﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-We build the dream world digital.-随笔分类-Athena Graphic Engine</title><link>http://www.cppblog.com/liruzhan/category/3398.html</link><description /><language>zh-cn</language><lastBuildDate>Tue, 20 May 2008 02:57:04 GMT</lastBuildDate><pubDate>Tue, 20 May 2008 02:57:04 GMT</pubDate><ttl>60</ttl><item><title>使用基于GPU的Geometry Clipmaps进行地形渲染(01)</title><link>http://www.cppblog.com/liruzhan/archive/2007/01/16/17693.html</link><dc:creator>如展</dc:creator><author>如展</author><pubDate>Tue, 16 Jan 2007 09:36:00 GMT</pubDate><guid>http://www.cppblog.com/liruzhan/archive/2007/01/16/17693.html</guid><wfw:comment>http://www.cppblog.com/liruzhan/comments/17693.html</wfw:comment><comments>http://www.cppblog.com/liruzhan/archive/2007/01/16/17693.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/liruzhan/comments/commentRss/17693.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/liruzhan/services/trackbacks/17693.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 使用基于GPU的Geometry Clipmaps进行地形渲染																												Terrain Rendering Using																												GPU-Based Geometry Clipmaps																															...&nbsp;&nbsp;<a href='http://www.cppblog.com/liruzhan/archive/2007/01/16/17693.html'>阅读全文</a><img src ="http://www.cppblog.com/liruzhan/aggbug/17693.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/liruzhan/" target="_blank">如展</a> 2007-01-16 17:36 <a href="http://www.cppblog.com/liruzhan/archive/2007/01/16/17693.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>