﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>C++博客-AstaTus-随笔分类-OpenAL</title><link>http://www.cppblog.com/AstaTus/category/11858.html</link><description>       -- 夏天不热。。</description><language>zh-cn</language><lastBuildDate>Sun, 20 Sep 2009 04:13:15 GMT</lastBuildDate><pubDate>Sun, 20 Sep 2009 04:13:15 GMT</pubDate><ttl>60</ttl><item><title>声源和多缓冲绑定的问题</title><link>http://www.cppblog.com/AstaTus/archive/2009/09/20/96767.html</link><dc:creator>AstaTus</dc:creator><author>AstaTus</author><pubDate>Sun, 20 Sep 2009 03:17:00 GMT</pubDate><guid>http://www.cppblog.com/AstaTus/archive/2009/09/20/96767.html</guid><wfw:comment>http://www.cppblog.com/AstaTus/comments/96767.html</wfw:comment><comments>http://www.cppblog.com/AstaTus/archive/2009/09/20/96767.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cppblog.com/AstaTus/comments/commentRss/96767.html</wfw:commentRss><trackback:ping>http://www.cppblog.com/AstaTus/services/trackbacks/96767.html</trackback:ping><description><![CDATA[&nbsp;&nbsp;&nbsp;一个声源与多个缓冲绑定时，这几个缓冲中的声音Format需要一致，否则<br>alSourceQueueBuffers函数会得到 0xA004的错误，然后在Sourceplay时声源状<br>态不会改变为AL_PLAYING而一直都会在AL_INITAL的状态<br>&nbsp;&nbsp;
<img src ="http://www.cppblog.com/AstaTus/aggbug/96767.html" width = "1" height = "1" /><br><br><div align=right><a style="text-decoration:none;" href="http://www.cppblog.com/AstaTus/" target="_blank">AstaTus</a> 2009-09-20 11:17 <a href="http://www.cppblog.com/AstaTus/archive/2009/09/20/96767.html#Feedback" target="_blank" style="text-decoration:none;">发表评论</a></div>]]></description></item></channel></rss>