﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-网络游戏开发之路-最新评论</title><link>http://www.cppblog.com/caldera/CommentsRSS.aspx</link><description /><language>zh-cn</language><pubDate>Fri, 02 Feb 2007 09:37:06 GMT</pubDate><lastBuildDate>Fri, 02 Feb 2007 09:37:06 GMT</lastBuildDate><generator>cnblogs</generator><item><title>re: 游戏的AI执行流程框架</title><link>http://www.cppblog.com/caldera/archive/2007/09/02/17426.html#31403</link><dc:creator>sfd</dc:creator><author>sfd</author><pubDate>Sun, 02 Sep 2007 08:13:00 GMT</pubDate><guid>http://www.cppblog.com/caldera/archive/2007/09/02/17426.html#31403</guid><description><![CDATA[sadfasdf<img src ="http://www.cppblog.com/caldera/aggbug/31403.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/caldera/" target="_blank">sfd</a> 2007-09-02 16:13 <a href="http://www.cppblog.com/caldera/archive/2007/09/02/17426.html#31403#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 网络游戏行业总结和展望</title><link>http://www.cppblog.com/caldera/archive/2007/05/21/17777.html#24545</link><dc:creator>smil_life</dc:creator><author>smil_life</author><pubDate>Mon, 21 May 2007 09:59:00 GMT</pubDate><guid>http://www.cppblog.com/caldera/archive/2007/05/21/17777.html#24545</guid><description><![CDATA[我们打算开发网游，希望能和您沟通，希望能跟我联系，我的qq34157638<img src ="http://www.cppblog.com/caldera/aggbug/24545.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/caldera/" target="_blank">smil_life</a> 2007-05-21 17:59 <a href="http://www.cppblog.com/caldera/archive/2007/05/21/17777.html#24545#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item><item><title>re: 游戏开发中合理地应用脚本</title><link>http://www.cppblog.com/caldera/archive/2007/02/03/18274.html#18310</link><dc:creator>waynezhang</dc:creator><author>waynezhang</author><pubDate>Sat, 03 Feb 2007 07:33:00 GMT</pubDate><guid>http://www.cppblog.com/caldera/archive/2007/02/03/18274.html#18310</guid><description><![CDATA[不知本人开发的CSM静态强类型脚本语言能否满足要求,网址是:csm.zg66.com.<img src ="http://www.cppblog.com/caldera/aggbug/18310.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/caldera/" target="_blank">waynezhang</a> 2007-02-03 15:33 <a href="http://www.cppblog.com/caldera/archive/2007/02/03/18274.html#18310#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>