﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-yehao's Blog-文章分类-设计模式</title><link>http://www.cppblog.com/yehao/category/16561.html</link><description /><language>zh-cn</language><lastBuildDate>Fri, 06 May 2011 16:36:33 GMT</lastBuildDate><pubDate>Fri, 06 May 2011 16:36:33 GMT</pubDate><ttl>60</ttl><item><title>观察者模式-设计模式</title><link>http://www.cppblog.com/yehao/articles/145337.html</link><dc:creator>厚积薄发</dc:creator><author>厚积薄发</author><pubDate>Fri, 29 Apr 2011 08:59:00 GMT</pubDate><guid>http://www.cppblog.com/yehao/articles/145337.html</guid><wfw:comment>http://www.cppblog.com/yehao/comments/145337.html</wfw:comment><comments>http://www.cppblog.com/yehao/articles/145337.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/yehao/comments/commentRss/145337.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/yehao/services/trackbacks/145337.html</trackback:ping><description><![CDATA[转自<a href="http://www.cppblog.com/unixfy/archive/2011/04/26/145077.html">http://www.cppblog.com/unixfy/archive/2011/04/26/145077.html</a><br><br><span style="COLOR: #ff0000">Part of the red marker to add by YeHao，Order oneself to better understand.<br></span><br><a class=postTitle2 id=viewpost1_TitleUrl href="http://www.cppblog.com/unixfy/archive/2011/04/26/145077.html"><font color=#56b6e9>观察者模式-设计模式</font></a><br><br>来自于《大话设计模式》<br>观察者模式：定义了一种一对多的依赖关系，让多个观察者对象同时监听某一个主题对象。这个主题对象在状态发生时，会通知所有观察者对象，使他们自动更新自己。<br><br>行为型模式。<br><br>UML 类图：<br><img height=383 alt="" src="http://www.cppblog.com/images/cppblog_com/unixfy/Observer.jpg" width=1047 border=0><br>代码实现 C++：<br>
<div style="BORDER-RIGHT: #cccccc 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #cccccc 1px solid; PADDING-LEFT: 4px; FONT-SIZE: 13px; PADDING-BOTTOM: 4px; BORDER-LEFT: #cccccc 1px solid; WIDTH: 98%; WORD-BREAK: break-all; PADDING-TOP: 4px; BORDER-BOTTOM: #cccccc 1px solid; BACKGROUND-COLOR: #eeeeee"><span style="COLOR: #008080">&nbsp;&nbsp;1</span>&nbsp;<span style="COLOR: #000000">#include&nbsp;</span><span style="COLOR: #000000">&lt;</span><span style="COLOR: #000000">iostream</span><span style="COLOR: #000000">&gt;</span><span style="COLOR: #000000"><br></span><span style="COLOR: #008080">&nbsp;&nbsp;2</span>&nbsp;<span style="COLOR: #000000">#include&nbsp;</span><span style="COLOR: #000000">&lt;</span><span style="COLOR: #0000ff">string</span><span style="COLOR: #000000">&gt;</span><span style="COLOR: #000000"><br></span><span style="COLOR: #008080">&nbsp;&nbsp;3</span>&nbsp;<span style="COLOR: #000000">#include&nbsp;</span><span style="COLOR: #000000">&lt;</span><span style="COLOR: #000000">list</span><span style="COLOR: #000000">&gt;</span><span style="COLOR: #000000"><br></span><span style="COLOR: #008080">&nbsp;&nbsp;4</span>&nbsp;<span style="COLOR: #000000">#include&nbsp;</span><span style="COLOR: #000000">&lt;</span><span style="COLOR: #000000">algorithm</span><span style="COLOR: #000000">&gt;</span><span style="COLOR: #000000"><br></span><span style="COLOR: #008080">&nbsp;&nbsp;5</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">using</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">namespace</span><span style="COLOR: #000000">&nbsp;std;<br></span><span style="COLOR: #008080">&nbsp;&nbsp;6</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">&nbsp;&nbsp;7</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">class</span><span style="COLOR: #000000">&nbsp;Subject;<br></span><span style="COLOR: #008080">&nbsp;&nbsp;8</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">&nbsp;&nbsp;9</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">class</span><span style="COLOR: #000000">&nbsp;Observer&nbsp;&nbsp;&nbsp;<span style="COLOR: red">//观察者</span><br></span><span style="COLOR: #008080">&nbsp;10</span>&nbsp;<span style="COLOR: #000000">{<br></span><span style="COLOR: #008080">&nbsp;11</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">protected</span><span style="COLOR: #000000">:<br></span><span style="COLOR: #008080">&nbsp;12</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">string</span><span style="COLOR: #000000">&nbsp;name;<br></span><span style="COLOR: #008080">&nbsp;13</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;Subject</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;sub;<br></span><span style="COLOR: #008080">&nbsp;14</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">public</span><span style="COLOR: #000000">:<br></span><span style="COLOR: #008080">&nbsp;15</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;Observer(</span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">string</span><span style="COLOR: #000000">&amp;</span><span style="COLOR: #000000">&nbsp;n,&nbsp;Subject</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;s)&nbsp;:&nbsp;name(n),&nbsp;sub(s)&nbsp;{}<br></span><span style="COLOR: #008080">&nbsp;16</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;Update()&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">;<br></span><span style="COLOR: #008080">&nbsp;17</span>&nbsp;<span style="COLOR: #000000">};<br></span><span style="COLOR: #008080">&nbsp;18</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">&nbsp;19</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">class</span><span style="COLOR: #000000">&nbsp;Subject&nbsp;&nbsp;&nbsp;<span style="COLOR: red">//被观察者<br></span></span><span style="COLOR: #008080">&nbsp;20</span>&nbsp;<span style="COLOR: #000000">{<br></span><span style="COLOR: #008080">&nbsp;21</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">protected</span><span style="COLOR: #000000">:<br></span><span style="COLOR: #008080">&nbsp;22</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;list</span><span style="COLOR: #000000">&lt;</span><span style="COLOR: #000000">Observer</span><span style="COLOR: #000000">*&gt;</span><span style="COLOR: #000000">&nbsp;observers;<br></span><span style="COLOR: #008080">&nbsp;23</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">string</span><span style="COLOR: #000000">&nbsp;action;<br></span><span style="COLOR: #008080">&nbsp;24</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">public</span><span style="COLOR: #000000">:<br></span><span style="COLOR: #008080">&nbsp;25</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;Attach(Observer</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;ob)&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">;&nbsp;&nbsp;<span style="COLOR: red">&nbsp;//增加观察者对象<br></span></span><span style="COLOR: #008080">&nbsp;26</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;Detach(Observer</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;ob)&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">;&nbsp;&nbsp;&nbsp;<span style="COLOR: red">//移除观察者对象<br></span></span><span style="COLOR: #008080">&nbsp;27</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;Notify()&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">;<br></span><span