﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-大城小魔-随笔分类-翻译</title><link>http://www.cppblog.com/momor/category/8839.html</link><description>
天下难事，必作于易；天下大事，必作于细</description><language>zh-cn</language><lastBuildDate>Fri, 12 Dec 2008 13:59:17 GMT</lastBuildDate><pubDate>Fri, 12 Dec 2008 13:59:17 GMT</pubDate><ttl>60</ttl><item><title>C/C++ 内存管理算法与实现--第一章：Intel奔腾CPU构架--保护模式 （翻译连载）</title><link>http://www.cppblog.com/momor/archive/2008/12/11/69130.html</link><dc:creator>momor</dc:creator><author>momor</author><pubDate>Thu, 11 Dec 2008 02:16:00 GMT</pubDate><guid>http://www.cppblog.com/momor/archive/2008/12/11/69130.html</guid><wfw:comment>http://www.cppblog.com/momor/comments/69130.html</wfw:comment><comments>http://www.cppblog.com/momor/archive/2008/12/11/69130.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/momor/comments/commentRss/69130.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/momor/services/trackbacks/69130.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 最近很多烦心事，总是让自己开心不起来，不过想想也不是坏事，让自己适应跟烦恼和平相处，平常心去对待。无奈放在现实当中，有时难以下咽，就让它存在吧，习惯它的存在吧<br>中午到711买饭，发现711快餐打菜的员工又将少打菜的策略升级了：“先打素菜（即使不小心打多了也比荤菜多了划算），然后将素菜抹平，再素菜的基础上镀上一层荤菜，这样一来即使荤菜比正常的量少，也不太容易看出来”，<br>我下次也升级！！！试试先要荤菜...&nbsp;&nbsp;<a href='http://www.cppblog.com/momor/archive/2008/12/11/69130.html'>阅读全文</a><img src ="http://www.cppblog.com/momor/aggbug/69130.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/momor/" target="_blank">momor</a> 2008-12-11 10:16 <a href="http://www.cppblog.com/momor/archive/2008/12/11/69130.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C/C++ 内存管理算法与实现--第一章：Intel奔腾CPU构架--实模式 （翻译连载）</title><link>http://www.cppblog.com/momor/archive/2008/12/06/68700.html</link><dc:creator>momor</dc:creator><author>momor</author><pubDate>Fri, 05 Dec 2008 16:07:00 GMT</pubDate><guid>http://www.cppblog.com/momor/archive/2008/12/06/68700.html</guid><wfw:comment>http://www.cppblog.com/momor/comments/68700.html</wfw:comment><comments>http://www.cppblog.com/momor/archive/2008/12/06/68700.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/momor/comments/commentRss/68700.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/momor/services/trackbacks/68700.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 这几天，以前同事出差到北京，又对时间感慨一番，一切都在变,唯独不变的是感觉自己一直在混日子<br>不说了，继续我们的内容^^&nbsp;&nbsp;<a href='http://www.cppblog.com/momor/archive/2008/12/06/68700.html'>阅读全文</a><img src ="http://www.cppblog.com/momor/aggbug/68700.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/momor/" target="_blank">momor</a> 2008-12-06 00:07 <a href="http://www.cppblog.com/momor/archive/2008/12/06/68700.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C/C++ 内存管理算法与实现--第一章：地址线和总线 （翻译连载）</title><link>http://www.cppblog.com/momor/archive/2008/11/29/68120.html</link><dc:creator>momor</dc:creator><author>momor</author><pubDate>Fri, 28 Nov 2008 17:25:00 GMT</pubDate><guid>http://www.cppblog.com/momor/archive/2008/11/29/68120.html</guid><wfw:comment>http://www.cppblog.com/momor/comments/68120.html</wfw:comment><comments>http://www.cppblog.com/momor/archive/2008/11/29/68120.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cppblog.com/momor/comments/commentRss/68120.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/momor/services/trackbacks/68120.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 我们把DRAM中的每个字节的唯一数值标识称之为地址，就像街区中的房屋一样。地址是一个整型值。内存中的第一个字节的地址为0。靠近0地址的内存区域称之为内存底端或者低位内存。靠近内存末端的内存区域称之为高位内存。处理器的对物理内存的寻址能力，称之为处理器的物理地址空间。（见图1.3）&nbsp;&nbsp;<a href='http://www.cppblog.com/momor/archive/2008/11/29/68120.html'>阅读全文</a><img src ="http://www.cppblog.com/momor/aggbug/68120.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/momor/" target="_blank">momor</a> 2008-11-29 01:25 <a href="http://www.cppblog.com/momor/archive/2008/11/29/68120.