﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-我自闲庭信步,悠然自得,不亦乐乎.</title><link>http://www.cppblog.com/huyi/</link><description>&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;
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GMail/GTalk/MSN:huyi.zg@gmail.com</description><language>zh-cn</language><lastBuildDate>Tue, 07 Apr 2026 21:36:45 GMT</lastBuildDate><pubDate>Tue, 07 Apr 2026 21:36:45 GMT</pubDate><ttl>60</ttl><item><title>发布一个日语汉字假名转换软件给大家</title><link>http://www.cppblog.com/huyi/archive/2007/05/30/25110.html</link><dc:creator>HuYi</dc:creator><author>HuYi</author><pubDate>Wed, 30 May 2007 03:03:00 GMT</pubDate><guid>http://www.cppblog.com/huyi/archive/2007/05/30/25110.html</guid><wfw:comment>http://www.cppblog.com/huyi/comments/25110.html</wfw:comment><comments>http://www.cppblog.com/huyi/archive/2007/05/30/25110.html#Feedback</comments><slash:comments>18</slash:comments><wfw:commentRss>http://www.cppblog.com/huyi/comments/commentRss/25110.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/huyi/services/trackbacks/25110.html</trackback:ping><description><![CDATA[主要使用了微软的WTL和IME技术，相关链接：<br><a href="http://www.cppblog.com/huyi/archive/2006/03/15/4207.html" target="_blank">http://www.cppblog.com/huyi/archive/2006/03/15/4207.html</a><br><br>下载地址：<br><a href="http://www.cppblog.com/Files/huyi/kanji.rar" target="_blank">http://www.cppblog.com/Files/huyi/kanji.rar</a><br><br>使用方式：<br>选中不知道读音的日文汉字（中国汉字无效），然后Ctrl+C即可。在系统托盘图标上点击左键，可以打开关闭监视功能。<br><br>软件截屏:<br><br><a href="http://picasaweb.google.com/huyi.zg/gbIXHJ/photo?authkey=-MYJpJF1zc4#5070185369970480354"><img src="http://lh5.google.com/image/huyi.zg/RlzquyJ5FOI/AAAAAAAAA3Q/MEO0nWmh-ek/s800/kanji1.jpg"></a><br><br>2007年6月11日<br>放出1.5版，改动如下：<br>1.美化了界面，改进了前一版本中显示错位的问题。<br>2.3秒后查询窗口自动小时。<br>3.做了部分过滤，能过滤掉许多非日文汉字的东西。<br>4.左键默认立即关闭窗口，右键定住窗口，使之不会自动消失。<br>新的截图就不放出了，总之漂亮了很多，希望大家继续支持。<br>   <img src ="http://www.cppblog.com/huyi/aggbug/25110.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/huyi/" target="_blank">HuYi</a> 2007-05-30 11:03 <a href="http://www.cppblog.com/huyi/archive/2007/05/30/25110.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>将成员函数作为std::for_each的第三个参数</title><link>http://www.cppblog.com/huyi/archive/2006/12/22/16736.html</link><dc:creator>HuYi</dc:creator><author>HuYi</author><pubDate>Fri, 22 Dec 2006 07:10:00 GMT</pubDate><guid>http://www.cppblog.com/huyi/archive/2006/12/22/16736.html</guid><wfw:comment>http://www.cppblog.com/huyi/comments/16736.html</wfw:comment><comments>http://www.cppblog.com/huyi/archive/2006/12/22/16736.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cppblog.com/huyi/comments/commentRss/16736.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/huyi/services/trackbacks/16736.html</trackback:ping><description><![CDATA[vector&lt;Book&gt; books;<br />void CBookEditDlg::ForEachBookFunctor(Book book)<br />{<br />    ......<br />}<br />for_each(books.begin(), books.end(), std::bind1st(mem_fun(&amp;CBookEditDlg::ForEachBookFunctor), this));<br /><br />关键点在于mem_fun和bind1st的使用。<br /><br />for_each的实现中最核心的一个调用：functor(*iterater);<br />由于类非静态成员函数，必须在实例上调用：(instance-&gt;*pfn)(params);<br />所以for_each无法直接使用传过去的函数地址，函数指针的第一个参数是类的一个实例指针（this指针)，所以必须想办法把这个指针传过去（使用std::bind1st）<br /><br />关于mem_fun的一些资料，请参考<br /><a href="http://http//www.stlchina.org/documents/EffectiveSTL/files/item_41.html" target="_blank">http://www.stlchina.org/documents/EffectiveSTL/files/item_41.html</a><br /><br />对于带两个以上参数的成员函数，用stl是不能达到目的的，因为mem_fun只能生成不带参数，或者是仅带一个参数的函数对象（functor)，bind1st和bind2st也只能对第一个或者是第二个参数进行绑定。<br />要实现对任意数量参数的成员函数生成functor，必须对stl进行扩展，所幸boost已经做到了这点，boost::bind和boost::mem_fn就是更加泛化的std::bind1st和std::mem_func<br /><br />    void ForEachClassFunctor(Class c, CTreeItem treeItem)<br />    {<br />        treeView.InsertItem(c.name.c_str(), treeItem, NULL);<br />    }<br /><br />    void ForEachBookFunctor(Book book)<br />    {<br />        CTreeItem treeItem = treeView.InsertItem(book.name.c_str(), NULL, NULL);<br />        vector&lt;Class&gt; v;<br />        v.push_back(Class(0,0,"nameClass1", "titleClass1"));<br />        for_each(v.begin(), v.end(), <br />            boost::bind(boost::mem_fn(&amp;CBookEditDlg::ForEachClassFunctor), this, _1, treeItem));<br />    }<br /><img src ="http://www.cppblog.com/huyi/aggbug/16736.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/huyi/" target="_blank">HuYi</a> 2006-12-22 15:10 <a href="http://www.cppblog.com/huyi/archive/2006/12/22/16736.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>UTF-8与Unicode的相互转换</title><link>http://www.cppblog.com/huyi/archive/2006/12/22/16734.html</link><dc:creator>HuYi</dc:creator><author>HuYi</author><pubDate>Fri, 22 Dec 2006 07:09:00 GMT</pubDate><guid>http://www.cppblog.com/huyi/archive/2006/12/22/16734.html</guid><wfw:comment>http://www.cppblog.com/huyi/comments/16734.html</wfw:comment><comments>http://www.cppblog.com/huyi/archive/2006/12/22/16734.