﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-重剑无锋，大巧不工-随笔分类-Unreal</title><link>http://www.cppblog.com/lai3d/category/6820.html</link><description>&lt;span style="color: #000000;"&gt;常有人询问，编程需要天赋吗？啊，任何事情走往极致，都需要天赋。任何一个软件产品的极致成功，都需要创意天赋、编程天赋、管理天赋、行销天赋……。然而，只需用心模仿，再加一点匠心独具，任何人都能够把编程路走得稳当顺遂。能读千赋则善赋，能观千剑则晓剑，巧者不过习者之门也。你把名家源码融为己用，别人也会赞叹一声“你有编程天赋”。子曾经曰过：编程无他，唯手熟尔！&lt;/span&gt;</description><language>zh-cn</language><lastBuildDate>Wed, 21 May 2008 10:57:51 GMT</lastBuildDate><pubDate>Wed, 21 May 2008 10:57:51 GMT</pubDate><ttl>60</ttl><item><title>First Unreal Level</title><link>http://www.cppblog.com/lai3d/archive/2008/03/10/44057.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Sun, 09 Mar 2008 22:30:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2008/03/10/44057.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/44057.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2008/03/10/44057.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/44057.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/44057.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 开始总是很艰难的，用《mastering unreal technology》随书光盘上那个editor&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2008/03/10/44057.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/44057.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2008-03-10 06:30 <a href="http://www.cppblog.com/lai3d/archive/2008/03/10/44057.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>UDN (The Unreal Developer Network)</title><link>http://www.cppblog.com/lai3d/archive/2007/11/21/37072.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Wed, 21 Nov 2007 04:36:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2007/11/21/37072.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/37072.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2007/11/21/37072.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/37072.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/37072.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: UDN&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2007/11/21/37072.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/37072.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2007-11-21 12:36 <a href="http://www.cppblog.com/lai3d/archive/2007/11/21/37072.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>