﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-chenpingjun1990-文章分类-Matlab</title><link>http://www.cppblog.com/chenpingjun1990/category/17828.html</link><description /><language>zh-cn</language><lastBuildDate>Sat, 14 Jul 2012 16:36:38 GMT</lastBuildDate><pubDate>Sat, 14 Jul 2012 16:36:38 GMT</pubDate><ttl>60</ttl><item><title>Matlab软件包的结构形式</title><link>http://www.cppblog.com/chenpingjun1990/articles/182884.html</link><dc:creator>万川先生</dc:creator><author>万川先生</author><pubDate>Wed, 11 Jul 2012 13:37:00 GMT</pubDate><guid>http://www.cppblog.com/chenpingjun1990/articles/182884.html</guid><wfw:comment>http://www.cppblog.com/chenpingjun1990/comments/182884.html</wfw:comment><comments>http://www.cppblog.com/chenpingjun1990/articles/182884.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/chenpingjun1990/comments/commentRss/182884.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/chenpingjun1990/services/trackbacks/182884.html</trackback:ping><description><![CDATA[&nbsp; &nbsp; &nbsp; &nbsp;看了一篇CVPR文章提供的Matlab code,认真了看了一下代码的结构，觉得代码结构非常清晰，<br />因此写下来方便以后使用。 &nbsp; &nbsp;&nbsp;<br />&nbsp;<img src="http://www.cppblog.com/images/cppblog_com/chenpingjun1990/maltabPackage.png" width="525" height="205" alt="" /><br /><br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;在最外层有README以及start_gui，其中README简单介绍此工程，相关文章，基本用法以及注意事项。<br />start_gui可以看做是初始化程序片段，将目录中包含.m文件的文件夹加入path路径中，将数据导入Workspace，并调用gui文件<br />夹中的.fig文件。在gui.m中使用其中文件夹的的.m文件来实现程序的功能。<br /><img src ="http://www.cppblog.com/chenpingjun1990/aggbug/182884.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/chenpingjun1990/" target="_blank">万川先生</a> 2012-07-11 21:37 <a href="http://www.cppblog.com/chenpingjun1990/articles/182884.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>Matlab控件简要介绍(转)</title><link>http://www.cppblog.com/chenpingjun1990/articles/159155.html</link><dc:creator>万川先生</dc:creator><author>万川先生</author><pubDate>Wed, 26 Oct 2011 13:28:00 GMT</pubDate><guid>http://www.cppblog.com/chenpingjun1990/articles/159155.html</guid><wfw:comment>http://www.cppblog.com/chenpingjun1990/comments/159155.html</wfw:comment><comments>http://www.cppblog.com/chenpingjun1990/articles/159155.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/chenpingjun1990/comments/commentRss/159155.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/chenpingjun1990/services/trackbacks/159155.html</trackback:ping><description><![CDATA[<font color="#0000ff">1、从最简单的开始<br /></font>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr><span href="tag.php?name=%E7%BC%96%E7%A8%8B">编程</span>最<font color="seagreen">基本的目的</font>就是&#8212;&#8212;我<font color="green">执行一个操作，<span href="tag.php?name=%E7%A8%8B%E5%BA%8F">程序</span>做出一个反应</font>。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> &#8220;一个操作&#8221;包括：<font color="green">点击</font>鼠标，<font color="seagreen">拖动</font>滑块，<font color="seagreen">填写</font><span href="tag.php?name=%E6%95%B0%E6%8D%AE">数据</span>，<font color="seagreen">选择</font>选项&#8230;&#8230;<br />&#8220;做出一个反应&#8221;包括：<font color="seagreen">计算</font>一些东西，然后<font color="seagreen">储存</font>在哪里，或者<font color="seagreen">贴个图</font>出来，或者<font color="seagreen">显示</font>在哪里&#8230;&#8230;<br />--------------------------------------------------------------------------------------------------<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>编程的<font color="seagreen">基本思想</font>：<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>目的-&gt;<font color="seagreen">当</font>点击按钮A<font color="seagreen">时</font>，然后<font color="seagreen">执行</font>任务C，<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>则-&gt;进入按钮A的回调<span href="tag.php?name=%E5%87%BD%E6%95%B0">函数</span>callback里，写下任务C的<span href="tag.php?name=%E4%BB%A3%E7%A0%81">代码</span>。<br />--------------------------------------------------------------------------------------------------<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>a:不知道<font color="seagreen">callback在哪</font>？？