﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-yefeng-文章分类-windows程序设计</title><link>http://www.cppblog.com/yefeng/category/12081.html</link><description>夜风'blog</description><language>zh-cn</language><lastBuildDate>Sun, 18 Oct 2009 15:49:34 GMT</lastBuildDate><pubDate>Sun, 18 Oct 2009 15:49:34 GMT</pubDate><ttl>60</ttl><item><title>虚拟键盘(软键盘)设计要点</title><link>http://www.cppblog.com/yefeng/articles/98856.html</link><dc:creator>夜风</dc:creator><author>夜风</author><pubDate>Sat, 17 Oct 2009 16:55:00 GMT</pubDate><guid>http://www.cppblog.com/yefeng/articles/98856.html</guid><wfw:comment>http://www.cppblog.com/yefeng/comments/98856.html</wfw:comment><comments>http://www.cppblog.com/yefeng/articles/98856.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/yefeng/comments/commentRss/98856.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/yefeng/services/trackbacks/98856.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp; 前些天花了很多时间写这样一个软键盘，效果是显示一个与键盘外观相似的试图，通过鼠标单击像活动窗口发送虚拟的键盘消息。目标是实现像windows自带的软键盘osk相似。<br>&nbsp;&nbsp;&nbsp; 看似很简单的工作，设计中却遇到了很多困难。<br>&nbsp;&nbsp;&nbsp; 困难一：键盘按键分类<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 键盘按键有很多种分类方法。<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 第一种：按显示分类。按住shift键，字母键、符号键显示上面的字符；按下caps lock键，字母键切换为大写字母。<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 第二种：按功能分类。大体有可显示字符类、控制类。控制类包括shift，ctrl等。<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 为了解决可变的显示问题，采用了一个自我感觉非常解决方案：字符集、键集相互独立。如此一来，只要总体按照功能分类，通过特定功能的按键控制有效字符集即可，也就是说，对普通按键来说，它只负责到指定的字符集中去对应序号的字符即可。<br>
<div style="border: 1px solid #cccccc; padding: 4px 5px 4px 4px; background-color: #eeeeee; font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: #008000;">//</span><span style="color: #008000;">LabelSet.h</span><span style="color: #008000;"><br></span><span style="color: #000000;">#pragma&nbsp;once<br><br></span><span style="color: #008000;">//</span><span style="color: #008000;">字母标签集合</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">class</span><span style="color: #000000;">&nbsp;LabelSet<br>{<br></span><span style="color: #0000ff;">public</span><span style="color: #000000;">:<br>&nbsp;&nbsp;&nbsp;&nbsp;LabelSet(LPCSTR</span><span style="color: #000000;">*</span><span style="color: #000000;">&nbsp;_pTable,</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;_n);<br>&nbsp;&nbsp;&nbsp;&nbsp;LPCSTR&nbsp;getLabel(</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;_id)&nbsp;</span><span style="color: #0000ff;">const</span><span style="color: #000000;">;<br><br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #000000;">~</span><span style="color: #000000;">LabelSet();<br><br></span><span style="color: #0000ff;">protected</span><span style="color: #000000;">:<br>&nbsp;&nbsp;&nbsp;&nbsp;LabelSet(){}<br><br></span><span style="color: #0000ff;">private</span><span style="color: #000000;">:<br>&nbsp;&nbsp;&nbsp;&nbsp;LPCSTR</span><span style="color: #000000;">*</span><span style="color: #000000;">&nbsp;pTable;<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;n;<br>};<br><br></span><span style="color: #008000;">//</span><span style="color: #008000;">相当于单刀双掷开关组</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">class</span><span style="color: #000000;">&nbsp;LabelSetEx<br>{<br></span><span style="color: #0000ff;">protected</span><span style="color: #000000;">:<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">struct</span><span style="color: #000000;">&nbsp;Switch<br>&nbsp;&nbsp;&nbsp;&nbsp;{<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;LabelSet</span><span style="color: #000000;">*</span><span style="color: #000000;">&nbsp;s[</span><span style="color: #000000;">2</span><span style="color: #000000;">];<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;at;<br>&nbsp;&nbsp;&nbsp;&nbsp;};<br><br></span><span style="color: #0000ff;">public</span><span style="color: #000000;">:<br>&nbsp;&nbsp;&nbsp;&nbsp;LabelSetEx(</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;_n);<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">bool</span><span style="color: #000000;">&nbsp;addSets(</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;id,LPCSTR</span><span