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/huyi/comments/commentRss/16734.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/huyi/services/trackbacks/16734.html</trackback:ping><description><![CDATA[今天用到了Sqlite,由于它内部是使用UTF-8编码，所以在Windows应用中出现了乱码。<br />简单的搜索了一下，相互转换的方法很多，我觉得比较好的，是<br /><a href="http://www.vckbase.com/document/viewdoc/?id=1444" target="_blank">http://www.vckbase.com/document/viewdoc/?id=1444</a><br /><br />我稍微改进了一下:<br /><br />    static WCHAR* UTF82Unicode(WCHAR* pBuffer,char *pSource, int buff_size)<br />    {<br />        int i, j, max;<br />        char* uchar = (char *)pBuffer;<br />        max = buff_size - 2;<br />        for(i = 0, j = 0; pSource[j] != '\0'; i += 2, j += 3)<br />        {<br />            if (i &gt; max) {<br />                break;<br />            }<br />            uchar[i+1] = ((pSource[j] &amp; 0x0F) &lt;&lt; 4) + ((pSource[j+1] &gt;&gt; 2) &amp; 0x0F);<br />            uchar[i] = ((pSource[j+1] &amp; 0x03) &lt;&lt; 6) + (pSource[j+2] &amp; 0x3F);<br />        }<br />        uchar[i] = '\0';<br />        uchar[i+1] = '\0';<br />        return pBuffer;<br />    }<br /><br />在Windows中的话，还有更简单的方法完成转换：<br />比如从UTF-8到Unicode:<br />    WCHAR buff[255];<br />    <span style="FONT-WEIGHT: bold">MultiByteToWideChar</span>(CP_UTF8, 0, argv[i], -1, buff, sizeof(buff));<br />    item.name = W2A(buff);<br /><br />argv[i]是要转换的字节数组<img src ="http://www.cppblog.com/huyi/aggbug/16734.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/huyi/" target="_blank">HuYi</a> 2006-12-22 15:09 <a href="http://www.cppblog.com/huyi/archive/2006/12/22/16734.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>关于文件操作的封装处理</title><link>http://www.cppblog.com/huyi/archive/2006/10/14/13675.html</link><dc:creator>HuYi</dc:creator><author>HuYi</author><pubDate>Sat, 14 Oct 2006 08:45:00 GMT</pubDate><guid>http://www.cppblog.com/huyi/archive/2006/10/14/13675.html</guid><wfw:comment>http://www.cppblog.com/huyi/comments/13675.html</wfw:comment><comments>http://www.cppblog.com/huyi/archive/2006/10/14/13675.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/huyi/comments/commentRss/13675.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/huyi/services/trackbacks/13675.html</trackback:ping><description><![CDATA[
		<div id="inbdy">File类本身并不持有文件句柄，它只是集中了一系列对文件的操作方法，如Create，Open等等。这些方法全部都是静态的，也不进行任何的安全检测，仅仅<wbr>是直接调用pspsdk来完成任务，如果出现错误，则返回负值。 <br />File的Open等方法可以创建针对指定文件读写的流对象FileStream，句柄由FileStream自己创建和持有管理，File::Open只是传<wbr>达路径信息。 <br />可以把File看作是一个门面，集中了对文件的所有操作，并且不需要创建File对象就可以直接执行这些操作。所以说File为文件的单一操作提供了快捷简便的<wbr>方式。 <br />除了几个创建FileStream流的操作外，其他操作都不会长期占用句柄资源，遵循"句柄创建-执行具体操作-释放句柄"的步骤。 <br /><p>如果需要频繁的操作文件，则需要一个类来长期持有句柄，避免经常性的打开和关闭文件，故此引入FileInfo类。FileInfo执行Append等操作时，<wbr>都是使用事先打开的文件句柄。 <br />同时，FileInfo也可以创建FileStream实例，但这个时候，文件的句柄生命周期应该由FileInfo来管理，FileStream可以使用这个<wbr>句柄，但不能结束其生命周期，FileStream::Close()方法仅仅使这个流处于关闭（不可读写）状态，但并不实际关闭文件句柄。 <br />这种情况下，FileInfo所创建的FileStream::Close()的行为和前面File所创建的FileStream::Close()行为有差异<wbr>。因为File并不持有句柄，所以它创建了FileStream对象后，句柄应该由FileStream来管理。但FileInfo所创建的FileStrea<wbr>m是使用的FileInfo所创建好的句柄，所以它并不对此句柄负责。 <br /></wbr></wbr></wbr></wbr></p><p>实现策略： <br />1.使用基于继承的多态或基于模板的静多态。 <br />2.使用函数回调。把Close做成调用函数指针，通过不同的FileStream构造函数调用，来设置指针指向不同的Close函数实现。（关闭句柄或不关闭<wbr>句柄） <br />这两种做法的优劣性正在考证中，请提出意见。 <br /><br /><br />补充：File和FileInfo的关系在dotnet中也有体现，不过他们主要是从错误检测方面考虑。<br />最终的目的是要为客户提供一个统一的界面，所以不能用太复杂的模板。<br /><br />经过慎重考虑，我还是决定用虚函数，放弃了模板。<br /></wbr></p></wbr></wbr></wbr></div>
<img src ="http://www.cppblog.com/huyi/aggbug/13675.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/huyi/" target="_blank">HuYi</a> 2006-10-14 16:45 <a href="http://www.cppblog.com/huyi/archive/2006/10/14/13675.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>为什么要用“((”取代“(”?</title><link>http://www.cppblog.com/huyi/archive/2006/10/13/13637.html</link><dc:creator>HuYi</dc:creator><author>HuYi</author><pubDate>Fri, 13 Oct 2006 05:50:00 GMT</pubDate><guid>http://www.cppblog.com/huyi/archive/2006/10/13/13637.html</guid><wfw:comment>http://www.cppblog.com/huyi/comments/13637.html</wfw:comment><comments>http://www.cppblog.com/huyi/archive/2006/10/13/13637.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/huyi/comments/commentRss/13637.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/huyi/services/trackbacks/13637.html</trackback:ping><description><![CDATA[
