﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-peiinterview-最新评论</title><link>http://www.cppblog.com/peiinterview/CommentsRSS.aspx</link><description /><language>zh-cn</language><pubDate>Tue, 28 Dec 2010 13:51:59 GMT</pubDate><lastBuildDate>Tue, 28 Dec 2010 13:51:59 GMT</lastBuildDate><generator>cnblogs</generator><item><title>re: 游戏中的渲染器架构</title><link>http://www.cppblog.com/peiinterview/archive/2011/01/17/137620.html#138687</link><dc:creator>烟圈</dc:creator><author>烟圈</author><pubDate>Mon, 17 Jan 2011 11:11:00 GMT</pubDate><guid>http://www.cppblog.com/peiinterview/archive/2011/01/17/137620.html#138687</guid><description><![CDATA[厉害。。很不错啊。。<img src ="http://www.cppblog.com/peiinterview/aggbug/138687.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/peiinterview/" target="_blank">烟圈</a> 2011-01-17 19:11 <a href="http://www.cppblog.com/peiinterview/archive/2011/01/17/137620.html#138687#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>