﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-梦幻白桦林-文章分类-NHibernate</title><link>http://www.cppblog.com/colys/category/5176.html</link><description>LIFE AS CODE</description><language>zh-cn</language><lastBuildDate>Thu, 29 May 2008 22:01:12 GMT</lastBuildDate><pubDate>Thu, 29 May 2008 22:01:12 GMT</pubDate><ttl>60</ttl><item><title>nhibernate入门系列: many-to-many映射[转]</title><link>http://www.cppblog.com/colys/articles/32461.html</link><dc:creator>colys</dc:creator><author>colys</author><pubDate>Wed, 19 Sep 2007 03:31:00 GMT</pubDate><guid>http://www.cppblog.com/colys/articles/32461.html</guid><wfw:comment>http://www.cppblog.com/colys/comments/32461.html</wfw:comment><comments>http://www.cppblog.com/colys/articles/32461.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/colys/comments/commentRss/32461.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/colys/services/trackbacks/32461.html</trackback:ping><description><![CDATA[<div>多对多关系在数据库也是比较常见的，它通过一个中间表将两个主表关联起来。<br>下面来看看多对多关联在nh的实现，示例是一个User和Group之间的多对多关联。<br><br>先来看看User类的映射信息:<br><img alt="many-to-many mapping" src="http://www.seaskyer.net/upload/admin/20051026/o_many-to-many.jpg" border="0" height="161" width="600">&nbsp;<br><br>在多对多定义中，定义了中间表为UserGroups，此表只有两个字段：user_id和group_id；用于关联Users和Groups表。<br><br>User的定义：<br><br>
<div style="color: #0000c0; background-color: #f0f0f0;">public class User
{<br><br>&nbsp;&nbsp; public User() {<br>&nbsp;&nbsp; }<br><br>&nbsp;&nbsp; public int UserId<br>&nbsp;&nbsp; {<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
get { return userId; }<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; set { userId = value; }<br>&nbsp;&nbsp; }<br><br>&nbsp;&nbsp; public
int Name<br>&nbsp;&nbsp; {<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; get { return name; }<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; set { name = value;
}<br>&nbsp;&nbsp; }<br><br>&nbsp;&nbsp; public IDictionary Groups<br>&nbsp;&nbsp; {<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; get { return
groups; }<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; set { groups = value; }<br>&nbsp;&nbsp; }<br><br>&nbsp;&nbsp; private int
userId;<br>&nbsp;&nbsp; private string name;<br>&nbsp;&nbsp; private IDictionary groups = new
Hashtable();<br><br>} //class
User</div>
<br>这里用一个数据字典IDictionary对角来保存组对象。<br><br>再来看看Group类的映射信息：<br><img alt="many" src="http://www.seaskyer.net/upload/admin/20051026/o_many-to-many2.jpg" border="0" height="177" width="600">&nbsp;<br><br>这里many-to-many的定义和User类映射信息中的差不多。<br><br>组类的定义：<br><br>
<div style="color: #0000c0; background-color: #f0f0f0;">public class Group
{<br><br>&nbsp;&nbsp; public Group() {<br>&nbsp;&nbsp; }<br><br>&nbsp;&nbsp; public int GroupId<br>&nbsp;&nbsp;
{<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; get { return groupId; }<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; set { groupId = value; }<br>&nbsp;&nbsp;
}<br><br>&nbsp;&nbsp; public int Name<br>&nbsp;&nbsp; {<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; get { return name; }<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; set {
name = value; }<br>&nbsp;&nbsp; }<br><br>&nbsp;&nbsp; public int Description<br>&nbsp;&nbsp; {<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; get {
return description; }<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; set { description = value; }<br>&nbsp;&nbsp; }<br><br>&nbsp;&nbsp;
public IDictionary Users<br>&nbsp;&nbsp; {<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; get { return users; }<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; set {
users = value; }<br>&nbsp;&nbsp; }<br><br>&nbsp;&nbsp; private int groupId;<br>&nbsp;&nbsp; private string
name;<br>&nbsp;&nbsp; private IDictionary users = new Hashtable();<br><br>} //class
Group</div>
<br>注意：多对多没有主次之分，保存时的两边都要save!<br><br>下面给出部分测试代码。<br><br>
<div style="color: #0000c0; background-color: #f0f0f0;">public TestCreate()
{<br>&nbsp;&nbsp; User user1 = new User();<br>&nbsp;&nbsp; user1.Name = "test1";<br>&nbsp;&nbsp; User user2 =
new User();<br>&nbsp;&nbsp; user2.Name = "test2";<br><br>&nbsp;&nbsp; Group group1 = new
Group();<br>&nbsp;&nbsp; group1.Name = "group1";&nbsp;<br>&nbsp;&nbsp; Group group2 = new Group();<br>&nbsp;&nbsp;
group2.Name = "group2";<br><br>&nbsp;&nbsp; user1.Groups.Add( group2, group2 );<br>&nbsp;&nbsp;
user2.Groups.Add( group1. group1 );<br>&nbsp;&nbsp; group1.Users.Add( user2, user2
);<br>&nbsp;&nbsp; group2.Users.Add( user1, user1 );<br><br>&nbsp;&nbsp; ITransactioin trans =
null;<br>&nbsp;&nbsp; try {<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; trans = session.BeginTransaction();<br><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
Session.Save( user1 );<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Session.Save( user2 );<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Session.Save(
group1 );<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Session.Save( group2 );<br><br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; trans.Commit();<br>&nbsp;&nbsp;
}<br>&nbsp;&nbsp; catch ( Exception e ) {<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; if ( trans != null )
trans.Rollback();<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; throw e;<br>&nbsp;&nbsp; }<br>&nbsp;&nbsp; finally {<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
session.Close();<br>&nbsp;&nbsp;
}<br>}</div>
<br>以上测试代码中session的相关操作请查看相关文档。<br><br>在实际应用中，我较少使用many-to-many映射，当然这要从性能和实际需要考虑。<br>我的做法是一个elements来取得所有关联的identity,
然后在需要的时候才加载对象，有点类似lazy,
但lazy有一个问题，就是session必须没有被释放，这在分层开发中较难办到。<br><br>原文:<a title="http://www.seaskyer.net/Index/Catalog44/182.html" href="http://www.seaskyer.net/Index/Catalog44/182.html">http://www.seaskyer.net/Index/Catalog44/182.html</a><br></div>
<br><img src ="http://www.cppblog.com/colys/aggbug/32461.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/colys/" target="_blank">colys</a> 2007-09-19 11:31 <a href="http://www.cppblog.com/colys/articles/32461.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>