﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-通关旅-最新评论</title><link>http://www.cppblog.com/softgamer/CommentsRSS.aspx</link><description>softgamer的痕迹</description><language>zh-cn</language><pubDate>Fri, 18 Jul 2008 02:52:53 GMT</pubDate><lastBuildDate>Fri, 18 Jul 2008 02:52:53 GMT</lastBuildDate><generator>cnblogs</generator><item><title>re: C++体会 -- 初始化类的常量数据成员</title><link>http://www.cppblog.com/softgamer/archive/2008/07/05/18588.html#55415</link><dc:creator>guo</dc:creator><author>guo</author><pubDate>Sat, 05 Jul 2008 11:50:00 GMT</pubDate><guid>http://www.cppblog.com/softgamer/archive/2008/07/05/18588.html#55415</guid><description><![CDATA[一句逗号表达式 搞定。厉害<img src ="http://www.cppblog.com/softgamer/aggbug/55415.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/softgamer/" target="_blank">guo</a> 2008-07-05 19:50 <a href="http://www.cppblog.com/softgamer/archive/2008/07/05/18588.html#55415#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: C++体会 -- 初始化类的常量数据成员</title><link>http://www.cppblog.com/softgamer/archive/2008/05/10/18588.html#49417</link><dc:creator>vik</dc:creator><author>vik</author><pubDate>Sat, 10 May 2008 04:29:00 GMT</pubDate><guid>http://www.cppblog.com/softgamer/archive/2008/05/10/18588.html#49417</guid><description><![CDATA[晕，逗号表达式么，ls两位建议重温下基本C++教程吧<img src ="http://www.cppblog.com/softgamer/aggbug/49417.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/softgamer/" target="_blank">vik</a> 2008-05-10 12:29 <a href="http://www.cppblog.com/softgamer/archive/2008/05/10/18588.html#49417#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: C++体会 -- 初始化类的常量数据成员</title><link>http://www.cppblog.com/softgamer/archive/2008/01/11/18588.html#40993</link><dc:creator>魔法狗</dc:creator><author>魔法狗</author><pubDate>Fri, 11 Jan 2008 14:02:00 GMT</pubDate><guid>http://www.cppblog.com/softgamer/archive/2008/01/11/18588.html#40993</guid><description><![CDATA[就是，让我看半天看不懂。<img src ="http://www.cppblog.com/softgamer/aggbug/40993.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/softgamer/" target="_blank">魔法狗</a> 2008-01-11 22:02 <a href="http://www.cppblog.com/softgamer/archive/2008/01/11/18588.html#40993#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: C++体会 -- 初始化类的常量数据成员</title><link>http://www.cppblog.com/softgamer/archive/2007/11/20/18588.html#37027</link><dc:creator>banna</dc:creator><author>banna</author><pubDate>Tue, 20 Nov 2007 09:16:00 GMT</pubDate><guid>http://www.cppblog.com/softgamer/archive/2007/11/20/18588.html#37027</guid><description><![CDATA[--当然 ，我们都知道应该用 :idx( i ), idy( j ) ，<br>--我故意用<br>--:idx( j, i ), idy( j, j )<br>那还故意写那些错的程序。直接说明就好了，非得把程序弄得不伦不类的<br><img src ="http://www.cppblog.com/softgamer/aggbug/37027.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/softgamer/" target="_blank">banna</a> 2007-11-20 17:16 <a href="http://www.cppblog.com/softgamer/archive/2007/11/20/18588.html#37027#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: C++体会 -- 初始化类的常量数据成员</title><link>http://www.cppblog.com/softgamer/archive/2007/09/27/18588.html#33033</link><dc:creator>GG</dc:creator><author>GG</author><pubDate>Thu, 27 Sep 2007 09:09:00 GMT</pubDate><guid>http://www.cppblog.com/softgamer/archive/2007/09/27/18588.html#33033</guid><description><![CDATA[楼主有心!<img src ="http://www.cppblog.com/softgamer/aggbug/33033.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/softgamer/" target="_blank">GG</a> 2007-09-27 17:09 <a href="http://www.cppblog.com/softgamer/archive/2007/09/27/18588.html#33033#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 把机械手装上。。。 