﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-行者修一-最新评论</title><link>http://cppblog.com/returnnull/CommentsRSS.aspx</link><description /><language>zh-cn</language><pubDate>Fri, 03 Nov 2017 13:55:44 GMT</pubDate><lastBuildDate>Fri, 03 Nov 2017 13:55:44 GMT</lastBuildDate><generator>cnblogs</generator><item><title>re: 利用匿名管道在父子进程间传递数据[未登录]</title><link>http://www.cppblog.com/returnnull/archive/2013/09/11/23855.html#203170</link><dc:creator>riverqh</dc:creator><author>riverqh</author><pubDate>Wed, 11 Sep 2013 06:16:00 GMT</pubDate><guid>http://www.cppblog.com/returnnull/archive/2013/09/11/23855.html#203170</guid><description><![CDATA[看不懂为什么在CreatePipe之后要DuplicateHandle然后CloseHandle原来由CreatePipe创建的通道。<img src ="http://www.cppblog.com/returnnull/aggbug/203170.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/returnnull/" target="_blank">riverqh</a> 2013-09-11 14:16 <a href="http://www.cppblog.com/returnnull/archive/2013/09/11/23855.html#203170#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 初探ogre 事实胜于雄辨</title><link>http://www.cppblog.com/returnnull/archive/2012/06/15/28909.html#178925</link><dc:creator>annoymous</dc:creator><author>annoymous</author><pubDate>Fri, 15 Jun 2012 04:33:00 GMT</pubDate><guid>http://www.cppblog.com/returnnull/archive/2012/06/15/28909.html#178925</guid><description><![CDATA[火炬之光也是用的OGRE引擎，你懂的，那么好的游戏，你觉得引擎如果不优秀，会入得了他们的法眼吗？<img src ="http://www.cppblog.com/returnnull/aggbug/178925.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/returnnull/" target="_blank">annoymous</a> 2012-06-15 12:33 <a href="http://www.cppblog.com/returnnull/archive/2012/06/15/28909.html#178925#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: Dump调用堆栈的原理以及异常信息的反馈</title><link>http://www.cppblog.com/returnnull/archive/2010/07/07/20714.html#119565</link><dc:creator>南斗</dc:creator><author>南斗</author><pubDate>Wed, 07 Jul 2010 04:00:00 GMT</pubDate><guid>http://www.cppblog.com/returnnull/archive/2010/07/07/20714.html#119565</guid><description><![CDATA[@ershu<br>呵呵 这要看你的具体应用了，我这里应用在游戏客户端的崩溃记录，同时在线的用户数量可能有几十万，毕竟为了节约成本只会配置这样一台崩溃信息记录服务器，所以上传还是尽量越少越好。<br><br>而实际上我们也不需要那么详细的崩溃记录信息，minidump大部分记录了当前的进程、线程、以及内存状况，实际上我们只需要简单的堆栈信息就够用了。<br><br>对于信息记录不准确的问题，我想这个一般都是因为当前指令指针错误，跳跃到了非法的地址，而无法通过ebp反推出堆栈信息，目前应该是无论何种方法都解决不了的。<img src ="http://www.cppblog.com/returnnull/aggbug/119565.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/returnnull/" target="_blank">南斗</a> 2010-07-07 12:00 <a href="http://www.cppblog.com/returnnull/archive/2010/07/07/20714.html#119565#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: Unicode字符串转换成ANSI字符串</title><link>http://www.cppblog.com/returnnull/archive/2010/01/28/16930.html#106600</link><dc:creator>fycom200</dc:creator><author>fycom200</author><pubDate>Thu, 28 Jan 2010 04:40:00 GMT</pubDate><guid>http://www.cppblog.com/returnnull/archive/2010/01/28/16930.html#106600</guid><description><![CDATA[ _tsetlocale(LC_ALL,_T(&quot;&quot;));<br>这里的LC_ALL还要包含什么头文件吗？<br>我编译提示未定义的符号 LC_ALL<img src ="http://www.cppblog.com/returnnull/aggbug/106600.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/returnnull/" target="_blank">fycom200</a> 2010-01-28 12:40 <a href="http://www.cppblog.com/returnnull/archive/2010/01/28/16930.html#106600#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 初探ogre</title><link>http://www.cppblog.com/returnnull/archive/2009/08/03/28909.html#92048</link><dc:creator>妍</dc:creator><author>妍</author><pubDate>Mon, 03 Aug 2009 08:44:00 GMT</pubDate><guid>http://www.cppblog.com/returnnull/archive/2009/08/03/28909.html#92048</guid><description><![CDATA[您好，我想請問關於HightMap問題<br>地形載入後邊緣會有&quot;鋸齒狀&quot; 該如何消除它的邊緣化??<br>我使用的是ST_EXTERIOR_CLOSE...