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C/C++ 内存管理算法与实现--第一章：内存层次结构 （翻译连载）</title><link>http://www.cppblog.com/momor/archive/2008/11/28/68080.html</link><dc:creator>momor</dc:creator><author>momor</author><pubDate>Fri, 28 Nov 2008 08:21:00 GMT</pubDate><guid>http://www.cppblog.com/momor/archive/2008/11/28/68080.html</guid><wfw:comment>http://www.cppblog.com/momor/comments/68080.html</wfw:comment><comments>http://www.cppblog.com/momor/archive/2008/11/28/68080.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/momor/comments/commentRss/68080.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/momor/services/trackbacks/68080.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要:      当有人们提到“内存”这个词的时候，往往都与主板上的专门提供数据存储能力的芯片联系起来。通常将这类提供存储能力的芯片称之为随机存储器（RAM），主内存（main memory），和主存储器（primary storage）.回首计算机的铁器时代，大型机大行其道的时候，称之为核心部件（core）。这些芯片提供的存储只是临时的，也就是说，存储在这些芯片里的数据只要当电源被关闭以后也随之消失。&nbsp;&nbsp;<a href='http://www.cppblog.com/momor/archive/2008/11/28/68080.html'>阅读全文</a><img src ="http://www.cppblog.com/momor/aggbug/68080.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/momor/" target="_blank">momor</a> 2008-11-28 16:21 <a href="http://www.cppblog.com/momor/archive/2008/11/28/68080.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>C/C++ 内存管理算法与实现--第一章：内存管理机制 （翻译连载）</title><link>http://www.cppblog.com/momor/archive/2008/11/27/67984.html</link><dc:creator>momor</dc:creator><author>momor</author><pubDate>Thu, 27 Nov 2008 06:03:00 GMT</pubDate><guid>http://www.cppblog.com/momor/archive/2008/11/27/67984.html</guid><wfw:comment>http://www.cppblog.com/momor/comments/67984.html</wfw:comment><comments>http://www.cppblog.com/momor/archive/2008/11/27/67984.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/momor/comments/commentRss/67984.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/momor/services/trackbacks/67984.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 从今天开始我会逐步将《Memory Management: Algorithms and Implementation in C/C++》这一经典书籍翻译，由于翻译水平十分有限，在此恭候各位的瓦片，砖头^^&nbsp;&nbsp;<a href='http://www.cppblog.com/momor/archive/2008/11/27/67984.html'>阅读全文</a><img src ="http://www.cppblog.com/momor/aggbug/67984.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/momor/" target="_blank">momor</a> 2008-11-27 14:03 <a href="http://www.cppblog.com/momor/archive/2008/11/27/67984.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>基本议题：并行，并发，和分布</title><link>http://www.cppblog.com/momor/archive/2008/11/13/66868.html</link><dc:creator>momor</dc:creator><author>momor</author><pubDate>Thu, 13 Nov 2008 15:50:00 GMT</pubDate><guid>http://www.cppblog.com/momor/archive/2008/11/13/66868.html</guid><wfw:comment>http://www.cppblog.com/momor/comments/66868.html</wfw:comment><comments>http://www.cppblog.com/momor/archive/2008/11/13/66868.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cppblog.com/momor/comments/commentRss/66868.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/momor/services/trackbacks/66868.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 本文的诞生也不过得源于在我曾经开始谈论关于π演算 (π-calculus)时的帖子中所提出的问题，但是我认为这的确是有趣到足以置顶的帖子。如果听见某人谈论关于计算机和软件时，有三个词常常会出现在你的耳边：并行(parallel),并发(concurrent)和分布(distributed).乍一听，它们似乎指代的是同一类事物，但是实际上，它们是三类不同的事物，它们之间的差异举足轻重。<br>它们近似相通的地方是，都是描述计算机硬件和软件组成的系统体系结构，以达到同一时间处理多项任务的目的。不同的则是它们的实现方法及其原因。<br><br>&nbsp;&nbsp;<a href='http://www.cppblog.com/momor/archive/2008/11/13/66868.html'>阅读全文</a><img src ="http://www.cppblog.com/momor/aggbug/66868.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/momor/" target="_blank">momor</a> 2008-11-13 23:50 <a href="http://www.cppblog.com/momor/archive/2008/11/13/66868.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>