style="COLOR: #008080">&nbsp;28</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;setAction(</span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">string</span><span style="COLOR: #000000">&amp;</span><span style="COLOR: #000000">&nbsp;s)&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">;<br></span><span style="COLOR: #008080">&nbsp;29</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">string</span><span style="COLOR: #000000">&nbsp;getAction()&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">;<br></span><span style="COLOR: #008080">&nbsp;30</span>&nbsp;<span style="COLOR: #000000">};<br></span><span style="COLOR: #008080">&nbsp;31</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">&nbsp;32</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">class</span><span style="COLOR: #000000">&nbsp;StockObserver&nbsp;:&nbsp;</span><span style="COLOR: #0000ff">public</span><span style="COLOR: #000000">&nbsp;Observer<br></span><span style="COLOR: #008080">&nbsp;33</span>&nbsp;<span style="COLOR: #000000">{<br></span><span style="COLOR: #008080">&nbsp;34</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">public</span><span style="COLOR: #000000">:<br></span><span style="COLOR: #008080">&nbsp;35</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;StockObserver(</span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">string</span><span style="COLOR: #000000">&amp;</span><span style="COLOR: #000000">&nbsp;name,&nbsp;Subject</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;s)&nbsp;:&nbsp;Observer(name,&nbsp;s)&nbsp;{}<br></span><span style="COLOR: #008080">&nbsp;36</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;Update()<br></span><span style="COLOR: #008080">&nbsp;37</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">&nbsp;38</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;cout&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;sub</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">getAction()&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">'</span><span style="COLOR: #000000">\t</span><span style="COLOR: #000000">'</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;name&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">&nbsp;关闭股票行情，继续工作！</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;endl;<br></span><span style="COLOR: #008080">&nbsp;39</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">&nbsp;40</span>&nbsp;<span style="COLOR: #000000">};<br></span><span style="COLOR: #008080">&nbsp;41</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">&nbsp;42</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">class</span><span style="COLOR: #000000">&nbsp;NBAObserver&nbsp;:&nbsp;</span><span style="COLOR: #0000ff">public</span><span style="COLOR: #000000">&nbsp;Observer<br></span><span style="COLOR: #008080">&nbsp;43</span>&nbsp;<span style="COLOR: #000000">{<br></span><span style="COLOR: #008080">&nbsp;44</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">public</span><span style="COLOR: #000000">:<br></span><span style="COLOR: #008080">&nbsp;45</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;NBAObserver(</span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">string</span><span style="COLOR: #000000">&amp;</span><span style="COLOR: #000000">&nbsp;name,&nbsp;Subject</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;s)&nbsp;:&nbsp;Observer(name,&nbsp;s)&nbsp;{}<br></span><span style="COLOR: #008080">&nbsp;46</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;Update()<br></span><span style="COLOR: #008080">&nbsp;47</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">&nbsp;48</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;cout&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;sub</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">getAction()&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">'</span><span style="COLOR: #000000">\t</span><span style="COLOR: #000000">'</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;name&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">&nbsp;关闭&nbsp;NBA，继续工作！</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;endl;<br></span><span style="COLOR: #008080">&nbsp;49</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">&nbsp;50</span>&nbsp;<span style="COLOR: #000000">};<br></span><span style="COLOR: #008080">&nbsp;51</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">&nbsp;52</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">class</span><span style="COLOR: #000000">&nbsp;Boss&nbsp;:&nbsp;</span><span style="COLOR: #0000ff">public</span><span style="COLOR: #000000">&nbsp;Subject<br></span><span style="COLOR: #008080">&nbsp;53</span>&nbsp;<span style="COLOR: #000000">{<br></span><span style="COLOR: #008080">&nbsp;54</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">private:<br></span><span style="COLOR: #008080">&nbsp;55</span>&nbsp;<span style="COLOR: #008000"></span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">&nbsp;&nbsp;&nbsp;&nbsp;list&lt;Observer*&gt;&nbsp;observers;<br></span><span style="COLOR: #008080">&nbsp;56</span>&nbsp;<span style="COLOR: #008000"></span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">&nbsp;&nbsp;&nbsp;&nbsp;string&nbsp;action;</span><span style="COLOR: #008000"><br></span><span style="COLOR: #008080">&nbsp;57</span>&nbsp;<span style="COLOR: #008000"></span><span style="COLOR: #0000ff">public</span><span style="COLOR: #000000">:<br></span><span style="COLOR: #008080">&nbsp;58</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;Attach(Observer</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;ob)<br></span><span style="COLOR: #008080">&nbsp;59</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">&nbsp;60</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;observers.push_back(ob);<br></span><span style="COLOR: #008080">&nbsp;61</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">&nbsp;62</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;Detach(Observer</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;ob)<br></span><span style="COLOR: #008080">&nbsp;63</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">&nbsp;64</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;list</span><span style="COLOR: #000000">&lt;</span><span style="COLOR: #000000">Observer</span><span style="COLOR: #000000">*&gt;</span><span style="COLOR: #000000">::iterator&nbsp;iter</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;find(observers.begin(),&nbsp;observers.end(),&nbsp;ob);<br></span><span style="COLOR: #008080">&nbsp;65</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000">&nbsp;(iter&nbsp;</span><span style="COLOR: #000000">!