﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-coreBugZJ-随笔分类-娱乐</title><link>http://www.cppblog.com/coreBugZJ/category/17863.html</link><description>考研2013________静修________QQ 466577437</description><language>zh-cn</language><lastBuildDate>Fri, 01 Jun 2012 19:39:37 GMT</lastBuildDate><pubDate>Fri, 01 Jun 2012 19:39:37 GMT</pubDate><ttl>60</ttl><item><title>马虎浏览完一遍 SICP ，设计一个玩具Lisp方言，用C++实现一个玩具解释器，勿笑   版本 2.0</title><link>http://www.cppblog.com/coreBugZJ/archive/2012/06/01/177084.html</link><dc:creator>coreBugZJ</dc:creator><author>coreBugZJ</author><pubDate>Fri, 01 Jun 2012 08:33:00 GMT</pubDate><guid>http://www.cppblog.com/coreBugZJ/archive/2012/06/01/177084.html</guid><wfw:comment>http://www.cppblog.com/coreBugZJ/comments/177084.html</wfw:comment><comments>http://www.cppblog.com/coreBugZJ/archive/2012/06/01/177084.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/coreBugZJ/comments/commentRss/177084.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/coreBugZJ/services/trackbacks/177084.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 主要增加了图形和事件驱动，以及其它一些特性。。。&nbsp;&nbsp;<a href='http://www.cppblog.com/coreBugZJ/archive/2012/06/01/177084.html'>阅读全文</a><img src ="http://www.cppblog.com/coreBugZJ/aggbug/177084.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/coreBugZJ/" target="_blank">coreBugZJ</a> 2012-06-01 16:33 <a href="http://www.cppblog.com/coreBugZJ/archive/2012/06/01/177084.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>google code jam Qualification Round 2012</title><link>http://www.cppblog.com/coreBugZJ/archive/2012/04/18/171916.html</link><dc:creator>coreBugZJ</dc:creator><author>coreBugZJ</author><pubDate>Wed, 18 Apr 2012 15:46:00 GMT</pubDate><guid>http://www.cppblog.com/coreBugZJ/archive/2012/04/18/171916.html</guid><wfw:comment>http://www.cppblog.com/coreBugZJ/comments/171916.html</wfw:comment><comments>http://www.cppblog.com/coreBugZJ/archive/2012/04/18/171916.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/coreBugZJ/comments/commentRss/171916.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/coreBugZJ/services/trackbacks/171916.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 朴素的方法。。。&nbsp;&nbsp;<a href='http://www.cppblog.com/coreBugZJ/archive/2012/04/18/171916.html'>阅读全文</a><img src ="http://www.cppblog.com/coreBugZJ/aggbug/171916.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/coreBugZJ/" target="_blank">coreBugZJ</a> 2012-04-18 23:46 <a href="http://www.cppblog.com/coreBugZJ/archive/2012/04/18/171916.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>程序员真的很懒 （转）</title><link>http://www.cppblog.com/coreBugZJ/archive/2012/04/12/171028.html</link><dc:creator>coreBugZJ</dc:creator><author>coreBugZJ</author><pubDate>Thu, 12 Apr 2012 01:35:00 GMT</pubDate><guid>http://www.cppblog.com/coreBugZJ/archive/2012/04/12/171028.html</guid><wfw:comment>http://www.cppblog.com/coreBugZJ/comments/171028.html</wfw:comment><comments>http://www.cppblog.com/coreBugZJ/archive/2012/04/12/171028.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/coreBugZJ/comments/commentRss/171028.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/coreBugZJ/services/trackbacks/171028.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 可能除了哲学家以外，我认为程序员是最懒的一群人。他们的职业看起来又似乎有一定的劳动强度。。。&nbsp;&nbsp;<a href='http://www.cppblog.com/coreBugZJ/archive/2012/04/12/171028.html'>阅读全文</a><img src ="http://www.cppblog.com/coreBugZJ/aggbug/171028.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/coreBugZJ/" target="_blank">coreBugZJ</a> 2012-04-12 09:35 <a href="http://www.cppblog.com/coreBugZJ/archive/2012/04/12/171028.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>scheme中文编程 （转）</title><link>http://www.cppblog.com/coreBugZJ/archive/2012/03/17/168183.html</link><dc:creator>coreBugZJ</dc:creator><author>coreBugZJ</author><pubDate>Sat, 17 Mar 2012 05:30:00 GMT</pubDate><guid>http://www.cppblog.com/coreBugZJ/archive/2012/03/17/168183.html</guid><wfw:comment>http://www.cppblog.com/coreBugZJ/comments/168183.html</wfw:comment><comments>http://www.cppblog.com/coreBugZJ/archive/2012/03/17/168183.