﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-kuramawzw-随笔分类-战网 PVPGN &amp; GHOST</title><link>http://www.cppblog.com/kuramawzw/category/14170.html</link><description>BUAA</description><language>zh-cn</language><lastBuildDate>Tue, 26 Apr 2011 12:29:03 GMT</lastBuildDate><pubDate>Tue, 26 Apr 2011 12:29:03 GMT</pubDate><ttl>60</ttl><item><title>GHOST自动主战绩显示系统（性能优化+汉化版）</title><link>http://www.cppblog.com/kuramawzw/archive/2011/01/23/139156.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Sun, 23 Jan 2011 04:25:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2011/01/23/139156.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/139156.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2011/01/23/139156.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/139156.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/139156.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 原来ghost自动主机的战绩网站系统，大部分数据通过ghost自动存储原始数据实时计算出来，当游戏局数和玩家人数越来越多时，其显示的效率极大降低，有的页面打开数据需要1-2分钟，甚至打不过（超过php脚本语言执行的最长时间），本人增加一个后台积分计算程序，统计所有信息存储在数据表中，并修改php代码直接从数据库读出相关的游戏信息显示，无需要复杂的计算，此外本人增加了一些额外的功能（战网注册、找回密码以及搜索），更新了英雄信息（dota 6.70)、以及系统的汉化。&nbsp;&nbsp;<a href='http://www.cppblog.com/kuramawzw/archive/2011/01/23/139156.html'>阅读全文</a><img src ="http://www.cppblog.com/kuramawzw/aggbug/139156.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2011-01-23 12:25 <a href="http://www.cppblog.com/kuramawzw/archive/2011/01/23/139156.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>pvpgn最新版pvpgn-199.r577在VS 2008编译</title><link>http://www.cppblog.com/kuramawzw/archive/2010/07/05/119360.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Mon, 05 Jul 2010 08:23:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2010/07/05/119360.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/119360.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2010/07/05/119360.html#Feedback</comments><slash:comments>5</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/119360.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/119360.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 介绍最新版本的pvpgn在vs2008编译，调试，运行&nbsp;&nbsp;<a href='http://www.cppblog.com/kuramawzw/archive/2010/07/05/119360.html'>阅读全文</a><img src ="http://www.cppblog.com/kuramawzw/aggbug/119360.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2010-07-05 16:23 <a href="http://www.cppblog.com/kuramawzw/archive/2010/07/05/119360.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Ghost自动主机在游戏名字中显示当前加入游戏的人数!</title><link>http://www.cppblog.com/kuramawzw/archive/2010/07/01/119055.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Thu, 01 Jul 2010 04:56:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2010/07/01/119055.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/119055.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2010/07/01/119055.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/119055.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/119055.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: Ghost自动主机在游戏名字中显示当前加入游戏的人数，类似VS平台上显示当前加入游戏中的人数。&nbsp;&nbsp;<a href='http://www.cppblog.com/kuramawzw/archive/2010/07/01/119055.html'>阅读全文</a><img src ="http://www.cppblog.com/kuramawzw/aggbug/119055.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2010-07-01 12:56 <a href="http://www.cppblog.com/kuramawzw/archive/2010/07/01/119055.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>修改战网GHOST自动主机胜负判断</title><link>http://www.cppblog.com/kuramawzw/archive/2010/07/01/119049.html</link><dc:creator>kuramawzw</dc:creator><author>kuramawzw</author><pubDate>Thu, 01 Jul 2010 03:01:00 GMT</pubDate><guid>http://www.cppblog.com/kuramawzw/archive/2010/07/01/119049.html</guid><wfw:comment>http://www.cppblog.com/kuramawzw/comments/119049.html</wfw:comment><comments>http://www.cppblog.com/kuramawzw/archive/2010/07/01/119049.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/kuramawzw/comments/commentRss/119049.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/kuramawzw/services/trackbacks/119049.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要:    大家都知道在战网，Ghost自动主机，建立dota游戏的时候，胜负的判断是必须推倒生命之树或者冰封王座，但有的时候对面很早就退了，大家为了战绩也必须慢慢推完，否则没有战绩。<br>   于是我修改ghost自动主胜负判断，类似VS平台一样.&nbsp;&nbsp;<a href='http://www.cppblog.com/kuramawzw/archive/2010/07/01/119049.html'>阅读全文</a><img src ="http://www.cppblog.com/kuramawzw/aggbug/119049.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/kuramawzw/" target="_blank">kuramawzw</a> 2010-07-01 11:01 <a href="http://www.cppblog.com/kuramawzw/archive/2010/07/01/119049.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>