=</span><span style="COLOR: #000000">&nbsp;observers.end())<br></span><span style="COLOR: #008080">&nbsp;66</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">&nbsp;67</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;observers.erase(iter);<br></span><span style="COLOR: #008080">&nbsp;68</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">&nbsp;69</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">&nbsp;70</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;Notify()<br></span><span style="COLOR: #008080">&nbsp;71</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">&nbsp;72</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">for</span><span style="COLOR: #000000">&nbsp;(list</span><span style="COLOR: #000000">&lt;</span><span style="COLOR: #000000">Observer</span><span style="COLOR: #000000">*&gt;</span><span style="COLOR: #000000">::iterator&nbsp;iter&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;observers.begin();&nbsp;iter&nbsp;</span><span style="COLOR: #000000">!=</span><span style="COLOR: #000000">&nbsp;observers.end();&nbsp;</span><span style="COLOR: #000000">++</span><span style="COLOR: #000000">iter)<br></span><span style="COLOR: #008080">&nbsp;73</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">&nbsp;74</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">iter)</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">Update();<br></span><span style="COLOR: #008080">&nbsp;75</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">&nbsp;76</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">&nbsp;77</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;setAction(</span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">string</span><span style="COLOR: #000000">&amp;</span><span style="COLOR: #000000">&nbsp;s)<br></span><span style="COLOR: #008080">&nbsp;78</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">&nbsp;79</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;action&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;s;<br></span><span style="COLOR: #008080">&nbsp;80</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">&nbsp;81</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">string</span><span style="COLOR: #000000">&nbsp;getAction()<br></span><span style="COLOR: #008080">&nbsp;82</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">&nbsp;83</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">return</span><span style="COLOR: #000000">&nbsp;action;<br></span><span style="COLOR: #008080">&nbsp;84</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">&nbsp;85</span>&nbsp;<span style="COLOR: #000000">};<br></span><span style="COLOR: #008080">&nbsp;86</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">&nbsp;87</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">class</span><span style="COLOR: #000000">&nbsp;Secretary&nbsp;:&nbsp;</span><span style="COLOR: #0000ff">public</span><span style="COLOR: #000000">&nbsp;Subject<br></span><span style="COLOR: #008080">&nbsp;88</span>&nbsp;<span style="COLOR: #000000">{<br></span><span style="COLOR: #008080">&nbsp;89</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">private:<br></span><span style="COLOR: #008080">&nbsp;90</span>&nbsp;<span style="COLOR: #008000"></span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">&nbsp;&nbsp;&nbsp;&nbsp;list&lt;Observer*&gt;&nbsp;observers;<br></span><span style="COLOR: #008080">&nbsp;91</span>&nbsp;<span style="COLOR: #008000"></span><span style="COLOR: #008000">//</span><span style="COLOR: #008000">&nbsp;&nbsp;&nbsp;&nbsp;string&nbsp;action;</span><span style="COLOR: #008000"><br></span><span style="COLOR: #008080">&nbsp;92</span>&nbsp;<span style="COLOR: #008000"></span><span style="COLOR: #0000ff">public</span><span style="COLOR: #000000">:<br></span><span style="COLOR: #008080">&nbsp;93</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;Attach(Observer</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;ob)<br></span><span style="COLOR: #008080">&nbsp;94</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">&nbsp;95</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;observers.push_back(ob);<br></span><span style="COLOR: #008080">&nbsp;96</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">&nbsp;97</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;Detach(Observer</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;ob)<br></span><span style="COLOR: #008080">&nbsp;98</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">&nbsp;99</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;list</span><span style="COLOR: #000000">&lt;</span><span style="COLOR: #000000">Observer</span><span style="COLOR: #000000">*&gt;</span><span style="COLOR: #000000">::iterator&nbsp;iter&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;find(observers.begin(),&nbsp;observers.end(),&nbsp;ob);<br></span><span style="COLOR: #008080">100</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">if</span><span style="COLOR: #000000">&nbsp;(iter&nbsp;</span><span style="COLOR: #000000">!=</span><span style="COLOR: #000000">&nbsp;observers.end())<br></span><span style="COLOR: #008080">101</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">102</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;observers.erase(iter);<br></span><span style="COLOR: #008080">103</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">104</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">105</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;Notify()<br></span><span style="COLOR: #008080">106</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">107</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">for</span><span style="COLOR: #000000">&nbsp;(list</span><span style="COLOR: #000000">&lt;</span><span style="COLOR: #000000">Observer</span><span style="COLOR: #000000">*&gt;</span><span style="COLOR: #000000">::iterator&nbsp;iter&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;observers.begin();&nbsp;iter&nbsp;</span><span style="COLOR: #000000">!