		<p>在做日志接口的时候，真实的接口函数应该是如下样式的：<br />__static_logger__.log(int level,const char* fmt, ...);<br />这里使用了printf类似的技术：可变参数。<br />这个技术可以动态的替换字符串fmt中的内容。<br />同时，这个方法可能会被重载，用于不需要可变参数的情况：<br />__static_logger__.log(int level,const char* fmt);<br /><br />通常，我们还会定义一些辅助用的宏：<br />#define KLOG(X) \<br />    do { \<br />        KDBG::printf X; \<br />    } while (0)<br /><br />使用的时候，必须按照下面的格式：<br />KLOG((LM_ERROR, "%s\n", strerror(errno)));<br />注意，使用了双层的括号“((”<br /><br />为什么不把宏改成：<br />#define KLOG(X,Y,...) \<br />    do { \<br />        KDBG::log(X,Y,__VA_ARGS__); \<br />    } while (0)s<br />从而按如下的“标准形式”来使用LOG呢？<br />KLOG(LM_ERROR, "%s\n", strerror(errno));<br /><br /><br />答案是宏不能像函数那样重载，KLOG宏只能有一个，就是最后定义的那个，也就是能接受的参数个数是固定的。<br /></p>
<img src ="http://www.cppblog.com/huyi/aggbug/13637.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/huyi/" target="_blank">HuYi</a> 2006-10-13 13:50 <a href="http://www.cppblog.com/huyi/archive/2006/10/13/13637.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>二环十三郎传说中的装备</title><link>http://www.cppblog.com/huyi/archive/2006/07/31/10736.html</link><dc:creator>HuYi</dc:creator><author>HuYi</author><pubDate>Mon, 31 Jul 2006 10:26:00 GMT</pubDate><guid>http://www.cppblog.com/huyi/archive/2006/07/31/10736.html</guid><wfw:comment>http://www.cppblog.com/huyi/comments/10736.html</wfw:comment><comments>http://www.cppblog.com/huyi/archive/2006/07/31/10736.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cppblog.com/huyi/comments/commentRss/10736.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/huyi/services/trackbacks/10736.html</trackback:ping><description><![CDATA[
		<span class="content" id="lblContent">
				<font style="FONT-SIZE: 12px; FONT-FAMILY: Verdana">1.8T发动机总成 55000元<br />大众原厂MO250变速箱 20000<br />1.8T半轴 3000<br />BMC进汽 2500<br />运动款宝来凸轮轴 3000<br />运动款宝来涡轮 9800<br />SUPERSPRING全段排气 9800<br />尾牙 7000<br />法雷奥离合器 3000<br />原厂180匹电脑程序 2800<br />DENSO火花塞 600<br />HKS泄气阀 2800<br />4公斤回油阀 300<br /><br />SPAXJ减震器 7000<br />NEUSPEED前后防倾杆 2000<br />原厂前312mm后256mm刹车盘9000<br />仿RS418寸轮圈 3200<br />米其林PS2轮胎 10000<br /><br />自加工前后包围 3000<br />自制机头盖 1500<br />氙气大灯 1800<br />HKS涡轮压力表 900<br />SPARCO方向盘 1800<br />4MOTION档把 1200</font>
		</span>
<img src ="http://www.cppblog.com/huyi/aggbug/10736.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/huyi/" target="_blank">HuYi</a> 2006-07-31 18:26 <a href="http://www.cppblog.com/huyi/archive/2006/07/31/10736.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>怎么才能成一名架构师？</title><link>http://www.cppblog.com/huyi/archive/2006/07/28/10617.html</link><dc:creator>HuYi</dc:creator><author>HuYi</author><pubDate>Thu, 27 Jul 2006 16:02:00 GMT</pubDate><guid>http://www.cppblog.com/huyi/archive/2006/07/28/10617.html</guid><wfw:comment>http://www.cppblog.com/huyi/comments/10617.html</wfw:comment><comments>http://www.cppblog.com/huyi/archive/2006/07/28/10617.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/huyi/comments/commentRss/10617.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/huyi/services/trackbacks/10617.html</trackback:ping><description><![CDATA[
		<p>这个题目大了点，不适合我这种刚参加工作不久的人来回答。<br /><br />Blog很久没有更新了，答应了朋友写点这方面的看法，就在这里表达一下自己的意见，抛砖引玉。<br /><br />架构师也有不同的类型。我主要想讨论软件方面的架构师。<br /><br />一是体系结构级的，要负责产品的部署，硬件，网络等等很多整体上的东西，这一类不仅需要扎实而广泛的基础知识，更需要经验，特别是在大企业工作的经验。这一点也是在单位看了一些日本人的设计，才慢慢体会到。<br /><br />二是软件本身的架构，是我想重点讨论的。<br />软件应用的领域不同，架构也有很大的差别，嵌入式有嵌入式的做法，电信软件有电信软件的做法，企业应用有企业应用的做法，桌面有桌面的做法。如果要全部讨论，我没有这个实力，所以只说最常见的企业应用开发和桌面软件开发。<br /><br />最重要的基础，我觉得是OO，不管实际编程设计是否是OO的，都应该了解，具备OO的思想。强调一下，采用最合适的思想和手段来开发软件，而不一定非要用OO，或者是非不用OO。我比较坚信的一点是，当代及未来的程序员，或许在实际工作中不需要用到OO，比如说搞嵌入式开发，或者Linux底层方面开发的（事实上，Linux中也用到了OO，比如文件系统），但必须是了解OO的。<br /><br /><strong>一，万丈高楼从地起，一力承担靠地基<br /></strong><br />1。敏捷软件开发<br /><br /><img src="http://www.china-pub.com/computers/ebook10000-15000/13569/cover.gif" /><br /><br />为什么推荐这本呢？其实是推荐这本书的前半部分。因为它的前一半一定可以让人耳目一新，让人知道OO除了封装，继承，多态以外，还有更多的东西，而且这本书十分容易懂。<br /><br /><br />2。《OOP启思录》<br /><br /><img src="http://www.china-pub.com/computers/ebook15001-20000/16830/cover.gif" /><br />绝对的经典，不过就比较枯燥了。全部是关于OO的理论及设计准则。所以虽然非常基础，但并没有作为第一步推荐的书。看这个，需要对OO有了一定的了解，才能坚持下去。<br /><br /><strong>二，顺藤摸瓜，寻根究底<br /></strong>初学的人常说，OO就是对象，就是封装继承多态。对，没错，但语言是怎么支持这些OO特性的呢？<br /><br />1。深度探索C++对象模型<br /><br /><img src="http://www.china-pub.com/computers/ebook/3290/cover.gif" /><br /><br />我们CPP粉丝有福了，本书探索了C++对OO的支持，底层对象模型实现等非常有价值的内容。同样是相对枯燥的，而且颇具难度，所以学习之前最好对C++这门语言熟悉，而且有兴趣去了解它的本质。<br />对于非CPP帮派成员，看这个可能比较困难，但我也找不出其他替代的学习书籍了，知道的朋友请补充。<br /><br /><strong>第三，练招</strong><br />内功基础有了，就该练习剑招拳谱了。<br /><br />软件设计的剑谱，就是设计模式，就是前人总结出来的套路，当然你也可以自创。但自创之前，一定要多看多想，充分吸取前人的精髓。<br /><br />1，Java与模式<br /><br /><img src="http://www.china-pub.com/computers/ebook/8182/cover.gif" /><br /><br />国人写的不得不推荐的一本好书（也有很多人说他太啰嗦）。我初学的时候，一上来就是Gof的传世经典，结果薄薄的一本册子，花了我整整一年的时间，还觉得理解不够。当我看了一遍Java与模式，豁然开朗，如果先有了这个，一定不会觉得设计模式那么难。<br /><br />2。设计模式：可复用面向对象软件的基础<br /><img src="http://www.china-pub.com/computers/ebook/0684/cover.gif" /><br />前面所提到的“传世之作”，为什么那么经典？因为句句话都是经典，可以说没有一句废话（《java与模式》就被人说成废话连篇）。<br />java与模式，我看完后就送女朋友了，而这本书，我却保存了起来，作为手册查，这就是我的用法。<br /><br /><br /><br /><br /><br />未完待续。。。<br /></p>