右键单击按钮，view callbacks-&gt;选择callback）别的控件也一样。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>a:不同的<font color="seagreen">回调函数啥意思</font><font color="#000000">？？<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> <font color="royalblue">callBack</font><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>最常用的就是它。如果控件是按钮，那<font color="seagreen">点击按钮时</font>，则按钮下的Callback就会执行；如果是滑块，则<font color="seagreen">拖动滑块</font>时，滑块名下的callback就会执行；总之，就是对<font color="seagreen">控件默认操作</font>时，matlab后台就会自动<span href="tag.php?name=%E8%B0%83%E7%94%A8">调用</span>它名下的的callback。正常用途，全放在callback下就够了。如果其他的，实在是想知道，了解一下也未尝不可。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> <font color="royalblue">ButtonDownFcn<br /></font>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> 就是鼠标在它（代指各种控件）上面点击一下，你放在这个函数名下的代码就会执行。（ps:按钮的callback也是点击，所以会覆盖掉这个buttondownfcn。）<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><font color="royalblue">CreateFcn<br /></font>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>顾名思义，在生成这个控件，显示之前，执行你放在这个函数名下的代码；<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><font color="royalblue">DeleteFcn<br /></font>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>一样。在控件要销毁，但是被毁灭之前执行这个函数名下的代码。貌似&#8220;真的要退出吗&#8221;这一类就是写在这里。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><font color="royalblue">KeyPressFcn<br /></font>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>当前控件获得焦点且有按键按下时执行。（什么是焦点？就是这个控件被鼠标点了（或者是tab轮选到了）。你打开一个记事本，然后再点这个网页，再随便按几个按键，记事本上有字不？没有对吧。因为它没获得焦点，所以你的按键它不会反应的。只有你最后再点它一下，再按几个按键，<span href="tag.php?name=%E7%BB%93%E6%9E%9C">结果</span>怎么样？有字了吧？）这里的KeyPressFcn也是一样的道理。<br />一般在这下面的代码还会判断下按键是什么，然后执行相应的代码。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>ResizeFcn,SelectionChangeFcn 不常用。也懒得去看了。附几句，控件都有Resize的属性，好像默认是不可调整，如果要用到这个函数，去把它打开先。</font><br /><font color="#000000">&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> <font color="royalblue">SelectionChangeFcn</font></font><br /><font color="#000000">&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> 是在群按钮组件中，改变选择时，所执行的函数。<br /><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><font color="royalblue">哪些控件支持哪些回调函数</font>？很简单，你在它上面右键就可以看到了，点进去就可以编辑了。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> 可以在property inspect中在需要的回调函数下<span href="tag.php?name=%E8%AE%BE%E7%BD%AE">设置</span>%automatic就可以<font color="royalblue">自动添加相应的回调函数框架</font>。<br /></font><br /><font color="blue">2、常用控件代码框架参考</font><br /><font color="#000000">---------------------------------------------------------------------<br /><font color="blue">Toggle Button</font> 的callback一般写法<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>toggle button是什么？<span href="tag.php?name=%E8%AE%BE%E8%AE%A1">设计</span>面板上，左边那一栏图标，看到它名字了吧？没看到？File-&gt;preference-&gt;GUIDE-&gt;把那个show names那一栏勾选上。好了，可以看到了吧 。知道是什么了吧？<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>拖进来，双击它，看到它的属性设置表。上面各种各样的属性，以后有<span href="tag.php?name=%E6%97%B6%E9%97%B4">时间</span>慢慢研究。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>点下它时，它默认value ='Max'<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>不点下它时，它value='Min'<br />--------</font><br /><font color="#000000"><font color="seagreen">代码:</font></font> 
<div><code><br />functon&nbsp;<wbr> &nbsp;<wbr>togglebutton1_callback(hObject,eventdata,handles)<br />%这一句，现在不用管。自动加的。&nbsp;<wbr>&nbsp;<wbr><br />%%%以下是一般代码<br />button_state = get(hObject,'Value')&nbsp;<wbr>&nbsp;<wbr><br />%控件甲的callback下面hObject就是控件甲，同理控件乙callback下的hObject......<br />if button_state==get(hObject,'Max')<br />&nbsp;<wbr> &nbsp;<wbr> %则怎么怎么怎么<br />else if button_state==get(hObject,'Min')<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>%则怎么怎么怎么<br />end</code></div>