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/coreBugZJ/comments/commentRss/168183.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/coreBugZJ/services/trackbacks/168183.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 有人提到如果 if 这样的关键字都可以定义成中文，那就是真正的中文编程。那时我就想到，这个其实要在 scheme 中实现是多么简单，将 sicp 书中的解释器稍微修改下就可以了，只要修改解析的部分即可。解释器的完整代码放后面。。。&nbsp;&nbsp;<a href='http://www.cppblog.com/coreBugZJ/archive/2012/03/17/168183.html'>阅读全文</a><img src ="http://www.cppblog.com/coreBugZJ/aggbug/168183.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/coreBugZJ/" target="_blank">coreBugZJ</a> 2012-03-17 13:30 <a href="http://www.cppblog.com/coreBugZJ/archive/2012/03/17/168183.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>10个最“优秀”的代码注释 （转）</title><link>http://www.cppblog.com/coreBugZJ/archive/2012/03/15/168011.html</link><dc:creator>coreBugZJ</dc:creator><author>coreBugZJ</author><pubDate>Thu, 15 Mar 2012 11:39:00 GMT</pubDate><guid>http://www.cppblog.com/coreBugZJ/archive/2012/03/15/168011.html</guid><wfw:comment>http://www.cppblog.com/coreBugZJ/comments/168011.html</wfw:comment><comments>http://www.cppblog.com/coreBugZJ/archive/2012/03/15/168011.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/coreBugZJ/comments/commentRss/168011.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/coreBugZJ/services/trackbacks/168011.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要:    .<br>// 亲爱的维护者：<br>// 如果你尝试了对这段程序进行‘优化’，<br>// 并认识到这种企图是大错特错，请增加<br>// 下面这个计数器的个数，用来对后来人进行警告：<br>// 浪费在这里的总时间 = 39h<br>。。。&nbsp;&nbsp;<a href='http://www.cppblog.com/coreBugZJ/archive/2012/03/15/168011.html'>阅读全文</a><img src ="http://www.cppblog.com/coreBugZJ/aggbug/168011.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/coreBugZJ/" target="_blank">coreBugZJ</a> 2012-03-15 19:39 <a href="http://www.cppblog.com/coreBugZJ/archive/2012/03/15/168011.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>2012-03-07 ECNU 编程实践考试 我的题解</title><link>http://www.cppblog.com/coreBugZJ/archive/2012/03/08/167353.html</link><dc:creator>coreBugZJ</dc:creator><author>coreBugZJ</author><pubDate>Wed, 07 Mar 2012 17:12:00 GMT</pubDate><guid>http://www.cppblog.com/coreBugZJ/archive/2012/03/08/167353.html</guid><wfw:comment>http://www.cppblog.com/coreBugZJ/comments/167353.html</wfw:comment><comments>http://www.cppblog.com/coreBugZJ/archive/2012/03/08/167353.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cppblog.com/coreBugZJ/comments/commentRss/167353.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/coreBugZJ/services/trackbacks/167353.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 晚上有同学找我要题解，我就干脆做了一下题目，希望能有些帮助。。。&nbsp;&nbsp;<a href='http://www.cppblog.com/coreBugZJ/archive/2012/03/08/167353.html'>阅读全文</a><img src ="http://www.cppblog.com/coreBugZJ/aggbug/167353.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/coreBugZJ/" target="_blank">coreBugZJ</a> 2012-03-08 01:12 <a href="http://www.cppblog.com/coreBugZJ/archive/2012/03/08/167353.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>游戏 切水果</title><link>http://www.cppblog.com/coreBugZJ/archive/2011/12/31/163278.html</link><dc:creator>coreBugZJ</dc:creator><author>coreBugZJ</author><pubDate>Sat, 31 Dec 2011 08:53:00 GMT</pubDate><guid>http://www.cppblog.com/coreBugZJ/archive/2011/12/31/163278.html</guid><wfw:comment>http://www.cppblog.com/coreBugZJ/comments/163278.html</wfw:comment><comments>http://www.cppblog.com/coreBugZJ/archive/2011/12/31/163278.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/coreBugZJ/comments/commentRss/163278.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/coreBugZJ/services/trackbacks/163278.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 本程序是模仿流行的水果忍者游戏，移动鼠标，来切除空中运动的水果，水果为随机生成，作自由上抛落体运动。被切到的水果将裂为两半，自由落下。切除一个水果加一分，分数在右上角显示。炸弹会混在水果中抛出，一但切到炸弹，炸弹会爆炸，且分数归零。<br><br>使用 自己的 ImageZ 图形库 加载显示图像 ( ImageZ_201112291853 )。<br>支持 Win32 和 Linux 平台。