﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-重剑无锋，大巧不工-随笔分类-Debug</title><link>http://www.cppblog.com/lai3d/category/5164.html</link><description>&lt;span style="color: #000000;"&gt;常有人询问，编程需要天赋吗？啊，任何事情走往极致，都需要天赋。任何一个软件产品的极致成功，都需要创意天赋、编程天赋、管理天赋、行销天赋……。然而，只需用心模仿，再加一点匠心独具，任何人都能够把编程路走得稳当顺遂。能读千赋则善赋，能观千剑则晓剑，巧者不过习者之门也。你把名家源码融为己用，别人也会赞叹一声“你有编程天赋”。子曾经曰过：编程无他，唯手熟尔！&lt;/span&gt;</description><language>zh-cn</language><lastBuildDate>Wed, 08 Jul 2009 08:20:48 GMT</lastBuildDate><pubDate>Wed, 08 Jul 2009 08:20:48 GMT</pubDate><ttl>60</ttl><item><title>莫偷懒!成员变量一定要初始化!</title><link>http://www.cppblog.com/lai3d/archive/2009/07/08/89514.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Tue, 07 Jul 2009 20:35:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2009/07/08/89514.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/89514.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2009/07/08/89514.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/89514.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/89514.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 未初始化的bool成员变量在Debug下默认值为false，Test下默认true。一个bug查了一晚上，原因就是这个.&nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2009/07/08/89514.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/89514.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2009-07-08 04:35 <a href="http://www.cppblog.com/lai3d/archive/2009/07/08/89514.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>[zt]在游戏全屏模式下,使用远程调试的设置方法</title><link>http://www.cppblog.com/lai3d/archive/2007/09/17/32358.html</link><dc:creator>七星重剑</dc:creator><author>七星重剑</author><pubDate>Mon, 17 Sep 2007 09:33:00 GMT</pubDate><guid>http://www.cppblog.com/lai3d/archive/2007/09/17/32358.html</guid><wfw:comment>http://www.cppblog.com/lai3d/comments/32358.html</wfw:comment><comments>http://www.cppblog.com/lai3d/archive/2007/09/17/32358.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/lai3d/comments/commentRss/32358.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/lai3d/services/trackbacks/32358.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;<a href='http://www.cppblog.com/lai3d/archive/2007/09/17/32358.html'>阅读全文</a><img src ="http://www.cppblog.com/lai3d/aggbug/32358.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/lai3d/" target="_blank">七星重剑</a> 2007-09-17 17:33 <a href="http://www.cppblog.com/lai3d/archive/2007/09/17/32358.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>