<img src ="http://www.cppblog.com/huyi/aggbug/10617.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/huyi/" target="_blank">HuYi</a> 2006-07-28 00:02 <a href="http://www.cppblog.com/huyi/archive/2006/07/28/10617.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Linux启动协议Ver.2.04</title><link>http://www.cppblog.com/huyi/archive/2006/06/20/8745.html</link><dc:creator>HuYi</dc:creator><author>HuYi</author><pubDate>Tue, 20 Jun 2006 06:46:00 GMT</pubDate><guid>http://www.cppblog.com/huyi/archive/2006/06/20/8745.html</guid><wfw:comment>http://www.cppblog.com/huyi/comments/8745.html</wfw:comment><comments>http://www.cppblog.com/huyi/archive/2006/06/20/8745.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/huyi/comments/commentRss/8745.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/huyi/services/trackbacks/8745.html</trackback:ping><description><![CDATA[
		<p>       THE LINUX/I386 BOOT PROTOCOL<br />       ----------------------------</p>
		<p>      H. Peter Anvin &lt;<a href="mailto:hpa@zytor.com">hpa@zytor.com</a>&gt;<br />   Last update 2005-09-02</p>
		<p>On the i386 platform, the Linux kernel uses a rather complicated boot<br />convention.  This has evolved partially due to historical aspects, as<br />well as the desire in the early days to have the kernel itself be a<br />bootable image, the complicated PC memory model and due to changed<br />expectations in the PC industry caused by the effective demise of<br />real-mode DOS as a mainstream operating system.</p>
		<p>Currently, four versions of the Linux/i386 boot protocol exist.</p>
		<p>Old kernels: zImage/Image support only.  Some very early kernels<br />  may not even support a command line.</p>
		<p>Protocol 2.00: (Kernel 1.3.73) Added bzImage and initrd support, as<br />  well as a formalized way to communicate between the<br />  boot loader and the kernel.  setup.S made relocatable,<br />  although the traditional setup area still assumed<br />  writable.</p>
		<p>Protocol 2.01: (Kernel 1.3.76) Added a heap overrun warning.</p>
		<p>Protocol 2.02: (Kernel 2.4.0-test3-pre3) New command line protocol.<br />  Lower the conventional memory ceiling. No overwrite<br />  of the traditional setup area, thus making booting<br />  safe for systems which use the EBDA from SMM or 32-bit<br />  BIOS entry points.  zImage deprecated but still<br />  supported.</p>
		<p>Protocol 2.03: (Kernel 2.4.18-pre1) Explicitly makes the highest possible<br />  initrd address available to the bootloader.</p>
		<p>Protocol 2.04: (Kernel 2.6.14) Extend the syssize field to four bytes.</p>
		<p>
				<br />**** MEMORY LAYOUT</p>
		<p>The traditional memory map for the kernel loader, used for Image or<br />zImage kernels, typically looks like:</p>
		<p> |    |<br />0A0000 +------------------------+<br /> |  Reserved for BIOS  | Do not use.  Reserved for BIOS EBDA.<br />09A000 +------------------------+<br /> |  Stack/heap/cmdline  | For use by the kernel real-mode code.<br />098000 +------------------------+ <br /> |  Kernel setup   | The kernel real-mode code.<br />090200 +------------------------+<br /> |  Kernel boot sector  | The kernel legacy boot sector.<br />090000 +------------------------+<br /> |  Protected-mode kernel | The bulk of the kernel image.<br />010000 +------------------------+<br /> |  Boot loader   | &lt;- Boot sector entry point 0000:7C00<br />001000 +------------------------+<br /> |  Reserved for MBR/BIOS |<br />000800 +------------------------+<br /> |  Typically used by MBR |<br />000600 +------------------------+ <br /> |  BIOS use only  |<br />000000 +------------------------+</p>
		<p>
				<br />When using bzImage, the protected-mode kernel was relocated to<br />0x100000 ("high memory"), and the kernel real-mode block (boot sector,<br />setup, and stack/heap) was made relocatable to any address between<br />0x10000 and end of low memory. Unfortunately, in protocols 2.00 and<br />2.01 the command line is still required to live in the 0x9XXXX memory<br />range, and that memory range is still overwritten by the early kernel.<br />The 2.02 protocol resolves that problem.</p>
		<p>It is desirable to keep the "memory ceiling" -- the highest point in<br />low memory touched by the boot loader -- as low as possible, since<br />some newer BIOSes have begun to allocate some rather large amounts of<br />memory, called the Extended BIOS Data Area, near the top of low<br />memory.  The boot loader should use the "INT 12h" BIOS call to verify<br />how much low memory is available.</p>
		<p>Unfortunately, if INT 12h reports that the amount of memory is too<br />low, there is usually nothing the boot loader can do but to report an<br />error to the user.  The boot loader should therefore be designed to<br />take up as little space in low memory as it reasonably can.  For<br />zImage or old bzImage kernels, which need data written into the<br />0x90000 segment, the boot loader should make sure not to use memory<br />above the 0x9A000 point; too many BIOSes will break above that point.</p>
