﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-3d Game Walkman -最新评论</title><link>http://www.cppblog.com/tonykee/CommentsRSS.aspx</link><description>3d图形渲染，网络引擎 — tonykee's  Blog</description><language>zh-cn</language><pubDate>Thu, 15 May 2008 11:24:00 GMT</pubDate><lastBuildDate>Thu, 15 May 2008 11:24:00 GMT</lastBuildDate><generator>cnblogs</generator><item><title>re: 今天做好了地形纹理混合，准备开始加入物理引擎了</title><link>http://www.cppblog.com/tonykee/archive/2008/05/15/49816.html#49977</link><dc:creator>李侃</dc:creator><author>李侃</author><pubDate>Thu, 15 May 2008 11:24:00 GMT</pubDate><guid>http://www.cppblog.com/tonykee/archive/2008/05/15/49816.html#49977</guid><description><![CDATA[所有的场景都是用我的用这个编辑器生成，和绘制的<br>那个黄色的圈就是笔刷，地形高低，纹理，光照都是刷子刷出来的，参照了OGRE的goof插件编辑方式 ，还有参考了photoshop的刷子，那个是刷平面，我是刷3d的场景呵呵，有点不同的感觉<br><br>模型是从编辑器拖放到场景中去的和3dmax感觉差不多，这就是个3d游戏的场景编辑器，是游戏引擎的一部分，完全自主独立开发，下午又发现了一些bug，正在改进之中...<img src ="http://www.cppblog.com/tonykee/aggbug/49977.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/tonykee/" target="_blank">李侃</a> 2008-05-15 19:24 <a href="http://www.cppblog.com/tonykee/archive/2008/05/15/49816.html#49977#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 今天做好了地形纹理混合，准备开始加入物理引擎了</title><link>http://www.cppblog.com/tonykee/archive/2008/05/15/49816.html#49951</link><dc:creator>买书网</dc:creator><author>买书网</author><pubDate>Thu, 15 May 2008 08:31:00 GMT</pubDate><guid>http://www.cppblog.com/tonykee/archive/2008/05/15/49816.html#49951</guid><description><![CDATA[这是个什么软件？<img src ="http://www.cppblog.com/tonykee/aggbug/49951.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/tonykee/" target="_blank">买书网</a> 2008-05-15 16:31 <a href="http://www.cppblog.com/tonykee/archive/2008/05/15/49816.html#49951#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 今天做好了地形纹理混合，准备开始加入物理引擎了</title><link>http://www.cppblog.com/tonykee/archive/2008/05/15/49816.html#49900</link><dc:creator>灵魂机器</dc:creator><author>灵魂机器</author><pubDate>Thu, 15 May 2008 02:50:00 GMT</pubDate><guid>http://www.cppblog.com/tonykee/archive/2008/05/15/49816.html#49900</guid><description><![CDATA[请问：地形的高低起伏如何设计？那座山坡。是事先用其他3D软件设计好了的模型吗，<img src ="http://www.cppblog.com/tonykee/aggbug/49900.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/tonykee/" target="_blank">灵魂机器</a> 2008-05-15 10:50 <a href="http://www.cppblog.com/tonykee/archive/2008/05/15/49816.html#49900#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 今天做好了地形纹理混合，准备开始加入物理引擎了</title><link>http://www.cppblog.com/tonykee/archive/2008/05/15/49816.html#49884</link><dc:creator>yayv</dc:creator><author>yayv</author><pubDate>Wed, 14 May 2008 16:34:00 GMT</pubDate><guid>http://www.cppblog.com/tonykee/archive/2008/05/15/49816.html#49884</guid><description><![CDATA[那是树吗?印象中山上的树不是那么长的<img src ="http://www.cppblog.com/tonykee/aggbug/49884.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/tonykee/" target="_blank">yayv</a> 2008-05-15 00:34 <a href="http://www.cppblog.com/tonykee/archive/2008/05/15/49816.html#49884#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 对07年的总结，对08年的期望</title><link>http://www.cppblog.com/tonykee/archive/2008/05/14/40156.html#49828</link><dc:creator>RichardHe</dc:creator><author>RichardHe</author><pubDate>Wed, 14 May 2008 08:00:00 GMT</pubDate><guid>http://www.cppblog.com/tonykee/archive/2008/05/14/40156.html#49828</guid><description><![CDATA[读写中文方面utf32位&lt;=&gt;ascii 8 位的相互转换<br><br><br>你好..可以问下你是怎么解决的吗?可以告诉个详细方式吗?我那个还有有点问题..<br><br>希望可以参考你的方法..谢谢.可以用MSN交流下不?<img src ="http://www.cppblog.com/tonykee/aggbug/49828.