style="color: #000000;">*</span><span style="color: #000000;">&nbsp;s1,LPCSTR</span><span style="color: #000000;">*</span><span style="color: #000000;">&nbsp;s2,</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;n,</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;at&nbsp;</span><span style="color: #000000;">=</span><span style="color: #000000;">&nbsp;</span><span style="color: #000000;">0</span><span style="color: #000000;">);<br>&nbsp;&nbsp;&nbsp;&nbsp;LPCSTR&nbsp;getLable(</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;id,</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;off)&nbsp;</span><span style="color: #0000ff;">const</span><span style="color: #000000;">;<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">void</span><span style="color: #000000;">&nbsp;turn(</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;id);<br><br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #000000;">~</span><span style="color: #000000;">LabelSetEx();<br><br></span><span style="color: #0000ff;">private</span><span style="color: #000000;">:<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;n;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #008000;">//</span><span style="color: #008000;">开关组总个数</span><span style="color: #008000;"><br></span><span style="color: #000000;">&nbsp;&nbsp;&nbsp;&nbsp;Switch</span><span style="color: #000000;">*</span><span style="color: #000000;">&nbsp;pGroup;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #008000;">//</span><span style="color: #008000;">开关组</span><span style="color: #008000;"><br></span><span style="color: #000000;">};<br><br></span><span style="color: #008000;">//</span><br><span style="color: #008000;">//</span><span style="color: #008000;">LabelSet.cpp</span><span style="color: #008000;"><br></span><span style="color: #000000;">#include&nbsp;</span><span style="color: #000000;">"</span><span style="color: #000000;">StdAfx.h</span><span style="color: #000000;">"</span><span style="color: #000000;"><br>#include&nbsp;</span><span style="color: #000000;">"</span><span style="color: #000000;">LabelSet.h</span><span style="color: #000000;">"</span><span style="color: #000000;"><br>#include&nbsp;</span><span style="color: #000000;">&lt;</span><span style="color: #000000;">algorithm</span><span style="color: #000000;">&gt;</span><span style="color: #000000;"><br>#include&nbsp;</span><span style="color: #000000;">&lt;</span><span style="color: #000000;">cassert</span><span style="color: #000000;">&gt;</span><span style="color: #000000;"><br><br></span><span style="color: #0000ff;">using</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">namespace</span><span style="color: #000000;">&nbsp;std;<br><br>LabelSet::LabelSet(&nbsp;LPCSTR</span><span style="color: #000000;">*</span><span style="color: #000000;">&nbsp;_pTable,</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;_n&nbsp;)<br>{<br>&nbsp;&nbsp;&nbsp;&nbsp;n&nbsp;</span><span style="color: #000000;">=</span><span style="color: #000000;">&nbsp;_n;<br>&nbsp;&nbsp;&nbsp;&nbsp;pTable&nbsp;</span><span style="color: #000000;">=</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">new</span><span style="color: #000000;">&nbsp;LPCSTR[n];<br>&nbsp;&nbsp;&nbsp;&nbsp;copy(_pTable,_pTable&nbsp;</span><span style="color: #000000;">+</span><span style="color: #000000;">&nbsp;_n,pTable);<br>}<br><br>LPCSTR&nbsp;LabelSet::getLabel(&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;_id&nbsp;)&nbsp;</span><span style="color: #0000ff;">const</span><span style="color: #000000;"><br>{<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">return</span><span style="color: #000000;">&nbsp;pTable[_id];<br>}<br><br>LabelSet::</span><span style="color: #000000;">~</span><span style="color: #000000;">LabelSet()<br>{<br>&nbsp;&nbsp;&nbsp;&nbsp;delete&nbsp;[]&nbsp;pTable;<br>}<br><br>LabelSetEx::LabelSetEx(&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;_n&nbsp;)<br>{<br>&nbsp;&nbsp;&nbsp;&nbsp;n&nbsp;</span><span style="color: #000000;">=</span><span style="color: #000000;">&nbsp;_n;<br>&nbsp;&nbsp;&nbsp;&nbsp;pGroup&nbsp;</span><span style="color: #000000;">=</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">new</span><span style="color: #000000;">&nbsp;Switch[n];<br>&nbsp;&nbsp;&nbsp;&nbsp;memset(pGroup,</span><span style="color: #000000;">0</span><span style="color: #000000;">,n&nbsp;</span><span style="color: #000000;">*</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">sizeof</span><span style="color: #000000;">(pGroup[</span><span style="color: #000000;">0</span><span style="color: #000000;">]));<br>}<br><br>LabelSetEx::</span><span style="color: #000000;">~</span><span style="color: #000000;">LabelSetEx()<br>{<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">while</span><span style="color: #000000;">(n</span><span style="color: #000000;">--</span><span style="color: #000000;">)<br>&nbsp;&nbsp;&nbsp;&nbsp;{<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">if</span><span style="color: #000000;">(pGroup[n].s[</span><span style="color: #000000;">0</span><span style="color: #000000;">]&nbsp;</span><span style="color: #000000;">==</span><span style="color: #000000;">&nbsp;pGroup[n].s[</span><span style="color: #000000;">1</span><span style="color: #000000;">])<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;delete&nbsp;pGroup[n].s[</span><span style="color: #000000;">0</span><span style="color: #000000;">];<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">else</span><span style="color: #000000;"><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;delete&nbsp;pGroup[n].s[</span><span style="color: #000000;">0</span><span style="color: #000000;">];<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;delete&nbsp;pGroup[n].s[</span><span style="color: #000000;">1</span><span style="color: #000000;">];<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br>&nbsp;&nbsp;&nbsp;&nbsp;}<br>&nbsp;&nbsp;&nbsp;&nbsp;delete&nbsp;[]&nbsp;pGroup;<br>}<br><br></span><span style="color: #0000ff;">bool</span><span style="color: #000000;">&nbsp;LabelSetEx::addSets(&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;id,LPCSTR</span><span style="color: #000000;">*</span><span style="color: #000000;">&nbsp;s1,LPCSTR</span><span style="color: #000000;">*</span><span style="color: #000000;">&nbsp;s2,</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;n,</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;at&nbsp;</span><span style="color: #008000;">/*</span><span style="color: #008000;">=&nbsp;0</span><span style="color: #008000;">*/</span><span style="color: #000000;">&nbsp;)<br>{<br>&nbsp;&nbsp;&nbsp;&nbsp;assert((at&nbsp;</span><span style="color: #000000;">&amp;</span><span style="color: #000000;">&nbsp;</span><span style="color: #000000;">~</span><span style="color: #000000;">1</span><span style="color: #000000;">)&nbsp;</span><span style="color: #000000;">==</span><span style="color: #000000;">&nbsp;</span><span style="color: #000000;">0</span><span style="color: #000000;">);<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">if</span><span style="color: #000000;">(pGroup[id].s[</span><span style="color: #000000;">0</span><span style="color: #000000;">]&nbsp;</span><span style="color: #000000;">!=</span><span style="color: #000000;">&nbsp;NULL)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">return</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">false</span><span style="color: #000000;">;<br>&nbsp;&nbsp;&nbsp;&nbsp;LabelSet</span><span style="color: #000000;">*</span><span style="color: #000000;">&nbsp;p&nbsp;</span><span style="color: #000000;">=</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">new</span><span style="color: #000000;">&nbsp;LabelSet(s1,n);<br>&nbsp;&nbsp;&nbsp;&nbsp;pGroup[id].s[</span><span style="color: #000000;">0</span><span style="color: #000000;">]&nbsp;</span><span style="color: #000000;">=</span><span style="color: #000000;">&nbsp;p;<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">if</span><span style="color: #000000;">(s1&nbsp;</span><span style="color: #000000;">==</span><span style="color: #000000;">&nbsp;s2)<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;pGroup[id].s[</span><span style="color: #000000;">1</span><span style="color: #000000;">]&nbsp;</span><span style="color: #000000;">=</span><span style="color: #000000;">&nbsp;p;<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">else</span><span style="color: #000000;"><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;pGroup[id].s[</span><span style="color: #000000;">1</span><span style="color: #000000;">]&nbsp;</span><span style="color: #000000;">=</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">new</span><span style="color: #000000;">&nbsp;LabelSet(s2,n);<br>&nbsp;&nbsp;&nbsp;&nbsp;pGroup[id].at&nbsp;</span><span style="color: #000000;">=</span><span style="color: #000000;">&nbsp;at;<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">return</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">true</span><span style="color: #000000;">;<br>}<br><br>LPCSTR&nbsp;LabelSetEx::getLable(&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;id,</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;off&nbsp;)&nbsp;</span><span style="color: #0000ff;">const</span><span style="color: #000000;"><br>{<br>&nbsp;&nbsp;&nbsp;&nbsp;Switch</span><span style="color: #000000;">*</span><span style="color: #000000;">&nbsp;p&nbsp;</span><span style="color: #000000;">=</span><span style="color: #000000;">&nbsp;pGroup&nbsp;</span><span style="color: #000000;">+</span><span style="color: #000000;">&nbsp;id;<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">return</span><span style="color: #000000;">&nbsp;p</span><span style="color: #000000;">-&gt;</span><span style="color: #000000;">s[p</span><span style="color: #000000;">-&gt;</span><span style="color: #000000;">at]</span><span style="color: #000000;">-&gt;</span><span style="color: #000000;">getLabel(off);<br>}<br><br></span><span style="color: #0000ff;">void</span><span style="color: #000000;">&nbsp;LabelSetEx::turn(&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;id&nbsp;)<br>{<br>&nbsp;&nbsp;&nbsp;&nbsp;assert((pGroup</span><span style="color: #000000;">-&gt;</span><span style="color: #000000;">at&nbsp;</span><span style="color: #000000;">&amp;</span><span style="color: #000000;">&nbsp;</span><span style="color: #000000;">~</span><span style="color: #000000;">1</span><span style="color: #000000;">)&nbsp;</span><span style="color: #000000;">==</span><span style="color: #000000;">&nbsp;</span><span style="color: #000000;">0</span><span style="color: #000000;">);<br>&nbsp;&nbsp;&nbsp;&nbsp;pGroup[id].at&nbsp;</span><span style="color: #000000;">^=</span><span style="color: #000000;">&nbsp;</span><span style="color: #000000;">1</span><span style="color: #000000;">;<br>}</span></div>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 以上取开关的索引id是指字符集的分类id，在config.h文件下定义了这样的id<br>
<div style="border: 1px solid #cccccc; padding: 4px 5px 4px 4px; background-color: #eeeeee; font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: #000000;">#pragma&nbsp;once<br><br></span><span style="color: #008000;">//</span><span style="color: #008000;">分类id的定义</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">#define</span><span style="color: #000000;">&nbsp;LABEL_SET_ALPHA&nbsp;&nbsp;0</span><span style="color: #000000;"><br></span><span style="color: #0000ff;">#define</span><span style="color: #000000;">&nbsp;LABEL_SET_SYMBOL&nbsp;1</span><span style="color: #000000;"><br></span><span style="color: #0000ff;">#define</span><span style="color: #000000;">&nbsp;LABEL_SET_NUMPAD&nbsp;2</span><span style="color: #000000;"><br></span><span style="color: #0000ff;">#define</span><span style="color: #000000;">&nbsp;LABEL_SET_MAIN&nbsp;&nbsp;&nbsp;3</span><span style="color: #000000;"><br></span><span style="color: #0000ff;">#define</span><span style="color: #000000;">&nbsp;LABEL_SET_HELP&nbsp;&nbsp;&nbsp;4</span><span style="color: #000000;"><br><br></span><span style="color: #008000;">//</span><span style="color: #008000;">字母串表</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;LPCSTR&nbsp;AlphaTable1[];&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #008000;">//</span><span style="color: #008000;">小写</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;LPCSTR&nbsp;AlphaTable2[];&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #008000;">//</span><span