<br>Win32 平台下使用 API 做界面。<br>Linux 平台下使用 Xlib 做界面。<br>ImageZ 本身跨平台。Win32 下提供 ImageZ.lib 和 ImageZ.dll。Linux 下提供 libImageZ.a。。。&nbsp;&nbsp;<a href='http://www.cppblog.com/coreBugZJ/archive/2011/12/31/163278.html'>阅读全文</a><img src ="http://www.cppblog.com/coreBugZJ/aggbug/163278.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/coreBugZJ/" target="_blank">coreBugZJ</a> 2011-12-31 16:53 <a href="http://www.cppblog.com/coreBugZJ/archive/2011/12/31/163278.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>将游戏手柄操作映射为鼠标操作</title><link>http://www.cppblog.com/coreBugZJ/archive/2011/12/31/163275.html</link><dc:creator>coreBugZJ</dc:creator><author>coreBugZJ</author><pubDate>Sat, 31 Dec 2011 08:41:00 GMT</pubDate><guid>http://www.cppblog.com/coreBugZJ/archive/2011/12/31/163275.html</guid><wfw:comment>http://www.cppblog.com/coreBugZJ/comments/163275.html</wfw:comment><comments>http://www.cppblog.com/coreBugZJ/archive/2011/12/31/163275.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/coreBugZJ/comments/commentRss/163275.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/coreBugZJ/services/trackbacks/163275.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 功能：<br>将游戏手柄操作映射为鼠标操作。<br><br>原理：<br>接收手柄消息，然后产生相应鼠标消息。<br><br>使用：<br>方向键移动（会自动加速）；<br>键 1 <==> 左键；<br>键 2 <==> 右键；<br><br>键 3 <==> 调整灵敏度，增加；<br>键 4 <==> 调整灵敏度，减小。<br>&nbsp;&nbsp;<a href='http://www.cppblog.com/coreBugZJ/archive/2011/12/31/163275.html'>阅读全文</a><img src ="http://www.cppblog.com/coreBugZJ/aggbug/163275.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/coreBugZJ/" target="_blank">coreBugZJ</a> 2011-12-31 16:41 <a href="http://www.cppblog.com/coreBugZJ/archive/2011/12/31/163275.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>JoyToKey 2.0 用游戏手柄模拟键盘玩游戏</title><link>http://www.cppblog.com/coreBugZJ/archive/2011/10/04/157523.html</link><dc:creator>coreBugZJ</dc:creator><author>coreBugZJ</author><pubDate>Tue, 04 Oct 2011 15:31:00 GMT</pubDate><guid>http://www.cppblog.com/coreBugZJ/archive/2011/10/04/157523.html</guid><wfw:comment>http://www.cppblog.com/coreBugZJ/comments/157523.html</wfw:comment><comments>http://www.cppblog.com/coreBugZJ/archive/2011/10/04/157523.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cppblog.com/coreBugZJ/comments/commentRss/157523.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/coreBugZJ/services/trackbacks/157523.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 这是之前的 JoyToKey 的改进版，真正实用，我和 CY 两人用手柄对拳皇97，比键盘更容易放出招来（游戏是在不支持手柄的虚拟机中运行的）。&nbsp;&nbsp;<a href='http://www.cppblog.com/coreBugZJ/archive/2011/10/04/157523.html'>阅读全文</a><img src ="http://www.cppblog.com/coreBugZJ/aggbug/157523.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/coreBugZJ/" target="_blank">coreBugZJ</a> 2011-10-04 23:31 <a href="http://www.cppblog.com/coreBugZJ/archive/2011/10/04/157523.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>JoyToKey  游戏手柄输入映射为键盘输入</title><link>http://www.cppblog.com/coreBugZJ/archive/2011/10/03/157447.html</link><dc:creator>coreBugZJ</dc:creator><author>coreBugZJ</author><pubDate>Mon, 03 Oct 2011 15:32:00 GMT</pubDate><guid>http://www.cppblog.com/coreBugZJ/archive/2011/10/03/157447.html</guid><wfw:comment>http://www.cppblog.com/coreBugZJ/comments/157447.html</wfw:comment><comments>http://www.cppblog.com/coreBugZJ/archive/2011/10/03/157447.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cppblog.com/coreBugZJ/comments/commentRss/157447.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/coreBugZJ/services/trackbacks/157447.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;&nbsp; 摘要: 为了使用游戏手柄玩虚拟机中的模拟器游戏。。。&nbsp;&nbsp;<a href='http://www.cppblog.com/coreBugZJ/archive/2011/10/03/157447.html'>阅读全文</a><img src ="http://www.cppblog.com/coreBugZJ/aggbug/157447.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/coreBugZJ/" target="_blank">coreBugZJ</a> 2011-10-03 23:32 <a href="http://www.cppblog.com/coreBugZJ/archive/2011/10/03/157447.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>