﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-koilin-最新评论</title><link>http://www.cppblog.com/koilin/CommentsRSS.aspx</link><description>beautiful graphics, beautiful world!</description><language>zh-cn</language><pubDate>Fri, 29 Jan 2010 03:33:34 GMT</pubDate><lastBuildDate>Fri, 29 Jan 2010 03:33:34 GMT</lastBuildDate><generator>cnblogs</generator><item><title>re: DX里面的问题</title><link>http://www.cppblog.com/koilin/archive/2009/09/28/97447.html#97462</link><dc:creator>黑色灵猫</dc:creator><author>黑色灵猫</author><pubDate>Mon, 28 Sep 2009 06:18:00 GMT</pubDate><guid>http://www.cppblog.com/koilin/archive/2009/09/28/97447.html#97462</guid><description><![CDATA[1. HLSL是脚本，没有所谓头文件定义的<br>3. 可以使用vs2005/vs2008外加一个附带DXSDK的D3D调试库来调试脚本。但是出于习惯，一般是不调试的，也没有必要<br><br>DXUT<br>1. 有DrawText函数啊，自己画出来就可以了<img src ="http://www.cppblog.com/koilin/aggbug/97462.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/koilin/" target="_blank">黑色灵猫</a> 2009-09-28 14:18 <a href="http://www.cppblog.com/koilin/archive/2009/09/28/97447.html#97462#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>