<div><br />--------<br />备注：button_state随便取的<span href="tag.php?name=%E5%8F%98%E9%87%8F">变量</span>名，存放按钮的选择状态，别以为它是什么喔。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>如果你的button甲是放在一个buttonGroup里面，则button甲callback下的代码就要挪到buttonGroup下面去。因为buttonGroup的回调函数会覆盖掉它成员的回调函数。<br />----------------------------------------<br /><font color="blue">Radio Buttons</font>&nbsp;<wbr>&nbsp;<wbr><br />------</div>
<div>
<h5>代码:</h5><code>右键点选你的Radio按钮，进入编辑callback<br /><font face="Courier New"><span href="tag.php?name=function">function</span> &#8230;&#8230;&#8230;&#8230;&#8230;&#8230;略<br />if(get(hObject,'Value')==get(hObject,'Max'))<br />&nbsp;<wbr> &nbsp;<wbr>%被选中了，你想怎么样<br />else<br />&nbsp;<wbr> &nbsp;<wbr> %不被选中，你想怎么样<br />end</font></code></div>
<div>-----------------------------------------<br /><font color="blue">Check Boxes</font><br />-------</div>
<div>
<h5>代码:</h5><code>if(get(hObject,'Value')==get(hObject,'Max'))<br />&nbsp;<wbr> &nbsp;<wbr>%被选中了，你想怎么样<br />else<br />&nbsp;<wbr> &nbsp;<wbr> %不被选中，你想怎么样<br />end</code></div>
<div>------------------------------------------<br /><font color="blue">Edit Text</font><br />-----------</div>
<div>
<h5>代码:</h5><code>function edit1_Callback(hObject,eventdata,handles)<br />user_string = get(hObject,'String');&nbsp;<wbr> &nbsp;<wbr> %就得到了所<font face="Courier New"><span href="tag.php?name=%E8%BE%93%E5%85%A5">输入</span>的字符<br />%因为matlab是把所有的输入当作字符来看待，如果你是期望的到输入的数据的话，则：<br />user_entry= str2double(get(hObject,'String'));&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>这里进行一个数据类型转换。看函数名就知道了。<br />if isnan(user_entry)&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>%nan就是not a number的简写。知道这个函数意思了吧？<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>errodlg('You must entry a number value','Bad Input','modal')&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>%跳出一个对话框。<br />end<br />%正确得到了数值，以下输入你的其他代码</font></code></div>
<div>----------<br />附： 'Bad Input'是指窗口样式，就像我们在操作<span href="tag.php?name=%E7%B3%BB%E7%BB%9F">系统</span>下，经常会跳出一个黄色感叹号的对话框，或者一个红叉的对话框；<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>modal是指窗口类型，就像一些程序跳出警告对话框，我们什么也不能做了，只能把那个对话框选择一个是或者不是，才能继续做其他事情。这种对话框就是modal类型。而通常的比如浏览器的<span href="tag.php?name=%E7%95%8C%E9%9D%A2">界面</span>，我们打开后，可以不管，然后打开别的对话框，这种就是非模态对话框。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> 默认在点击你的界面菜单栏或者界面上的其他组件后，这个edit text的callback都回被执行一遍，所以在你点确定按钮的时候，edit callback下读到的数据会更新的了，不用担心！<br />---------------------------------------------------<br /><font color="blue">Sliders</font><br />---------<br /></div>
<div>
<h5><font color="seagreen">代码:</font></h5><code>function slider1_callback(hObject,eventdata,handles)<br />slide_value=get(hObject,'Value');%获取滑块当前值<br />%别的代码</code></div>
<div>----------<br />附： 它的Max Min 属性设置了滑竿的最大最小范围值。<br />---------------------------------------------------<br /><font color="blue">List Boxes</font><br />-----------</div>
<div>代码:</div>
<div><code>function ........<br />index = get(handles.listbox1,'Value');&nbsp;<wbr>&nbsp;<wbr>%listbox1是你自己的那个控件的tag名字<br />file_list =get(handles.listbox1,'String');&nbsp;<wbr> &nbsp;<wbr>%得到了你的listBoxes的列表<br />file_name = file_list{index};<br />%得到了所选择的项目名，一下写自己的代码</code></div>
<div>-------------------<br />附：<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> 此 callback在鼠标在这个控件上松开或者特定的键盘按键松开（看你怎么设置它的别的属性的了）时候执行。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>默认键盘<em>上 下</em> 键可以改变它的值同时执行一次callback。而enter和space不改变它的值，只是执行callback<br />Max-Min 差值是0的话，表示只可以单选；1的话，表示可以多选。这个可以在他的属性栏里设置<br />----------------------------------------------------------<br /><font color="blue">Pop_up Menus</font><br />--------------<br /></div>
<div>
<h5><font color="seagreen">代码:</font></h5><code><br />function .......<br />val=get(hObject,'Value')<br />Switch val<br />case 1<br />%<br />case 2<br />%<br />defualt<br />......<br />end</code></div>
<div><br /><font color="black">----------------------------------------------------<br /></font><font color="blue">Button Groups</font><br />------------------<br /></div>