=</span><span style="COLOR: #000000">&nbsp;observers.end();&nbsp;</span><span style="COLOR: #000000">++</span><span style="COLOR: #000000">iter)<br></span><span style="COLOR: #008080">108</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">109</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;(</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">iter)</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">Update();<br></span><span style="COLOR: #008080">110</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">111</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">112</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">void</span><span style="COLOR: #000000">&nbsp;setAction(</span><span style="COLOR: #0000ff">const</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">string</span><span style="COLOR: #000000">&amp;</span><span style="COLOR: #000000">&nbsp;s)<br></span><span style="COLOR: #008080">113</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">114</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;action&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;s;<br></span><span style="COLOR: #008080">115</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">116</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">virtual</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">string</span><span style="COLOR: #000000">&nbsp;getAction()<br></span><span style="COLOR: #008080">117</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;{<br></span><span style="COLOR: #008080">118</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">return</span><span style="COLOR: #000000">&nbsp;action;<br></span><span style="COLOR: #008080">119</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;}<br></span><span style="COLOR: #008080">120</span>&nbsp;<span style="COLOR: #000000">};<br></span><span style="COLOR: #008080">121</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">122</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">123</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">124</span>&nbsp;<span style="COLOR: #000000"></span><span style="COLOR: #0000ff">int</span><span style="COLOR: #000000">&nbsp;main()<br></span><span style="COLOR: #008080">125</span>&nbsp;<span style="COLOR: #000000">{<br></span><span style="COLOR: #008080">126</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;Boss</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;huhansan&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">new</span><span style="COLOR: #000000">&nbsp;Boss;<br></span><span style="COLOR: #008080">127</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;StockObserver</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;so&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">new</span><span style="COLOR: #000000">&nbsp;StockObserver(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">abc</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">,&nbsp;huhansan);<br></span><span style="COLOR: #008080">128</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;NBAObserver</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;no&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">new</span><span style="COLOR: #000000">&nbsp;NBAObserver(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">xyz</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">,&nbsp;huhansan);<br></span><span style="COLOR: #008080">129</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">130</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;huhansan</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">Attach(so);<br></span><span style="COLOR: #008080">131</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;huhansan</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">Attach(no);<br></span><span style="COLOR: #008080">132</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;huhansan</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">setAction(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">我胡汉三又回来了！</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">);<br></span><span style="COLOR: #008080">133</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;huhansan</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">Notify();<br></span><span style="COLOR: #008080">134</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">135</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;huhansan</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">Detach(no);<br></span><span style="COLOR: #008080">136</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;huhansan</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">setAction(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">开会！</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">);<br></span><span style="COLOR: #008080">137</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;huhansan</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">Notify();<br></span><span style="COLOR: #008080">138</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">139</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;delete&nbsp;huhansan;<br></span><span style="COLOR: #008080">140</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">141</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;Secretary</span><span style="COLOR: #000000">*</span><span style="COLOR: #000000">&nbsp;s&nbsp;</span><span style="COLOR: #000000">=</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #0000ff">new</span><span style="COLOR: #000000">&nbsp;Secretary;<br></span><span style="COLOR: #008080">142</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;s</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">Attach(no);<br></span><span style="COLOR: #008080">143</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;s</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">Attach(so);<br></span><span style="COLOR: #008080">144</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;s</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">setAction(</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">老板来了！</span><span style="COLOR: #000000">"</span><span style="COLOR: #000000">);<br></span><span style="COLOR: #008080">145</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;cout&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;s</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">getAction()&nbsp;</span><span style="COLOR: #000000">&lt;&lt;</span><span style="COLOR: #000000">&nbsp;endl;<br></span><span style="COLOR: #008080">146</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;s</span><span style="COLOR: #000000">-&gt;</span><span style="COLOR: #000000">Notify();<br></span><span style="COLOR: #008080">147</span>&nbsp;<span style="COLOR: #000000"><br></span><span style="COLOR: #008080">148</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;delete&nbsp;so;<br></span><span style="COLOR: #008080">149</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;delete&nbsp;no;<br></span><span style="COLOR: #008080">150</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;delete&nbsp;s;<br></span><span style="COLOR: #008080">151</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;<br></span><span style="COLOR: #008080">152</span>&nbsp;<span style="COLOR: #000000">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="COLOR: #0000ff">return</span><span style="COLOR: #000000">&nbsp;</span><span style="COLOR: #000000">0</span><span style="COLOR: #000000">;<br></span><span style="COLOR: #008080">153</span>&nbsp;<span style="COLOR: #000000">}</span></div>
<br>