style="color: #008000;">大写</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">const</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;AlphaTableSize;<br><br></span><span style="color: #008000;">//</span><span style="color: #008000;">符号串表</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;LPCSTR&nbsp;SymbolTable1[];&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #008000;">//</span><span style="color: #008000;">下</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;LPCSTR&nbsp;SymbolTable2[];&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #008000;">//</span><span style="color: #008000;">上</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">const</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;SymbolTableSize;<br><br></span><span style="color: #008000;">//</span><span style="color: #008000;">小键盘数字表</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;LPCSTR&nbsp;NumPadTable1[];&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #008000;">//</span><span style="color: #008000;">数字</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;LPCSTR&nbsp;NumPadTable2[];&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #008000;">//</span><span style="color: #008000;">光标控制</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">const</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;NumPadTableSize;<br><br></span><span style="color: #008000;">//</span><span style="color: #008000;">主键盘单显</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;LPCSTR&nbsp;MainTable[];<br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">const</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;MainTableSize;<br><br></span><span style="color: #008000;">//</span><span style="color: #008000;">辅助键盘单显</span><span style="color: #008000;"><br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;LPCSTR&nbsp;HelpTable[];<br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">const</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;HelpTableSize;<br><br></span><span style="color: #0000ff;">struct</span><span style="color: #000000;">&nbsp;KeyConfig<br>{<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">short</span><span style="color: #000000;">&nbsp;id;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #008000;">//</span><span style="color: #008000;">分类id</span><span style="color: #008000;"><br></span><span style="color: #000000;">&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">short</span><span style="color: #000000;">&nbsp;offset;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #008000;">//</span><span style="color: #008000;">类内偏移</span><span style="color: #008000;"><br></span><span style="color: #000000;">&nbsp;&nbsp;&nbsp;&nbsp;RECT&nbsp;rt;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #008000;">//</span><span style="color: #008000;">位置</span><span style="color: #008000;"><br></span><span style="color: #000000;">&nbsp;&nbsp;&nbsp;&nbsp;BYTE&nbsp;vk;&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #008000;">//</span><span style="color: #008000;">虚拟码</span><span style="color: #008000;"><br></span><span style="color: #000000;">};<br><br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;KeyConfig&nbsp;kcs[];<br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">const</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">int</span><span style="color: #000000;">&nbsp;kcSize;<br></span><span style="color: #0000ff;">extern</span><span style="color: #000000;">&nbsp;</span><span style="color: #0000ff;">const</span><span style="color: #000000;">&nbsp;SIZE&nbsp;kbSize;</span></div>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 第一次这样写代码，写完发现这样极大地提高了灵活性，只要在配置文件config.cpp中修改，就可以产生很多种不同的界面（虽然仍然是代码级别的，毕竟迈出了第一步，今后还会尝试改成xml配置）。<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 言归正传，这样的设计分离了按键与显示，可配置能力大大加强。但仍然存在第二个大问题。<br>&nbsp;&nbsp;&nbsp; 问题二：输入焦点的确定<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 方案一：现在只要在网上搜索&#8220;虚拟键盘&#8221;，能够搜到一大溜的源代码，但只可惜全是同一份拷贝，而且存在一点小错误。他的解决方案是：利用PreTranslateMessage，在底层调用它之前，前台窗口仍然没有改变，此时是获得前一个前台窗口的好时机，获得后保存，并将使用AttachThreadInput将当前线程绑定活动窗口的消息队列，然后在单击虚拟键盘时使用SetFocus将保存的窗口设为焦点（源代码中同时使用了SetForgroundWindow和SetFocus，这是失效的原因），然后发送虚拟按键。<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 方案二：其实有更简便的方法。设置主窗口属性为WM_ES_NOACTIVATE，这样窗口就不会成为前台窗口，不管如何发送键盘消息，拥有焦点的窗口总会收到。但此时仍然存在问题。当移动窗口时，效果不大顺畅，而且没办法响应菜单命令，那是因为该窗口始终不是前台窗口造成的。解决方法就是在单击标题栏时，成为前台窗口，释放是归还前台。<br>