		<p>
				<br />**** THE REAL-MODE KERNEL HEADER</p>
		<p>In the following text, and anywhere in the kernel boot sequence, "a<br />sector" refers to 512 bytes.  It is independent of the actual sector<br />size of the underlying medium.</p>
		<p>The first step in loading a Linux kernel should be to load the<br />real-mode code (boot sector and setup code) and then examine the<br />following header at offset 0x01f1.  The real-mode code can total up to<br />32K, although the boot loader may choose to load only the first two<br />sectors (1K) and then examine the bootup sector size.</p>
		<p>The header looks like:</p>
		<p>Offset Proto Name  Meaning<br />/Size</p>
		<p>01F1/1 ALL(1 setup_sects The size of the setup in sectors<br />01F2/2 ALL root_flags If set, the root is mounted readonly<br />01F4/4 2.04+(2 syssize  The size of the 32-bit code in 16-byte paras<br />01F8/2 ALL ram_size DO NOT USE - for bootsect.S use only<br />01FA/2 ALL vid_mode Video mode control<br />01FC/2 ALL root_dev Default root device number<br />01FE/2 ALL boot_flag 0xAA55 magic number<br />0200/2 2.00+ jump  Jump instruction<br />0202/4 2.00+ header  Magic signature "HdrS"<br />0206/2 2.00+ version  Boot protocol version supported<br />0208/4 2.00+ realmode_swtch Boot loader hook (see below)<br />020C/2 2.00+ start_sys The load-low segment (0x1000) (obsolete)<br />020E/2 2.00+ kernel_version Pointer to kernel version string<br />0210/1 2.00+ type_of_loader Boot loader identifier<br />0211/1 2.00+ loadflags Boot protocol option flags<br />0212/2 2.00+ setup_move_size Move to high memory size (used with hooks)<br />0214/4 2.00+ code32_start Boot loader hook (see below)<br />0218/4 2.00+ ramdisk_image initrd load address (set by boot loader)<br />021C/4 2.00+ ramdisk_size initrd size (set by boot loader)<br />0220/4 2.00+ bootsect_kludge DO NOT USE - for bootsect.S use only<br />0224/2 2.01+ heap_end_ptr Free memory after setup end<br />0226/2 N/A pad1  Unused<br />0228/4 2.02+ cmd_line_ptr 32-bit pointer to the kernel command line<br />022C/4 2.03+ initrd_addr_max Highest legal initrd address</p>
		<p>(1) For backwards compatibility, if the setup_sects field contains 0, the<br />    real value is 4.</p>
		<p>(2) For boot protocol prior to 2.04, the upper two bytes of the syssize<br />    field are unusable, which means the size of a bzImage kernel<br />    cannot be determined.</p>
		<p>If the "HdrS" (0x53726448) magic number is not found at offset 0x202,<br />the boot protocol version is "old".  Loading an old kernel, the<br />following parameters should be assumed:</p>
		<p> Image type = zImage<br /> initrd not supported<br /> Real-mode kernel must be located at 0x90000.</p>
		<p>Otherwise, the "version" field contains the protocol version,<br />e.g. protocol version 2.01 will contain 0x0201 in this field.  When<br />setting fields in the header, you must make sure only to set fields<br />supported by the protocol version in use.</p>
		<p>The "kernel_version" field, if set to a nonzero value, contains a<br />pointer to a null-terminated human-readable kernel version number<br />string, less 0x200.  This can be used to display the kernel version to<br />the user.  This value should be less than (0x200*setup_sects).  For<br />example, if this value is set to 0x1c00, the kernel version number<br />string can be found at offset 0x1e00 in the kernel file.  This is a<br />valid value if and only if the "setup_sects" field contains the value<br />14 or higher.</p>
		<p>Most boot loaders will simply load the kernel at its target address<br />directly.  Such boot loaders do not need to worry about filling in<br />most of the fields in the header.  The following fields should be<br />filled out, however:</p>
		<p>  vid_mode:<br /> Please see the section on SPECIAL COMMAND LINE OPTIONS.</p>
		<p>  type_of_loader:<br /> If your boot loader has an assigned id (see table below), enter<br /> 0xTV here, where T is an identifier for the boot loader and V is<br /> a version number.  Otherwise, enter 0xFF here.</p>
		<p> Assigned boot loader ids:<br /> 0  LILO<br /> 1  Loadlin<br /> 2  bootsect-loader<br /> 3  SYSLINUX<br /> 4  EtherBoot<br /> 5  ELILO<br /> 7  GRuB<br /> 8  U-BOOT</p>
		<p> Please contact &lt;<a href="mailto:hpa@zytor.com">hpa@zytor.com</a>&gt; if you need a bootloader ID<br /> value assigned.</p>
		<p>  loadflags, heap_end_ptr:<br /> If the protocol version is 2.01 or higher, enter the<br /> offset limit of the setup heap into heap_end_ptr and set the<br /> 0x80 bit (CAN_USE_HEAP) of loadflags.  heap_end_ptr appears to<br /> be relative to the start of setup (offset 0x0200).</p>