<img src ="http://www.cppblog.com/yehao/aggbug/145337.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/yehao/" target="_blank">厚积薄发</a> 2011-04-29 16:59 <a href="http://www.cppblog.com/yehao/articles/145337.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C++设计模式(转载)</title><link>http://www.cppblog.com/yehao/articles/144137.html</link><dc:creator>厚积薄发</dc:creator><author>厚积薄发</author><pubDate>Wed, 13 Apr 2011 09:47:00 GMT</pubDate><guid>http://www.cppblog.com/yehao/articles/144137.html</guid><wfw:comment>http://www.cppblog.com/yehao/comments/144137.html</wfw:comment><comments>http://www.cppblog.com/yehao/articles/144137.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/yehao/comments/commentRss/144137.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/yehao/services/trackbacks/144137.html</trackback:ping><description><![CDATA[<p class=MsoNormal style="MARGIN: 0cm 0cm 0pt"><span style="FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">本文来自</span><span lang=EN-US>CSDN</span><span style="FONT-FAMILY: 宋体; mso-ascii-font-family: 'Times New Roman'; mso-hansi-font-family: 'Times New Roman'">博客，转载请标明出处：</span><span lang=EN-US>http://blog.csdn.net/i_like_cpp/archive/<st1:chsdate w:st="on" IsROCDate="False" IsLunarDate="False" Day="29" Month="11" Year="2004">2004/11/29</st1:chsdate>/197760.aspx</span></p>
<p><strong><br>一、功能</strong> </p>
<p>&nbsp;</p>
<p>　　将一个类的接口转换成客户希望的另外一个接口，解决两个已有接口之间不匹配的问题。Adapter模式使得原本由于接口不兼容而不能一起工作的那些类可以一起工作。 </p>
<p class=title>　　<strong>二、结构图</strong></p>
<p>　　(1)class adapter <br></p>
<p align=center><img height=197 src="http://www.yesky.com/20020725/fangz20725_3.gif" width=543>
<p>　　(2)object adapter
<p align=center><img height=197 src="http://www.yesky.com/20020725/fangz20725_4.gif" width=524></p>
<p>三、实现</p>
<p>　　和其他很多模式一样，学习设计模式的重点是学习每种模式的思想，而不应拘泥于它的某种具体结构图和实现。因为模式是灵活的，其实现可以是千变万化的，只是所谓万变不离其宗。 在STL中大量运用了Adapter模式，象function adapter、iterator adpter，它们与这里说的adapter结构并不一样，但思想是一样的。具体的介绍可到侯捷网站上找相关文章，他讲得非常好。 <br>　　四、示例代码</p>
<p>　　(1)class adapter </p>
<p>namespace DesignPattern_Adapter<br>{<br>// class Adaptee<br>class Adaptee<br>{<br>public:<br>void SpecialRequest() {}<br>} ;</p>
<p>// class Target<br>class Target<br>{<br>public:<br>virtual void Request() = 0 ;<br>} ;</p>
<p>// class Adapter<br>class Adapter : public Target, private Adaptee<br>{<br>public:<br>virtual void Request() { SpecialRequest() ; }<br>} ;<br>}</p>
<p>客户端代码：<br>{<br>using namespace DesignPattern_Adapter ;<br>Target *p = new Adapter() ;<br>p-&gt;Request() ; //实际上调用的是Adaptee::SpecialRequest()<br>}<br>&nbsp;</p>
<p>(2)object adapter namespace DesignPattern_Adapter</p>
<p><br>{<br>// class Adaptee<br>class Adaptee<br>{<br>public:<br>void SpecialRequest() {}<br>} ;</p>
<p>// class Target<br>class Target<br>{<br>public:<br>virtual void Request() = 0 ;<br>} ;</p>
<p>// class Adapter<br>class Adapter : public Target<br>{<br>public:<br>virtual void Request() { _adaptee.SpecialRequest() ; }<br>private:<br>Adaptee _adaptee ;<br>} ;<br>}</p>
<p>客户端代码：<br>{<br>using namespace DesignPattern_Adapter ;<br>Target *p = new Adapter() ;<br>p-&gt;Request() ; //实际上调用的是Adaptee::SpecialRequest()<br>}<br>&nbsp;</p>
<p>　　六、实例</p>
<p>　　(1)STL中的Class Adapter </p>
<p>　　STL中的Adapter Class包括：a.stack(对应的adaptee是deque)。b.queue(对应的adaptee是deque)。c.priority_queue(对应的adaptee是vector)。 下面是从VC中的&lt; stack &gt;拷出的stack的类定义： </p>
<p>templateclass _Container = deque&lt;_Ty&gt; &gt;<br>class stack<br>{ // LIFO queue implemented with a container<br>public:<br>typedef _Container container_type;<br>typedef typename _Container::value_type value_type;<br>typedef typename _Container::size_type size_type;</p>
<p>stack()<br>: c()<br>{ // construct with empty container<br>}</p>
<p>explicit stack(const _Container&amp; _Cont)<br>: c(_Cont)<br>{ // construct by copying specified container<br>}</p>
<p>bool empty() const<br>{ // test if stack is empty<br>return (c.empty());<br>}</p>
<p>size_type size() const<br>{ // test length of stack<br>return (c.size());<br>}</p>
<p>value_type&amp; top()<br>{ // return last element of mutable stack<br>return (c.back());<br>}</p>
<p>const value_type&amp; top() const<br>{ // return last element of nonmutable stack<br>return (c.back());<br>}</p>
<p>void push(const value_type&amp; _Val)<br>{ // insert element at end<br>c.push_back(_Val);<br>}</p>
<p>void pop()<br>{ // erase last element<br>c.pop_back();<br>}</p>
<p>bool _Eq(const stack&lt;_Ty, _Container&gt;&amp; _Right) const<br>{ // test for stack equality<br>return (c == _Right.c);<br>}</p>
<p>bool _Lt(const stack&lt;_Ty, _Container&gt;&amp; _Right) const<br>{ // test if this &lt; _Right for stacks<br>return (c &lt; _Right.c);<br>}</p>
<p>protected:<br>_Container c; // the underlying container<br>};<br>&nbsp;</p>
<p>　　关键之处在于_Container c，stack所有的操作都转交给c去处理了。(这实际上就是前面所说的"object adapter"，注意STL中的class adapter与上面所说的class adapter概念不完全一致) <br>stack的使用方法很简单，如下： </p>
<p>&nbsp;</p>
<p>{<br>int ia[] = { 1,3,2,4 };<br>deque id(ia, ia+4);<br>stack is(id);<br>} </p>
<p>　　(2)近日看了一篇文章&#8220;Generic&lt; Programming &gt;：简化异常安全代码&#8221;，原文出自<a href="http://www.cuj.com/experts/1812/alexandr.htm?topic=experts">http://www.cuj.com/experts/1812/alexandr.htm?topic=experts</a>， 中文译文出自"C++ View第5期"。 文章绝对一流，作者给出的代码中也使用了Adaptor模式，也有一定代表性。我将其问题一般化，概括出以下示例： </p>
<p>　　问题：假设有几个已有类，他们有某些共同的行为，但它们彼此间是独立的(没有共同的基类)。如： </p>
<p>class T1<br>{<br>public:<br>void Proc() {}<br>} ;</p>
<p>class T2<br>{<br>public:<br>void Proc() {}<br>} ;</p>
<p>// ...<br>&nbsp;</p>
<p><br>　　如何以统一的方式去调用这些行为呢？ </p>
<p>　　解决方法1：很自然的会想到用模板，如： </p>
<p>template &lt;class T&gt;<br>void Test(T t)<br>{<br>t.Proc() ;<br>}&nbsp; </p>
<p><br>　　的确不错，但这只适用于简单的情况，有时情况是很复杂的，比如我们无法把类型放到模板参数中！ </p>
<p>　　解决方法2：困难来自于这些类没有共同的基类，所以我们就创造一个基类，然后再Adapt。 </p>
<p>// class IAdaptor，抽象基类<br>class IAdaptor<br>{<br>public:<br>virtual void Proc() = 0 ;<br>} ; <br>// class Adaptor<br>template &lt;class T&gt;<br>class Adaptor : public IAdaptor, private T //实现继承<br>{<br>public:<br>virtual void Proc() { T::Proc() ; }<br>} ;<br>// 以统一方式调用函数Proc，而不关心是T1、T2或其他什么类<br>void Test(const std::auto_ptr&amp; sp)<br>{<br>sp-&gt;Proc() ;<br>}<br>客户端代码：<br>Test(std::auto_ptr(new Adaptor)) ;<br>Test(std::auto_ptr(new Adaptor)) ;&nbsp; </p>
<p><br>　　上例很简单，用方法一中的模板函数就可以很好地解决了。下面是一个略微复杂一点的例子，根据参数类型来创建适当的对象：</p>
<p>&nbsp;</p>
<p>class T1<br>{<br>public:<br>T1(int) { /*...*/ }<br>void Proc() { /*...*/ }<br>} ;</p>
<p>class T2<br>{<br>public:<br>T2(char) { /*...*/ }<br>void Proc() { /*...*/ }<br>} ;</p>
<p>// class IAdaptor，抽象基类<br>class IAdaptor<br>{<br>public:<br>virtual void Proc() = 0 ;<br>} ;</p>
<p>// class Adaptor<br>template <br>class Adaptor : public IAdaptor, private T //实现继承<br>{<br>public:<br>Adaptor(int n) : T(n) {}<br>Adaptor(char c) : T(c) {}<br>virtual void Proc() { T::Proc() ; }<br>} ;</p>
<p>class Test<br>{<br>public:<br>Test(int n) : sp(new Adaptor(n)) {}<br>Test(char c) : sp(new Adaptor(c)) {}</p>
<p>void Proc() { sp-&gt;Proc() ; }<br>private:<br>std::auto_ptr sp ;<br>} ;</p>
<p>客户端代码：<br>Test t1(10) ;<br>t1.Proc() ;</p>
<p>Test t2('c') ;<br>t2.Proc() ;<br>&nbsp;</p>
<p>　　上面是示例而非实例，你也许更愿意看看它实际的运用。去下载作者所写的代码，好好欣赏一下吧。<br>
