﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-Phoenix3D 游戏引擎-文章分类-第三方插件</title><link>http://www.cppblog.com/Phoenix3D/category/13338.html</link><description /><language>zh-cn</language><lastBuildDate>Wed, 24 Mar 2010 14:59:42 GMT</lastBuildDate><pubDate>Wed, 24 Mar 2010 14:59:42 GMT</pubDate><ttl>60</ttl><item><title>VC++ 开发 3ds Max 导出插件</title><link>http://www.cppblog.com/Phoenix3D/articles/110238.html</link><dc:creator>Phoenix3D</dc:creator><author>Phoenix3D</author><pubDate>Sun, 21 Mar 2010 11:56:00 GMT</pubDate><guid>http://www.cppblog.com/Phoenix3D/articles/110238.html</guid><wfw:comment>http://www.cppblog.com/Phoenix3D/comments/110238.html</wfw:comment><comments>http://www.cppblog.com/Phoenix3D/articles/110238.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/Phoenix3D/comments/commentRss/110238.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/Phoenix3D/services/trackbacks/110238.html</trackback:ping><description><![CDATA[<p>&nbsp;&nbsp; 最近看了3ds Max 导出插件的开发 这写了一个有关用VC++开发3ds max 导出插件的详细过程。<br>&nbsp;&nbsp;可以下载附件&nbsp;里面包含了一个说明文档和一个完整的导出插件程序源代码 该插件是修改《3D 绘图程序设计》里面的导出插件代码而来&nbsp;<br>&nbsp;<a href="http://www.cppblog.com/Files/Phoenix3D/PhoenixExport.rar">/Files/Phoenix3D/PhoenixExport.rar</a>&nbsp;</p>
<img src ="http://www.cppblog.com/Phoenix3D/aggbug/110238.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/Phoenix3D/" target="_blank">Phoenix3D</a> 2010-03-21 19:56 <a href="http://www.cppblog.com/Phoenix3D/articles/110238.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>