<div>
<h5><font color="seagreen">代码:</font></h5><code>function .......<br />switch get(hObject,'Tag');<br />%注意这里的hObject和别的不同，并不是指这个BUtton Group,而是指在组里面，被选中的那个控件<br />case 'radio button1'&nbsp;<wbr> &nbsp;<wbr>%按钮1的tag<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>%。。。。。<br />case '按钮2的tag'<br />&nbsp;<wbr> &nbsp;<wbr> %。。。。。<br />。。。<br />end</code></div>
<div><br />----------<br />附：所以在这里，如果要拿到button groups本身的话，就用handles.它的tag名&nbsp;<wbr>&nbsp;<wbr>中间一个点。<br />--------------------------------------------------<br /><font color="blue">Axes<br /></font>-------------<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> 它是用来<span href="tag.php?name=%E7%94%BB%E5%9B%BE">画图</span>的,可以说是一块画布。它并不算是严格意义上的控件，但可以让用户在它的区域上点击或者移动鼠标时（看你是放在什么callback下了）执行一定的代码。那就要加它自己的callback函数了。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> 下面用来一般功能，所以不用自己的callback，代码都是写在别的控件回调函数下。<br /><br /></div>
<div>
<h5><font color="seagreen">代码:</font></h5><code><font face="Courier New"><span href="tag.php?name=axes">axes</span>(handles.youraxesname);%选择你的一个axes，自然，用它的tag来选中它<br /><span href="tag.php?name=plot">plot</span>(x,y);&nbsp;<wbr>&nbsp;<wbr>%这时，所画的图就到它上面了<br />set(handles.youraxesname,'XMimrFrick','on'); %顺便设置一下它的属性<br />grid on; %加上网格</font></code></div>
<div><br />--------------------------------------------------<br /><font color="blue">Active控件</font><br /><font color="blue"><br /></font>还没时间去研究。这个是最好用的，因为可以借用别人的现成的东西，毕竟自己不是程序员，没有必要编写太多的代码。一些通用的比如<span href="tag.php?name=%E6%96%87%E4%BB%B6">文件</span>存取对话框，<span href="tag.php?name=%E8%A7%86%E9%A2%91">视频</span>放映之类的。<br /><font color="#0000ff">-------------------------------------------------</font></div>
<div><font color="#0000ff">3、怎么获得和设置控件的属性<br /><br /></font>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>通俗的说，就是我怎么获取编辑框里的字符，滑块现在的位置，pop up里被选中的选项，如何控制 static text显示我要求的信息<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>控件的属性当然远不止我刚刚说的。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>在你需要的地方插入以下代码：<br /><font color="green">设置：<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>set（handles.你控件的tag,'要设置的属性名','要设置的属性值'）<br />获取：<br />&nbsp;<wbr> &nbsp;<wbr> get（handles.你控件的tag,'要获取的属性名'）</font><br /><br /><font color="#008000">&nbsp;<wbr> &nbsp;<wbr> 比如：set(handles.edit1,'string','hello world');</font><br /><br /><br />help里可以看到所有可能有用的属性<br /><font color="seagreen">MATLAB-&gt;Creating Graphical User Interfaces-&gt;Laying Out GUIs and Setting Properties-&gt;What Properties Do I Need to Set?<br /></font>-------------------------------------------------<br /><font color="blue">4. 数据怎么在不同的控件之间传递</font><br /><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>知道了GUI的数据管理规则，这个就很简单了。<br />-------------------&nbsp;<wbr> &nbsp;<wbr><br />先看在一个<font color="green">GUI界面内部的传递的数据</font>&nbsp;<wbr> &nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>每一个控件的回调函数头：<br /><font color="darkgreen">&nbsp;<wbr> &nbsp;<wbr> function myc_Callback(hObject, eventdata, handles)</font><br />&nbsp;<wbr> &nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>第一个参数是<font color="seagreen">hObject</font>，是跟这个callback所关联的控件的handles，在它自己的callback下，可以用代号-&gt; hObject 来调用它。。不用管那么麻烦的概念，只用知道，控件自己的回调函数调用自己的属性，只用<font color="seagreen">hObject.属性名</font>&nbsp;<wbr>&nbsp;<wbr>就可以了（中间一点）。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>第二个参数是MATLAB的保留参数<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>第三个<font color="seagreen">handles</font>，是这个GUI界面的代号。可以通过它获取这个界面的所有信息。所以在控件A自己的回调函数中，要获取或者设置别的控件的属性，就用&nbsp;<wbr>&nbsp;<wbr>handles.别的控件Tag.属性&nbsp;<wbr>&nbsp;<wbr><br />------------------------------&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><font color="blue">handles hObject 都是结构体。正常的编程概念。</font><br /><br />&nbsp;<wbr> &nbsp;<wbr> handles格式是一个存放数据的缸。控件的handles是小缸，它的名字叫做hObject；GUI界面的handle是一个大缸，并且这个缸名字也叫做handles；大缸里存放了所有的小缸和所有用户数据，你只需 handles.