﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-技术着执着</title><link>http://www.cppblog.com/zhangmo/</link><description>技术人士</description><language>zh-cn</language><lastBuildDate>Sun, 12 Apr 2026 09:35:35 GMT</lastBuildDate><pubDate>Sun, 12 Apr 2026 09:35:35 GMT</pubDate><ttl>60</ttl><item><title>AFX_MANAGE_STATE(AfxGetStaticModuleState())DLL资源</title><link>http://www.cppblog.com/zhangmo/archive/2013/03/22/198721.html</link><dc:creator>zhangmo</dc:creator><author>zhangmo</author><pubDate>Fri, 22 Mar 2013 06:58:00 GMT</pubDate><guid>http://www.cppblog.com/zhangmo/archive/2013/03/22/198721.html</guid><wfw:comment>http://www.cppblog.com/zhangmo/comments/198721.html</wfw:comment><comments>http://www.cppblog.com/zhangmo/archive/2013/03/22/198721.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/zhangmo/comments/commentRss/198721.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/zhangmo/services/trackbacks/198721.html</trackback:ping><description><![CDATA[<div style="color: #494949; font-family: simsun; background-color: #f6f6f6;">AFX_MANAGE_STATE(AfxGetStaticModuleState())</div><div style="color: #494949; font-family: simsun; background-color: #f6f6f6;">&nbsp;<wbr></div><table style="margin: 0px; padding: 0px; color: #494949; font-family: simsun; font-size: 14px; background-color: #f6f6f6; table-layout: fixed; width: 690px;"><tbody><tr><td style="margin: 0px; padding: 0px; font-size: 12px; font-family: Verdana, 宋体, sans-serif; line-height: 18px;"><p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal;"><strong>先看一个例子：</strong></p><p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal;">1、创建一个动态链接到MFC DLL的规则DLL，其内部包含一个对话框资源。指定该对话框ID如下：<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;#define IDD_DLL_DIALOG&nbsp;2000</p><p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal;">2、创建一个基于对话框的mfc应用程序，它包含两个对话框资源，IDD_UI_DIALOG和IDD_EXE_DIALOG。并将后者的ID指定如下：<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;#define IDD_EXE_DIALOG&nbsp;2000<br />其中前者是这个应用程序的用户界面，单击上面的按钮，将弹出一个对话框。部分代码如下：<br />// in DLL<br />void CDLL::ShowDlg(void)<br />{<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;CDialog dlg(IDD_DLL_DIALOG); //打开ID为2000的对话框<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;dlg.DoModal();<br />}<br />// in EXE<br />void CEXE::OnButtonClick()<br />{<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;ShowDlg();<br />}<br /><br />3、单击按钮，弹出的不是期望的DLL中的对话框IDD_DLL_DIALOG，而是应用程序中的对话框IDD_EXE_DIALOG。<br /><br /><strong>解释：</strong><br /><br />1、应用程序进程本身及其调用的每个DLL模块都具有一个全局唯一的HINSTANCE句柄，它们代表了EXE或DLL模块在进程虚拟空间中的起始地址。（进程本身的模块句柄一般为0x400000，而DLL模块的缺省句柄为0x10000000。如果程序同时加载了多个DLL，则每个DLL模块都会有不同的HINSTANCE。应用程序在加载DLL时对其进行了重定位）。<br />2、共享MFC DLL（或MFC扩展DLL）的规则DLL涉及到HINSTANCE句柄问题，<u>HINSTANCE句柄对于加载资源特别重要</u>。EXE和DLL都有其自己的资源，而且这些<u>资源的ID可能重复</u>，如果应用程序与规则DLL共享MFC DLL（或MFC扩展DLL），那么将总是<u>默认使用EXE的资源</u>。<br />3、因此应用程序需要通过资源模块的切换来找到正确的资源。如果应用程序需要来自于DLL的资源，就应将资源模块句柄指定为DLL的模块句柄；如果需要EXE文件中包含的资源，就应将资源模块句柄指定为EXE的模块句柄。<br /><br /><strong>解决办法：</strong><br /><br />1、在DLL中改进：</p><p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal;">方法1。</p><p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal;">// in DLL<br />void CDLL::ShowDlg(void)<br />{<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>AFX_MANAGE_STATE(AfxGetStaticModuleState());<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;CDialog dlg(IDD_DLL_DIALOG); //打开ID为2000的对话框<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;dlg.DoModal();<br />}</p><p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal;">注：AFX_MANAGE_STATE(AfxGetStaticModuleState());一定是作为接口函数的第一条语句。<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;其功能是在栈上（这意味着其作用域是局部的）创建一个AFX_MODULE_STATE类的实例，并将其指&nbsp;<wbr>&nbsp;<wbr>&nbsp;针pModuleState返回。<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;AFX_MODULE_STATE类利用其构造函数和析构函数进行存储模块状态现场及恢复现场的工作。<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;该宏用于将pModuleState设置为当前的有效模块状态。