﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-kuramawzw</title><link>http://www.cppblog.com/kuramawzw/</link><description>BUAA</description><language>zh-cn</language><lastBuildDate>Mon, 13 Apr 2026 09:42:38 GMT</lastBuildDate><pubDate>Mon, 13 Apr 2026 09:42:38 GMT</pubDate><ttl>60</ttl><item><title>linux下svn的使用</title><link>http://www.cppblog.com/kuramawzw/archive/2011/04/26/145048.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Tue, 26 Apr 2011 05:45:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2011/04/26/145048.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/145048.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2011/04/26/145048.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/145048.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/145048.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 介绍svn的在linux下的基本命令行的使用，以及在分支工作方式&nbsp;&nbsp;<a href='http://www.cppblog.com/kuramawzw/archive/2011/04/26/145048.html'>阅读全文</a><img src ="http://www.cppblog.com/kuramawzw/aggbug/145048.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2011-04-26 13:45 <a href="http://www.cppblog.com/kuramawzw/archive/2011/04/26/145048.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>GHOST自动主战绩显示系统（性能优化+汉化版）</title><link>http://www.cppblog.com/kuramawzw/archive/2011/01/23/139156.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Sun, 23 Jan 2011 04:25:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2011/01/23/139156.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/139156.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2011/01/23/139156.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/139156.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/139156.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 原来ghost自动主机的战绩网站系统，大部分数据通过ghost自动存储原始数据实时计算出来，当游戏局数和玩家人数越来越多时，其显示的效率极大降低，有的页面打开数据需要1-2分钟，甚至打不过（超过php脚本语言执行的最长时间），本人增加一个后台积分计算程序，统计所有信息存储在数据表中，并修改php代码直接从数据库读出相关的游戏信息显示，无需要复杂的计算，此外本人增加了一些额外的功能（战网注册、找回密码以及搜索），更新了英雄信息（dota 6.70)、以及系统的汉化。&nbsp;&nbsp;<a href='http://www.cppblog.com/kuramawzw/archive/2011/01/23/139156.html'>阅读全文</a><img src ="http://www.cppblog.com/kuramawzw/aggbug/139156.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2011-01-23 12:25 <a href="http://www.cppblog.com/kuramawzw/archive/2011/01/23/139156.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>阿里巴巴云计算面试</title><link>http://www.cppblog.com/kuramawzw/archive/2010/09/03/125811.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Fri, 03 Sep 2010 09:08:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2010/09/03/125811.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/125811.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2010/09/03/125811.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/125811.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/125811.html</trackback:ping><description><![CDATA[<p>&nbsp;&nbsp;2010.9.2 &nbsp;分享阿里巴巴云计算面试<br>首先说下阿里巴巴接待让人满意，面试官会给你倒水，哥2面结束，已经中午12点多了，3面的那个面试拿两个盒饭过来了，说先吃饭吧.....</p>
<p>&nbsp;&nbsp; 1面：问了一些c++问题，比如虚函数，多态，还有问析构函数要是没有被申明为虚函数，在什么情况下会出现问题。<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 然后就是现场写一道算法题，求解一个数组中的一个连续的子数组，使得和最大。<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 这题比较简单，哥当时抽疯了，想到动规以为复杂度会o(n*n),后来直接没有想动规，就想用用的分治方法，算法复杂度o(nlog(2)n)，后来他提示有没有更好的算法，再想了动规，发现动规其实是o(n)，唉，失败啊<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 然后他让我写一个函数实现这个算法，最后他就问一些该算法在什么情况可能出问题，有什么解决方法，只提供方案，不用写代码。当然是越界问题了，他没有规定数据范围，求和可能会越界，我就随便说了一个用高精度加法来做。<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 第二个题逻辑推理题，问101个硬币，有一个是假的，重量同真的不一样，给你一个天平，让你用最少的次数称出假币是重还是轻，哥又犯2了，以为是要找出那个假币。还好大体思路对了<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 1面基本算蒙混过关了吧。<br>2面：基本就是聊一下你做的项目，就你觉得你做的最好的一个项目交流了他，其它没有问什么<br>3面: 基本是考察你的个性问题，问的也比较杂，随便瞎聊的.<br>写得乱七八糟......</p>
<img src ="http://www.cppblog.com/kuramawzw/aggbug/125811.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2010-09-03 17:08 <a href="http://www.cppblog.com/kuramawzw/archive/2010/09/03/125811.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>pvpgn最新版pvpgn-199.r577在VS 2008编译</title><link>http://www.cppblog.com/kuramawzw/archive/2010/07/05/119360.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Mon, 05 Jul 2010 08:23:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2010/07/05/119360.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/119360.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2010/07/05/119360.html#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/119360.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/119360.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 介绍最新版本的pvpgn在vs2008编译，调试，运行&nbsp;&nbsp;<a href='http://www.cppblog.com/kuramawzw/archive/2010/07/05/119360.html'>阅读全文</a><img src ="http://www.cppblog.com/kuramawzw/aggbug/119360.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2010-07-05 16:23 <a href="http://www.cppblog.com/kuramawzw/archive/2010/07/05/119360.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Ghost自动主机在游戏名字中显示当前加入游戏的人数!</title><link>http://www.cppblog.com/kuramawzw/archive/2010/07/01/119055.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Thu, 01 Jul 2010 04:56:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2010/07/01/119055.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/119055.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2010/07/01/119055.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/119055.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/119055.