﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-剑孤寒的小站-最新评论</title><link>http://www.cppblog.com/jianguhan/CommentsRSS.aspx</link><description>人生的价值不是用时间，而是用深度去衡量的！</description><language>zh-cn</language><pubDate>Tue, 23 May 2017 02:31:05 GMT</pubDate><lastBuildDate>Tue, 23 May 2017 02:31:05 GMT</lastBuildDate><generator>cnblogs</generator><item><title>re: Galaxy2D Game Engine 4.2 开发版 发布 </title><link>http://www.cppblog.com/jianguhan/archive/2017/03/09/203502.html#214743</link><dc:creator>剑孤寒</dc:creator><author>剑孤寒</author><pubDate>Thu, 09 Mar 2017 09:48:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2017/03/09/203502.html#214743</guid><description><![CDATA[Update (2017-3-8):<br>◆删除gUInt/gUShort/gUChar，添加gint8/gint16/gint32/gint64/guint8/guint16/guint32/guint64<br>◆去掉GGE_INLINE，GGE_CALL<br>◆ggeResManager::EnumRes()改名为ggeResManager::TraversalRes()<br>◆ggeEnumResCallBack改名为ggeTraversalResCallBack<br>◆添加ggeResManager::GarbageCollect()用于手动控制垃圾回收<br>◆重写ggeVariant<br>◆ggeAnimation/ggeSprite加回Render()/RenderEx()/RenderStretch()/Render4V()   (经过一段时间的使用，发现这些函数还是用着挺方便的，所以还是加回来)<br>◆TEXTURE_ADDRESS改为TEXTURE_STATE，并添加TEXSTATE_FILTER状态<br>◆ggeShader::SetTexture()/SetTextureEx()去掉bFilter参数<br>◆添加Alpha混合掩码 ALPHA_BLEND_MASK<br>◆去掉GGE_FORCETEXFILTER和SetTextureFilter()等纹理过滤相关函数和参数，添加BLEND_NOTEXFILTER/BLEND_TEXFILTER混合参数<br>◆Matrix/Matrix4移到ggematrix.h<br>◆ggeGuiWindow::AddCtrl();的bAdjustPos默认参数改为false<br>◆修改重置设备时不中断帧函数调用  (注意，外部逻辑需要判断Graph_BeginScene()的返回值，如果返回false不要调用渲染相关函数功能，否则可能导致不可预料的后果)<br>◆引擎自带工具配置文件修改为xml格式<br>◆TexturePacker配置文件修改记录的文件路径修改为相对路径<br>◆修改ResEditor/GuiEditor没有进行垃圾回收的bug<br>◆修改GUIEditor设置ggeGuiRichText文字时不会立即看到效果的BUG<img src ="http://www.cppblog.com/jianguhan/aggbug/214743.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">剑孤寒</a> 2017-03-09 17:48 <a href="http://www.cppblog.com/jianguhan/archive/2017/03/09/203502.html#214743#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: Galaxy2D Game Engine 4.2 开发版 发布 </title><link>http://www.cppblog.com/jianguhan/archive/2016/11/06/203502.html#214390</link><dc:creator>剑孤寒</dc:creator><author>剑孤寒</author><pubDate>Sun, 06 Nov 2016 15:23:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2016/11/06/203502.html#214390</guid><description><![CDATA[Update:<br>◆随机数添加创建生成器函数<br>◆随机数添加Mersenne Twister算法随机数生成函数<br>◆修改获得/失去焦点偶尔收不到回调的bug<img src ="http://www.cppblog.com/jianguhan/aggbug/214390.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">剑孤寒</a> 2016-11-06 23:23 <a href="http://www.cppblog.com/jianguhan/archive/2016/11/06/203502.html#214390#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: Galaxy2D Game Engine 4.2 开发版 发布 </title><link>http://www.cppblog.com/jianguhan/archive/2016/08/08/203502.html#214123</link><dc:creator>wwdd</dc:creator><author>wwdd</author><pubDate>Mon, 08 Aug 2016 09:12:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2016/08/08/203502.html#214123</guid><description><![CDATA[@剑孤寒<br>很希望您能开源GUI编辑器，在我的游戏项目编辑器中需要集成这项界面编辑功能！想得到帮助，引擎上我觉得Galaxy2D做得很好，对于目前PC平台上来说，像样的这类独立引擎少之甚少， Galaxy2D应该被更好的发展下去！<img src ="http://www.cppblog.com/jianguhan/aggbug/214123.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">wwdd</a> 2016-08-08 17:12 <a href="http://www.cppblog.com/jianguhan/archive/2016/08/08/203502.html#214123#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: Galaxy2D Game Engine 4.2 开发版 发布 </title><link>http://www.cppblog.com/jianguhan/archive/2016/08/01/203502.html#214084</link><dc:creator>剑孤寒</dc:creator><author>剑孤寒</author><pubDate>Mon, 01 Aug 2016 10:11:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2016/08/01/203502.html#214084</guid><description><![CDATA[Update (2016-8-1) <br>◆RichText超链接修改为抬起时才触发事件<br>◆Shader添加读取已编译的二进制文件支持，并添加相关数据设置接口<img src ="http://www.cppblog.com/jianguhan/aggbug/214084.