		<p>  setup_move_size: <br /> When using protocol 2.00 or 2.01, if the real mode<br /> kernel is not loaded at 0x90000, it gets moved there later in<br /> the loading sequence.  Fill in this field if you want<br /> additional data (such as the kernel command line) moved in<br /> addition to the real-mode kernel itself.</p>
		<p>  ramdisk_image, ramdisk_size:<br /> If your boot loader has loaded an initial ramdisk (initrd),<br /> set ramdisk_image to the 32-bit pointer to the ramdisk data<br /> and the ramdisk_size to the size of the ramdisk data.</p>
		<p> The initrd should typically be located as high in memory as<br /> possible, as it may otherwise get overwritten by the early<br /> kernel initialization sequence.  However, it must never be<br /> located above the address specified in the initrd_addr_max<br /> field. The initrd should be at least 4K page aligned.</p>
		<p>  cmd_line_ptr:<br /> If the protocol version is 2.02 or higher, this is a 32-bit<br /> pointer to the kernel command line.  The kernel command line<br /> can be located anywhere between the end of setup and 0xA0000.<br /> Fill in this field even if your boot loader does not support a<br /> command line, in which case you can point this to an empty<br /> string (or better yet, to the string "auto".)  If this field<br /> is left at zero, the kernel will assume that your boot loader<br /> does not support the 2.02+ protocol.</p>
		<p>  ramdisk_max:<br /> The maximum address that may be occupied by the initrd<br /> contents.  For boot protocols 2.02 or earlier, this field is<br /> not present, and the maximum address is 0x37FFFFFF.  (This<br /> address is defined as the address of the highest safe byte, so<br /> if your ramdisk is exactly 131072 bytes long and this field is<br /> 0x37FFFFFF, you can start your ramdisk at 0x37FE0000.)</p>
		<p>
				<br />**** THE KERNEL COMMAND LINE</p>
		<p>The kernel command line has become an important way for the boot<br />loader to communicate with the kernel.  Some of its options are also<br />relevant to the boot loader itself, see "special command line options"<br />below.</p>
		<p>The kernel command line is a null-terminated string currently up to<br />255 characters long, plus the final null.  A string that is too long<br />will be automatically truncated by the kernel, a boot loader may allow<br />a longer command line to be passed to permit future kernels to extend<br />this limit.</p>
		<p>If the boot protocol version is 2.02 or later, the address of the<br />kernel command line is given by the header field cmd_line_ptr (see<br />above.)  This address can be anywhere between the end of the setup<br />heap and 0xA0000.</p>
		<p>If the protocol version is *not* 2.02 or higher, the kernel<br />command line is entered using the following protocol:</p>
		<p> At offset 0x0020 (word), "cmd_line_magic", enter the magic<br /> number 0xA33F.</p>
		<p> At offset 0x0022 (word), "cmd_line_offset", enter the offset<br /> of the kernel command line (relative to the start of the<br /> real-mode kernel).<br /> <br /> The kernel command line *must* be within the memory region<br /> covered by setup_move_size, so you may need to adjust this<br /> field.</p>
		<p>
				<br />**** SAMPLE BOOT CONFIGURATION</p>
		<p>As a sample configuration, assume the following layout of the real<br />mode segment (this is a typical, and recommended layout):</p>
		<p> 0x0000-0x7FFF Real mode kernel<br /> 0x8000-0x8FFF Stack and heap<br /> 0x9000-0x90FF Kernel command line</p>
		<p>Such a boot loader should enter the following fields in the header:</p>
		<p> unsigned long base_ptr; /* base address for real-mode segment */</p>
		<p> if ( setup_sects == 0 ) {<br />  setup_sects = 4;<br /> }</p>
		<p> if ( protocol &gt;= 0x0200 ) {<br />  type_of_loader = &lt;type code&gt;;<br />  if ( loading_initrd ) {<br />   ramdisk_image = &lt;initrd_address&gt;;<br />   ramdisk_size = &lt;initrd_size&gt;;<br />  }<br />  if ( protocol &gt;= 0x0201 ) {<br />   heap_end_ptr = 0x9000 - 0x200;<br />   loadflags |= 0x80; /* CAN_USE_HEAP */<br />  }<br />  if ( protocol &gt;= 0x0202 ) {<br />   cmd_line_ptr = base_ptr + 0x9000;<br />  } else {<br />   cmd_line_magic = 0xA33F;<br />   cmd_line_offset = 0x9000;<br />   setup_move_size = 0x9100;<br />  }<br /> } else {<br />  /* Very old kernel */</p>
		<p>  cmd_line_magic = 0xA33F;<br />  cmd_line_offset = 0x9000;</p>
		<p>  /* A very old kernel MUST have its real-mode code<br />     loaded at 0x90000 */</p>
		<p>  if ( base_ptr != 0x90000 ) {<br />   /* Copy the real-mode kernel */<br />   memcpy(0x90000, base_ptr, (setup_sects+1)*512);<br />   /* Copy the command line */<br />   memcpy(0x99000, base_ptr+0x9000, 256);</p>
		<p>   base_ptr = 0x90000;   /* Relocated */<br />  }</p>