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: Ghost自动主机在游戏名字中显示当前加入游戏的人数，类似VS平台上显示当前加入游戏中的人数。&nbsp;&nbsp;<a href='http://www.cppblog.com/kuramawzw/archive/2010/07/01/119055.html'>阅读全文</a><img src ="http://www.cppblog.com/kuramawzw/aggbug/119055.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2010-07-01 12:56 <a href="http://www.cppblog.com/kuramawzw/archive/2010/07/01/119055.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>修改战网GHOST自动主机胜负判断</title><link>http://www.cppblog.com/kuramawzw/archive/2010/07/01/119049.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Thu, 01 Jul 2010 03:01:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2010/07/01/119049.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/119049.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2010/07/01/119049.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/119049.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/119049.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要:    大家都知道在战网，Ghost自动主机，建立dota游戏的时候，胜负的判断是必须推倒生命之树或者冰封王座，但有的时候对面很早就退了，大家为了战绩也必须慢慢推完，否则没有战绩。<br>   于是我修改ghost自动主胜负判断，类似VS平台一样.&nbsp;&nbsp;<a href='http://www.cppblog.com/kuramawzw/archive/2010/07/01/119049.html'>阅读全文</a><img src ="http://www.cppblog.com/kuramawzw/aggbug/119049.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2010-07-01 11:01 <a href="http://www.cppblog.com/kuramawzw/archive/2010/07/01/119049.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>地形多重纹理混合（opengl+cg)</title><link>http://www.cppblog.com/kuramawzw/archive/2010/04/22/113250.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Thu, 22 Apr 2010 07:37:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2010/04/22/113250.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/113250.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2010/04/22/113250.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/113250.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/113250.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: &nbsp;&nbsp;&nbsp;&nbsp; 花了一周的时间研究CG shader,做一个地形多重纹理混合，看一下效果&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;渲染后的图&nbsp;&nbsp;&nbsp; 我主要看的是 《focus on terrain programing》，在地形纹理那章用的就是四张小的纹理图，依据高度生...&nbsp;&nbsp;<a href='http://www.cppblog.com/kuramawzw/archive/2010/04/22/113250.html'>阅读全文</a><img src ="http://www.cppblog.com/kuramawzw/aggbug/113250.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2010-04-22 15:37 <a href="http://www.cppblog.com/kuramawzw/archive/2010/04/22/113250.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Subversion(SVN)的安装配置服务器以及在VS2005整合作用</title><link>http://www.cppblog.com/kuramawzw/archive/2009/11/10/100622.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Tue, 10 Nov 2009 07:48:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2009/11/10/100622.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/100622.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2009/11/10/100622.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/100622.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/100622.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 花了一天时间，终于把subversion初步掌握了，并在visual studio 2005整合使用。现在网上的参考手册主要针对较早的版本，在这里我写了当前最新版本subversion 1.6.6,以及在VS2005整合使用，当然存在一些错误，主要供大家参考&nbsp;&nbsp;<a href='http://www.cppblog.com/kuramawzw/archive/2009/11/10/100622.html'>阅读全文</a><img src ="http://www.cppblog.com/kuramawzw/aggbug/100622.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2009-11-10 15:48 <a href="http://www.cppblog.com/kuramawzw/archive/2009/11/10/100622.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>USACO Shopping Offers</title><link>http://www.cppblog.com/kuramawzw/archive/2009/08/13/93153.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Thu, 13 Aug 2009 03:46:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2009/08/13/93153.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/93153.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2009/08/13/93153.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/93153.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/93153.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: USACO Shopping Offers解题报告&nbsp;&nbsp;<a href='http://www.cppblog.com/kuramawzw/archive/2009/08/13/93153.html'>阅读全文</a><img src ="http://www.cppblog.com/kuramawzw/aggbug/93153.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2009-08-13 11:46 <a href="http://www.cppblog.com/kuramawzw/archive/2009/08/13/93153.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>随机二叉搜索树 Treap</title><link>http://www.cppblog.com/kuramawzw/archive/2009/08/12/93086.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Wed, 12 Aug 2009 13:57:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2009/08/12/93086.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/93086.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2009/08/12/93086.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/93086.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/93086.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 介绍一种数据结构，随机二叉树Trep，可以当作一种近似的平衡二叉树，实现简单，实际的运行效率较高&nbsp;&nbsp;<a href='http://www.cppblog.com/kuramawzw/archive/2009/08/12/93086.html'>阅读全文</a><img src ="http://www.cppblog.com/kuramawzw/aggbug/93086.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2009-08-12 21:57 <a href="http://www.cppblog.com/kuramawzw/archive/2009/08/12/93086.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>