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">TimerTicked)</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">Invoke(</SPAN><SPAN style="COLOR: #0000ff">this</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;,nullObj)&nbsp;;<BR>&nbsp;&nbsp;}<BR><BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">timerThreadDone&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">true</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;;<BR>&nbsp;}<BR>};<BR><BR></SPAN><SPAN style="COLOR: #0000ff">void</SPAN><SPAN style="COLOR: #000000">&nbsp;TimerThreadStart(</SPAN><SPAN style="COLOR: #0000ff">void</SPAN><SPAN style="COLOR: #000000">*</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;para)<BR>{<BR>&nbsp;&nbsp;&nbsp;&nbsp;Timer</SPAN><SPAN style="COLOR: #000000">*</SPAN><SPAN style="COLOR: #000000">&nbsp;timer&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;(Timer</SPAN><SPAN style="COLOR: #000000">*</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">)para&nbsp;;<BR>&nbsp;&nbsp;&nbsp;&nbsp;timer</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">WorkerThread()&nbsp;;<BR>}<BR></SPAN><SPAN style="COLOR: #0000ff">#endif</SPAN></FONT></DIV></DIV>
<P><FONT size=2>&nbsp;&nbsp;&nbsp; 上面的示例清晰地说明了如何发布一个事件，如何在适当的时候触发事件，接下来看看如何预定事件。<BR><BR>三. 预定事件例子<BR></FONT></P>
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<DIV><FONT size=2><SPAN style="COLOR: #0000ff">class</SPAN><SPAN style="COLOR: #000000">&nbsp;TimerEventExample&nbsp;&nbsp;:</SPAN><SPAN style="COLOR: #0000ff">public</SPAN><SPAN style="COLOR: #000000">&nbsp;IEventHandler</SPAN><SPAN style="COLOR: #000000">&lt;</SPAN><SPAN style="COLOR: #000000">Timer</SPAN><SPAN style="COLOR: #000000">*</SPAN><SPAN style="COLOR: #000000">&nbsp;,NullType</SPAN><SPAN style="COLOR: #000000">&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;,CriticalSection<BR>{<BR></SPAN><SPAN style="COLOR: #0000ff">private</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">:<BR>&nbsp;Timer</SPAN><SPAN style="COLOR: #000000">*</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;timer&nbsp;;<BR>&nbsp;<BR></SPAN><SPAN style="COLOR: #0000ff">public</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">:<BR>&nbsp;TimerEventExample(</SPAN><SPAN style="COLOR: #0000ff">int</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;checkSpan)&nbsp;<BR>&nbsp;{&nbsp;&nbsp;<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">timer&nbsp;</SPAN><SPAN style="COLOR: #000000">=</SPAN><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">new</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;Timer(checkSpan)&nbsp;;<BR>&nbsp;&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">timer</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">TimerTicked</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN><SPAN style="COLOR: #000000">Register(</SPAN><SPAN style="COLOR: #0000ff">this</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">)&nbsp;;<BR>&nbsp;}<BR><BR>&nbsp;</SPAN><SPAN style="COLOR: #000000">~</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">TimerEventExample()<BR>&nbsp;{<BR>&nbsp;&nbsp;delete&nbsp;</SPAN><SPAN style="COLOR: #0000ff">this</SPAN><SPAN style="COLOR: #000000">-&gt;</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">timer&nbsp;;<BR>&nbsp;}&nbsp;<BR><BR></SPAN><SPAN style="COLOR: #0000ff">private</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">:<BR>&nbsp;</SPAN><SPAN style="COLOR: #008000">//</SPAN><SPAN style="COLOR: #008000">处理定时事件</SPAN></FONT><SPAN style="COLOR: #008000"><BR></SPAN><FONT size=2><SPAN style="COLOR: #000000">&nbsp;</SPAN><SPAN style="COLOR: #0000ff">void</SPAN><SPAN style="COLOR: #000000">&nbsp;HandleEvent(Timer</SPAN><SPAN style="COLOR: #000000">*</SPAN></FONT><FONT size=2><SPAN style="COLOR: #000000">&nbsp;sender&nbsp;,NullType&nbsp;para)<BR>&nbsp;{<BR>&nbsp;&nbsp;cout</SPAN><SPAN style="COLOR: #000000">&lt;&lt;</SPAN><SPAN style="COLOR: #000000">"</SPAN><SPAN style="COLOR: #000000">Time&nbsp;ticked&nbsp;!</SPAN><SPAN style="COLOR: #000000">"</SPAN><SPAN style="COLOR: #000000">&lt;&lt;</SPAN></FONT><SPAN style="COLOR: #000000"><FONT size=2>endl&nbsp;;<BR>&nbsp;}<BR>};<BR></FONT></SPAN></DIV></DIV>
<P><FONT size=2>&nbsp;&nbsp;&nbsp;&nbsp;到这里，已经将C++中的事件机制的实现及使用讲清楚了。C#提供了很多便利的基础设施来支持组件开发，而在C++中，这些基础设施需要自己动手来构建，在拥有了这些设施之后，相信使用C++进行组件开发会轻松一点。<BR></FONT></P><img src ="http://www.cppblog.com/zhuweisky/aggbug/193.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/zhuweisky/" target="_blank">zhuweisky</a> 2005-09-11 20:15 <a href="http://www.cppblog.com/zhuweisky/archive/2005/09/11/193.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>