		<p>  /* It is recommended to clear memory up to the 32K mark */<br />  memset(0x90000 + (setup_sects+1)*512, 0,<br />         (64-(setup_sects+1))*512);<br /> }</p>
		<p>
				<br />**** LOADING THE REST OF THE KERNEL</p>
		<p>The 32-bit (non-real-mode) kernel starts at offset (setup_sects+1)*512<br />in the kernel file (again, if setup_sects == 0 the real value is 4.)<br />It should be loaded at address 0x10000 for Image/zImage kernels and<br />0x100000 for bzImage kernels.</p>
		<p>The kernel is a bzImage kernel if the protocol &gt;= 2.00 and the 0x01<br />bit (LOAD_HIGH) in the loadflags field is set:</p>
		<p> is_bzImage = (protocol &gt;= 0x0200) &amp;&amp; (loadflags &amp; 0x01);<br /> load_address = is_bzImage ? 0x100000 : 0x10000;</p>
		<p>Note that Image/zImage kernels can be up to 512K in size, and thus use<br />the entire 0x10000-0x90000 range of memory.  This means it is pretty<br />much a requirement for these kernels to load the real-mode part at<br />0x90000.  bzImage kernels allow much more flexibility.</p>
		<p>
				<br />**** SPECIAL COMMAND LINE OPTIONS</p>
		<p>If the command line provided by the boot loader is entered by the<br />user, the user may expect the following command line options to work.<br />They should normally not be deleted from the kernel command line even<br />though not all of them are actually meaningful to the kernel.  Boot<br />loader authors who need additional command line options for the boot<br />loader itself should get them registered in<br />Documentation/kernel-parameters.txt to make sure they will not<br />conflict with actual kernel options now or in the future.</p>
		<p>  vga=&lt;mode&gt;<br /> &lt;mode&gt; here is either an integer (in C notation, either<br /> decimal, octal, or hexadecimal) or one of the strings<br /> "normal" (meaning 0xFFFF), "ext" (meaning 0xFFFE) or "ask"<br /> (meaning 0xFFFD).  This value should be entered into the<br /> vid_mode field, as it is used by the kernel before the command<br /> line is parsed.</p>
		<p>  mem=&lt;size&gt;<br /> &lt;size&gt; is an integer in C notation optionally followed by K, M<br /> or G (meaning &lt;&lt; 10, &lt;&lt; 20 or &lt;&lt; 30).  This specifies the end<br /> of memory to the kernel. This affects the possible placement<br /> of an initrd, since an initrd should be placed near end of<br /> memory.  Note that this is an option to *both* the kernel and<br /> the bootloader!</p>
		<p>  initrd=&lt;file&gt;<br /> An initrd should be loaded.  The meaning of &lt;file&gt; is<br /> obviously bootloader-dependent, and some boot loaders<br /> (e.g. LILO) do not have such a command.</p>
		<p>In addition, some boot loaders add the following options to the<br />user-specified command line:</p>
		<p>  BOOT_IMAGE=&lt;file&gt;<br /> The boot image which was loaded.  Again, the meaning of &lt;file&gt;<br /> is obviously bootloader-dependent.</p>
		<p>  auto<br /> The kernel was booted without explicit user intervention.</p>
		<p>If these options are added by the boot loader, it is highly<br />recommended that they are located *first*, before the user-specified<br />or configuration-specified command line.  Otherwise, "init=/bin/sh"<br />gets confused by the "auto" option.</p>
		<p>
				<br />**** RUNNING THE KERNEL</p>
		<p>The kernel is started by jumping to the kernel entry point, which is<br />located at *segment* offset 0x20 from the start of the real mode<br />kernel.  This means that if you loaded your real-mode kernel code at<br />0x90000, the kernel entry point is 9020:0000.</p>
		<p>At entry, ds = es = ss should point to the start of the real-mode<br />kernel code (0x9000 if the code is loaded at 0x90000), sp should be<br />set up properly, normally pointing to the top of the heap, and<br />interrupts should be disabled.  Furthermore, to guard against bugs in<br />the kernel, it is recommended that the boot loader sets fs = gs = ds =<br />es = ss.</p>
		<p>In our example from above, we would do:</p>
		<p> /* Note: in the case of the "old" kernel protocol, base_ptr must<br />    be == 0x90000 at this point; see the previous sample code */</p>
		<p> seg = base_ptr &gt;&gt; 4;</p>
		<p> cli(); /* Enter with interrupts disabled! */</p>
		<p> /* Set up the real-mode kernel stack */<br /> _SS = seg;<br /> _SP = 0x9000; /* Load SP immediately after loading SS! */</p>
		<p> _DS = _ES = _FS = _GS = seg;<br /> jmp_far(seg+0x20, 0); /* Run the kernel */</p>
		<p>If your boot sector accesses a floppy drive, it is recommended to<br />switch off the floppy motor before running the kernel, since the<br />kernel boot leaves interrupts off and thus the motor will not be<br />switched off, especially if the loaded kernel has the floppy driver as<br />a demand-loaded module!</p>
		<p>
				<br />**** ADVANCED BOOT TIME HOOKS</p>