控件A的tag&nbsp;<wbr>&nbsp;<wbr>就可以存取控件A的信息。<br /><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>那我怎么把自己计算出或者别的什么数据放到这个缸里呢？<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><br /><font color="seagreen">&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>handles.自己的变量名 = 某些值&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>（其实也就是给结构体添加成员变量）</font><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>这样你就定义了自己的变量。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>在任何地方<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> <font color="green">b=handles.自己的变量名</font>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>（结构名加点号来引用成员变量）<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>就可以得到这个变量值，同样也可以修改它。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>别忘了使用<br />&nbsp;<wbr>&nbsp;<wbr><font color="blue">&nbsp;<wbr> &nbsp;<wbr></font><font color="seagreen">guidata(hObject, handles);（</font>不用改，直接黏贴）&nbsp;<wbr>&nbsp;<wbr>在函数末尾来<font color="green">保存你对handles和hObject的操作</font>。（不然你自定义的变量就没了）<br />-----------------------<br /><font color="blue">5、在不同GUI之间传递数据<br /></font><br /><font color="blue">&nbsp;<wbr>&nbsp;<wbr>传入</font><br />&nbsp;<wbr> &nbsp;<wbr> 那就来看<font color="green">打开一个GUI界面时，传给他的参数有哪些</font>。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><font color="seagreen">function mygui_OpeningFcn(hObject, eventdata, handles, varargin)</font><br />所有的启动参数都是通过<font color="seagreen">varargin</font>传到它的OpeningFcn里面的。那启动参数可以是哪些呢？<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr><br />&nbsp;<wbr>&nbsp;<wbr><font color="seagreen">&nbsp;<wbr>&nbsp;<wbr>1、figure，也就是窗口参数</font>。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>比如说position之类<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>例如：打开这个GUI时，使用这个命令&nbsp;<wbr>&nbsp;<wbr><font color="green">mygui('Position',[434 234 234 34])</font>则表示打开窗口在这个位置；还有哪些可控属性可以查help。<br />&nbsp;<wbr> &nbsp;<wbr><font color="seagreen">&nbsp;<wbr>&nbsp;<wbr>2、自定义参数。</font><br /><font color="#2e8b57">&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr></font> 如果传入的参数不是figure的属性（matlab查找不到你输入的属性名），则你输入的参数作为一个向量存放在varargin里面。<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> 比如mygui('路人甲','80&#8216;），那varargin{1}存放了'路人甲'，varargin{2}=&#8217;80&#8216;<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>那mygui中对这读取两个数据进行反应，就达到了传入参数的目的。<br /><br /><font color="blue">&nbsp;<wbr>&nbsp;<wbr>传出</font><br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>那怎么把数据传出来呢？<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>将你<font color="green">要输出的数据存在handles.output里面<br /></font>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr> 在GUI任意地方<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>handles.output=数据1；<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>handles.secend_output=数据2；<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>然后在GUI的outputFcn里面加上<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> varaginout{1}=handles.output;<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr> &nbsp;<wbr> varaginout{2}=handles.secend_output;<br /><br />这样就把数据传出来了。<br /><br /><font color="green">看每一个GUI的最外层的那句<br />&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>function varargout = mygui(varargin)&nbsp;<wbr> &nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>看输入输出，就是这样了。把GUI本身就是一个函数，<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>b=mygui(一些传入的参数)&nbsp;<wbr> &nbsp;<wbr>就执行GUI并返回结果<br />&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>&nbsp;<wbr>则b就得到了传出来的结果。</font><br /></div><img src ="http://www.cppblog.com/chenpingjun1990/aggbug/159155.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/chenpingjun1990/" target="_blank">万川先生</a> 2011-10-26 21:28 <a href="http://www.cppblog.com/chenpingjun1990/articles/159155.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>