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            <td align=middle><strong><font color=#333399>C++设计模式之Abstract Factory</font></strong></td>
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            <td align=middle><font face="Arial, Helvetica, sans-serif">2002-07-23&#183; &#183; &#183;&#183;COM集中营<br><br></font></td>
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        <tr>
            <td>　　<strong>一、功能</strong> <br>　　提供一个创建一系列相关或相互依赖对象的接口，而无需指定它们具体的类。
            <p>　　<strong>二、结构图</strong></p>
            　　类厂最基本的结构示意图如下：
            <p align=center>&nbsp;<img src="http://www.yesky.com/20020715/fangz20715_2.gif">
            <p>　　在实际应用中，类厂模式可以扩充到很复杂的情况，如下图所示：
            <p align=center>&nbsp;<img src="http://www.yesky.com/20020715/fangz20715_3.gif"></p>
            </td>
        </tr>
    </tbody>
</table>
<br>三、优缺点</p>
<p>　　优点：(1)封装创建过程。客户不用知道类厂是如何创建类实例的，类厂封闭了所有创建的细节。这样可选择不同的创建方法，增加了灵活性。 (2)将客户与具体类隔离，提高了各自的可重用性。 <br>　　缺点：Factory类层次与具体类层次通常是平行的(即一一对应的)。增加一个具体类，一般也要相应地增加一个factory类，增加了系统复杂度。 </p>
<p>　　四、实现</p>
<p>　　(1)Abstract Factory类中通常是一组Factory Method的集合。个人认为与Factory Method模式没有本质区别。 </p>
<p>　　(2)通常可以把工厂作为单件。 <br>　　五、示例代码</p>
<p>namespace DesignPattern_AbstractFactory</p>
<p>{</p>
<p>　　class AbstractProductA {}; // Product A</p>
<p>　　class ProductA1 : public AbstractProductA {};</p>
<p>　　class ProductA2 : public AbstractProductA {};</p>
<p>　　class AbstractProductB {}; // Product B<br>　　class ProductB1 : public AbstractProductB {};<br>　　class ProductB2 : public AbstractProductB {};<br>　　class AbstractFactory<br>　　{<br>　　public:<br>　　　　virtual AbstractProductA* CreateProductA() = 0 ;// 创建ProductA<br>　　　　virtual AbstractProductB* CreateProductB() = 0 ;// 创建ProductB<br>} ;<br>　　class ConcreteFactory1 : public AbstractFactory<br>　　{<br>　　public:<br>　　　　virtual AbstractProductA* CreateProductA() { return new ProductA1() ; }<br>　　　　virtual AbstractProductB* CreateProductB() { return new ProductB1() ; }<br>　　　　static ConcreteFactory1* Instance() { static ConcreteFactory1 instance ; return &amp;instance ; } 　　<br>protected:<br>　　　　ConcreteFactory1() {}<br>　　private:<br>　　　　ConcreteFactory1(const ConcreteFactory1&amp;) ;<br>　　　　ConcreteFactory1&amp; operator=(const ConcreteFactory1&amp;) ;<br>　　} ;<br>　　class ConcreteFactory2 : public AbstractFactory<br>　　{<br>　　public:<br>　　　　virtual AbstractProductA* CreateProductA() { return new ProductA2() ; }<br>　　　　virtual AbstractProductB* CreateProductB() { return new ProductB2() ; }<br>　　　　static ConcreteFactory2* Instance() { static ConcreteFactory2 instance ; return &amp;instance ; } <br>　　protected:<br>　　　　ConcreteFactory2() {}<br>　　private:<br>　　　　ConcreteFactory2(const ConcreteFactory2&amp;) ;<br>　　　　ConcreteFactory2&amp; operator=(const ConcreteFactory2&amp;) ;<br>　　} ;<br>}</p>
<p>客户端代码：</p>
<p>{<br>　　using namespace DesignPattern_AbstractFactory ;<br>　　// 第一种创建方法</p>
<p>　　AbstractFactory *pFactory = ConcreteFactory1::Instance() ;<br>　　AbstractProductA *pProductA = pFactory-&gt;CreateProductA() ;<br>　　AbstractProductB *pProductB = pFactory-&gt;CreateProductB() ;</p>
<p>　　// 第二种创建方法<br>　　pFactory = ConcreteFactory2::Instance() ;<br>　　pProductA = pFactory-&gt;CreateProductA() ;<br>　　pProductB = pFactory-&gt;CreateProductB() ;<br>} </p>
<p>　　六、实例</p>
<p>　　最早知道类厂的概念是在COM中，但当时也没想到这是如此重要的一种模式，在许多其他模式中都可以用到类厂模式。 COM中不能直接创建组件，这也是由COM的一个特性决定的：即客户不知道要创建的组件的类名。</p>
<p>
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            <td align=middle><strong><font color=#333399>C++设计模式之Singleton</font></strong></td>
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            <td align=middle><font face="Arial, Helvetica, sans-serif">2002-07-26&#183; &#183; &#183;&#183;COM集中营 <br><br></font></td>
        </tr>
        <tr>
            <td>　　<strong>一、功能 </strong>
            <p>　　保证一个类仅有一个实例。 <br><br>　　<strong>二、结构图<br><br><img src="http://www.yesky.com/20020723/fangz20723_1.gif"><br></strong></p>
            </td>
        </tr>
    </tbody>
</table>
<br>三、优缺点</p>
<p>　　Singleton模式是做为"全局变量"的替代品出现的。所以它具有全局变量的特点：全局可见、贯穿应用程序的整个生命期，它也具有全局变量不具备的性质：同类型的对象实例只可能有一个。 </p>
<p>　　四、实现</p>
<p>　　教科书上的Singleton定义如下： </p>
<p><br>class Singleton<br>{<br>public:<br>static Singleton* Instance() ;<br>protected:<br>Singleton() {}<br>private:<br>static Singleton *_instance ;<br>Singleton(const Singleton&amp;) ;<br>Singleton&amp; operator=(const Singleton&amp;) ;<br>} ;</p>
<p>Singleton* Singleton::_instance = NULL ;</p>
<p>Singleton* Singleton::Instance()<br>{<br>(_instance == NULL) ? _instance = new Singleton() : 0 ; //lazy initialization<br>return _instance ;<br>}<br>&nbsp;</p>
<p>　　(1)因为返回的是指针，为防止用户调用delete函数，可把static Singleton *_instance；改为在Instance()中定义static Singleton _instance。这样显然更安全，同时也具有lazy initialization的特性(即第一次访问时才创建)。 </p>
<p>　　(2)假设需要从Singleton派生子类，而子类也需要有同样的性质，既只能创建一个实例。我觉得，这很难办。根本原因在于Instance()函数不是虚函数，不具有多态的性质。一种常用方法是把Instance()函数移到子类中，这时就只能用static Singleton *_instance，而不能用static Singleton _instance了，除非把_instance也要移到子类，无论怎么做都不优雅。另一种方法是用模板。具体用什么方法，只能根据实际情况权衡。 </p>
<p>　　五、示例代码</p>
<p>　　(1)没子类的情况 </p>
<p>namespace DesignPattern_Singleton<br>{</p>
<p>class Singleton<br>{<br>public:<br>static Singleton* Instance() { static Singleton _instance ; return &amp;_instance ; }<br>protected:<br>Singleton() {}<br>private:<br>Singleton(const Singleton&amp;) ;<br>Singleton&amp; operator=(const Singleton&amp;) ;<br>} ;<br>}</p>
<p>客户端代码：<br>{<br>using namespace DesignPattern_Singleton ;<br>Singleton *p = Singleton::Instance() ;<br>......<br>}<br>&nbsp;</p>
<p>　　(2)有子类的情况 </p>
<p><br>方法一：<br>namespace DesignPattern_Singleton<br>{<br>// class Singleton<br>class Singleton<br>{<br>protected:<br>Singleton() {}<br>static Singleton *_instance ;<br>private:<br>Singleton(const Singleton&amp;) ;<br>Singleton&amp; operator=(const Singleton&amp;) ;<br>} ;<br>Singleton* Singleton::_instance = NULL ;</p>
<p>// class ConcreteSingleton<br>class ConcreteSingleton : public Singleton<br>{<br>public:<br>static Singleton* Instance() ;<br>protected:<br>ConcreteSingleton() {}<br>} ;</p>
<p>Singleton* ConcreteSingleton::Instance()<br>{<br>(_instance == NULL) ? _instance = new ConcreteSingleton() : 0 ; <br>return _instance ;<br>}<br>}</p>
<p>客户端代码：<br>{<br>using namespace DesignPattern_Singleton ;<br>Singleton *p = ConcreteSingleton::Instance() ;<br>}</p>
<p>方法二：<br>namespace DesignPattern_Singleton<br>{<br>// class Singleton<br>class Singleton<br>{<br>protected:<br>Singleton() {}<br>private:<br>Singleton(const Singleton&amp;) ;<br>Singleton&amp; operator=(const Singleton&amp;) ;<br>} ;</p>
<p>// class ConcreteSingleton<br>class ConcreteSingleton : public Singleton<br>{<br>public:<br>static Singleton* Instance() { static ConcreteSingleton _instance ; return &amp;_instance ; }<br>protected:<br>ConcreteSingleton() {}<br>} ;<br>}</p>
<p>客户端代码：<br>{<br>using namespace DesignPattern_Singleton ;<br>Singleton *p = ConcreteSingleton::Instance() ;<br>}</p>