当离开该宏的作用域时（也就离开了pModuleState所指栈上对象的作用域），先前的模块状态将由类AFX_MODULE_STATE的析构函数恢复。（即自动恢复）</p><p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal;">方法2。</p><p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal;">// in DLL<br />void CDLL::ShowDlg(void)<br />{<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>HINSTANCE save_hInstance = AfxGetResourceHandle();<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;AfxSetResourceHandle(theApp.m_hInstance);<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;CDialog dlg(IDD_DLL_DIALOG); //打开ID为2000的对话框<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;dlg.DoModal();<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;AfxSetResourceHandle(save_hInstance);&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><br />}</p><p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal;">注：AfxGetResourceHandle：获取当前资源模块句柄；AfxSetResourceHandle：设置程序目前要使用的资源模块句柄。<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;同方法1比较，方法2能够灵活地设置程序的资源模块句柄，而方法1则只能在DLL接口函数退出的时候才会恢复模块句柄。</p><p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal;">2、在应用程序中改进：</p><p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal;">// in EXE<br />void CEXE::OnButtonClick()<br />{<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;HINSTANCE exe_hInstance = GetModuleHandle(NULL);<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;HINSTANCE dll_hInstance = GetModuleHandle("SharedDll.dll");<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;AfxSetResourceHandle(dll_hInstance); //切换状态<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;ShowDlg();<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;AfxSetResourceHandle(exe_hInstance); //恢复状态<br />}</p><p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal;"><strong>注：</strong>使用状态切换的情况：当DLL导出函数包含MFC资源、类或者需要创建窗口时。<br /><br />track: http://tech.163.com/06/0316/10/2CB1FGNG0009159F_4.html<br />转自<br /><div>http://blog.sina.com.cn/s/blog_62bb83b10100jbdj.html</div></p></td></tr></tbody></table><img src ="http://www.cppblog.com/zhangmo/aggbug/198721.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/zhangmo/" target="_blank">zhangmo</a> 2013-03-22 14:58 <a href="http://www.cppblog.com/zhangmo/archive/2013/03/22/198721.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>怎样添加MFC的静态链接库生成可以脱离VC运行的exe文件</title><link>http://www.cppblog.com/zhangmo/archive/2013/03/22/198720.html</link><dc:creator>zhangmo</dc:creator><author>zhangmo</author><pubDate>Fri, 22 Mar 2013 06:56:00 GMT</pubDate><guid>http://www.cppblog.com/zhangmo/archive/2013/03/22/198720.html</guid><wfw:comment>http://www.cppblog.com/zhangmo/comments/198720.html</wfw:comment><comments>http://www.cppblog.com/zhangmo/archive/2013/03/22/198720.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/zhangmo/comments/commentRss/198720.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/zhangmo/services/trackbacks/198720.html</trackback:ping><description><![CDATA[<p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal; color: #494949; font-family: simsun; background-color: #f6f6f6;">编译后Debug目录下的exe文件在没有安装VC的电脑上就运行不了，查了下好像要链接MFC的静态库，不知道该怎么操作啊？还有我该怎么知道自己要链接哪几个静态库文件？&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;.</p><p style="margin-top: 0px; margin-right: 0px; margin-left: 0px; padding: 0px; border: 0px; list-style: none; word-wrap: normal; word-break: normal; color: #494949; font-family: simsun; background-color: #f6f6f6;"><br />在project-&gt;settings-&gt;Microsoft foundation classes下选择USE MFC in a static library,重新build一次，应该就可以了。&nbsp;<wbr>&nbsp;<wbr>&nbsp;<br /><br /><div>转自http://blog.sina.com.cn/s/blog_62bb83b10100jawg.html</div></p><img src ="http://www.cppblog.com/zhangmo/aggbug/198720.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/zhangmo/" target="_blank">zhangmo</a> 2013-03-22 14:56 <a href="http://www.cppblog.com/zhangmo/archive/2013/03/22/198720.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>