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">剑孤寒</a> 2016-08-01 18:11 <a href="http://www.cppblog.com/jianguhan/archive/2016/08/01/203502.html#214084#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: Galaxy2D Game Engine 4.2 开发版 发布 </title><link>http://www.cppblog.com/jianguhan/archive/2016/07/31/203502.html#214075</link><dc:creator>剑孤寒</dc:creator><author>剑孤寒</author><pubDate>Sun, 31 Jul 2016 05:25:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2016/07/31/203502.html#214075</guid><description><![CDATA[@baidwwy<br>你是一直都这样还是用了上面那个dll才这样<img src ="http://www.cppblog.com/jianguhan/aggbug/214075.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">剑孤寒</a> 2016-07-31 13:25 <a href="http://www.cppblog.com/jianguhan/archive/2016/07/31/203502.html#214075#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: Galaxy2D Game Engine 4.2 开发版 发布 </title><link>http://www.cppblog.com/jianguhan/archive/2016/07/30/203502.html#214073</link><dc:creator>wwdd</dc:creator><author>wwdd</author><pubDate>Sat, 30 Jul 2016 08:33:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2016/07/30/203502.html#214073</guid><description><![CDATA[@剑孤寒<br>RichText试过了没问题！<img src ="http://www.cppblog.com/jianguhan/aggbug/214073.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">wwdd</a> 2016-07-30 16:33 <a href="http://www.cppblog.com/jianguhan/archive/2016/07/30/203502.html#214073#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: Galaxy2D Game Engine 4.2 开发版 发布 </title><link>http://www.cppblog.com/jianguhan/archive/2016/07/29/203502.html#214070</link><dc:creator>baidwwy</dc:creator><author>baidwwy</author><pubDate>Fri, 29 Jul 2016 15:53:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2016/07/29/203502.html#214070</guid><description><![CDATA[粒子停止不了<br>粒子的生存期也无效(在编辑器里又可以)<br>显卡不支持的分辨率,全屏会崩溃<img src ="http://www.cppblog.com/jianguhan/aggbug/214070.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">baidwwy</a> 2016-07-29 23:53 <a href="http://www.cppblog.com/jianguhan/archive/2016/07/29/203502.html#214070#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: Galaxy2D Game Engine 4.2 开发版发布</title><link>http://www.cppblog.com/jianguhan/archive/2016/07/27/213055.html#214059</link><dc:creator>by ssven</dc:creator><author>by ssven</author><pubDate>Wed, 27 Jul 2016 14:01:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2016/07/27/213055.html#214059</guid><description><![CDATA[找到原因了，tools和sample/bin里面的galaxy2d.dll跟lib里面的不一致，导致无法运行。<img src ="http://www.cppblog.com/jianguhan/aggbug/214059.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">by ssven</a> 2016-07-27 22:01 <a href="http://www.cppblog.com/jianguhan/archive/2016/07/27/213055.html#214059#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: Galaxy2D Game Engine 4.2 开发版发布</title><link>http://www.cppblog.com/jianguhan/archive/2016/07/27/213055.html#214058</link><dc:creator>by ssven</dc:creator><author>by ssven</author><pubDate>Wed, 27 Jul 2016 13:59:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2016/07/27/213055.html#214058</guid><description><![CDATA[扎到原因了，tools和sample/bin里面的galaxy2d.dll跟lib里面的不一致，导致无法运行。<img src ="http://www.cppblog.com/jianguhan/aggbug/214058.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">by ssven</a> 2016-07-27 21:59 <a href="http://www.cppblog.com/jianguhan/archive/2016/07/27/213055.html#214058#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: Galaxy2D Game Engine 4.2 开发版发布</title><link>http://www.cppblog.com/jianguhan/archive/2016/07/27/213055.html#214054</link><dc:creator>剑孤寒</dc:creator><author>剑孤寒</author><pubDate>Wed, 27 Jul 2016 02:58:00 GMT</pubDate><guid>http://www.cppblog.com/jianguhan/archive/2016/07/27/213055.html#214054</guid><description><![CDATA[@by ssven<br>已经到N台电脑上试过了，没发现这个问题，没法确定是什么原因造成的，不过如果提示是sample2.exe的问题，你可以自己重编一下试试能不能运行<img src ="http://www.cppblog.com/jianguhan/aggbug/214054.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/jianguhan/" target="_blank">剑孤寒</a> 2016-07-27 10:58 <a href="http://www.cppblog.com/jianguhan/archive/2016/07/27/213055.html#214054#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>