		<p>If the boot loader runs in a particularly hostile environment (such as<br />LOADLIN, which runs under DOS) it may be impossible to follow the<br />standard memory location requirements.  Such a boot loader may use the<br />following hooks that, if set, are invoked by the kernel at the<br />appropriate time.  The use of these hooks should probably be<br />considered an absolutely last resort!</p>
		<p>IMPORTANT: All the hooks are required to preserve %esp, %ebp, %esi and<br />%edi across invocation.</p>
		<p>  realmode_swtch:<br /> A 16-bit real mode far subroutine invoked immediately before<br /> entering protected mode.  The default routine disables NMI, so<br /> your routine should probably do so, too.</p>
		<p>  code32_start:<br /> A 32-bit flat-mode routine *jumped* to immediately after the<br /> transition to protected mode, but before the kernel is<br /> uncompressed.  No segments, except CS, are set up; you should<br /> set them up to KERNEL_DS (0x18) yourself.</p>
		<p> After completing your hook, you should jump to the address<br /> that was in this field before your boot loader overwrote it.<br /></p>
<img src ="http://www.cppblog.com/huyi/aggbug/8745.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/huyi/" target="_blank">HuYi</a> 2006-06-20 14:46 <a href="http://www.cppblog.com/huyi/archive/2006/06/20/8745.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Google为什么会被封锁?</title><link>http://www.cppblog.com/huyi/archive/2006/05/31/8002.html</link><dc:creator>HuYi</dc:creator><author>HuYi</author><pubDate>Wed, 31 May 2006 15:28:00 GMT</pubDate><guid>http://www.cppblog.com/huyi/archive/2006/05/31/8002.html</guid><wfw:comment>http://www.cppblog.com/huyi/comments/8002.html</wfw:comment><comments>http://www.cppblog.com/huyi/archive/2006/05/31/8002.html#Feedback</comments><slash:comments>13</slash:comments><wfw:commentRss>http://www.cppblog.com/huyi/comments/commentRss/8002.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/huyi/services/trackbacks/8002.html</trackback:ping><description><![CDATA[
		<p>很早以前就听说过Google被封锁的消息,因为自己没有遇到过,也不太相信真会有这样的事情,多可笑呀.<br /><br />不过自从感受到了一次sourceforge被封,就觉得在中国,或许真会发生这样的事情.<br /><br />今天,google终于挂了,gmail也挂了,我也无语了.<br /><br />打听了一下,全国好多地方的网友都访问不了google了.<br /><br />业内最令人鄙视的案例莫过于微软靠捆绑IE搞跨了网景,微软的这个脾气至今还是大家鄙视它的主因.但是请注意,微软并没有禁止Windows用户使用网景的服务!!!!<br /><br />希望中国的google事件不要成为他国的笑柄.<br /><br /><a href="http://post.baidu.com/f?kz=103530334">http://post.baidu.com/f?kz=103530334</a><br /><br />仅以此贴纪念<strong><font size="6"><font color="#0000ff">G</font><font color="#ff0000">o</font><font color="#ffff00">o</font><font color="#0000ff">g</font><font color="#9acd32">l</font><font color="#ff0000">e </font></font></strong><font size="6"><font color="#0000ff">G</font><font color="#008000">M</font><font color="#ff0000">a</font><font color="#0000ff">i</font><font color="#ff0000">l  <font color="#0000ff">G</font>T<font color="#ffff00">a</font><font color="#9acd32">l</font>k<br /></font></font><br /><br /><br /><br /><font color="#ff0000" size="6">支持<strong><font color="#0000ff">G</font>o<font color="#ffff00">o</font><font color="#0000ff">g</font><font color="#9acd32">l</font>e</strong>的朋友请在这里签名吧!<br /><br />希望zf早点把<font color="#0000ff">G</font><font color="#008000">M</font>a<font color="#0000ff">i</font>l和<font color="#0000ff">G</font>T<font color="#ffff00">a</font><font color="#9acd32">l</font>k还给我们!!</font></p>
<img src ="http://www.cppblog.com/huyi/aggbug/8002.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/huyi/" target="_blank">HuYi</a> 2006-05-31 23:28 <a href="http://www.cppblog.com/huyi/archive/2006/05/31/8002.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>这回看见好贴子就有话说了^^</title><link>http://www.cppblog.com/huyi/archive/2006/05/26/7673.html</link><dc:creator>HuYi</dc:creator><author>HuYi</author><pubDate>Fri, 26 May 2006 02:37:00 GMT</pubDate><guid>http://www.cppblog.com/huyi/archive/2006/05/26/7673.html</guid><wfw:comment>http://www.cppblog.com/huyi/comments/7673.html</wfw:comment><comments>http://www.cppblog.com/huyi/archive/2006/05/26/7673.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/huyi/comments/commentRss/7673.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/huyi/services/trackbacks/7673.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 看了楼主的帖子								,										不由得精神														为														之一振								,										自														觉														七														经														八脉		...&nbsp;&nbsp;<a href='http://www.cppblog.com/huyi/archive/2006/05/26/7673.html'>阅读全文</a><img src ="http://www.cppblog.com/huyi/aggbug/7673.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/huyi/" target="_blank">HuYi</a> 2006-05-26 10:37 <a href="http://www.cppblog.com/huyi/archive/2006/05/26/7673.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>