<div style="border: 1px solid #cccccc; padding: 4px 5px 4px 4px; background-color: #eeeeee; font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: #0000ff;">void</span><span style="color: #000000;">&nbsp;CMainFrame::OnNcLButtonDown(UINT&nbsp;nHitTest,&nbsp;CPoint&nbsp;point)<br>{<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">if</span><span style="color: #000000;">(m_hForground&nbsp;</span><span style="color: #000000;">==</span><span style="color: #000000;">&nbsp;NULL)<br>&nbsp;&nbsp;&nbsp;&nbsp;{<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;m_hForground&nbsp;</span><span style="color: #000000;">=</span><span style="color: #000000;">&nbsp;::GetForegroundWindow();<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ModifyStyleEx(WS_EX_NOACTIVATE,</span><span style="color: #000000;">0</span><span style="color: #000000;">);<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SetForegroundWindow();<br>&nbsp;&nbsp;&nbsp;&nbsp;}<br>&nbsp;&nbsp;&nbsp;&nbsp;CFrameWnd::OnNcLButtonDown(nHitTest,&nbsp;point);<br>}</span></div>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 但是，如果想当然归还前台使用WM_NCLBUTTONUP消息的话，就要让你失望了，windows似乎有意跟我们开玩笑，必须单击两次才能响应这个消息。没办法，于是尝试WM_NCMOUSELEAVE，但效果也不好，最终尝试WM_NCMOUSEMOVE，很好，这次终于成功了。<br>
<div style="border: 1px solid #cccccc; padding: 4px 5px 4px 4px; background-color: #eeeeee; font-size: 13px; width: 98%;"><!--<br><br>Code highlighting produced by Actipro CodeHighlighter (freeware)<br>http://www.CodeHighlighter.com/<br><br>--><span style="color: #0000ff;">void</span><span style="color: #000000;">&nbsp;CMainFrame::OnNcMouseMove(UINT&nbsp;nHitTest,&nbsp;CPoint&nbsp;point)<br>{<br>&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000ff;">if</span><span style="color: #000000;">(m_hForground&nbsp;</span><span style="color: #000000;">!=</span><span style="color: #000000;">&nbsp;NULL)<br>&nbsp;&nbsp;&nbsp;&nbsp;{<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;::SetForegroundWindow(m_hForground);<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ModifyStyleEx(</span><span style="color: #000000;">0</span><span style="color: #000000;">,WS_EX_NOACTIVATE);<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;m_hForground&nbsp;</span><span style="color: #000000;">=</span><span style="color: #000000;">&nbsp;NULL;<br>&nbsp;&nbsp;&nbsp;&nbsp;}<br>&nbsp;&nbsp;&nbsp;&nbsp;CFrameWnd::OnNcMouseMove(nHitTest,&nbsp;point);<br>}</span></div>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 问题到此为止，现在说说一点小小的发现。<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 原本以为一般的按键就两种状态，通过down、up改变，如果用方波描述，down就是下降沿触发，up是上升沿触发。也曾了解，像shift这样的按键会很复杂，存在多个状态。后来测试发现，shift并非一个特例，所有的按键都有4个状态，通过down、up改变状态。只是不同按键对状态的关注点不同。<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 可以做这样一个测试，用GetKeyboardState得到各个虚拟码对应的按键状态。最高位为1时表示键被按下，最高位为1时，如果是lock键则表示被锁住，对于其他键，各有各的作用。<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 比如一个键，用2位的二进制数表示这些状态，设初始状态为10，经过down后，变为01，经过up后，变为11,再经过down后，变为00，再经过up后，变为10，如此四个状态经过down、up实现了周期性的状态装换。大体符合这样的规律：<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 10-(down xor 11)-&gt;01-&gt;(up xor 10)-&gt;11-(down xor 11)-&gt;00(up xor 10)-&gt;10。<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 这样，如果虚拟得比较彻底，在虚拟键盘内部可以轻易地实现状态的记忆，并且可以获得足够的信息。对于显示、控制都非常方便。<br><br>&nbsp;&nbsp;&nbsp; 这只是第一个版本，还有很多问题需要解决。<br>&nbsp;&nbsp;&nbsp; 待解决问题一：xml配置动态配置键盘，及动态更换显示效果。<br>&nbsp;&nbsp;&nbsp; 待解决问题二：同步物理键盘。<br>&nbsp;&nbsp;&nbsp; 待解决问题三：更深层次，防止键盘消息被hook，初步认识，似乎可以使用剪贴板。<br>&nbsp;&nbsp; 【源代码1.2版本：<a href="http://www.cppblog.com/Files/yefeng/VirtualKeyboard1.2.rar">http://www.cppblog.com/Files/yefeng/VirtualKeyboard1.2.rar</a>】<br><br>   <img src ="http://www.cppblog.com/yefeng/aggbug/98856.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/yefeng/" target="_blank">夜风</a> 2009-10-18 00:55 <a href="http://www.cppblog.com/yefeng/articles/98856.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>