<br><img src ="http://www.cppblog.com/returnnull/aggbug/92048.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/returnnull/" target="_blank">妍</a> 2009-08-03 16:44 <a href="http://www.cppblog.com/returnnull/archive/2009/08/03/28909.html#92048#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 初探ogre</title><link>http://www.cppblog.com/returnnull/archive/2009/03/15/28909.html#76665</link><dc:creator>ogredev</dc:creator><author>ogredev</author><pubDate>Sun, 15 Mar 2009 11:22:00 GMT</pubDate><guid>http://www.cppblog.com/returnnull/archive/2009/03/15/28909.html#76665</guid><description><![CDATA[<a target="_new" href="http://www.ogredev.com">http://www.ogredev.com</a><br><br>游戏开发,实施动画,虚拟现实社区<img src ="http://www.cppblog.com/returnnull/aggbug/76665.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/returnnull/" target="_blank">ogredev</a> 2009-03-15 19:22 <a href="http://www.cppblog.com/returnnull/archive/2009/03/15/28909.html#76665#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 初探ogre</title><link>http://www.cppblog.com/returnnull/archive/2008/10/31/28909.html#65631</link><dc:creator>COCOBEAR</dc:creator><author>COCOBEAR</author><pubDate>Fri, 31 Oct 2008 08:36:00 GMT</pubDate><guid>http://www.cppblog.com/returnnull/archive/2008/10/31/28909.html#65631</guid><description><![CDATA[国内都是用OGRE做2D游戏的，不知道为什么？<img src ="http://www.cppblog.com/returnnull/aggbug/65631.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/returnnull/" target="_blank">COCOBEAR</a> 2008-10-31 16:36 <a href="http://www.cppblog.com/returnnull/archive/2008/10/31/28909.html#65631#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 初探ogre</title><link>http://www.cppblog.com/returnnull/archive/2008/10/13/28909.html#63908</link><dc:creator>VampirE.F</dc:creator><author>VampirE.F</author><pubDate>Mon, 13 Oct 2008 09:07:00 GMT</pubDate><guid>http://www.cppblog.com/returnnull/archive/2008/10/13/28909.html#63908</guid><description><![CDATA[debug是测试用的 release 才是用于发售的商业版，在debug里有好多测试数据，release才是最终版本<img src ="http://www.cppblog.com/returnnull/aggbug/63908.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/returnnull/" target="_blank">VampirE.F</a> 2008-10-13 17:07 <a href="http://www.cppblog.com/returnnull/archive/2008/10/13/28909.html#63908#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 初探ogre</title><link>http://www.cppblog.com/returnnull/archive/2008/08/24/28909.html#59780</link><dc:creator>Oscar.Ken</dc:creator><author>Oscar.Ken</author><pubDate>Sun, 24 Aug 2008 05:58:00 GMT</pubDate><guid>http://www.cppblog.com/returnnull/archive/2008/08/24/28909.html#59780</guid><description><![CDATA[天龙八部就是用OGRE做的。性能还行。呵呵。模型控制得好。<img src ="http://www.cppblog.com/returnnull/aggbug/59780.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/returnnull/" target="_blank">Oscar.Ken</a> 2008-08-24 13:58 <a href="http://www.cppblog.com/returnnull/archive/2008/08/24/28909.html#59780#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: Dump调用堆栈的原理以及异常信息的反馈</title><link>http://www.cppblog.com/returnnull/archive/2008/07/29/20714.html#57426</link><dc:creator>ershu</dc:creator><author>ershu</author><pubDate>Tue, 29 Jul 2008 08:07:00 GMT</pubDate><guid>http://www.cppblog.com/returnnull/archive/2008/07/29/20714.html#57426</guid><description><![CDATA[不是很好的方法。还有其他的方法，我们也使用过。都不是很好。信息不准确。<br><br>minidump是我们试过最好的方法。微软自己也用它。<br><br>minidump压缩一下以后才10几k？上传到你们的服务器就不行了？<br>我们的服务器工作得很好。<img src ="http://www.cppblog.com/returnnull/aggbug/57426.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/returnnull/" target="_blank">ershu</a> 2008-07-29 16:07 <a href="http://www.cppblog.com/returnnull/archive/2008/07/29/20714.html#57426#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>