<p>方法三：<br>namespace DesignPattern_Singleton<br>{<br>template &lt; class T &gt;<br>class Singleton<br>{<br>public:<br>static T* Instance() { static T _instance ; return &amp;_instance ; }<br>protected:<br>Singleton() {}<br>private:<br>Singleton(const Singleton &amp;) ;<br>Singleton&amp; operator=(const Singleton&amp;) ;<br>} ;</p>
<p>class ConcreteSingleton : public Singleton&lt; ConcreteSingleton &gt; {} ;<br>}</p>
<p>客户端代码<br>{<br>using namespace DesignPattern_Singleton ;</p>
<p>ConcreteSingleton *p = ConcreteSingleton::Instance() ;<br>}<br>&nbsp;<br>&nbsp;
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            <td align=middle><strong><font color=#333399>C++模式开发之Bridge</font></strong></td>
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            <td align=middle><font face="Arial, Helvetica, sans-serif">2002-07-29&#183; &#183; &#183;&#183;COM集中营 <br><br></font></td>
        </tr>
        <tr>
            <td>　　<strong>一、功能</strong> <br>　　将抽象部分与它的实现部分分离，使它们都可以独立地变化。
            <p>　　<strong>二、结构图<br><img src="http://www.yesky.com/20020725/fangz20725_1.gif"></strong></p>
            </td>
        </tr>
    </tbody>
</table>
<br>三、示例代码 <br>namespace DesignPattern_Bridge<br>{<br>// class Implementor<br>class Implementor<br>{<br>public:<br>virtual void OperationImp() = 0 ;<br>} ;</p>
<p>// class ConcreteImplementorA<br>class ConcreteImplementorA : public Implementor<br>{<br>public:<br>virtual void OperationImp() {}<br>} ;</p>
<p>// class ConcreteImplementorB<br>class ConcreteImplementorB : public Implementor<br>{<br>public:<br>virtual void OperationImp() {}<br>} ;</p>
<p>// class Abstraction<br>class Abstraction<br>{<br>public:<br>void Operation(Implementor* imp) { assert(imp) ; imp-&gt;OperationImp() ; }<br>} ;<br>}</p>
<p>客户端代码：<br>{<br>using namespace DesignPattern_Bridge ;</p>
<p>Abstraction obj ;<br>Implementor *impa = new ConcreteImplementorA() ;<br>Implementor *impb = new ConcreteImplementorB() ;<br>obj.Operation(impa) ; //第一种实现方法<br>obj.Operation(impb) ; //第二种实现方法<br>}<br>&nbsp;</p>
<p><br>　　四、实例</p>
<p>　　(1)创建可以在X Window System和IBM的Presentation Manager系统中都可以使用的窗口。(书上的例子) </p>
<p><img src="http://www.yesky.com/20020725/fangz20725_2.gif"><br>Bridge的魅力在于抽象和实现之间是松散的关系，它们之间可以进行随意组合。如上图中，就有IconWindow+XWindowImp、TransientWindow+XWindowImp、IconWindow+PMWindowImp、TransientWindow+PMWindowImp四种组合。<br><br>
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            <td align=middle><strong><font color=#333399>C++模式设计之Builder</font></strong></td>
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            <td align=middle><font face="Arial, Helvetica, sans-serif">2002-07-30&#183; &#183; &#183;&#183;COM集中营 <br><br></font></td>
        </tr>
        <tr>
            <td>　　<strong>一、功能</strong> <br><br>　　将一个复杂对象的构建与它的表示分离，使得同样的构建过程可以<strong>创建不同的表示</strong>。 <br>
            <p>　　<strong>二、结构图<br><img src="http://www.yesky.com/20020723/fangz20723_2.gif"><br></strong>各类之间的交互关系如下图所示：<br><img src="http://www.yesky.com/20020723/fangz20723_3.gif"></p>
            </td>
        </tr>
    </tbody>
</table>
<br>三、示例代码 </p>
<p>namespace DesignPattern_Builder<br>{<br>class Product1 { /*...*/ } ;<br>class Product2 { /*...*/ } ;</p>
<p>// class Builder<br>class Builder //抽象基类<br>{<br>public:<br>virtual void BuilderPartA() {} //提供缺省实现<br>virtual void BuilderPartB() {}<br>virtual void BuilderPartC() {}<br>protected:<br>Builder() {}<br>} ;</p>
<p>// class ConcreteBuilder1<br>class ConcreteBuilder1 : public Builder //创建Product1<br>{<br>public:<br>ConcreteBuilder1() : _product(NULL) {}</p>
<p>virtual void BuilderPartA() { /*...*/ } <br>virtual void BuilderPartB() { /*...*/ }<br>virtual void BuilderPartC() { /*...*/ }</p>
<p>virtual Product1* GetProduct1() { return _product ; } //返回创建的Product1对象<br>private:<br>Product1 *_product ;<br>} ;</p>
<p>// class ConcreteBuilder2<br>class ConcreteBuilder2 : public Builder //创建Product2<br>{<br>public:<br>ConcreteBuilder2() : _product(NULL) {}</p>
<p>virtual void BuilderPartA() { /*...*/ } <br>virtual void BuilderPartB() { /*...*/ }<br>virtual void BuilderPartC() { /*...*/ }</p>
<p>virtual Product2* GetProduct2() { return _product ; } //返回创建的Product2对象<br>private:<br>Product2 *_product ;<br>} ;</p>
<p>// class Director<br>class Director<br>{<br>public:<br>//创建对象(Director并不知道具体创建出来的对象是什么样的，只有调用该函数的client知道)<br>void Construct(Builder *builder)<br>{<br>builder-&gt;BuilderPartA() ;<br>builder-&gt;BuilderPartB() ;<br>builder-&gt;BuilderPartC() ;<br>}<br>} ;<br>}</p>
<p>客户端代码：<br>{<br>using namespace DesignPattern_Builder ;</p>
<p>Director director ;</p>
<p>// 创建第一种对象<br>ConcreteBuilder1 *pBuilder1 = new ConcreteBuilder1() ;<br>director.Construct(pBuilder1) ;<br>Product1 *product1 = pBuilder1-&gt;GetProduct1() ;</p>
<p>// 创建第二种对象<br>ConcreteBuilder2 *pBuilder2 = new ConcreteBuilder2() ;<br>director.Construct(pBuilder2) ;<br>Product2 *product2 = pBuilder2-&gt;GetProduct2() ;<br>}<br>&nbsp;</p>
<p><br>　　四、实例</p>
<p>　　(1)例子一。如下图所示：</p>
<p><br><img src="http://www.yesky.com/20020723/fangz20723_4.gif"><br>上图的功能是是把一个RTF文件转换为多种正文格式。RTFReader进行语法分析，然后将所有的token串逐一转换。可见builder就是一步步地把各个部分组装为一个整体。它封闭了组装的方法，组装出来的对象也大相径庭。<br><br>
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            <td align=middle><strong><font color=#333399>C++设计模式之Prototype</font></strong></td>
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            <td align=middle><font face="Arial, Helvetica, sans-serif">2002-08-01&#183; &#183; &#183;&#183;COM集中营 <br><br></font></td>
        </tr>
        <tr>
            <td>　　<strong>一、功能</strong> <br>
            <p>　　用原型实例指定创建对象的种类，并且通过<strong>拷贝</strong>这些原型创建新的对象。 <br><br></p>
            <p><br><br></p>
            <p>　　<strong>二、结构图<br><img src="http://www.yesky.com/20020723/fangz20723_5.gif"></strong></p>
            </td>
        </tr>
    </tbody>
</table>
<br>三、优缺点</p>
<p>　　优点：复制自身。客户不知道需要对象的实际类型，只需知道它的抽象基类即可。(即有继承树的情况) </p>
<p>　　缺点：必须先有一个对象实例(即原型)才能clone。 </p>
<p>　　四、示例代码</p>
<p>namespace DesignPattern_Prototype<br>{<br>// class Prototype<br>class Prototype //抽象基类<br>{<br>public:<br>virtual Prototype* Clone() = 0 ;<br>} ;</p>
<p>// class ConcretePrototype1<br>class ConcretePrototype1 : public Prototype<br>{<br>public:<br>virtual Prototype* Clone()<br>{<br>ConcretePrototype1 *p = new ConcretePrototype1() ;<br>*p = *this ; //复制对象<br>return p ;<br>}<br>} ;</p>
<p>// class ConcretePrototype2<br>class ConcretePrototype2 : public Prototype<br>{<br>public:<br>virtual Prototype* Clone()<br>{<br>ConcretePrototype2 *p = new ConcretePrototype2() ;<br>*p = *this ; //复制对象<br>return p ;<br>}<br>} ;<br>}</p>
<p>客户端代码：<br>{<br>using namespace DesignPattern_Prototype ;</p>
<p>ConcretePrototype1 *obj1 = new ConcretePrototype1() ;//原型对象1<br>ConcretePrototype2 *obj2 = new ConcretePrototype2() ;//原型对象2</p>
<p>Prototype *newobj1 = obj1-&gt;Clone() ;//克隆对象1<br>Prototype *newobj2 = obj2-&gt;Clone() ;//克隆对象2</p>
<p>//使用复制出的对象newobj1和newobj2<br>}<br>&nbsp;</p>
<p>　　五、实例</p>