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/tonykee/" target="_blank">RichardHe</a> 2008-05-14 16:00 <a href="http://www.cppblog.com/tonykee/archive/2008/05/14/40156.html#49828#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 今天做好了地形纹理混合，准备开始加入物理引擎了</title><link>http://www.cppblog.com/tonykee/archive/2008/05/14/49816.html#49827</link><dc:creator>补考少年</dc:creator><author>补考少年</author><pubDate>Wed, 14 May 2008 07:52:00 GMT</pubDate><guid>http://www.cppblog.com/tonykee/archive/2008/05/14/49816.html#49827</guid><description><![CDATA[高科技~~~呵呵<img src ="http://www.cppblog.com/tonykee/aggbug/49827.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/tonykee/" target="_blank">补考少年</a> 2008-05-14 15:52 <a href="http://www.cppblog.com/tonykee/archive/2008/05/14/49816.html#49827#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 场景编辑器今天有了很好的进展，今天完成了地形塌陷和隆起的编辑，很兴奋</title><link>http://www.cppblog.com/tonykee/archive/2008/05/05/45143.html#48846</link><dc:creator>alexandercer</dc:creator><author>alexandercer</author><pubDate>Sun, 04 May 2008 19:54:00 GMT</pubDate><guid>http://www.cppblog.com/tonykee/archive/2008/05/05/45143.html#48846</guid><description><![CDATA[@李侃<br>呃。。。。我回复的有点迟了，不过，我最终还是没有用你说的那个，我用mfc的dialog bar和tab control模拟了一个，hoho，虽然不能自动隐藏，但是好歹却有浮动和隐藏的功能，而且在sdi里面不用担心去手动调用ondraw什么的，比较方便。。。速度也不错。。。<img src ="http://www.cppblog.com/tonykee/aggbug/48846.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/tonykee/" target="_blank">alexandercer</a> 2008-05-05 03:54 <a href="http://www.cppblog.com/tonykee/archive/2008/05/05/45143.html#48846#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 这断时间比较忙，但闲暇的时候依然奋战，地图编辑器有了进展，今天终于完成了场景对象的拖放</title><link>http://www.cppblog.com/tonykee/archive/2008/04/17/47329.html#47368</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Thu, 17 Apr 2008 03:42:00 GMT</pubDate><guid>http://www.cppblog.com/tonykee/archive/2008/04/17/47329.html#47368</guid><description><![CDATA[厉害厉害<img src ="http://www.cppblog.com/tonykee/aggbug/47368.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/tonykee/" target="_blank">七星重剑</a> 2008-04-17 11:42 <a href="http://www.cppblog.com/tonykee/archive/2008/04/17/47329.html#47368#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 服务器端无限大地图的构想[未登录]</title><link>http://www.cppblog.com/tonykee/archive/2008/04/14/40352.html#47042</link><dc:creator>kevin</dc:creator><author>kevin</author><pubDate>Mon, 14 Apr 2008 06:55:00 GMT</pubDate><guid>http://www.cppblog.com/tonykee/archive/2008/04/14/40352.html#47042</guid><description><![CDATA[恩， 不错。 我最近也再做这方面的研究。 希望可以互相交流一下。<br>mail: idm_163@163.com<img src ="http://www.cppblog.com/tonykee/aggbug/47042.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/tonykee/" target="_blank">kevin</a> 2008-04-14 14:55 <a href="http://www.cppblog.com/tonykee/archive/2008/04/14/40352.html#47042#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 场景编辑器今天有了很好的进展，今天完成了地形塌陷和隆起的编辑，很兴奋</title><link>http://www.cppblog.com/tonykee/archive/2008/03/25/45143.html#45327</link><dc:creator>完美世界私服</dc:creator><author>完美世界私服</author><pubDate>Tue, 25 Mar 2008 00:43:00 GMT</pubDate><guid>http://www.cppblog.com/tonykee/archive/2008/03/25/45143.html#45327</guid><description><![CDATA[<a target="_new" href="http://www.wmsifu.cn">http://www.wmsifu.cn</a><img src ="http://www.cppblog.com/tonykee/aggbug/45327.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/tonykee/" target="_blank">完美世界私服</a> 2008-03-25 08:43 <a href="http://www.cppblog.com/tonykee/archive/2008/03/25/45143.html#45327#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>