世纪弹珠球（第一天 续）</title><link>http://www.cppblog.com/softgamer/archive/2007/06/28/18412.html#27150</link><dc:creator>AIBPXTSHMF</dc:creator><author>AIBPXTSHMF</author><pubDate>Thu, 28 Jun 2007 08:03:00 GMT</pubDate><guid>http://www.cppblog.com/softgamer/archive/2007/06/28/18412.html#27150</guid><description><![CDATA[快快写啊,期待ing<img src ="http://www.cppblog.com/softgamer/aggbug/27150.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/softgamer/" target="_blank">AIBPXTSHMF</a> 2007-06-28 16:03 <a href="http://www.cppblog.com/softgamer/archive/2007/06/28/18412.html#27150#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: C++体会 -- 初始化类的常量数据成员</title><link>http://www.cppblog.com/softgamer/archive/2007/02/10/18588.html#18600</link><dc:creator>softgamer</dc:creator><author>softgamer</author><pubDate>Sat, 10 Feb 2007 02:30:00 GMT</pubDate><guid>http://www.cppblog.com/softgamer/archive/2007/02/10/18588.html#18600</guid><description><![CDATA[不是，我这是故意做的 ， <br>当然 ，我们都知道应该用 :idx( i ), idy( j ) ，<br>我故意用<br>:idx( j, i ), idy( j, j )<br>你知道，此后 idx 和 idy 的值是什么吗？<br>分别是i,和j<br>我这样做是为了让大家知道，初始化的值是向后看齐的<br>我的每一个例子都是我精心写的，都有明显的用意。<br>嘿嘿<img src ="http://www.cppblog.com/softgamer/aggbug/18600.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/softgamer/" target="_blank">softgamer</a> 2007-02-10 10:30 <a href="http://www.cppblog.com/softgamer/archive/2007/02/10/18588.html#18600#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: C++体会 -- 初始化类的常量数据成员</title><link>http://www.cppblog.com/softgamer/archive/2007/02/10/18588.html#18597</link><dc:creator>alai04</dc:creator><author>alai04</author><pubDate>Sat, 10 Feb 2007 01:59:00 GMT</pubDate><guid>http://www.cppblog.com/softgamer/archive/2007/02/10/18588.html#18597</guid><description><![CDATA[楼主的程序写错了，构造函数那里应该是：<br>Test::Test( int i, int j ) <br>  :idx( i ), idy( j )<br>{<br>   count = j;<br>}<br><br>idx和idy都是int，怎么能写成idx( j, i ), idy( j, j )呢？<br>我估计，这个例子原来的idx和idy不是int，而是类似pair或者point这样的对象。<img src ="http://www.cppblog.com/softgamer/aggbug/18597.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/softgamer/" target="_blank">alai04</a> 2007-02-10 09:59 <a href="http://www.cppblog.com/softgamer/archive/2007/02/10/18588.html#18597#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: C++体会 -- 初始化类的常量数据成员</title><link>http://www.cppblog.com/softgamer/archive/2007/02/10/18588.html#18596</link><dc:creator>alai04</dc:creator><author>alai04</author><pubDate>Sat, 10 Feb 2007 01:54:00 GMT</pubDate><guid>http://www.cppblog.com/softgamer/archive/2007/02/10/18588.html#18596</guid><description><![CDATA[不仅const成员变量是这样，对于reference成员也如此，必须在初始化列表中进行初始化。一旦进入构造函数的函数体内，const成员和reference成员都不能再变了。<img src ="http://www.cppblog.com/softgamer/aggbug/18596.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/softgamer/" target="_blank">alai04</a> 2007-02-10 09:54 <a href="http://www.cppblog.com/softgamer/archive/2007/02/10/18588.html#18596#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: C++体会 -- 内联函数</title><link>http://www.cppblog.com/softgamer/archive/2007/02/06/18408.html#18479</link><dc:creator>gql</dc:creator><author>gql</author><pubDate>Tue, 06 Feb 2007 08:59:00 GMT</pubDate><guid>http://www.cppblog.com/softgamer/archive/2007/02/06/18408.html#18479</guid><description><![CDATA[个人浅见，见笑了。<img src ="http://www.cppblog.com/softgamer/aggbug/18479.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/softgamer/" target="_blank">gql</a> 2007-02-06 16:59 <a href="http://www.cppblog.com/softgamer/archive/2007/02/06/18408.html#18479#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>