<p>&nbsp;&nbsp;&nbsp; 　在一个图形编辑器中，每一个图形元素，如线、圆、文字等都应该支持拷贝操作，即点中图形，按下Ctrl+C，再按下Ctrl+V后就会复制一个新的图形。显然这是一种clone操作。所以在每个从Graphic派生出的图形子类都应运用Prototype模式，加上Clone操作。<br>&nbsp;</p>
<p>
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            <td align=middle><strong><font color=#333399>C++设计模式之Factory Method</font></strong></td>
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            <td align=middle><font face="Arial, Helvetica, sans-serif">2002-08-05&#183; &#183; &#183;&#183;COM集中营 <br><br></font></td>
        </tr>
        <tr>
            <td>　　<strong>一、功能</strong> <br>
            <p>　　定义一个用于创建对象的接口，让子类决定实例化哪一个类。Factory Method 使一个类的实例化延迟到其子类。 </p>
            <p>　　<strong>二、结构图<br><img src="http://www.yesky.com/20020723/fangz20723_6.gif"></strong></p>
            </td>
        </tr>
    </tbody>
</table>
<br>三、实现</p>
<p>(1)在某些情况下，比如仅仅为了创建适当的Product对象而派生新的Creator子类，并且创建不同Product的方法一致时，可以考虑用模板代替继承。如： </p>
<p>class Creator <br>{<br>public:<br>virtual Product* CreateProduct() = 0 ;<br>};</p>
<p>template &lt; class ConcreteProduct &gt;<br>class ConcreteCreator: public Creator <br>{<br>public:<br>virtual Product* CreateProduct() { return new ConcreteProduct() ; }<br>}; </p>
<p>&nbsp; 　　模板与继承的本质区别之一是：模板：行为不依赖于类型。继承：行为依赖于类型。(Effective C++ Item 41) 事实上，在很多模式中都存在着可以用模板代替继承的情况，其根本原因就在于子类的行为是一致的。 </p>
<p>　　四、示例代码</p>
<p>namespace DesignPattern_FactoryMethod<br>{<br>class Product { /*...*/ } ;<br>class ConcreteProduct : public Product { /*...*/ } ; </p>
<p>// class Creator<br>class Creator<br>{<br>public:<br>virtual Product* CreateProduct() = 0 ;<br>void Operate() ;<br>} ;</p>
<p>void Creator::Operate()<br>{<br>// ...<br>Product *p = CreateProduct() ;<br>// ...<br>}</p>
<p>// class ConcreteCreator<br>class ConcreteCreator : public Creator<br>{<br>public:<br>virtual Product* CreateProduct() { return new ConcreteProduct() ; }<br>} ;<br>}</p>
<p>客户端代码：<br>{<br>using namespace DesignPattern_FactoryMethod ;<br>ConcreteCreator p ;<br>p.Operate() ;<br>}<br>&nbsp;</p>
<p>&nbsp; 　　这里的CreateProduct其实也是一个Template Method。 </p>
<p>　　五、实例</p>
<p>　　Factory Method的运用太广泛了，它经常运用在其它模式中，其实例举不胜数。 <br>(1) </p>
<p><img src="http://www.yesky.com/20020723/fangz20723_7.gif"><br>MFC中的CDocument类就包含了类似于上图CApplication中的三个函数。这里的CreateDocument就是一个factory method，因为它负责创建一个文档对象。 </p>
<p>　　(2)</p>
<img src="http://www.yesky.com/20020723/fangz20723_8.gif"><br>当一个类将它的一些职责委托给一个独立的类时，就产生了<strong>平行类层次</strong>。上图中Figure和Manipulator就是平行类层次，Figure代表一些图形元素，如线、文字等，Manipulator表示作用于这些图形元素的操作，如拖拉、移动、选中等。如果这些操作所需要的状态信息并不需要保存在Figure中，那么把Figure和Manipulator分成两个类层次是个好主意。这里的<em>CreateManipulator</em>就是一个factory method。<br><br>
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            <td align=middle><strong><font color=#333399>C++设计模式之Composite</font></strong></td>
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            <td align=middle><font face="Arial, Helvetica, sans-serif">2002-08-06&#183; &#183; &#183;&#183;COM集中营 <br><br></font></td>
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            <td>　　<strong>一、功能</strong> <br>　　表示&#8220;部分-整体&#8221;关系，并使用户以一致的方式使用单个对象和组合对象。
            <p>　　<strong>二、结构图<br><img src="http://www.yesky.com/20020725/fangz20725_5.gif"></strong></p>
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<p><br>上图中，也可以做些扩展，根据需要可以将Leaf和Composite做为抽象基类，从中派生出子类来。 </p>
<p>　　三、优缺点</p>
<p>　　优点：对于Composite模式，也许人们一开始的注意力会集中在它是如何实现组合对象的。但Composite最重要之处在于用户并不关心是组合对象还是单个对象，用户将以统一的方式进行处理，所以基类应是从单个对象和组合对象中提出的公共接口。 <br>　　缺点：Composite最大的问题在于不容易限制组合中的组件。 </p>
<p>　　四、实现</p>
<p>　　有时需要限制组合中的组件，即希望一个Composite只能有某些特定的Leaf。这个问题我是用多继承和动态类型转换来解决的。假如组合对象Composite1只能包含单个对象ConcreteLeaf1，Composite2可以包含单个对象ConcreteLeaf1和ConcreteLeaf2。如下图所示：</p>
<p><img src="http://www.yesky.com/20020725/fangz20725_6.gif"><br>上图中的类层次比较多，使用了AbstractLeaf1和AbstractLeaf2，但没使用AbstractComposite1和AbstractComposite2，这个并不重要，也可以把AbstractLeaf1和AbstractLeaf2去掉，这个并不重要，可以根据具体情况决定要不要。 <br>简单的代码实现如下： </p>
<p>namespace DesignPattern_Composite<br>{ <br>class Component<br>{<br>public:<br>virtual void operation() = 0 ;<br>virtual void Add(Component*) {}<br>} ;</p>
<p>class AbstractComponent1 : virtual public Component {} ;</p>
<p>class AbstractLeaf1 : virtual public AbstractComponent1 {} ;</p>
<p>class Composite1 : public AbstractComponent1<br>{<br>public:<br>virtual void operation() { /* do operation */ }<br>virtual void Add(Component*) ;<br>} ;<br>void Composite1::Add(Component *p)<br>{<br>AbstractComponent1 *pc1 = dynamic_cast＜ABSTRACTCOMPONENT1*＞(p) ;<br>if (pc1 == NULL) return ;<br>// do add operation<br>}</p>
<p>class AbstractComponent2 : virtual public Component {} ;</p>
<p>class AbstractLeaf2 : virtual public AbstractComponent2 {} ;</p>
<p>class Composite2 : public AbstractComponent2<br>{<br>public:<br>virtual void operation() { /* do operation */ }<br>virtual void Add(Component*) ;<br>} ;<br>void Composite2::Add(Component *p)<br>{<br>AbstractComponent2 *pc2 = dynamic_cast＜ABSTRACTCOMPONENT2*&gt;(p) ;<br>if (pc2 == NULL) return ;<br>// do add operation<br>}</p>
<p>class ConcreteLeaf1 : public AbstractLeaf1<br>{<br>public:<br>virtual void operation() { /* do operation */ }<br>} ;</p>
<p>class ConcreteLeaf2 : public AbstractLeaf1, public AbstractLeaf2<br>{<br>public:<br>virtual void operation() { /* do operation */ }<br>} ;<br>}</p>
<p>客户端代码：<br>｛<br>using namespace DesignPattern_Composite ;</p>
<p>Component *pc1 = new ConcreteLeaf1() ;<br>Component *pc2 = new ConcreteLeaf2() ;<br>Component *pc3 = new Composite1() ;<br>Component *pc4 = new Composite2() ;<br>pc3-&gt;Add(pc1) ; // ok<br>pc3-&gt;Add(pc2) ; // ok<br>pc3-&gt;Add(pc3) ; // ok<br>pc3-&gt;Add(pc4) ; // fail<br>pc4-&gt;Add(pc1) ; // fail<br>pc4-&gt;Add(pc2) ; // ok<br>pc4-&gt;Add(pc3) ; // fail<br>pc4-&gt;Add(pc4) ; // ok<br>}<br>&nbsp;</p>
<p><br>　　有两点需要注意，一是因为用了多继承，所以需要使用virtual inheritance。二是要用dynamic_cast来判断是否允许组合该组件。</p>
<p>　　五、示例代码</p>
<p>namespace DesignPattern_Composite<br>{<br>// class Component<br>class Component<br>{<br>public:<br>virtual void Operation() = 0 ;<br>virtual void Add(Component*) {}<br>} ;</p>
<p>// class Leaf<br>class Leaf : public Component<br>{<br>public:<br>virtual void Operation() {}<br>} ;</p>
<p>// class Composite<br>class Composite : public Component<br>{<br>public:<br>virtual void Add(Component *p) { _list.push_back(p) ; }<br>virtual void Operation()<br>{<br>vector&lt; Component* &gt;::const_iterator it ;<br>for (it = _list.begin(); it != _list.end(); it++)<br>(*it)-&gt;Operation() ;<br>}<br>private:<br>vector&lt; Component* &gt; _list ;<br>} ;<br>}<br>&nbsp;</p>
<p>　　六、实例</p>
<p>　　(1)JUnit中就用的是Composite模式。 </p>
<p>&nbsp;</p>
<p><img src="http://www.yesky.com/20020725/fangz20725_7.gif"></p>
<img src ="http://www.cppblog.com/yehao/aggbug/144137.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/yehao/" target="_blank">厚积薄发</a> 2011-04-13 17:47 <a href="http://www.cppblog.com/yehao/articles/144137.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>